A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a
multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
real-time
Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
virtual world
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities ...
hack and slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
interactive fiction
''
Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
, and online chat. Players can read or view descriptions of rooms, objects, other players,
non-player character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s, and actions performed in the virtual world. Players typically interact with each other and the world by typing commands that resemble a
natural language
In neuropsychology, linguistics, and philosophy of language, a natural language or ordinary language is any language that has evolved naturally in humans through use and repetition without conscious planning or premeditation. Natural languages ...
.
Traditional MUDs implement a
role-playing video game
A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
set in a
fantasy
Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
world populated by fictional races and monsters, with players choosing classes in order to gain specific skills or powers. The objective of this sort of game is to slay
monster
A monster is a type of fictional creature found in horror, fantasy, science fiction, folklore, mythology and religion. Monsters are very often depicted as dangerous and aggressive with a strange, grotesque appearance that causes terror and fe ...
s, explore a fantasy world, complete quests, go on adventures, create a story by roleplaying, and advance the created character. Many MUDs were fashioned around the dice-rolling rules of the '' Dungeons & Dragons'' series of games.
Such fantasy settings for MUDs are common, while many others have
science fiction
Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
settings or are based on popular books, movies, animations, periods of history, worlds populated by anthropomorphic animals, and so on. Not all MUDs are games; some are designed for
educational
Education is a purposeful activity directed at achieving certain aims, such as transmitting knowledge or fostering skills and character traits. These aims may include the development of understanding, rationality, kindness, and honesty. Vari ...
purposes, while others are purely chat environments, and the flexible nature of many MUD servers leads to their occasional use in areas ranging from
computer science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ...
medical informatics
Health informatics is the field of science and engineering that aims at developing methods and technologies for the acquisition, processing, and study of patient data, which can come from different sources and modalities, such as electronic hea ...
to analytical chemistry. MUDs have attracted the interest of academic scholars from many fields, including
communication
Communication (from la, communicare, meaning "to share" or "to be in relation with") is usually defined as the transmission of information. The term may also refer to the message communicated through such transmissions or the field of inquir ...
s,
sociology
Sociology is a social science that focuses on society, human social behavior, patterns of Interpersonal ties, social relationships, social interaction, and aspects of culture associated with everyday life. It uses various methods of Empirical ...
economics
Economics () is the social science that studies the Production (economics), production, distribution (economics), distribution, and Consumption (economics), consumption of goods and services.
Economics focuses on the behaviour and intera ...
. At one time, there was interest from the United States military in using them for teleconferencing.
Most MUDs are run as hobbies and are free to play; some may accept donations or allow players to purchase virtual items, while others charge a monthly subscription fee. MUDs can be accessed via standard
telnet
Telnet is an application protocol used on the Internet or local area network to provide a bidirectional interactive text-oriented communication facility using a virtual terminal connection. User data is interspersed in-band with Telnet control i ...
clients, or specialized MUD clients, which are designed to improve the user experience. Numerous games are listed at various web portals, such as
The Mud Connector
The Mud Connector, abbreviated TMC, is a computer gaming website that provides articles, discussions, reviews, resource links and game listings about MUDs. The site lets MUD owners, administrators and enthusiasts submit information and reviews a ...
virtual world
A virtual world (also called a virtual space) is a computer-simulated environment which may be populated by many users who can create a personal avatar, and simultaneously and independently explore the virtual world, participate in its activities ...
genres such as the social virtual worlds exemplified by ''
Second Life
''Second Life'' is an online multimedia platform that allows people to create an avatar for themselves and then interact with other users and user created content within a multi player online virtual world. Developed and owned by the San Fra ...
'', can be traced directly back to the MUD genre. Indeed, before the invention of the term MMORPG, games of this style were simply called
graphical MUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
s. A number of influential MMORPG designers began as
MUD developers
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a multiplayer real-time virtual world, usually text-based or storyboard, storyboarded. MUDs combine elements of role-playing games, hack ...
and/or players (such as
Raph Koster
Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of '' A Theory of Fun for Game Design''. Koster is widely recognized for his work as the lead designer of ''Ultima Online'' and the creative di ...
Matt Firor Matt Firor is a video game producer and designer of massively multiplayer online role-playing games (MMORPGs). He is best known for his involvement in games such as ''Dark Age of Camelot'' and ''The Elder Scrolls Online''.
Biography
Matt Firor's f ...
J. Todd Coleman
Jeffrey Todd Coleman is an American computer game designer and businessman. He is known for ''Shadowbane,'' released in 2003, and ''Wizard101,'' released in 2008.
He was a founder at Wolfpack Studios, which was purchased by Ubisoft. He also work ...
PDP-10
Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
computer, was the first widely used
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
. The game was significantly expanded in 1976 by
Don Woods Donald Woods (1933–2001) was a South African journalist and activist.
Donald or Don Woods may also refer to:
* Donald Woods (actor) (1906–1998), Canadian-born American film and television actor
* Donald Devereux Woods (1912–1964), British m ...
. Also called ''Adventure'', it contained many D&D features and references, including a computer controlled dungeon master.
Numerous
dungeon crawl
A dungeon crawl is a type of scenario in fantasy role-playing games in which heroes navigate a labyrinth environment (a "dungeon"), battling various monsters, avoiding traps, solving puzzles, and looting any treasure they may find. Video games an ...
ers were created on the
PLATO system
Plato ( ; grc-gre, Πλάτων ; 428/427 or 424/423 – 348/347 BC) was a Greek philosopher born in Athens during the Classical period in Ancient Greece. He founded the Platonist school of thought and the Academy, the first institution ...
at the University of Illinois and other American universities that used PLATO, beginning in 1975. Among them were "
pedit5
''pedit5'', alternately called ''The Dungeon'', is a 1975 dungeon crawl role-playing video game developed for the University of Illinois Urbana-Champaign's PLATO computer network by Rusty Rutherford. In it, the player controls a character explor ...
", "oubliette", " moria", "avatar", "krozair", "dungeon", " dnd", "crypt", and "drygulch". By 1978–79, these games were heavily in use on various PLATO systems, and exhibited a marked increase in sophistication in terms of 3D graphics, storytelling, user involvement, team play, and depth of objects and monsters in the dungeons.
Inspired by ''Adventure'', a group of students at MIT in the summer of 1977 wrote a game for the PDP-10 minicomputer; called '' Zork'', it became quite popular on the
ARPANET
The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first networks to implement the TCP/IP protocol suite. Both technologies became the technical fou ...
. ''Zork'' was ported, under the filename DUNGEN ("dungeon"), to FORTRAN by a programmer working at DEC in 1978.
In 1978 Roy Trubshaw, a student at the University of Essex in the UK, started working on a multi-user adventure game in the
MACRO-10
MACRO-10 is an assembly language with extensive macro facilities for DEC's PDP-10-based Mainframe computer systems, the DECsystem-10 and the DECSYSTEM-20. MACRO-10 is implemented as a two-pass assembler.
Programming examples
A simple " Hello, ...
assembly language for a DEC PDP-10. He named the game ''MUD'' (''Multi-User Dungeon''), in tribute to the ''Dungeon'' variant of ''Zork'', which Trubshaw had greatly enjoyed playing. Trubshaw converted MUD to
BCPL
BCPL ("Basic Combined Programming Language") is a procedural, imperative, and structured programming language. Originally intended for writing compilers for other languages, BCPL is no longer in common use. However, its influence is still ...
(the predecessor of C), before handing over development to Richard Bartle, a fellow student at the University of Essex, in 1980. The game revolved around gaining points till one achieved the Wizard rank, giving the character immortality and special powers over mortals.
Wider access and early derivatives
''MUD'', better known as ''Essex MUD'' and ''MUD1'' in later years, ran on the University of Essex network, and became more widely accessible when a guest account was set up that allowed users on JANET (a British academic
X.25
X.25 is an ITU-T standard protocol suite for packet-switched data communication in wide area networks (WAN). It was originally defined by the International Telegraph and Telephone Consultative Committee (CCITT, now ITU-T) in a series of drafts a ...
computer network) to connect on weekends and between the hours of 2 AM and 8 AM on weekdays. It became the first Internet multiplayer online role-playing game in 1980, when the university connected its internal network to
ARPANet
The Advanced Research Projects Agency Network (ARPANET) was the first wide-area packet-switched network with distributed control and one of the first networks to implement the TCP/IP protocol suite. Both technologies became the technical fou ...
.
The original ''MUD'' game was closed down in late 1987, reportedly under pressure from
CompuServe
CompuServe (CompuServe Information Service, also known by its initialism CIS) was an American online service provider, the first major commercial one in the world – described in 1994 as "the oldest of the Big Three information services (the oth ...
, to whom Richard Bartle had licensed the game. This left ''
MIST
Mist is a phenomenon caused by small droplets of water suspended in the cold air, usually by condensation. Physically, it is an example of a dispersion. It is most commonly seen where water vapor in warm, moist air meets sudden cooling, such a ...
'', a derivative of ''MUD1'' with similar gameplay, as the only remaining MUD running on the University of Essex network, becoming one of the first of its kind to attain broad popularity. ''MIST'' ran until the machine that hosted it, a
PDP-10
Digital Equipment Corporation (DEC)'s PDP-10, later marketed as the DECsystem-10, is a mainframe computer family manufactured beginning in 1966 and discontinued in 1983. 1970s models and beyond were marketed under the DECsystem-10 name, especi ...
, was superseded in early 1991.
1985 saw the origin of a number of projects inspired by the original ''MUD''. These included ''Gods'' by Ben Laurie, a ''MUD1'' clone that included
online creation
User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
in its endgame, and which became a commercial MUD in 1988; and ''MirrorWorld'', a tolkienesque MUD started by Pip Cordrey who gathered some people on a BBS he ran to create a ''MUD1'' clone that would run on a home computer.
Neil Newell, an avid ''MUD1'' player, started programming his own MUD called ''SHADES'' during Christmas 1985, because ''MUD1'' was closed down during the holidays. Starting out as a hobby, ''SHADES'' became accessible in the UK as a commercial MUD via British Telecom's Prestel and Micronet networks. A scandal on ''SHADES'' led to the closure of Micronet, as described in Indra Sinha's net-memoir, ''The Cybergypsies''.
At the same time, Compunet started a project named ''Multi-User Galaxy Game'' as a science fiction alternative to ''MUD1'', a copy of which they were running on their system at the time. When one of the two programmers left CompuNet, the remaining programmer, Alan Lenton, decided to rewrite the game from scratch and named it ''
Federation II
''Federation II'' was a free-to-play online text-based game also known as ''Federation 2'' or ''Fed2''. It was designed by British programmer Alan Lenton and developed by IBGames. It centers on the intergalactic trade and economy in the distant ...
'' (at the time no ''Federation I'' existed). The MUD was officially launched in 1989. ''Federation II'' was later picked up by AOL, where it became known simply as ''Federation: Adult Space Fantasy''. ''Federation'' later left AOL to run on its own after AOL began offering unlimited service.
Other early MUD-like games
In 1978, around the same time Roy Trubshaw wrote ''MUD'', Alan E. Klietz wrote a game called ''Scepter'' (Scepter of Goth), and later called ''Milieu'' using Multi-
Pascal
Pascal, Pascal's or PASCAL may refer to:
People and fictional characters
* Pascal (given name), including a list of people with the name
* Pascal (surname), including a list of people and fictional characters with the name
** Blaise Pascal, Fren ...
on a
CDC Cyber
The CDC Cyber range of mainframe-class supercomputers were the primary products of Control Data Corporation (CDC) during the 1970s and 1980s. In their day, they were the computer architecture of choice for scientific and mathematically inten ...
6600 series
mainframe
A mainframe computer, informally called a mainframe or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise ...
which was operated by the
Minnesota Educational Computing Consortium
The Minnesota Educational Computing Consortium (later Corporation), most commonly known as MECC, was an organization founded in 1971 best known for developing the edutainment video game series '' The Oregon Trail'' and its spinoffs. The goal of ...
. Klietz ported ''Milieu'' to an
IBM XT
The IBM Personal Computer XT (model 5160, often shortened to PC/XT) is the second computer in the IBM Personal Computer line, released on March 8, 1983. Except for the addition of a built-in hard drive and extra expansion slots, it is very simila ...
in 1983, naming the new port ''Scepter of Goth''. ''Scepter'' supported 10 to 16 simultaneous users, typically connecting in by modem. It was the first commercial MUD; franchises were sold to a number of locations. ''Scepter'' was first owned and run by GamBit (of
Minneapolis, Minnesota
Minneapolis () is the largest city in Minnesota, United States, and the county seat of Hennepin County. The city is abundant in water, with thirteen lakes, wetlands, the Mississippi River, creeks and waterfalls. Minneapolis has its origins ...
), founded by Bob Alberti. GamBit's assets were later sold to
Interplay Productions
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
.
In 1984, Mark Peterson wrote ''The Realm of Angmar'', beginning as a
clone
Clone or Clones or Cloning or Cloned or The Clone may refer to:
Places
* Clones, County Fermanagh
* Clones, County Monaghan, a town in Ireland
Biology
* Clone (B-cell), a lymphocyte clone, the massive presence of which may indicate a pathologi ...
of ''Scepter of Goth''. In 1994, Peterson rewrote ''The Realm of Angmar'', adapting it to
MS-DOS
MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ...
(the basis for many dial-in
BBS
BBS may refer to:
Ammunition
* BBs, BB gun metal bullets
* BBs, airsoft gun plastic pellets
Computing and gaming
* Bulletin board system, a computer server users dial into via dial-up or telnet; precursor to the Internet
* BIOS Boot Specificat ...
systems), and renamed it '' Swords of Chaos''. For a few years this was a very popular form of MUD, hosted on a number of BBS systems, until widespread Internet access eliminated most BBSes.
In 1984, Mark Jacobs created and deployed a commercial gaming site, ''Gamers World''. The site featured two games coded and designed by Jacobs, a MUD called ''Aradath'' (which was later renamed, upgraded and ported to GEnie as ''
Dragon's Gate
Dragon's Gate was an interactive, real time, text-based multi user online fantasy role-playing game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the sprin ...
'') and a 4X science-fiction game called ''Galaxy'', which was also ported to GEnie. At its peak, the site had about 100 monthly subscribers to both ''Aradath'' and ''Galaxy''. GEnie was shut down in the late 1990s, although ''
Dragon's Gate
Dragon's Gate was an interactive, real time, text-based multi user online fantasy role-playing game, sometimes referred to as a MUD. It was one of the longest running pay-for-play online games in the world, it opened to the public in the sprin ...
'' was later brought to
AOL
AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo (2017â ...
before it was finally released on its own. Dragon's Gate was closed on February 10, 2007.
In the summer of 1980,
University of Virginia
The University of Virginia (UVA) is a Public university#United States, public research university in Charlottesville, Virginia. Founded in 1819 by Thomas Jefferson, the university is ranked among the top academic institutions in the United S ...
classmates John Taylor and
Kelton Flinn
Kelton Flinn is an American computer game designer who is a major pioneer in online games. He is a co-founder (with his University of Virginia classmate John Taylor) of the seminal online game company Kesmai, which they began in 1982. His be ...
ASCII
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of ...
graphics. They founded the
Kesmai
Kesmai was a pioneering video game developer, game developer and online Video game publisher, game publisher, founded in 1981 by Kelton Flinn and John R. Taylor III, John Taylor. The company was best known for the combat flight sim ''Air Warrior'' ...
company in 1982 and in 1985 an enhanced version of ''Dungeons of Kesmai'', '' Island of Kesmai'', was launched on
CompuServe
CompuServe (CompuServe Information Service, also known by its initialism CIS) was an American online service provider, the first major commercial one in the world – described in 1994 as "the oldest of the Big Three information services (the oth ...
. Later, its 2-D graphical descendant ''
Legends of Kesmai
''Island of Kesmai'' was an early commercial online game in the MUD, multi-user dungeon (MUD) genre, innovative in its use of roguelike pseudo-graphics. It is considered a major forerunner of modern massively multiplayer online role-playing ga ...
'' was launched on
AOL
AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo (2017â ...
in 1996. The games were retired commercially in 2000.
The popularity of MUDs of the University of Essex tradition escalated in the United States during the late 1980s when affordable personal computers with 300 to 2400 bit/s
modems
A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by Modulation#Digital modulati ...
enabled role-players to log into multi-line BBSs and
online service providers
An online service provider (OSP) can, for example, be an Internet service provider, an email provider, a news provider (press), an entertainment provider (music, movies), a search engine, an e-commerce site, an online banking site, a health site, ...
such as
CompuServe
CompuServe (CompuServe Information Service, also known by its initialism CIS) was an American online service provider, the first major commercial one in the world – described in 1994 as "the oldest of the Big Three information services (the oth ...
. During this time it was sometimes said that MUD stands for "Multi Undergraduate Destroyer" due to their popularity among college students and the amount of time devoted to them.
'' Avalon: The Legend Lives'' was published by Yehuda Simmons in 1989. It was the first persistent game world of its kind without the traditional hourly resets and points-based puzzle solving progression systems. Avalon introduced equilibrium and balance (cooldowns), skill-based player vs player combat and concepts such as player-run governments and player housing.
Popular variants
AberMUD
The first popular MUD codebase was AberMUD, written in 1987 by Alan Cox, named after the University of Wales, Aberystwyth. Alan Cox had played the original University of Essex MUD, and the gameplay was heavily influenced by it. AberMUD was initially written in B for a Honeywell L66 mainframe under GCOS3/TSS. In late 1988 it was ported to C, which enabled it to spread rapidly to many
Unix
Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and ot ...
platforms upon its release in 1989. AberMUD's popularity resulted in several inspired works, the most notable of which were
TinyMUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
DikuMUD
DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Stærfeldt at DIKU (''Datalogisk In ...
.
TinyMUD
''Monster'' was a multi-user adventure game created by
Richard Skrenta
Richard J. Skrenta Jr. (born June 6, 1967) is an American computer programmer and Silicon Valley entrepreneur who created the web search engine blekko.Arrington, Michael (2008-01-02). "The Next Google Search Challenger: Blekko". TechCrunch, 2 Janu ...
for the
VAX
VAX (an acronym for Virtual Address eXtension) is a series of computers featuring a 32-bit instruction set architecture (ISA) and virtual memory that was developed and sold by Digital Equipment Corporation (DEC) in the late 20th century. The VA ...
and written in VMS Pascal. It was publicly released in November 1988. ''Monster'' was disk-based and modifications to the game were immediate. ''Monster'' pioneered the approach of allowing players to build the game world, setting new puzzles or creating dungeons for other players to explore. Monster, which comprised about 60,000 lines of code, had a lot of features which appeared to be designed to allow '' Colossal Cave Adventure'' to work in it. Though there never were many network-accessible Monster servers, it inspired
James Aspnes
James Aspnes is a professor in Computer Science at Yale University. He earned his Ph.D. in computer science from Carnegie Mellon University in 1992. His main research interest is distributed algorithms.
In 1989, he wrote and operated TinyMUD, o ...
to create a stripped-down version of ''Monster'' which he called TinyMUD.
TinyMUD, written in C and released in late 1989, spawned a number of descendants, including TinyMUCK and
TinyMUSH
In multiplayer online games, a MUSH (a backronymed variation on MUD most often expanded as Multi-User Shared Hallucination, though Multi-User Shared Hack, Habitat, and Holodeck are also observed) is a text-based online social medium to which mul ...
. TinyMUCK version 2 contained a full programming language named
MUF
muf is a collaborative of artists, architects and urban designers based in London, England, specialising in the design of the urban public realm to facilitate appropriation by users.
Projects include Kings Crescent Estate.
In 2011 muf worked ...
(Multi-User
Forth
Forth or FORTH may refer to:
Arts and entertainment
* ''forth'' magazine, an Internet magazine
* ''Forth'' (album), by The Verve, 2008
* ''Forth'', a 2011 album by Proto-Kaw
* Radio Forth, a group of independent local radio stations in Scotla ...
), while
MUSH
In multiplayer online games, a MUSH (a backronymed variation on MUD most often expanded as Multi-User Shared Hallucination, though Multi-User Shared Hack, Habitat, and Holodeck are also observed) is a text-based online social medium to which mult ...
greatly expanded the command interface. To distance itself from the combat-oriented traditional MUDs it was said that the "D" in TinyMUD stood for Multi-User "Domain" or "Dimension"; this, along with the eventual popularity of acronyms other than MUD (such as MUCK, MUSH, MUSE, and so on) for this kind of server, led to the eventual adoption of the term MU* to refer to the TinyMUD family. UberMUD, UnterMUD, and
MOO
A MOO (" MUD, object-oriented") is a text-based online virtual reality system to which multiple users (players) are connected at the same time.
The term MOO is used in two distinct, but related, senses. One is to refer to those programs descen ...
were inspired by TinyMUD but are not direct descendants.
TinyMUD is also used to refer to the first database run under the TinyMUD codebase, which is also known as TinyMUD Classic; it ran from August 1989 to April 1990, and still comes back up every August during a holiday called Brigadoon Day, a reference to the Scottish village in the musical
Brigadoon
''Brigadoon'' is a musical with a book and lyrics by Alan Jay Lerner, and music by Frederick Loewe. The song " Almost Like Being in Love", from the musical, has become a standard. It features two American tourists who stumble upon Brigadoon, a ...
.
Hourglass
The first version of Hourglass was written by Yehuda Simmons and later Daniel James for '' Avalon: The Legend Lives'' which debuted in 1989 at the last of the London MUD mega Meets aptly named ''Adventure '89'' and initially hosted on the IOWA system. Initially written in ARM assembly language on the Acorn Archimedes 440, in 1994 it made the leap from the venerable Archimedes to
Debian
Debian (), also known as Debian GNU/Linux, is a Linux distribution composed of free and open-source software, developed by the community-supported Debian Project, which was established by Ian Murdock on August 16, 1993. The first version of D ...
Linux on the PC and later
Red Hat
Red Hat, Inc. is an American software company that provides open source software products to enterprises. Founded in 1993, Red Hat has its corporate headquarters in Raleigh, North Carolina, with other offices worldwide.
Red Hat has become ass ...
where, other than shifting to
Ubuntu
Ubuntu ( ) is a Linux distribution based on Debian and composed mostly of free and open-source software. Ubuntu is officially released in three editions: ''Desktop'', ''Server'', and ''Core'' for Internet of things devices and robots. All the ...
, it has remained ever since. An early version of Hourglass was also ported to the PC, named Vortex, by Ben Maizels in 1992.
Although written specifically for ''Avalon: The Legend Lives'', it went on to spawn a number of games, including ''Avalon: The First Age'', which ran from 1999 to 2014. The now defunct 1996 ''Age of Thrones'' and notably '' Achaea, Dreams of Divine Lands'' started life in Vortex prior to moving to its own Rapture engine. Hourglass continues to be developed as of 2016 and ''Avalon: The Legend Lives'' currently has 2,901,325 written words and 2,248,374 lines of game code (with 2,417,900 instructions). The original game came in at 1 KB in 1989, compared to 102 GB in January 2016.
LPMud
In 1989, LPMud was developed by
Lars Pensjö Lars Pensjö of Sweden is the original author of the LPMud MUD engine and the LPC (programming language), LPC programming language, and is one of the founders of ''Genesis LPMud'', notable for their part in the History of massively multiplayer onlin ...
(hence the LP in LPMud). Pensjö had been an avid player of
TinyMUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
and AberMUD and wanted to create a world with the flexibility of TinyMUD and the gameplay of AberMUD. In order to accomplish this he wrote what is nowadays known as a
virtual machine
In computing, a virtual machine (VM) is the virtualization/emulation of a computer system. Virtual machines are based on computer architectures and provide functionality of a physical computer. Their implementations may involve specialized hardw ...
FluffOS
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a ...
In 1990, the release of DikuMUD, which was inspired by AberMUD, led to a virtual explosion of
hack and slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
CircleMUD
DikuMUD is a multiplayer text-based role-playing game, which is a type of multi-user domain (MUD). It was written in 1990 and 1991 by Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert (programmer), Michael Seifert, and Hans Henrik Stærf ...
ROM
Rom, or ROM may refer to:
Biomechanics and medicine
* Risk of mortality, a medical classification to estimate the likelihood of death for a patient
* Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac
* R ...
,
SMAUG
Smaug () is a dragon and the main antagonist in J. R. R. Tolkien's 1937 novel ''The Hobbit'', his treasure and the mountain he lives in being the goal of the quest. Powerful and fearsome, he invaded the Dwarf kingdom of Erebor 150 years prior ...
, and
GodWars
GodWars is a family of MUD engines derived from Merc, created in 1995 by Richard Woolcock, also known as "KaVir". GodWars' setting is influenced by White Wolf's World of Darkness.
In 1996 the code was illegally released and advertised on a webs ...
. The original Diku team comprised Sebastian Hammer, Tom Madsen, Katja Nyboe, Michael Seifert, and Hans Henrik Staerfeldt. DikuMUD had a key influence on the early evolution of the
MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a Player charac ...
genre, with '' EverQuest'' (created by avid DikuMUD player Brad McQuaid) displaying such Diku-like gameplay that
Verant
Daybreak Game Company LLC is an American video game developer based in San Diego. The company was founded in December 1997 as Sony Online Entertainment, a subsidiary of Sony Computer Entertainment, but was spun off to an independent investor in ...
developers were made to issue a sworn statement that no actual DikuMUD code was incorporated.
Simutronics
In 1987, David Whatley, having previously played ''
Scepter of Goth
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
'' and '' Island of Kesmai'', founded Simutronics with Tom and Susan Zelinski. In the same year they demonstrated a prototype of ''
GemStone
A gemstone (also called a fine gem, jewel, precious stone, or semiprecious stone) is a piece of mineral crystal which, in cut and polished form, is used to make jewelry or other adornments. However, certain rocks (such as lapis lazuli, opal, ...
'' to GEnie. After a short-lived instance of ''GemStone II'', ''GemStone III'' was officially launched in February 1990. ''GemStone III'' became available on
AOL
AOL (stylized as Aol., formerly a company known as AOL Inc. and originally known as America Online) is an American web portal and online service provider based in New York City. It is a brand marketed by the current incarnation of Yahoo (2017â ...
in September 1995, followed by the release of '' DragonRealms'' in February 1996. By the end of 1997 ''GemStone III'' and ''DragonRealms'' had become the first and second most played games on AOL.
Gameplay
The typical MUD will describe to the player the room or area they are standing in, listing the objects, players and non-player characters (NPCs) in the area, as well as all of the exits. To carry out a task the player would enter a text command such as take apple or attack dragon. Movement around the game environment is generally accomplished by entering the direction (or an abbreviation of it) in which the player wishes to move, for example typing north or just n would cause the player to exit the current area via the path to the north.Basic movement commands The Lands of Evermore Manual
MUD clients are computer applications that make the MUD
telnet
Telnet is an application protocol used on the Internet or local area network to provide a bidirectional interactive text-oriented communication facility using a virtual terminal connection. User data is interspersed in-band with Telnet control i ...
interface more accessible to users, with features such as syntax highlighting,
keyboard macro
In computer programming, a macro (short for "macro instruction"; ) is a rule or pattern that specifies how a certain input should be mapped to a replacement output. Applying a macro to an input is known as macro expansion. The input and output ...
s, and connection assistance., "The ''TinyFugue'' system has long been a popular client interface for players of MOO, MUCK, and many TinyMUD-derivative systems. With a robust feature list supporting multiple sessions, macros, triggers and automation, command history and other functions, TinyFugue offers users maximum control over their environment. Although more recent programs such as Tintin++ have gained large followings, many MUD players continue to use TinyFugue because of its power and flexibility in the hands of an experience client programmer." Prominent clients include TinyTalk,
TinyFugue
TinyFugue, or tf, is a MUD client, primarily written for Unix-like operating systems. It is one of the earliest MUD clients in existence. It is a successor to the earliest MUD client, TinyTalk, through a never-officially-released improved version ...
zMUD
A MUD (; originally multi-user dungeon, with later variants multi-user dimension and multi-user domain) is a Multiplayer video game, multiplayer Time-keeping systems in games#Real-time, real-time virtual world, usually Text-based game, text-bas ...
.
Style
While there have been many variations in overall focus, gameplay and features in MUDs, some distinct sub-groups have formed that can be used to help categorize different game mechanics,
game genres
A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting, unlike works of fiction that are expressed through other media, such as films or ...
and
non-game
Non-games are a class of software on the border between video games and toys. The term "non-game game" was coined by late Nintendo president Satoru Iwata, who describes it as "a form of entertainment that really doesn't have a winner, or even a ...
uses.
Hack and slash MUDs
Perhaps the most common approach to game design in MUDs is to loosely emulate the structure of a '' Dungeons & Dragons'' campaign focused more on fighting and advancement than role-playing. When these MUDs restrict player-killing in favor of player versus environment conflict and
questing
Letterboxing is an outdoor hobby that combines elements of orienteering, art, and puzzle solving. Letterboxers hide small, weatherproof boxes in publicly accessible places (like parks) and distribute clues to finding the box in printed catalogs, ...
, they are labeled hack and slash MUDs. This may be considered particularly appropriate since, due to the room-based nature of traditional MUDs, ranged combat is typically difficult to implement, resulting in most MUDs equipping characters mainly with close-combat weapons. This style of game was also historically referred to within the MUD genre as "adventure games", but video gaming as a whole has developed a meaning of "
adventure game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
" that is greatly at odds with this usage.
Player versus player MUDs
Most MUDs restrict player versus player combat, often abbreviated as PK (Player Killing). This is accomplished through hard coded restrictions and various forms of social intervention. MUDs without these restrictions are commonly known as PK MUDs. Taking this a step further are MUDs devoted ''solely'' to this sort of conflict, called pure PK MUDs, the first of which was ''
Genocide
Genocide is the intentional destruction of a people—usually defined as an ethnic, national, racial, or religious group—in whole or in part. Raphael Lemkin coined the term in 1944, combining the Greek word (, "race, people") with the Latin ...
'' in 1992. ''Genocide'' ideas were influential in the evolution of player versus player online gaming.
Roleplaying MUDs
Roleplaying MUDs, generally abbreviated as RP MUDs, encourage or enforce that players act out the role of their playing characters at all times. Some RP MUDs provide an immersive gaming environment, while others only provide a virtual world with no game elements. MUDs where roleplay is enforced and the game world is heavily computer-modeled are sometimes known as roleplay intensive MUDs, or RPIMUDs. In many cases, role-playing MUDs attempt to differentiate themselves from hack and slash types, by dropping the "MUD" name entirely, and instead using MUX (Multi-User Experience) or MUSH (Multi-User Shared Hallucination).
Social MUDs
Social MUDs de-emphasize game elements in favor of an environment designed primarily for socializing. They are differentiated from talkers by retaining elements beyond online chat, typically
online creation
User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
as a community activity and some element of role-playing. Often such MUDs have broadly defined contingents of socializers and roleplayers. Server software in the TinyMUD family, or MU*, is traditionally used to implement social MUDs.
Talkers
A less-known MUD variant is the talker, a variety of online chat environment typically based on server software like ew-too or
NUTS
Nut often refers to:
* Nut (fruit), fruit composed of a hard shell and a seed, or a collective noun for dry and edible fruits or seeds
* Nut (hardware), fastener used with a bolt
Nut or Nuts may also refer to:
Arts, entertainment, and media Com ...
. Most of the early Internet talkers were LPMuds with the majority of the complex game machinery stripped away, leaving just the communication commands. The first Internet talker was ''
Cat Chat
A talker is a chat system that people use to talk to each other over the Internet. Dating back to the 1980s, they were a predecessor of instant messaging.
A talker is a communication system precursor to MMORPGs and other virtual worlds such as ''S ...
'' in 1990.
Educational MUDs
Taking advantage of the flexibility of MUD server software, some MUDs are designed for educational purposes rather than gaming or chat. ''
MicroMUSE
:''This article refers to the former software company. For the online role-playing game see MicroMUSE.
Micromuse Inc. (Former stock number: ) was an American company based in San Francisco which provided network management software. The company' ...
'' is considered by some to have been the first educational MUD, but it can be argued that its evolution into this role was not complete until 1994, which would make the first of many educational
MOO
A MOO (" MUD, object-oriented") is a text-based online virtual reality system to which multiple users (players) are connected at the same time.
The term MOO is used in two distinct, but related, senses. One is to refer to those programs descen ...
s, '' Diversity University'' in 1993, also the first educational MUD. The MUD medium lends itself naturally to
constructionist learning
Constructionist learning is the creation by learners of mental models to understand the world around them. Constructionism advocates student-centered, discovery learning where students use what they already know, to acquire more knowledge.Alesa ...
pedagogical approaches. The Mud Institute (TMI) was an LPMud opened in February 1992 as a gathering place for people interested in developing LPMud and teaching LPC after it became clear that Lars Pensjö had lost interest in the project. TMI focussed on both the LPMud driver and library, the driver evolving into MudOS, the TMI Mudlib was never officially released, but was influential in the development of other libraries.
Graphical MUDs
A graphical MUD is a MUD that uses
computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
to represent parts of the virtual world and its visitors. A prominent early graphical MUD was ''
Habitat
In ecology, the term habitat summarises the array of resources, physical and biotic factors that are present in an area, such as to support the survival and reproduction of a particular species. A species habitat can be seen as the physical ...
Lucasfilm
Lucasfilm Ltd. LLC is an American film and television production company and a subsidiary of Walt Disney Studios, which is a business segment of The Walt Disney Company. The studio is best known for creating and producing the ''Star Wars'' and ' ...
in 1985. Graphical MUDs require players to download a special client and the game's artwork. They range from simply enhancing the
user interface
In the industrial design field of human–computer interaction, a user interface (UI) is the space where interactions between humans and machines occur. The goal of this interaction is to allow effective operation and control of the machine f ...
to simulating 3D worlds with visual spatial relationships and customized
avatar
Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
appearances.
Games such as ''
Meridian 59
''Meridian 59'' was a 1996 video game developed by Archetype Interactive and published by The 3DO Company. It was the first 3D graphical massively multiplayer online role-playing game (MMORPG) and one of the longest running original online role-p ...
'', '' EverQuest'', '' Ultima Online'' and '' Dark Age of Camelot'' were routinely called graphical MUDs in their earlier years. '' RuneScape'' was actually originally intended to be a ''text-based'' MUD, but graphics were added very early in development. However, with the increase in computing power and Internet connectivity during the late 1990s, and the shift of online gaming to the mass market, the term "graphical MUD" fell out of favor, being replaced by MMORPG, Massively Multiplayer Online Role-Playing Game, a term coined by Richard Garriott in 1997.
Development
Within a MUD's technical infrastructure, a mudlib (concatenation of "MUD library") defines the rules of the in-game world. Examples of mudlibs include
Ain Soph Mudlib
''Lost Souls'' is a MUD, a text-based online role-playing game set in a medieval fantasy world. It has an extensive history of technical innovation in its field and has received critical praise.
History
''Lost Souls'' was founded in 1990 by M ...
Discworld Mudlib
''Discworld MUD'' is a popular MUD, a text-based online role-playing game, set in the Discworld as depicted in the ''Discworld'' series of books by Terry Pratchett.
History
The MUD was founded in 1991 and opened to the public in 1992 (receiving ...
LPUniversity Mudlib
LPMud, abbreviated LP, is a family of MUD server software. Its first instance, the original LPMud game driver, was developed in 1989 by Lars Pensjö (hence the LP in LPMud). LPMud was innovative in its separation of the MUD infrastructure into a ...
,
MorgenGrauen Mudlib
''MorgenGrauen'', abbreviated ''MG'', is a German-language MUD, a text-based online role-playing game, founded in 1992 and opened to the public in 1993. It is noted as popular in the MUD world, described at times as having an average of around 1 ...
,
Nightmare Mudlib
A nightmare, also known as a bad dream, Retrieved 11 July 2016. is an unpleasant dream that can cause a strong emotional response from the mind, typically fear but also despair, anxiety or great sadness. The dream may contain situations of d ...
MUD history has been preserved primarily through community sites and blogs and not through mainstream sources with journalistic repute. As of the late 1990s, a website called The Mud Connector has served as a central and curated repository for active MUDs. In 1995, ''The Independent'' reported that over 60,000 people regularly played about 600 MUDs, up from 170 MUDs three years prior. ''The Independent'' also noted distinct patterns of socialization within MUD communities. Seraphina Brennan of '' Massively'' wrote that the MUD community was "in decline" as of 2009.
Psychology and engagement
Sherry Turkle developed a theory that the constant use (and in many cases, overuse) of MUDs allows users to develop different personalities in their environments. She uses examples, dating back to the text-based MUDs of the mid-1990s, showing college students who simultaneously live different lives through characters in separate MUDs, up to three at a time, all while doing schoolwork. The students claimed that it was a way to "shut off" their own lives for a while and become part of another reality. Turkle claims that this could present a psychological problem of identity for today's youths.
"
A Story About A Tree
''LegendMUD'' is a text-only MUD game founded by a group of friends including virtual world designer Raph Koster. It features historically significant story elements and award-winning gameplay. It opened publicly on February 14, 1994. It has re ...
" is a short essay written by
Raph Koster
Raphael "Raph" Koster (born September 7, 1971) is an American entrepreneur, game designer, and author of '' A Theory of Fun for Game Design''. Koster is widely recognized for his work as the lead designer of ''Ultima Online'' and the creative di ...
regarding the death of a ''
LegendMUD
''LegendMUD'' is a text-only MUD game founded by a group of friends including virtual world designer Raph Koster. It features historically significant story elements and award-winning gameplay. It opened publicly on February 14, 1994. It has r ...
'' player named Karyn, raising the subject of inter-human relationships in virtual worlds.
Observations of MUD-play show styles of play that can be roughly categorized. Achievers focus on concrete measurements of success such as experience points, levels, and wealth; Explorers investigate every nook and cranny of the game, and evaluate different game mechanical options; Socializers devote most of their energy to interacting with other players; and then there are Killers who focus on interacting negatively with other players, if permitted, killing the other characters or otherwise thwarting their play. Few players play only one way, or play one way all the time; most exhibit a diverse style. According to Richard Bartle, "People go there as part of a hero's journey—a means of self-discovery".
Research has suggested that various factors combine in MUDs to provide users with a sense of ''presence'' rather than simply communication.
Grammatical usage and derived terms
As a noun, the word MUD is variously written MUD, Mud, and mud, depending on speaker and context. It is also used as a verb, with to mud meaning to play or interact with a MUD and mudding referring to the act of doing so. A mudder is, naturally, one who MUDs.
Compound words
In linguistics, a compound is a lexeme (less precisely, a word or sign) that consists of more than one stem. Compounding, composition or nominal composition is the process of word formation that creates compound lexemes. Compounding occurs when t ...
and
portmanteaux
A portmanteau word, or portmanteau (, ) is a blend of wordsmudsex, and
mudflation
This list includes terms used in video games and the video game industry, as well as slang used by players.
0–9
A
...
are also regularly coined. Puns on the "wet dirt" meaning of "mud" are endemic, as with, for example, the names of the
ROM
Rom, or ROM may refer to:
Biomechanics and medicine
* Risk of mortality, a medical classification to estimate the likelihood of death for a patient
* Rupture of membranes, a term used during pregnancy to describe a rupture of the amniotic sac
* R ...
(Rivers of MUD),
MUCK
Muck most often refers to:
*Muck (soil), a soil made up primarily of humus from drained swampland
Muck may also refer to:
Places Europe
* Muck, Scotland, an island
* Isle of Muck, County Antrim, a small island connected by sand spit to Portmu ...
,
MUSH
In multiplayer online games, a MUSH (a backronymed variation on MUD most often expanded as Multi-User Shared Hallucination, though Multi-User Shared Hack, Habitat, and Holodeck are also observed) is a text-based online social medium to which mult ...
, and CoffeeMUD codebases and the MUD ''Muddy Waters''.
See also
*
MUD trees
The MUD trees below depict hierarchies of derivation among MUD codebases. Solid lines between boxes indicate code relationships, while dotted lines indicate conceptual relationships. Dotted boxes indicate that the codebase is outside the family d ...
Bartle Test
The Bartle taxonomy of player types is a classification of video game players (gamers) based on a 1996 paper by Richard Bartle according to their preferred actions within the game. The classification originally described players of multiplayer on ...
*
Online text-based role-playing game
An online text-based role playing game is a role-playing game played online using a solely text-based interface. Online text-based role playing games date to 1978, with the creation of ''MUD1'', which began the MUD heritage that culminates in to ...
*
Integrated development environment
An integrated development environment (IDE) is a software application that provides comprehensive facilities to computer programmers for software development. An IDE normally consists of at least a source code editor, build automation tools a ...
*
Virtual economy
A virtual economy (or sometimes synthetic economy) is an emergent economy existing in a virtual world, usually exchanging virtual goods in the context of an online game, particularly in massively multiplayer online games (MMOs). People enter th ...
*
Cyberformance
Cyberformance refers to live theatrical performances in which remote participants are enabled to work together in real time through the medium of the internet, employing technologies such as chat applications or purpose-built, multiuser, real-time ...
*
Digital architecture
Digital architecture has been used to refer to other aspects of architecture that feature digital technologies. The emergent field is not clearly delineated to this point, and the terminology is also used to apply to digital skins that can be strea ...
References
Bibliography
*
*
*
*
*
*
*
*
*
*
*
External links
Source code repositories
Erwin S. Andreasen Home of the 16k MUD competition, and other resources.
MudBytes.net MUD code repository and discussion.