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MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the '' Civilization'' and '' X-COM'' series. Most of their internally developed titles were vehicle simulation and
strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex- Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California and
Chapel Hill, North Carolina Chapel Hill is a town in Orange, Durham and Chatham counties in the U.S. state of North Carolina. Its population was 61,960 in the 2020 census, making Chapel Hill the 17th-largest municipality in the state. Chapel Hill, Durham, and the state ca ...
were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold the MicroProse intellectual properties to Infogrames Entertainment, SA. MicroProse UK's former main office in
Chipping Sodbury Chipping Sodbury is a market town and former civil parish, now in the parish of Sodbury, in the unitary authority area of South Gloucestershire, in the ceremonial county of Gloucestershire, England. It was founded in the 12th century by William ...
was closed in 2002, followed by the company's former headquarters in Hunt Valley, Maryland in 2003. The brand was revived in 2007 when Interactive Game Group acquired it from Atari Interactive, formerly Infogrames. The MicroProse brand was licensed to the Legacy Engineering Group for consumer electronics. Cybergun owned the MicroProse brand from 2010 to 2018, which was then acquired by David Lagettie working with Stealey.


History


Independent company (1982–1993)


1980s

In summer 1982, mutual friends who knew of their shared interest in aviation arranged for retired military pilot Bill Stealey and computer programmer Sid Meier to meet in Las Vegas. After Meier surprised Stealey by repeatedly defeating him when playing '' Red Baron'', he explained that he had analyzed the game's programming to predict future actions and claimed that he could design a better home computer game in one week. Stealey promised to sell the game if Meier could develop it. Although Meier needed two months to produce ''Hellcat Ace'', Stealey sold 50 copies in his first sales appointment and the game became the first product of their new company. They planned to name it Smugger's Software, but chose MicroProse. (In 1987 the company agreed to change its name to avoid confusion with MicroPro International, but MicroPro decided to rename itself after its WordStar word processor). MicroProse became profitable in its second month and had $10 million in sales by 1986. MicroProse advertised its first batch of games in 1982, under the headline "Experience the MicroProse Challenge!!!" All three were written by Sid Meier for the
Atari 8-bit family The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, ...
of home computers: platformer ''
Floyd of the Jungle ''Floyd of the Jungle'' is a 1982 platform game for the Atari 8-bit family and part of the initial batch of games from MicroProse. Designed and programmed by company co-founder Sid Meier, it is one of the few 2D action games he created and the ...
'', 2D shooter ''Chopper Rescue'', and first-person airplane combat game ''Hellcat Ace''. ''Hellcat Ace'' began a series of increasingly sophisticated 8-bit flight simulation games, including ''
Spitfire Ace ''Spitfire Ace'' is a combat flight simulator video game created and published by MicroProse shortly after it was founded. It was one of the first video games designed and programmed by Sid Meier, originally developed for Atari 8-bit family (1982 ...
'' (1982) and '' Solo Flight'' (1983), that defined the company. In 1983, MicroProse ported ''Floyd of the Jungle'' to the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
, their first product for that machine. By 1984, the company had begun supporting the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
and
IBM compatible IBM PC compatible computers are similar to the original IBM Personal Computer, IBM PC, IBM Personal Computer XT, XT, and IBM Personal Computer/AT, AT, all from computer giant IBM, that are able to use the same software and expansion cards. Such ...
s. MicroProse released the air traffic control game '' Kennedy Approach'', written by Andy Hollis, in 1985. ''Conflict in Vietnam'' (1986) was the final MicroProse title for the Atari 8-bit line. By 1987, ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...
'' considered MicroProse one of the top five computer game companies, alongside likes of Activision and Electronic Arts. MicroProse also started a branch in the United Kingdom to cross-publish titles in Europe, and to import some European titles to be published in the United States. Notable products from this period include simulation games ''
F-15 Strike Eagle The McDonnell Douglas (now Boeing) F-15E Strike Eagle is an American all-weather multirole strike fighter derived from the McDonnell Douglas F-15 Eagle. The F-15E was designed in the 1980s for long-range, high-speed interdiction without rel ...
'', ''
F-19 Stealth Fighter ''F-19 Stealth Fighter'' is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 ( Amiga and Atari ST) by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game '' Pr ...
'', ''
Gunship A gunship is a military aircraft armed with heavy aircraft guns, primarily intended for attacking ground targets either as airstrike or as close air support. In modern usage the term "gunship" refers to fixed-wing aircraft having laterally-mo ...
'', ''
Project Stealth Fighter ''Project Stealth Fighter'' is a combat flight simulator released for the Commodore 64 in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release, there was heavy speculation surrounding a mi ...
'', '' Red Storm Rising'' and '' Silent Service'', and action-strategy games such as '' Sid Meier's Pirates!'' and '' Sword of the Samurai''. Several games from different developers were also published by MicroProse under the labels "Firebird" and "Rainbird" (acquired after buying Telecomsoft in May 1989), including '' Mr. Heli'', ''
Midwinter Midwinter is the middle of the winter. The term is attested in the early Germanic calendars. Attestations Midwinter is attested in the early Germanic calendars, where it appears to have been a specific day or a number of days during the winter ha ...
'' and Core Design's ''
Rick Dangerous ''Rick Dangerous'' is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label ...
''. During the same period, MicroProse created two labels: MicroStyle (UK), and MicroPlay Software (US), using them for publishing a variety of externally developed games, such as '' Challenge of the Five Realms'', '' Command HQ'', '' Global Conquest'', ''
Elite Plus ''Elite Plus'' is a 1991 video game published by Microplay Software. Gameplay ''Elite Plus'' is a game in which the player starts out with the Cobra Mark III craft, and must advance to the reach the Elite craft and status level. Publication hi ...
'', ''
Flames of Freedom ''Flames of Freedom'' (also known as ''Midwinter II: Flames of Freedom'') is a first-person shooter role-playing video game with simulation game, simulation elements developed by Maelstrom Games and published by MicroProse for MS-DOS, Amiga, and ...
'', ''
Rick Dangerous ''Rick Dangerous'' is a platform game developed by Core Design for the Acorn Archimedes, Amiga, Atari ST, Amstrad CPC, ZX Spectrum, Commodore 64, and MS-DOS. The game was released in 1989 and published by MicroProse on the Firebird Software label ...
'', ''
Stunt Car Racer ''Stunt Car Racer'' (published as ''Stunt Track Racer'' in the United States) is a racing video game developed by Geoff Crammond. It was published in 1989 by MicroProse, under their MicroStyle and MicroPlay labels in the United Kingdom and in ...
'', '' Xenophobe'' and '' XF5700 Mantis''.


1990s

In the early 1990s, MicroProse released the strategy games '' Sid Meier's Railroad Tycoon'' and '' Sid Meier's Civilization'', designed by Meier and developed by its internal division, MPS Labs, on multiple platforms. Critically acclaimed, both of them quickly became two of the best-selling strategy games of all time and spawned multiple sequels. Some of MicroProse's simulation games from the 1980s received remakes in the early 1990s, such as '' Night Hawk: F-117A Stealth Fighter 2.0'', '' Silent Service II'' and ''
Gunship 2000 ''Gunship 2000'' is a helicopter combat flight simulation video game developed and published by MicroProse as a follow-up to their earlier game ''Gunship''. It was originally released in 1991 for DOS; this version received an expansion in 1992. ...
'', and made some first cautious attempts to expand into the console market with ''
F-117A Stealth Fighter ''F-117A Stealth Fighter'' is combat flight simulator for the Nintendo Entertainment System where the player fights enemy aircraft and destroy ground targets. Gameplay The player takes control of a stealth fighter aircraft, and is required to ...
'' and ''
Super Strike Eagle ''Super Strike Eagle'' is a 1993 arcade-style combat flight simulation video game for the Super Nintendo Entertainment System. It was later released in Japan as . The game involves flying airplanes that tests the player's Sidewinder missile and ...
'' (MicroProse also ported several of their titles to the 16- and 32-bit consoles during the mid-1990s). Brand new simulation and strategy titles included '' 1942: The Pacific Air War'', '' Dogfight'', '' Fields of Glory'', '' Formula One Grand Prix'', '' Harrier Jump Jet'', ''
Knights of the Sky ''Knights of the Sky'' is a World War I combat flight simulator designed by Jeff Briggs and published by MicroProse in 1990 for MS-DOS. Ports to the Amiga and Atari ST followed in 1991. A MicroProse action- strategy game titled ''Knights of the ...
'', '' Starlord'', ''
Subwar 2050 ''Subwar 2050'' is a futuristic 3D submarine simulator computer game developed by Particle Systems, Michael Powell acting as the lead designer, and published by MicroProse Software, Inc. Publication history The game was released in 1993 for ...
'' and ''
Task Force 1942 ''Task Force 1942: Surface Naval Action in the South Pacific'' is an MS-DOS video game released by MPS Labs (MicroProse) in 1992. The game is a surface naval simulation which allows the player to operate single ships or a task force made up of ...
''. MicroProse attempted to diversify beyond its niche roots as a sim and strategy game company, looking for opportunities into the arcade game industry. MicroProse designed further action-strategy titles such as '' Covert Action'' (also designed by Sid Meier) and '' Hyperspeed'', and experimented with the role-playing genre by developing '' BloodNet'' and '' Darklands'' (in addition to publishing '' The Legacy: Realm of Terror''). The company invested a large sum of money to create its
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
division as well as their own graphic adventure
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
. Meier felt that Stealey was taking the company in a risky direction, and the two could not work out their differences. Meier opted to quietly sell Stealey his share of the company but remained on in the same apparent role for all other purposes to the rest of the staff and their customers to allow Stealey to proceed in this direction. The arcade division did not perform well, and was canceled after making only two games: ''F-15 Strike Eagle: The Arcade Game'' and ''Battle of the Solar System'' (both of which featured high-end 3D graphics but failed to become popular as they were too different from existing machines), while the adventure game engine was used for just three games: '' Rex Nebular and the Cosmic Gender Bender'', '' Return of the Phantom'' and '' Dragonsphere'', before it was sold off to Sanctuary Woods. In August 1991, MicroProse filed for an initial public offering. The company hoped to raise $18 million to help repay debts from its unsuccessful arcade games. In 1992 MicroProse acquired Paragon Software. It also acquired Leeds-based flight simulation developer Vektor Grafix, which had already developed titles for them (such as ''
B-17 Flying Fortress The Boeing B-17 Flying Fortress is a four-engined heavy bomber developed in the 1930s for the United States Army Air Corps (USAAC). Relatively fast and high-flying for a bomber of its era, the B-17 was used primarily in the European Theater ...
''), turning it into a satellite development studio named MicroProse Leeds.


Under Spectrum HoloByte (1993–1998)

In December 1993, following Black Wednesday in the UK, MicroProse Software Inc. merged with Spectrum HoloByte, another game company that specialized in simulation games, to form MicroProse Inc. Bill Stealey, who was good friends with Spectrum HoloByte president Gilman Louie, convinced Louie to help MicroProse as Stealey was afraid that some bank would not understand the company culture. MicroProse UK was forced to close its two satellite studios of MicroProse in northern England and dispose of over 40 staff at its
Chipping Sodbury Chipping Sodbury is a market town and former civil parish, now in the parish of Sodbury, in the unitary authority area of South Gloucestershire, in the ceremonial county of Gloucestershire, England. It was founded in the 12th century by William ...
head office (Microprose Chipping Sodbury). A core group of artists, designers, and programmers left MicroProse UK to join Psygnosis, which opened an office in
Stroud Stroud is a market town and civil parish in Gloucestershire, England. It is the main town in Stroud District. The town's population was 13,500 in 2021. Below the western escarpment of the Cotswold Hills, at the meeting point of the Five ...
specifically to attract ex-MicroProse employees. In 1994, Stealey departed MicroProse and Spectrum HoloByte agreed to buy out his shares. He later commented, "Spectrum Holobyte had a lot of cash and very few products. Microprose had a lot of products and no cash. It was a great marriage, but the new company only needed one chairman, so I resigned." Stealey went on to found an independent game company
Interactive Magic IEntertainment Network (IENT, stylized as iEntertainment Network and formerly known as Interactive Magic, iMagic, and iMagiconline) is an American video game company founded by Bill Stealey, the co-founder and former CEO of MicroProse Software, i ...
(also specializing in vehicle simulators and strategy games), while Andy Hollis departed for Origin Systems, and Sandy Petersen joined id Software. Spectrum Holobyte managed to line up licenses, including ''
Top Gun ''Top Gun'' is a 1986 American action drama film directed by Tony Scott, produced by Don Simpson and Jerry Bruckheimer, with distribution by Paramount Pictures. The screenplay was written by Jim Cash and Jack Epps Jr., and was inspired by an a ...
'' ('' Top Gun: Fire At Will''), '' Magic: The Gathering'' ('' Magic: The Gathering''), '' Star Trek: The Next Generation'' ('' A Final Unity'', '' Birth of the Federation'', '' Klingon Honor Guard'') and '' MechWarrior'' ('' MechCommander'', '' MechWarrior 3''). Strategy game '' X-COM: UFO Defense'' proved to be an unanticipated hit in 1994, spawning multiple sequels. In 1996, Spectrum HoloByte/MicroProse bought out Simtex, earlier a developer of MicroProse-published bestsellers '' Master of Orion'' and '' Master of Magic''. Simtex was re-branded as MicroProse Texas ('' Master of Orion II: Battle at Antares''), based in Austin, Texas. Other MicroProse developed and/or published games during that period included '' 7th Legion'', ''
Addiction Pinball ''Addiction Pinball'' is a pinball video game developed by Team17 and published by MicroProse for Microsoft Windows in 1998. It features tables based on two Team17 games, '' World Rally Fever'' and ''Worms''. It was ported to the PlayStation ...
'', '' AEGIS: Guardian of the Fleet'', ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the Civilization (series), ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for personal computer, PCs, and later ported to the PlayS ...
'', '' Dark Earth'', ''
F-15 Strike Eagle III ''F-15 Strike Eagle III'' is an F-15 Strike Eagle combat flight simulator released in 1992 by MicroProse and is the sequel of '' F-15 Strike Eagle'' and ''F-15 Strike Eagle II''. It is the final game in the series. The fighter is equipped wit ...
'', ''
Fleet Defender Fleet Defender is a Combat flight simulation game, combat flight simulator published by MicroProse in 1994. The game uses the F-14#F-14B, F-14B version of the F-14 Tomcat even where anachronistic because the developers found the original, underpow ...
'', ''
Grand Prix 2 ''Grand Prix 2'', released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to '' Formula One Grand Prix''. It was made under an official FIA license that featured the Formula One 1994 ...
'', ''
Pizza Tycoon ''Pizza Tycoon'' (also known as ''Pizza Connection'' in Europe) is a business simulation video game. The game was designed by the German company Cybernetic Corporation and Software 2000 in 1994, and was published by Assemble Entertainment after ...
'', '' Sid Meier's Colonization'', ''
Tinhead ''Tinhead'' is a platform video game developed by Microprose U.K. and published by Ballistic and Spectrum HoloByte for the Sega Genesis. It was designed by Richard Lemarchand, with graphics and animation by Trevor Slater, John Reitze, Mark Wilson, ...
'', '' Transport Tycoon'', '' X-COM: Apocalypse'', '' X-COM: Interceptor'' and '' X-COM: Terror from the Deep''. Insufficient financial resources largely prevented MicroProse from developing games for other game platforms, therefore MicroProse concentrated on the
PC game A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-deter ...
market. MicroProse Software continued as separate subsidiary company under Spectrum HoloByte until 1996. That year, Spectrum HoloByte started cutting a majority of the MicroProse staff to reduce costs. Soon after, it consolidated all of its titles under the MicroProse brand (essentially renaming itself MicroProse). MicroProse's remaining co-founder Sid Meier, along with Jeff Briggs and Brian Reynolds, departed the company after the staff cut, forming a new company named Firaxis Games. On October 5, 1997, GT Interactive announced that it had signed a definitive agreement to acquire MicroProse for $250 million in stock. The deal was unanimously approved by the Board of Directors of both companies. After the announcement MicroProse's stock price reached $7 a share. GT Interactive expected the deal to be completed by the end of that year. The acquisition was cancelled on December 5, as according to both CEOs "the time is simply not right" for the deal. MicroProse's stock plummeted to just $2.31 after the announcement of the deal's cancellation, and the company had estimated losses of $7–10 million during the third quarter of 1997 which are largely attributed to dislocations caused by the aborted merger. According to ''Computer Gaming World'', the merger was annulled due to a "fundamental" disagreement over how the joint company would be writing off its research and development costs, as MicroProse insisted to keep their method of paying off the developer immediately. In November 1997, MicroProse was sued by both Avalon Hill (who had the U.S. publishing rights to the name '' Civilization'')The Fall of Avalon Hill
from Academic Gaming Review
and Activision for copyright infringement. MicroProse responded by buying Hartland Trefoil, which was the original designer and manufacturer of the ''Civilization'' board game, and then sued Avalon Hill and Activision for trademark infringement and unfair business practices as a result of Activision's decision to develop and publish ''Civilization'' video games. Because Hasbro was negotiating the acquisition of both Avalon Hill and MicroProse, the lawsuits were settled in July 1998. Under the terms of the settlement MicroProse became the sole owner of the rights of the name ''Civilization'' and Activision acquired a license to publish a ''Civilization'' video game which was later titled '' Civilization: Call to Power''.


Under Hasbro Interactive (1998–2001)

In preparation for its sale, MicroProse closed down its studio in Austin in June 1998; as a result of the closure, 35 employees lost their jobs. On August 14, 1998, Hasbro issued a $70 million cash tender offer to purchase all MicroProse's shares for $6 each. This deal was completed on September 14, when Hasbro bought 91% of MicroProse's shares and announced that MicroProse had become a wholly owned subsidiary. The remaining shares would also be acquired for $6 in cash. MicroProse was merged with Hasbro Interactive.Secinfo.com
, Hasbro quarterly report for 9/27/98 from SEC Info
At the time of Hasbro's acquisition, MicroProse had 343 employees, including 135 at Alameda, California (MicroProse Alameda), with a total operating cost of $20 million per year. Besides the development studio in Alameda, MicroProse had three other studios: Hunt Valley, Maryland (Microprose, Hunt Valley);
Chapel Hill, North Carolina Chapel Hill is a town in Orange, Durham and Chatham counties in the U.S. state of North Carolina. Its population was 61,960 in the 2020 census, making Chapel Hill the 17th-largest municipality in the state. Chapel Hill, Durham, and the state ca ...
; and Chipping Sodbury, England. In December 1998, MicroProse finally managed to publish '' Falcon 4.0'' (in development by Spectrum HoloByte since 1992), to disappointing sales. In December 1999, Hasbro Interactive closed down former MicroProse studios in Alameda and Chapel Hill. Among titles in development that got canceled during that period was '' X-COM: Genesis''. The last MicroProse developed game under Hasbro, '' B-17 Flying Fortress: The Mighty 8th'', was published in 2000.


Under Infogrames (2001–2003)

In January 2001, after French game publisher Infogrames Entertainment, SA (IESA) took over Hasbro Interactive for $100 million, the company was renamed to Infogrames Interactive. and the long development of '' X-COM: Alliance'' was finally aborted. Infogrames began to slowly phase out the brand name, with many MicroProse branded titles that were previously released by Hasbro being reissued with Infogrames' logo on the packaging. The final two games branded under the MicroProse name were '' Tactical Ops: Assault on Terror'' and '' Grand Prix 4''. The two remaining MicroProse studios were also renamed under Infogrames branding as well, becoming Infogrames Hunt Valley and Infogrames Chippenham respectively. Infogrames would later shut down the Chippenham studio in September 2002. Infogrames intermittently used the Atari name as a brand name for selected titles before officially changing the U.S. subsidiary's name to Atari, Inc. in 2003., with the Hunt Valley briefly being renamed as "Atari Hunt Valley". In November 2003,
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
closed the last former MicroProse development studio in Hunt Valley, which was MicroProse's original location and had just completed work on '' Dungeons & Dragons: Heroes''. However, several game developers now exist in the area, including Firaxis Games and BreakAway Games, who all owe their origin to MicroProse.


Brand revival (2019–present)

In 2019, the MicroProse brand (then owned by Cybergun) was purchased and revived by David Lagettie, one of the makers of ''TitanIM'' open world military simulation software. Lagettie was a former developer for Bohemia Interactive at their Australian studios before starting his own company to create video game simulators to be used by military groups. Lagettie had been a fan of the original MicroProse games growing up, and as he saw the games ownership transition made the company eventually disappear, he started investigating the fate of MicroProse around 2005. When possible, he began buying whatever IP from MicroProse he could, including the name and original logo trademarks, allowing him to establish the new MicroProse as a games publisher by 2019. Lagettie's acquisitions drew the attention of Stealey, who subsequently inquired Lagettie about his plans, leading to Stealey joining Lagettie in an unofficial manner in the new MicroProse. The new company announced in May 2020 the first of three new games to be released for personal computers: Triassic Games' '' Sea Power'', Drydock Dreams' ''Task Force Admiral'', and Hexdraw's ''Second Front'', with about twenty additional titles planned out for publishing in the future. Lagettie said that while the new MicroProse will branch out to other genres such as adventure and racing games, their core portfolio will be centered on combat-based ones.


Games

Games by MicroProse include '' Civilization'' (1991), ''
Civilization II ''Sid Meier's Civilization II'' is a turn-based strategy video game in the Civilization (series), ''Civilization'' series, developed and published by MicroProse. It was released in 1996 for personal computer, PCs, and later ported to the PlayS ...
'' (1996), '' Darklands'' (1992), ''
F-15 Strike Eagle The McDonnell Douglas (now Boeing) F-15E Strike Eagle is an American all-weather multirole strike fighter derived from the McDonnell Douglas F-15 Eagle. The F-15E was designed in the 1980s for long-range, high-speed interdiction without rel ...
'' (1985), ''
F-19 Stealth Fighter ''F-19 Stealth Fighter'' is a combat flight simulator developed and released in 1988 (PC DOS) and 1990 ( Amiga and Atari ST) by MicroProse, featuring a fictional United States military aircraft. It is the 16-bit remake of the 8-bit game '' Pr ...
'' (1988), '' Formula One Grand Prix'' (1992), ''
Grand Prix 2 ''Grand Prix 2'', released in North America as "Grand Prix II", is a racing simulator released by MicroProse in 1996. It is a sequel to '' Formula One Grand Prix''. It was made under an official FIA license that featured the Formula One 1994 ...
'' (1995), '' Grand Prix World (1999), ''
Gunship A gunship is a military aircraft armed with heavy aircraft guns, primarily intended for attacking ground targets either as airstrike or as close air support. In modern usage the term "gunship" refers to fixed-wing aircraft having laterally-mo ...
'' (1986), ''
M1 Tank Platoon ''M1 Tank Platoon'' is a tactical simulator of tank warfare developed and published by MicroProse for the Amiga, Atari ST and MS-DOS in 1989. The game features a mixture of first-person, third-person tank warfare, and tactical simulation gamep ...
'' (1989), '' Master of Magic'' (1994), '' Master of Orion'' (1993), '' Master of Orion II'' (1996), ''
Midwinter Midwinter is the middle of the winter. The term is attested in the early Germanic calendars. Attestations Midwinter is attested in the early Germanic calendars, where it appears to have been a specific day or a number of days during the winter ha ...
'' (1989), '' Pirates!'' (1987), ''
Project Stealth Fighter ''Project Stealth Fighter'' is a combat flight simulator released for the Commodore 64 in 1987 by MicroProse, featuring a fictional United States military aircraft. During the time of the game's release, there was heavy speculation surrounding a mi ...
'' (1987), '' Railroad Tycoon'' (1990), '' Red Storm Rising'' (1988), '' Silent Service'' (1985), and '' X-COM: UFO Defense'' (1994).


Legacy

Sid Meier, who now works at Firaxis Games, eventually got the rights of most of his games back under his control from Atari Inc. '' Railroad Tycoon'' series rights was sold to PopTop Software, who developed '' Railroad Tycoon II'' and '' Railroad Tycoon 3''. Eventually, Poptop was acquired by Take-Two Interactive, which later also acquired Firaxis as well, thus returning the rights to the series to Meier, resulting in ''
Sid Meier's Railroads! ''Sid Meier's Railroads!'' is a business simulation game developed by Firaxis Games on the Gamebryo game engine that was released in October 2006 and is the sequel to ''Railroad Tycoon 3''. Although Sid Meier created the original ''Railroad Tycoo ...
'', released by Take-Two's
2K Games 2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same m ...
along with a new '' Sid Meier's Pirates!'' and the new ''Civilization'' games, including '' Sid Meier's Civilization III'', '' Sid Meier's Civilization IV'', '' Sid Meier's Civilization V'', '' Sid Meier's Civilization IV: Colonization'' and '' Sid Meier's Civilization Revolution''. Firaxis Games also developed the ''X-COM'' series' reboot '' XCOM: Enemy Unknown'', which was followed by
2K Marin K, or k, is the eleventh letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''kay'' (pronounced ), plural ''kays''. The letter K u ...
's spin-off '' The Bureau: XCOM Declassified''. '' Master of Orion III'' was developed by Quicksilver Software and released under the Infogrames label. ''Falcon 4.0'' rights were sold to Graphsim Entertainment, who developed '' Falcon 4.0: Allied Force''.


Brand name

In 2007, Interactive Game Group acquired the MicroProse brand from Atari Interactive Inc, which filed for transfer of trademark protection on December 27, 2007. Interactive Game Group then shared a percentage of the MicroProse brand to ''I-Drs At'' in January 2008. Originally, claims as to what titles and other intellectual properties were also acquired by the Interactive Game Group from Infogrames were originally unverified, and the last verified owner of MicroProse properties was Infogrames. Later on, however, MicroProse's IPs that remained with Atari/Infogrames were eventually included as part of asset sale and sold to Tommo, who have been republish the titles under their "Retroism" brand. The Interactive Game Group also licensed the MicroProse brand to the Legacy Engineering Group (LEG), which used the license to form subsidiaries called Microprose Systems and Microprose Consumer Electronics Division, selling consumer electronics from February 2008 to the second half of 2008. In October 2008, the licensing agreement between LEG and Frederic Chesnais, owner of Interactive Game Group, was discontinued, forcing LEG to rebrand its subsidiaries to Legacy Consumer Electronics. In 2010, the Cybergun Group, manufacturer of airsoft gun products, merged with Interactive Game Group and MicroProse, giving them access to officially licensed weapons. The name has been used by a video game studio Microprose (with no capital "P" in the name). Since 2018, the MicroProse brand has been owned by David Lagettie, working with Bill Stealey's own company iEntertainment Network on the '' WarBirds'' series of combat flight simulators. Since its revival by Lagettie in 2019, it had announced ''Sea Power: Naval Combat in the Missile Age'' by the developer Triassic Games AB, ''Task Force Admiral - Vol.1: American Carrier Battles'' by Drydock Dreams Games, ''Operation: Harsh Doorstop'' by Drakeling Labs, and ''Warfare 1944'' by Drakeling Labs.


Notes


References


External links


MicroProse, official website

MicroProse company profile
at
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{{Sim racing Defunct companies based in Maryland Video game development companies Video game companies established in 1982 Video game companies disestablished in 2003 Defunct video game companies of the United States 1982 establishments in Nevada 2003 disestablishments in Maryland