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Tommo
Tommo Inc. is an American video game publisher based in City of Industry, California. Founded in 1990, Tommo started out as a small independent distributor of imported video games. Since 2006, Tommo also operates a publishing subsidiary, UFO Interactive Games, which is best known for publishing original games, such as several titles in the '' Raiden'' series. In July 2013, Tommo acquired Humongous Entertainment and over 100 classic games from the Atari bankruptcy proceedings. In October 2014, in conjunction with Night Dive Studios, Tommo launched its Retroism publishing label, which specializes in the re-release of classic video game titles into digital distribution channels. In 2017, it began working with a company known as Billionsoft to revive the long-defunct label Accolade and its brands, starting with the ''Bubsy ''Bubsy'' is a series of platforming video games created by Michael Berlyn and developed and published by Accolade. The games star an anthropomorphic bob ...
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Accolade (company)
Accolade, Inc. (later Infogrames North America, Inc.) was an American video game developer and publisher based in San Jose, California. The company was founded as Accolade in 1984 by Alan Miller and Bob Whitehead, who had previously co-founded Activision in 1979. The company became known for numerous sports game series, including ''HardBall!, Jack Nicklaus'' and ''Test Drive''. By the early 1990s, Accolade saw critical acclaim for '' Star Control'' (1990), as well as strong sales for ''Bubsy'' (1993). However, Sega sued Accolade for creating unauthorized Sega Genesis games by reverse-engineering the console's boot-protection. Accolade won the case on appeal, overturning an injunction from the lower court that had interrupted their sales and development. The founders soon left the company. The new chief executive, Peter Harris, attracted new investment from Time Warner. The following year, Accolade president Jim Barrett replaced him. He focused on existing franchises hoping ...
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Humongous Entertainment
Humongous Entertainment, Inc. was an American video game developer based in Bothell, Washington. Founded in 1992, the company is best known for developing multiple edutainment franchises, most prominently ''Putt-Putt (series), Putt-Putt'', ''Freddi Fish'', ''Pajama Sam'' and ''Spy Fox'', which, combined, sold over 15 million copies and earned more than 400 awards of excellence. Humongous Entertainment was acquired by GT Interactive (later renamed Infogrames, Inc., then Atari, Inc.) in July 1996. By October 2000, sales of Humongous games had surpassed 16 million copies. GT sold Humongous to its parent company, Infogrames (later renamed Atari SA), in August 2005, as a result of which the company was shut down a few months after. Infogrames transitioned the label to a new company, Humongous, Inc., which continued publishing games under the Humongous label until 2013, when it faced bankruptcy. As part of the bankruptcy agreement of the Atari SA subsidiary Atari, Inc., Humongous, Inc. ...
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Challenge Of The Five Realms
''Challenge of the Five Realms: Spellbound in the World of Nhagardia'' is a role-playing video game created by MicroProse for MS-DOS and published in 1992. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. Plot The Prince of Castle Ballytogue awakens after being hit on the head to learn that his father, King Clesodor of Alonia, has been killed by an evil sorcerer named Grimnoth. As the prince seeks to avenge his father's death and defeat Grimnoth, he explores the five realms, numerous cities, and visits many people with only 100 game days within which to complete his tasks. Reception The game was reviewed in 1993 in ''Dragon'' #196 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 3 out of 5 stars. ''Computer Gaming World'' stated that "though, at times, ''Challenge'' rates highly on the esteemed fun-o-meter, there are still several elements of game design where ''Challenge'' i ...
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BloodNet
''BloodNet'' is a cyberpunk-themed role-playing video game video game developed and published by MicroProse for MS-DOS in 1993. An Amiga port was released in 1994 by Catfish and Teeny Weeny Games. An emulated version for Microsoft Windows, Mac OS X and Linux was released in 2014. Gameplay The interface in ''BloodNet'' is standard point and click with some icon-based commands available from a drop down menu. The game features written dialog and puzzles, in addition to an open-ended travel system and random encounters. An alternate "cyberspace universe" is also part of the gameplay, where codewords are needed to travel to different "wells" (cyberspace locations). Role-playing elements are also present in ''Bloodnet'': the player character and other recruitable characters for the player's party have number-based stats (such as Perception, Hacking, etc.), and combat is based on the player character's attributes and stats. Plot A mix of future tech and gothic vampire story, in the ...
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Dragonsphere
''Dragonsphere'' is a point-and-click graphic adventure game developed and published by MicroProse in 1994. It has graphics which were considered high-quality at the time it was published, considered a novelty. It is still a cult classic for many. The game was the third, and last, graphical adventure game developed by MicroProse, following '' Rex Nebular'' and ''Return of the Phantom''. It was designed by Douglas Kaufman and developed using the MicroProse Adventure Development system with 256-color graphics. Plot The story, taking place in a fantasy world, revolves around a magical sphere where the evil sorcerer, Sanwe, was trapped by the late King of Gran Callahach 20 years ago and he is about to break free. The newly crowned king, Callash, goes on a quest to stop the wizard before he regains his powers. However, when he faces Sanwe, he discovers that he is not the real king but a shapechanger named Pid Shuffle. It is revealed that the Queen Mother concocted the scheme to get ri ...
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Darklands (video Game)
''Darklands'' is a historical fantasy role-playing video game developed and published by MicroProse in 1992 for MS-DOS. The game is set in the Holy Roman Empire during the 15th century. While the geographic setting is historically accurate, the game features many supernatural elements. ''Darklands'' received mixed reviews upon release, with praise for its historical detail and open-ended gameplay but criticism directed at its numerous bugs and repetitive nature. In recent years the game's reception has been more positive. It was later re-released on GOG.com and Steam with support for Linux, MacOS, Windows OS. Gameplay ''Darklands'' features an early example of open world gameplay in role-playing video games. The player is free to complete quests that will give them a positive reputation, or to pursue a negative reputation by performing evil deeds. The player's reputation may vary across geographic boundaries, allowing the player to be simultaneously hated in one region and exa ...
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Sid Meier's Colonization
''Sid Meier's Colonization'' is a video game by Brian Reynolds and Sid Meier released by MicroProse in 1994. It is a turn-based strategy game themed on the early European colonization of the New World, starting in 1492 and lasting until 1850. It was originally released for DOS, and later ported to Windows 3.1 (1995), the Amiga (1995), and Macintosh (1995). American video game publisher Tommo purchased the rights to this game in 2015 and digitally published it through their Retroism brand. ''Colonization'' is much like a more-developed version of Sid Meier's previous game ''Civilization'' (1991) in visual design and handling, but the two have marked differences in gameplay. Instead of forging a nation from nothing, the player manages the cross-Atlantic expansion of an established one in the service of the Crown. As the colonies become more self-sufficient, their relationship with the colonial power declines from being beneficial to harmful, and to win the player must ultimately ...
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Sid Meier's Covert Action
''Sid Meier's Covert Action'' is an action and strategy video game released in 1990 by MicroProse for IBM PC compatibles and Amiga. The player takes the role of Maximillian Remington (or his female counterpart, Maxine), a skilled and deadly free agent hired by CIA, investigating on-going criminal and terrorist activities. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. Gameplay The gameplay is similar to the 1987 release '' Pirates!'', by the same developer, Sid Meier, in that the gameplay is made up of several self-directed, distinct, and unique modes of play. During the course of a game, the player will be tasked with installing wiretaps, infiltrating enemy safehouses, intercepting and decoding secret messages and interrogating prisoners. The plots are randomly generated each game, which enhances replayability. The game is broken down into missions, with players possibly receiving promotions after each successful mission. Th ...
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Silent Service (video Game)
''Silent Service'' is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. ''Silent Service II'' was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015. Gameplay ''Silent Service'' is set in the Pacific Ocean during World War II, with the player assuming control of a U.S. ''Gato''-class submarine for various war patrols against Japanese shipping. "Silent Service" was a nickname for the US Navy's submarine force in the Pacific during World War II. The player can choose when to attack from a range of realistic tactics, including the End Around and near invisibility at night (if the sub's profile is kept to a minimum). It allows four projectiles ...
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Silent Service II
''Silent Service II'' is a submarine simulation game developed and published by MicroProse for MS-DOS in 1990 and for the Amiga in 1991. It is a sequel to 1985's '' Silent Service'', also set in the Pacific Ocean during World War II. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. Gameplay ''Silent Service II'' allows the player to choose either single scenarios (training, a single historical battle, or a single random encounter war patrol) or an extended war career. In the career mode, the player undertakes a number of consecutive patrols in the submarine, meeting other ships or convoys in unscripted encounters generated by the game. The player is able to select a home port and a patrol area on a map of the Pacific Ocean, and time acceleration allowed the submarine to move quickly to the chosen area. The length of each patrol is limited by the submarine's available fuel, but a typical war career can still take several hou ...
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The UnderGarden
''The UnderGarden'' is a casual puzzle game released for Microsoft Windows, PlayStation 3 and Xbox 360. It uses a 2D platforming game style with puzzle elements including physics puzzles, and a floating player character. Two player cooperative play was also included. The game was marketed as a 'casual Zen game'. Tommo purchased the rights to this game and digitally publishes it through its Retroism brand in 2015. Reception The game received mixed reviews; it received praise for the appearance and musical presentation, as well as the peaceful or relaxing ambience and broad range of appeal, though actual gameplay was considered by some reviewers to be limited, lacking complexity, or dull in the long-term. A negative review by Kirk Hamilton in Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popu ...
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Command HQ
''Command HQ'' is a real-time strategy world domination game. It was released in 1990 by Microplay Software and was created by designer Danielle Bunten. Tommo purchased the rights to this game in 2013 and digitally publishes it through its Retroism brand in 2015. Overview While ''Command HQ'' was recognized as one of the earliest real-time strategy games for the PC, it was preceded by the '' Ancient Art of War'' and other trailblazers. Unlike these games it has elements of unit production and resource use that would later be expanded in games like ''Dune II'' and ''Command and Conquer''. Its user interface was also ahead of its time in its use of the mouse to plot movement and the clear presentation of game data. Another innovation was for two players to play against each other head-to-head remotely via serial (RS-232) cable, dial up modem or a null modem. No option exists for broadband Internet users; making it mandatory to tie up the phone lines. A plugin for IPX/SPX exis ...
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