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Xenophobe (video Game)
''Xenophobe'' is a video game developed Bally Midway and released in arcades in 1987. Starbases, moons, ships, and space cities are infested with aliens, and the players have to kill the aliens before each is completely overrun. The screen is split into three horizontally-scrolling windows, one for each of up to three players, yet all players are in the same game world. Gameplay The goal of each level is to defeat all the aliens before time runs out. Some rooms routinely display the percentage of alien infection and time remaining until self-destruct when the level ends (but a nearby button can temporarily deactivate the count-down). Levels may contain more than one floor, and players use elevators (and sometimes holes in the floor) to move between floors to defeat all of the aliens. Players can also pick up more powerful weapons and other items to help in their eradication of the aliens. The hostile aliens (known as "Xenos") come in different forms. There are "Eggs", which i ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', '' Rampage'', '' Spy Hunter'', ''NBA Jam'', ''Cruis'n'', and '' NFL Blitz''. Midway also acquired the rights to video games that were originally developed by Williams Electronics and Atari Games, such as '' Defender'', '' Joust'', ''Robotron 2084'', '' Gauntlet'', and the '' Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, developing and publishing arcade video games. The company scored its first mainstream hit with the U.S. distribution of '' Space Invaders'' in 1978. Bally then merged its pinball division into Midway in 1982. In 19 ...
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Starbase
The concepts of space stations and space habitats feature in science fiction. The difference between the two is that habitats are larger and more complex structures intended as permanent homes for substantial populations (though generation ships also fit this description, they are usually not considered space habitats as they are heading for a destination), but the line between the two is fuzzy with significant overlap and the term space station is sometimes used for both concepts. The first such artificial satellite in fiction was Edward Everett Hale's "The Brick Moon" in 1869, a sphere of bricks 61 meters across accidentally launched into orbit around the Earth with people still onboard. Space stations Space stations started appearing frequently in science fiction works following the release of the 1949 popular science book '' The Conquest of Space'' by Willy Ley, which deals with the subject. They serve several disparate functions in different works. Among these are indust ...
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GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include ''Super Smash Bros. Melee'', ''Luigi's Mansion'', '' Super Mario Sunshine'', '' Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', '' Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and '' Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead o ...
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Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of video game consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, using variations of M ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox. It is the best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered backward-compatibility for its predecessor's DualShock controller, as well as its games. The PlayStation 2 received widespread critical acclaim upon release. A total of over 4,000 game titles were released worldwide, with over 1.5 billion copies sold. In 2004, Sony released a smaller, lighter ...
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Midway Arcade Treasures 2
''Midway Arcade Treasures 2'' is the second collection of classic arcade games published by Midway Games for the PlayStation 2, Xbox (not compatible with Xbox 360), and GameCube. This compilation includes 20 games that were not in the 2003 release of '' Midway Arcade Treasures''. Unlike the previous game, it was rated M for Mature instead of T for Teen by the ESRB. The game plays similar on all three consoles, though the Xbox version has the exclusive ability to upload scores to an online scoreboard. However, the Xbox version is not compatible with the Xbox 360. The special features on each version of the game are the same. These include game histories, developer interviews, and other documents. Games The collection consists of the following 20 arcade games: This collection is the only arcade classics compilation title on sixth-generation consoles to be rated M by the ESRB, largely because of ''Mortal Kombat II'' and ''3'', and ''NARC''. With all the other games, the compil ...
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Clayton Walnum
Clayton Walnum is a programmer who has written multiple books about programming in C#, DirectX and C++. Clayton Walnum started programming computers in 1982, when he traded an IBM Selectric typewriter to buy an Atari 400 computer with 16K of RAM. He was hired as a Technical Editor for Atari 8-bit computer magazine ANALOG Computing in 1985, eventually becoming Executive Editor before leaving in 1989, the year the publication folded. He authored a number of type-in games for ''ANALOG'', including ''Dragonlord'' (1985) and ''Moonlord'' (1986), mostly written in Atari BASIC. Walnum has since acquired a degree in computer science Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical discipli ..., and written over 30 books (translated into many languages). He is also the author of hundreds of magazi ...
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STart (magazine)
Start can refer to multiple topics: *Takeoff, the phase of flight where an aircraft transitions from moving along the ground to flying through the air * Starting lineup in sports *Standing start, and rolling start, in an auto race Acronyms *Strategic Arms Reduction Treaties, a series of arms reduction treaties between the US and USSR ** START I (1991) **START II (1993) **START III (1997), never signed into effect ** New START (2010), initiated to continue the effects of previous START treaties **"START", a 2018 episode and the series finale of the period spy thriller ''The Americans'' * Simple triage and rapid treatment * Small Tight Aspect Ratio Tokamak * Spanish Technical Aid Response Team *Stanislaus Regional Transit, predecessor to the Stanislaus Regional Transit Authority Books and publications * ''Start'' (newspaper), a daily tabloid published in Serbia * ''STart'' (magazine), an Atari ST publication *Start, by Susan Long (journalist) *''Start'', by Terry Virgo Places ...
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GamePro
Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally launched as an American online and print content video game magazine. The magazine featured content on various video game consoles, PC computers and mobile devices. GamePro Media properties included ''GamePro'' magazine and their website. The company was also a part subsidiary of the privately held International Data Group (IDG), a media, events and research technology group. The magazine and its parent publication printing the magazine went defunct in 2011, but is outlasted by Gamepro.com. Originally published in 1989, ''GamePro'' magazine provided feature articles, news, previews and reviews on various video games, video game hardware and the entertainment video game industry. The magazine was published monthly (most recently from its ...
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Microplay Software
MicroProse is an American video game publisher and developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization'' and '' X-COM'' series. Most of their internally developed titles were vehicle simulation and strategy games. In 1993, the company lost most of its UK-based personnel and became a subsidiary of Spectrum HoloByte. Subsequent cuts and corporate policies led to Sid Meier, Jeff Briggs and Brian Reynolds leaving and forming Firaxis Games in 1996, as MicroProse closed its ex-Simtex development studio in Austin, Texas. In 1998, following an unsuccessful buyout attempt by GT Interactive, the struggling MicroProse (Spectrum HoloByte) became a wholly owned subsidiary of Hasbro Interactive and its development studios in Alameda, California and Chapel Hill, North Carolina were closed the following year. In 2001, MicroProse ceased to exist as an entity and Hasbro Interactive sold the Micr ...
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Atari 8-bit Family
The Atari 8-bit family is a series of 8-bit home computers introduced by Atari, Inc. in 1979 as the Atari 400 and Atari 800. The series was successively upgraded to Atari 1200XL , Atari 600XL, Atari 800XL, Atari 65XE, Atari 130XE, Atari 800XE, and Atari XEGS, the last discontinued in 1992. They differ primarily in packaging, each based on the MOS Technology 6502 CPU at and the same custom coprocessor chips. As the first home computer architecture with coprocessors, it has graphics and sound more advanced than most contemporary machines. Video games were a major draw, and first-person space combat simulator ''Star Raiders'' is considered the platform's killer app. The plug-and-play peripherals use the Atari SIO serial bus, with one developer eventually also co-patenting USB. While using the same internal technology, the Atari 800 was sold as a high-end model, while the 400 was more affordable. The 400 has a pressure-sensitive, spillproof membrane keyboard and initially shipped ...
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