''Megami Tensei'', marketed internationally as ''Shin Megami Tensei'' (formerly ''Revelations''), is a Japanese
media franchise
A media franchise, also known as a multimedia franchise, is a collection of related media in which several derivative works have been produced from an original creative work of fiction, such as a film, a work of literature, a television program ...
created by Aya Nishitani,
Kouji "Cozy" Okada, Ginichiro Suzuki, and Kazunari Suzuki. Primarily developed and published by
Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Perso ...
, and currently owned by Atlus (and
Sega, after acquisition), the franchise consists of multiple subseries and covers multiple
role-playing
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as ...
genres including
tactical role-playing
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical ( turn-b ...
,
action role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing video game, role-playing genre.
Definition
The games emphasize Real-time ...
, and
massively multiplayer online role-playing
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a character (o ...
. The first two titles in the series were published by
Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
(now
Bandai Namco
also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on ...
), but have been almost always published by Atlus in Japan and North America since the release of ''
Shin Megami Tensei''. For Europe, Atlus publishes the games through third-party companies.
The series was originally based on ''Digital Devil Story'', a science fiction novel series by Aya Nishitani. The series takes its name from the first book's subtitle. Most ''Megami Tensei'' titles are stand-alone entries with their own stories and characters. Recurring elements include plot themes, a story shaped by the player's choices, and the ability to fight using and often recruit creatures (demons, Personas) to aid the player in battle. Elements of philosophy, religion, occultism, and science fiction have all been incorporated into the series at different times.
While not maintaining as high a profile as series such as ''
Final Fantasy
is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' and ''
Dragon Quest
previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project ( Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo ( Koichi Sugiyama) to its pu ...
'', it is highly popular in Japan and maintains a strong cult following in the West, finding critical and commercial success. The series has become well known for its artistic direction, challenging gameplay, and music, but raised controversy over its mature content, dark themes, and use of Christian religious imagery. Additional media include manga adaptations, anime films, and television series.
In Japan, some games in the series do not use the "''Megami Tensei''" title, such as the ''
Persona
A persona (plural personae or personas), depending on the context, is the public image of one's personality, the social role that one adopts, or simply a fictional character. The word derives from Latin, where it originally referred to a theatri ...
'' sub-series. Many of the early games in the series were not localized due to potentially controversial content including religious references, and later due to their age. However, English localizations have used the "''Shin Megami Tensei''" moniker since the release of ''
Shin Megami Tensei: Nocturne'' in 2003, until being discarded in overseas territories beginning with ''
Persona 4 Arena
''Persona 4 Arena'' is a fighting game, fighting video game co-developed by Atlus and Arc System Works for arcade game, arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the ''Persona (series), Persona'' series, itself part of the ...
'' (2012).
Titles
Games
The first installment in the franchise, ''
Digital Devil Story: Megami Tensei'', was released on September 11, 1987.
The following entries have nearly always been unrelated to each other except in carrying over thematic and gameplay elements. The ''Megami Tensei'' games, and the later ''Shin Megami Tensei'' titles form the core of the series, while other subseries such as ''Persona'', ''Devil Children'', and ''Devil Summoner'' are spin-offs marketed as part of the franchise. There are also stand-alone spin-off titles.
Main series
Two entries were released for the
Famicom
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American ...
: ''Digital Devil Story: Megami Tensei'' in 1987, and ''
Digital Devil Story: Megami Tensei II'' in 1990.
The two titles are unrelated to each other in terms of story, and each introduced the basic gameplay and story mechanics that would come to define the series.
Two entries were released for the
Super Famicom
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
: ''
Shin Megami Tensei'' in 1992, and ''
Shin Megami Tensei II'' in 1994.
After a nine-year gap, ''
Shin Megami Tensei III: Nocturne'' was released in 2003 for the
PlayStation 2. Its ''Maniax Edition'' director's cut was released in Japan and North America in 2004, and in Europe in 2005. The numeral was dropped for its North American release, and its title changed to ''Shin Megami Tensei: Lucifer's Call'' in Europe.
The next entry, ''
Shin Megami Tensei: Strange Journey'', was released for the
Nintendo DS in 2009 in Japan and 2010 in North America.
''
Shin Megami Tensei IV
is a Japanese post-apocalyptic role-playing video game developed by Atlus for the Nintendo 3DS. It is part of the ''Shin Megami Tensei'' series, the central series of the ''Megami Tensei'' franchise, though no direct story connection exists to ...
'' for the
Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generati ...
was released in 2013 in Japan and North America, and a year later in Europe as a digital-only release.
Another game set in the same universe, ''
Shin Megami Tensei IV: Apocalypse'', was released for the 3DS in February 2016 in Japan.
''
Shin Megami Tensei V'' was released on the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
in 2021.
In addition to the main series, there are ''Shin Megami Tensei'' spin-off games. The first is ''
Shin Megami Tensei If...'', released in the same year and on the same system as ''Shin Megami Tensei II''.
The second, ''
Shin Megami Tensei: Nine'', was released for the
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by th ...
in 2002.
Originally designed as a
massively multiplayer online role-playing game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game.
As in role-playing games (RPGs), the player assumes the role of a character ( ...
(MMORPG), it was later split into a dual single-player and multiplayer package, and the single-player version released first. The online version was delayed and eventually cancelled as the developers could not manage the required online capacities using
Xbox Live
The Xbox network, formerly and still sometimes branded as Xbox Live, is an online multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox system on November 15, 2002. An u ...
.
A true MMORPG, ''
Shin Megami Tensei: Imagine'', was released for
Microsoft Windows in 2007 in Japan, 2008 in North America, and 2009 in Europe.
Western service was terminated in 2014 when
Marvelous USA
Xseed Games is an American video game company founded by former members of Square Enix USA. It later became a subsidiary of the Japanese game company Marvelous, providing the localization and publishing services for video games and related mat ...
, the game's then-handlers, shut down their PC Online game department.
Its Japanese service ended in May 2016.
A smartphone game, ''
Shin Megami Tensei: Liberation Dx2'', was released in 2018.
''Persona''
The ''Persona'' series is the largest and most popular spin-off from the ''Megami Tensei'' series.
The first entry in the series, ''Megami Ibunroku Persona'' (originally released overseas as ''
Revelations: Persona''), was released in 1996 in Japan and North America.
The first ''Persona 2'' title, ''
Innocent Sin'', was released in 1999 in Japan.
The second game, ''
Eternal Punishment
In religion and folklore, hell is a location in the afterlife in which evil souls are subjected to punitive suffering, most often through torture, as eternal punishment after death. Religions with a linear divine history often depict hells a ...
'', was released in 2000 in Japan and North America.
''
Persona 3
released outside Japan as ''Shin Megami Tensei: Persona 3'', is a 2006 role-playing video game developed by Atlus. It is the fourth main installment in the '' Persona'' series, which is part of the larger ''Megami Tensei'' franchise. Atlus or ...
'' was released in 2006 in Japan, 2007 in North America, and 2008 in Europe.
Its sequel, ''
Persona 4
released outside of Japan as ''Shin Megami Tensei: Persona 4'', is a 2008 role-playing video game by Atlus. It is chronologically the fifth installment in the '' Persona'' series, itself a part of the larger ''Megami Tensei'' franchise, and w ...
'', was released in 2008 in Japan and North America, and in 2009 in Europe.
A sixth entry in the series, ''
Persona 5
is a 2016 role-playing video game developed by Atlus. It takes place in modern-day Tokyo and follows a high school student known by the pseudonym Joker who transfers to a new school after being falsely accused of assault and put on probation. ...
'', was released in Japan on September 15, 2016, and was released in North America and Europe on April 4, 2017,
to critical acclaim. In addition to the main ''Persona'' games are spin-offs, so far focused on ''Persona 3'', ''4'' and ''5'': the canon spin-offs ''
Persona Q: Shadow of the Labyrinth'' and ''
Persona Q2: New Cinema Labyrinth'', two fighting games ''
Persona 4 Arena
''Persona 4 Arena'' is a fighting game, fighting video game co-developed by Atlus and Arc System Works for arcade game, arcades, PlayStation 3, and Xbox 360; the game is a spin-off from the ''Persona (series), Persona'' series, itself part of the ...
'' and its sequel ''
Arena Ultimax'' as well as the crossover fighting game ''
BlazBlue: Cross Tag Battle'', and rhythm games ''
Persona 4: Dancing All Night'', ''
Persona 3: Dancing in Moonlight'', and ''
Persona 5: Dancing in Starlight''.
While ''Persona 3'' and ''4'' used the ''Shin Megami Tensei'' moniker in the West, it was dropped for the ''Persona 4 Arena'' duology and ''Persona 4 Golden'' as it would have made the titles too long to be practical.
''Devil Summoner''
The ''
Devil Summoner'' subseries began in 1995 with the release of ''
Shin Megami Tensei: Devil Summoner''.
It was followed by ''
Devil Summoner: Soul Hackers'' in 1997,
which itself is followed by ''
Soul Hackers 2
is a 2022 role-playing video game developed by Atlus. It was published by Atlus in Japan and by Sega worldwide for PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. The game is the fifth installment in the '' Devil Summoner'' ...
'', released in 2022. Two
action role-playing
An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing video game, role-playing genre.
Definition
The games emphasize Real-time ...
prequels set in 1920s Tokyo were also developed, which revolve around demon summoner Raidou Kuzunoha: ''
Raidou Kuzunoha vs. the Soulless Army'' was released in 2006, and ''
Raidou Kuzunoha vs. King Abaddon'' was released in 2008.
Other spin-offs
Aside from ''Persona'' and ''Devil Summoner'', there are other spin-off series covering multiple genres. After the release of ''Shin Megami Tensei II'', Atlus began focusing work on building spin-offs and subseries that would form part of the ''Megami Tensei'' franchise.
Shortly after ''Nocturne''s release, a duology titled ''
Digital Devil Saga
''Shin Megami Tensei: Digital Devil Saga'' is a duology of role-playing video games developed by Atlus for the PlayStation 2. They are a spin-off of the ''Megami Tensei'' series. The first ''Digital Devil Saga'' was released in Japan in 2004, ...
'' (''Digital Devil Saga: Avatar Tuner'' in Japan) was created based around similar systems to ''Nocturne'', and was also intended as a more accessible gaming experience.
Two tactical role-playing games have been developed by Atlus for the DS under the ''Devil Survivor'' moniker: the original
''Devil Survivor'' and ''
Devil Survivor 2''.
Both have received expanded ports for the 3DS.
Other subseries include ''
Last Bible'', a series aimed at a younger audience and using a pure fantasy setting;
''
Devil Children
''Shin Megami Tensei: Devil Children'', also known as ''DemiKids'', is a series of role-playing video games primarily developed by Multimedia Intelligence Transfer and published by Atlus. It is a spin-off from Atlus' '' Megami Tensei'' franchise ...
'', which was inspired by the popular ''Pokémon'' series;
and ''
Majin Tensei
''Majin Tensei'' is a series of strategy video games published by Atlus. It is a spin-off from Atlus' ''Megami Tensei'' franchise, and began with 1994's ''Majin Tensei''. Since then, four further titles have been released: ''Majin Tensei II: Spi ...
'', a series of strategy games.
Two notable stand-alone spin-offs are
action
Action may refer to:
* Action (narrative), a literary mode
* Action fiction, a type of genre fiction
* Action game, a genre of video game
Film
* Action film, a genre of film
* ''Action'' (1921 film), a film by John Ford
* ''Action'' (1980 fil ...
spin-off ''
Jack Bros.
''Jack Bros.'' is an action game, action video game developed and published by Atlus for the Virtual Boy, released in late 1995 in Japan and North America. It is a spin-off from Atlus' video game series ''Megami Tensei'', and was the first entr ...
'' and ''
Tokyo Mirage Sessions ♯FE
''Tokyo Mirage Sessions ♯FE'' is a 2015 role-playing video game developed by Atlus and published by Nintendo for the Wii U home console. The game is a crossover that combines gameplay, narrative, and aesthetic elements from Atlus's '' Shin ...
'', a crossover with
Intelligent Systems
is a Japanese video game developer best known for developing games with Nintendo and the ''Fire Emblem'', ''Paper Mario'', ''WarioWare'', and ''Wars'' video game series. Originally, the company was headquartered at the Nintendo Kyoto Research ...
' ''
Fire Emblem
is a fantasy tactical role-playing game franchise developed by Intelligent Systems and published by Nintendo. First produced and published for the Nintendo Entertainment System, Famicom in 1990, the series currently consists of sixteen core e ...
'' series.
Related media
Several titles in the franchise have received
anime
is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
and
manga
Manga ( Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is use ...
adaptations: ''Persona 3'' received both a four-part theatrical adaptation (''
#1 Spring of Birth'', ''
#2 Midsummer Knight's Dream'', ''
#3 Falling Down'', ''
#4 Winter of Rebirth''),
and a spin-off series titled ''
Persona: Trinity Soul''.
''Persona 4'' received two adaptations: ''
Persona 4: The Animation'', based on the original game, and ''Persona 4: The Golden Animation'', based on its expanded
PlayStation Vita
The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international terri ...
port.
A live-action television series based on the original ''Devil Summoner'' was broadcast between 1997 and 1998.
''Devil Survivor 2'' also received an anime adaptation
of the same name, while the ''Devil Children'' series received two anime adaptations.
Multiple ''Shin Megami Tensei'' and ''Persona'' titles have received manga and CD drama adaptations.
Action figures and merchandise related to ''Persona'' have also been produced.
Common elements
Despite most games in the series taking place in different continuities, they do share certain elements. One of its defining traits is it being set in a contemporary urban environment, specifically modern-day Tokyo. Post-apocalyptic elements are a recurring feature in settings and narratives.
This choice was originally made to set the game apart from other fantasy-based gaming franchises of the time, as modern day Tokyo was rarely seen in games as opposed to versions of it from the past.
The ''Persona'' series takes place exclusively within this setting, spanning a single continuity and mostly focusing on the exploits of a group of young people.
''Shin Megami Tensei II'' is one of the notable early exceptions to the series' common setting, as it is set in a science fiction-styled future despite still including fantasy elements.
The ''Last Bible'' series also shifted to a full fantasy setting.
Two more recent notable departures were ''Strange Journey'', which shifted the focus to
Antarctica
Antarctica () is Earth's southernmost and least-populated continent. Situated almost entirely south of the Antarctic Circle and surrounded by the Southern Ocean, it contains the geographic South Pole. Antarctica is the fifth-largest co ...
to portray the threat on a global scale, and ''Shin Megami Tensei IV'', which included a medieval-stage society existing separately from a modern-day Tokyo.
The ''Devil Summoner'' games take the form of modern-day detective stories as opposed to post-apocalyptic settings.
The series title translates as "Reincarnation of the Goddess": this has carried over into the current ''Shin Megami Tensei'' series, which has been officially translated as "True Goddess Metempsychosis". The word "
Metempsychosis
Metempsychosis ( grc-gre, μετεμψύχωσις), in philosophy, is the transmigration of the soul, especially its reincarnation after death. The term is derived from ancient Greek philosophy, and has been recontextualised by modern philoso ...
" refers to the cycle of reincarnation that ties into many ''Megami Tensei'' stories. The reborn goddess of the title has multiple meanings: it refers to a female character in each game that could be interpreted as the goddess, and is also representative of the drastic changes a location undergoes during a game.
The concept of reincarnation was also included in narratives and gameplay mechanics to tie in with these themes.
The series' overarching title has been truncated to "''MegaTen''" by series fans. Originating in Japan, the abbreviation has become a common term for the series among its fans.
Gameplay
The gameplay in the series has become notable for its high difficulty, along with several mechanics that have endured between games.
A key element present since the first ''Megami Tensei'' is the ability to recruit demons to fight alongside the player in battle, alongside the ability to fuse two different demons together to create a more powerful demon.
Equivalents to these systems appear in the later ''Persona'' titles.
The game's most recognizable battle system is the Press Turn system, first introduced in ''Nocturne''. The Press Turn System is a turn-based battle mechanic governing both the player party and enemies, where either party are rewarded an extra turn for striking an enemy's weakness.
A Moon Phase System or equivalent, in which phases of the moon or changes in the weather affected the behavior of enemies, is also featured in multiple games.
The layouts of the first two ''Megami Tensei'' games were noticeably different from later games: ''Megami Tensei'' used a 3D first-person perspective, while ''Megami Tensei II'' used a combination of first-person 3D displays for battle and top-down 2D displays for navigation. The change was suggested by staff members who did not want players getting lost in a large 3D environment.
The 2D/first person viewpoint continued until ''Nocturne'', which switched to a third-person perspective. This was done due to a condition similar to car sickness called "3D sickness" with first person shooters in Japan at the time: the developers wanted something for players to focus on.
A first-person perspective was reintroduced in ''Strange Journey'', and incorporated into ''IV''s battles along with navigable 3D environments.
Plots and themes
Each title focuses on the extraordinary invading the ordinary world, though the two main ''Megami Tensei'' series focus on different things: ''Shin Megami Tensei'' focuses more on the main protagonist gaining the power needed to survive in a world ruled over by tyrannical deities, while ''Persona'' focuses on interpersonal relationships and the psychology of a group of people.
The protagonist is generally male within the ''Shin Megami Tensei'' titles: while a female lead or the ability to choose a lead's gender is not out of the question, some staff feel that ''Shin Megami Tensei'' lead roles are better suited to a male character.
Throughout its lifetime, the series has incorporated elements of
Gnosticism
Gnosticism (from grc, γνωστικός, gnōstikós, , 'having knowledge') is a collection of religious ideas and systems which coalesced in the late 1st century AD among Judaism, Jewish and Early Christianity, early Christian sects. These ...
, various world mythologies and religions including
Christianity
Christianity is an Abrahamic monotheistic religion based on the life and teachings of Jesus of Nazareth
Jesus, likely from he, יֵשׁוּעַ, translit=Yēšūaʿ, label=Hebrew/Aramaic ( AD 30 or 33), also referred to as Jesu ...
and
Buddhism
Buddhism ( , ), also known as Buddha Dharma and Dharmavinaya (), is an Indian religion or philosophical tradition based on teachings attributed to the Buddha. It originated in northern India as a -movement in the 5th century BCE, and ...
, early science fiction,
Jungian psychology
Analytical psychology ( de , Analytische Psychologie, sometimes translated as analytic psychology and referred to as Jungian analysis) is a term coined by Carl Jung, a Swiss psychiatrist, to describe research into his new "empirical science" ...
and
archetypes
The concept of an archetype (; ) appears in areas relating to behavior, historical psychology, and literary analysis.
An archetype can be any of the following:
# a statement, pattern of behavior, prototype, "first" form, or a main model that o ...
, occultism,
punk, and cyberpunk.
The science fiction and fantasy elements are brought together and unified through the use of philosophical concepts, enabling a blending of concepts and aesthetics that might normally clash.
The stories of the core ''Shin Megami Tensei'' titles frequently include fighting against a tyrannical God.
The method of story-telling in the series can involve traditional use of cutscenes and spoken dialogue (''Persona'', ''Digital Devil Saga''), or a text-based minimalist approach that places emphasis on atmosphere (''Nocturne'').
A tradition within the core ''Shin Megami Tensei'' series is to focus on a single playable character as opposed to a group.
Alongside other recurring characters is Lucifer, the fallen angel who stands against God and is portrayed in multiple forms to represent his omnipotence.
Since ''Megami Tensei II'', the series has used a morality-based decision system, where the player's actions affect the outcome of the story.
In ''Megami Tensei II'', the alignments were first defined as "Law" (the forces of God) and "Chaos" (the army of Lucifer).
In future games, an additional "Neutral" route was included where the player could reject both sides.
Selected games have been thematically or otherwise linked to a particular alignment. ''Shin Megami Tensei II'', due to events prior to the story, focuses on the "Law" alignment. For ''Nocturne'', all the characters were roughly aligned with "Chaos", which was done both to bring variety to the series and allow the development team more creative freedom.
''Shin Megami Tensei IV: Apocalypse'' is restricted to a "Neutral" alignment while still having multiple endings.
The three-tiered alignment was used in ''Strange Journey'', and continued into ''Shin Megami Tensei IV''.
Development and history
Origins
The ''Megami Tensei'' series began life as a media expansion of the ''Digital Devil Story'' series, a trilogy of science-fantasy novels written by Aya Nishitani during the 1980s.
The media expansion was handled by Nishitani and his publisher
Tokuma Shoten
is a publisher in Japan, headquartered in Shinagawa, Tokyo. The company was established in 1954 by Yasuyoshi Tokuma in Minato, Tokyo. The company’s product portfolio includes music publishing, video game publishing, movies, anime, magazines, ...
.
The game was developed at
Atlus
is a Japanese video game developer, video game publisher, publisher, Arcade game, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Perso ...
and published by
Bandai Namco
also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on ...
(then Namco). Although they wanted to incorporate as much of the original story as possible, the limited capabilities of the Famicom made this goal nearly impossible.
The series' creators were Kouji Okada (credited as Cozy Okada in English), Ginichiro Suzuki, and Ginichiro's son Kazunari.
The game proved popular in Japan, and effectively launched the ''Megami Tensei'' franchise, with its more ambitious sequel following in 1990.
During the development of ''Shin Megami Tensei'', which was driven by the concept of a Super Famicom game with the company's brand on it, the team slowly decided that they wanted to break the then-current gaming status quo using its aesthetic and content.
Despite this attitude, the staff considered ''Shin Megami Tensei'' to be a remake of ''Megami Tensei II''.
In many of these earlier games, staff members at Atlus had cameos.
The majority of the ''Megami Tensei'' series is developed by Atlus' R&D Department 1.
Other developers have been involved with the series: these include Multimedia Intelligence Transfer (''Last Bible'' series), Lancarse (''Strange Journey''),
CAVE
A cave or cavern is a natural void in the ground, specifically a space large enough for a human to enter. Caves often form by the weathering of rock and often extend deep underground. The word ''cave'' can refer to smaller openings such as sea ...
(''Imagine'') and
Nex Entertainment (''Nine''), and
Arc System Works
, commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and '' BlazBlue'', ...
(''Persona 4 Arena'').
Most of the games up to 2003 were handled by Okada, but when he departed to form his own company
Gaia
In Greek mythology, Gaia (; from Ancient Greek , a poetical form of , 'land' or 'earth'),, , . also spelled Gaea , is the personification of the Earth and one of the Greek primordial deities. Gaia is the ancestral mother—sometimes parthe ...
,
Kazuma Kaneko became the series' creative director.
There are two main writers in the franchise: Shogo Isogai and Ryutaro Ito.
Ito first worked on ''Megami Tensei II'', joining the team after development to write the script, along with working with the script and being part of the debug team.
Isogai's first work for the series was the script for ''Shin Megami Tensei II''.
The next entry ''If...'' was also written by Ito, and designed as a departure from the grand scale of previous games, instead being set within a cloistered school environment. His final work for the series was the first ''Devil Summoner''.
Isogai also worked on ''Shin Megami Tensei II'' and ''If...'', and later worked on multiple ''Devil Summoner'' games, ''Nocturne'' and ''Strange Journey''.
The music for the first five main ''Megami Tensei'' titles was composed by Tsukasa Masuko.
For ''Nocturne'',
Shoji Meguro
is a Japanese composer, guitarist, and video game designer. He is best known for his work on the ''Persona'' series of video games by Atlus, of which he served as the sound director for until leaving the company in 2021. His musical style spans ...
, who had done work on earlier spin-off titles, was brought in. He later became well known for his work on the ''Persona'' titles.
Art design
The ''Shin Megami Tensei'' and ''Persona'' art styles have been defined by two different artists:
Kazuma Kaneko and
Shigenori Soejima.
Kaneko had a long history with the series, having done some work on the original ''Megami Tensei'' titles.
His first prominent work for the series was on ''Shin Megami Tensei'', who worked on both the sprite art and promotional artwork for the game's characters and demons. He was also responsible for suggesting many of the game's darker features, defining the series' eventual identity.
Before designing each demon, Kaneko looks up his chosen subject to get their mythological background, and uses that in their design. Many of Kaneko's demon designs were influenced by both creatures and deities from world mythology, and monsters from popular culture like
Godzilla
is a fictional monster, or '' kaiju'', originating from a series of Japanese films. The character first appeared in the 1954 film '' Godzilla'' and became a worldwide pop culture icon, appearing in various media, including 32 films produ ...
.
Alongside working on ''Shin Megami Tensei II'', ''If...'' and ''Nocturne'', he also did character designs for the first three ''Persona'' games.
Kaneko's style has been described as "cold
ndstoic", evolving into that state over time to keep the artwork as close as possible to the in-game render.
He states that he mainly does line drawings for the artwork. He starts his artwork with pencil, and then scans them onto a computer so other artists can work on them digitally.
Soejima's first work for the series was as part of the digital coloring team for the first ''Devil Summoner''. He later had minor roles in artwork and character design in the first ''Persona'' and ''Soul Hackers''. He later did the secondary characters for the ''Persona 2'' duology, and was also part of the team checking over the PlayStation ports of the first three ''Shin Megami Tensei'' games, as well as minor work on ''Nocturne''.
Soejima was chosen as the lead designer for ''Persona 3'' by Kaneko, as Kaneko wanted the younger staff members to gain experience.
''Persona 3'' proved challenging for Soejima as he needed to refine his drawing style and take the expectations of series fans into account. He would go on to design for ''Persona 3/FES'' and ''Portable'', ''Persona 4'', and ''Persona 5''.
Soejima's drawing style is recognized as being lighter-toned than Kaneko's work on the ''Shin Megami Tensei'' games.
Other designers have also worked on the series. For ''Nine'', the developers wanted to have a new style to suit the game's original vision, so the characters were designed by animator
Yasuomi Umetsu
is a Japanese animator known for creating the ''Kite'' film series.
Works
Filmography
*''Megazone 23 Part II'' (1986) character designer/animation director
*'' Robot Carnival'' (1987) episode director/animation director, 'Presence' segment
* ' ...
.
the new main designer for the series is Masayuki Doi, who had made a name for himself with the ''
Trauma Center
A trauma center (or trauma centre) is a hospital equipped and staffed to provide care for patients suffering from major traumatic injuries such as falls, motor vehicle collisions, or gunshot wounds. A trauma center may also refer to an emer ...
'' series; and designed the main characters for ''
Shin Megami Tensei IV
is a Japanese post-apocalyptic role-playing video game developed by Atlus for the Nintendo 3DS. It is part of the ''Shin Megami Tensei'' series, the central series of the ''Megami Tensei'' franchise, though no direct story connection exists to ...
''. Inspired in his work by Kaneko's designs, he created the main characters' clothing to be a blend of Japanese and western fashions while incorporating design elements from the ''
Star Wars
''Star Wars'' is an American epic space opera multimedia franchise created by George Lucas, which began with the eponymous 1977 film and quickly became a worldwide pop-culture phenomenon. The franchise has been expanded into various film ...
'' series. After the success of IV, he went on to become the main demon designer for ''
Shin Megami Tensei IV: Apocalypse'' and ''
Shin Megami Tensei V'', while still retaining his job as lead character designer
For the ''Devil Survivor'' games, Atlus were aiming to appeal to a wider audience and reinvigorate the ''Megami Tensei'' franchise, hiring
Suzuhito Yasuda as character designer for this purpose. Some monsters in the second ''Devil Survivor'' were designed by manga artist
Mohiro Kitoh
is a Japanese manga artist. He created the manga ''Shadow Star'' and '' Bokurano: Ours'', both of which were adapted into anime series.
Biography
Kitoh's first manga '' Vendémiaire no Tsubasa'' debuted in ''Afternoon'' magazine in 1995. It ...
.
Localization
For a long time, the ''Megami Tensei'' franchise was not exported to western territories despite there being a recognized market. The original reasons were the heavy religious themes and symbols used, which were considered taboo in western game markets, and Nintendo's strict content guidelines for overseas releases.
Later, many of these early works were prevented from coming overseas due to their age, which would have put them at a disadvantage in the modern gaming market.
Early entries on the PlayStation were also blocked by Sony of America's then-current approval policies.
The first title in the franchise to be localized was ''Jack Bros.'';
the first role-playing game in the franchise to receive an overseas release was the first ''Persona'' game. This was done to give Atlus' North American branch a flagship RPG franchise that could compete with the likes of ''
Final Fantasy
is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'', ''
Suikoden
is a series of role-playing video games created by Yoshitaka Murayama. The games are loosely based on the classical Chinese novel ''Water Margin'', whose title is rendered as in Japanese. Each individual game centers on themes of politics, co ...
'' and ''
Breath of Fire''.
According to Okada, the naming of creatures and enemies was adjusted from the main series and original Japanese release of ''Persona'' to make it more acceptable for an overseas audience.
Though it managed to establish the franchise overseas, the localization was a taxing task due to a small staff and the need to change multiple aspects to suit a North American audience, including removing references to Japanese culture and changing one character from Japanese to African-American. This, and other changes were fixed in the re-release on the PlayStation Portable. The first ''Persona 2'' title, ''Innocent Sin'', needed to be passed over due to shortage of manpower and the fact that development was focused on the second title, ''Eternal Punishment''.
''Nocturne'' was the first release in the ''Shin Megami Tensei'' series to be released overseas.
After the release of ''Nocturne'', Atlus' overseas branches decided to add the ''Shin Megami Tensei'' moniker to future releases within the ''Megami Tensei'' franchise to help market the games. Despite many of the original games not bearing the moniker, it ultimately worked in Atlus' favor as, regardless of title differences, the games chosen for localization were all part of the larger ''Megami Tensei'' franchise, and using the core ''Shin Megami Tensei'' moniker kept all the titles under a single banner.
Before this decision was made, the series was given the localized title ''Revelations'', used for the first ''Persona'' and the first ''Last Bible''.
Later, changes to titles were made to make them less unwieldy, such as with ''Raidou Kuzunoha vs. the Soulless Army''. Called ''Raidō Kuzunoha vs. The Super-Powered Army'' in Japan, the title was altered as it sounded "goofy" in English.
By the time ''Strange Journey'' was in development, the franchise had a strong presence overseas, so the team created ''Strange Journey'' with localization in mind: the two aspects actively linked with this were the game's setting in Antarctica as opposed to modern-day Japan, and the fact that it was not given a numeral.
Starting with ''Shin Megami Tensei IV'', the company decided to actively promote the franchise overseas to North America, Europe and mainland Asia.
After 2016, due to Atlus USA's merger with Sega of America,
Sega took over North American publishing duties, although the Atlus brand remained intact.
In general, Atlus publishes ''Megami Tensei'' games in Japan and North America, but as they lack a European branch, they publish titles in the region through third-party companies such as Ghostlight and
NIS America.
Their latest partnership, after their deal with NIS America ended with the publication of ''
Odin Sphere Leifthrasir
''Odin Sphere'' is an action role-playing game developed by Vanillaware for the PlayStation 2. It was published by Atlus (Japan and North America) in 2007, and by Square Enix (Europe) in 2008. A remake, titled ''Odin Sphere Leifthrasir'' (styli ...
'', was with European publishing firm
Deep Silver
Deep Silver is an Austrian video game publisher and a division of Plaion. Eugenio Vitale serves as the director of games development for Deep Silver.
History
Deep Silver was announced in November 2002, with their first release to be '' Ana ...
to publish multiple titles in the region, including ''Shin Megami Tensei IV: Apocalypse'' and ''Persona 5''.
Atlus has occasionally published titles digitally in Europe.
Reception
Prior to its popularity in the west, the game was a major franchise in Japan, having sold over four million copies by 2003.
Excluding the ''Persona'' series, the ''Megami Tensei'' series has sold approximately 7.2 million copies by October 2017. By October 2018, the ''Megami Tensei'' main series has shifted approximately 12.4 million packaged and digital copies (including DL of
free-to-play
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which ...
titles
) of games worldwide. In addition, the ''Persona'' sub-series has sold 9.3million copies, bringing total franchise numbers to 21.7million units (including DL of free-to-play titles
).
Excluding the ''Persona'' series, the ''Megami Tensei'' series had supplied 17.7 million copies by 2021, including free-to-play titles.
Japanese website
4Gamer.net
''4Gamer.net'' is a Japanese video game website operated by Aetas Inc. It was launched in August 2000.
The site initially focused on "western games" such as FPS and RTS genres, referred to the series as one of Japan's biggest role-playing franchises.
UGO Networks
UGO Entertainment, Inc. was a website that provided coverage of online media in entertainment, targeting males aged 18–34. The company was based in New York, New York, United States.
History
The company started in 1997 as Unified Gamers Online ...
writer K. Thor Jensen cited the first ''Megami Tensei'' game as the first successful use of cyberpunk aesthetics in video games, saying that the series' mix of science fiction elements and the occult "create a truly unique fictional cyberpunk world".
''
Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nint ...
'' has noted that Atlus always mixes "familiar gameplay" with surprising settings when creating games for the series, citing ''Persona'', with its "modern-day horror stories" and "teams of Japanese high-school kids", as the perfect example. The editor also added that ''Strange Journey'' followed a similar system, calling it a "science-fiction makeover" of the series.
In an article about the interaction of Japanese and Western gaming culture,
1UP.com
''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
mentioned the ''Shin Megami Tensei'' subseries alongside
Nippon Ichi Software
is a Japanese video game developer and publisher. The company was founded in 1991 and has developed several role-playing video games, most notably the '' Disgaea'' and '' Marl Kingdom'' series. Its mascot is the penguin-like ''Disgaea'' charac ...
's ''
Disgaea
is a series of tactical role-playing video games created and developed by Nippon Ichi. The series debuted in Japan on January 30, 2003, with '' Disgaea: Hour of Darkness'', later re-released as ''Disgaea: Afternoon of Darkness'' and ''Disgaea DS ...
'' series. Kurt Kalata wrote: "
heymay not be big sellers, but they've garnered underground success and attracted thousands of obsessed fans."
GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
writer Andrew Vestal referred to the series as the third biggest RPG series in Japan after ''
Final Fantasy
is a Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square). The franchise centers on a series of fantasy and science fantasy role-playing video games. The ...
'' and ''
Dragon Quest
previously published as ''Dragon Warrior'' in North America until 2005, is a franchise of Japanese role-playing video games created by Armor Project ( Yuji Horii), Bird Studio (Akira Toriyama) and Sugiyama Kobo ( Koichi Sugiyama) to its pu ...
''.
''
IGN'' Matt Coleman mentioned ''Nocturne'' in the article "A History of Console RPGs", referring to its content as "challenging stuff for a genre that used to be all about princess saving and evil cleansing".
''Digital Devil Story: Megami Tensei II'' and ''Shin Megami Tensei'' both appeared on ''
Famitsu
formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the ...
'' 2006 "Top 100 Favorite Games of All Time" audience poll at No. 58 and No. 59, respectively.
RPGFan's "Top 20 RPGs of the Past Decade" list was topped by the two ''Digital Devil Saga'' games, followed by ''Persona 3'' in second place, while ''Persona 4'' ranked fourth place.
Kalata, writing for
Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
, referred to ''Nocturne'' as one of the 20 essential RPGs for players of the genre.
GameTrailers
''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
cited the Press Turn system as one of the best JRPG battle systems in existence, with particular reference to the version used in ''Shin Megami Tensei IV''.
Alongside its critical acclaim, the series has garnered controversy both in Japan and overseas.
Amongst the material cited are its demon negotiation mechanic, depictions of suicide and cannibalism, religious criticism, its use and mixture of Christian and occult imagery, political references, depictions of homosexuality, and its sometimes-strange demon designs.
Specific examples have been cited by western journalists. The original release of ''Persona'' caused concern due to the title's religious implications.
1UP.com's 2007 game awards, which ran in the March 2008 issue of ''
Electronic Gaming Monthly
''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews.
History
The ...
'', ''Persona 3'' was given the "Most controversial game that created no controversy" award: the writers said "
Rockstar
Rock Star or Rockstar may refer to:
Films
* ''Rock Star'' (2001 film), an American film starring Mark Wahlberg
* ''Rockstar'' (2011 film), an Indian Hindi-language film by Imtiaz Ali
* ''Rockstar'' (2015 film), an Indian Malayalam-language fi ...
's
Hot Coffee sex scandal and ''
Bully''s boy-on-boy kissing's got nothing on this PS2 role-player's suicide-initiated battles or subplot involving student-teacher dating."
GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites '' Total Film'', ''SFX'', '' Edge'' and ''Comput ...
included the series on its list of "Controversies Waiting to Happen", saying that the lack of public outcry was due to its niche status when compared to other series with similar content.
Writing for 1UP.com in a later article, Kalata traced this use of controversial content back to the ''Digital Devil Story'' novels, which depicted violence and rape committed by demons, and said that "Such violence is not particularly rare in the land of Japanese animation, but it became even more disturbing in ''Megami Tensei II''.
Notes
References
External links
*
{{Franchises owned by Sega Sammy Holdings
Antitheism
Atlus games
Cyberpunk video games
Role-playing video games
Sega Games franchises
Video game franchises
Video game franchises introduced in 1987
Video games about demons
Video games about parallel universes