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Arc System Works
, commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and ''BlazBlue'', as well as other license-based fighting games for ''Dragon Ball'', ''Persona 4'' and others. History The company was founded in January 1988 and incorporated as Arc Co., Ltd. in May. The company spent early years as a contract developer for Sega, Sammy and Banpresto. It consisted at the time of around eight developers; most of whom had previously worked at Sega including founder Minoru Kidooka. It was renamed Arc System Works in 1991. In 1992 they developed a game for the Famicom called ''Pizza Pop!''. The company produced a series of '' Sailor Moon'' video games for publisher Angel including '' Bishōjo Senshi Sailor Moon S: Jōgai Rantō!? Shuyaku Sōdatsusen'' which was the first fighting game they produced''.'' They published their fir ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Sammy Corporation
is a Japanese developer and retailer of pachinko and pachislot machines, headquartered in Shinagawa, Tokyo. Its South Korean office, Sammy Amusement Service, is headquartered in Seoul, South Korea. Sammy is a subsidiary of the entertainment conglomerate Sega Sammy Holdings. Sammy was founded as on November 1, 1975 as a spin-off of the arcade division of Satomi Corporation. The company primarily dealt with slot machines and arcade cabinets in Japan. Sammy expanded into video game development in the 1990s with games such as '' Viewpoint'', ''Survival Arts'', and ''The Rumble Fish''. Sammy largely abandoned the video game industry by the late 1990s to focus on its pachinko and arcade management operations. In 2004, Sammy merged with video game developer and publisher Sega to form Sega Sammy Holdings. History Company origins as Sammy Industry Sammy Corporation started in 1975 as Sammy Industry Co., Ltd. from the split of Satomi Corporation's manufacturing and marketing divisions ...
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Curse, Inc
Curse is a network of gaming websites. The company is headquartered in Huntsville, Alabama, and has offices in San Francisco, New York City, Los Angeles, Brighton, and Berlin. Curse initially focused on offering mods for various video games. As it expanded, the company began to develop and acquire gaming communities (particularly focusing on MMORPG titles such as ''World of Warcraft'', as well as other games such as ''Minecraft''), wikis, as well as offering voice chat services. The company also sponsored an eponymous eSports club, which competed primarily in ''League of Legends''. On August 16, 2016, Curse announced that it had agreed to be acquired by Amazon.com via its subsidiary Twitch Interactive for an undisclosed amount. On December 12, 2018, Fandom announced that they had acquired Curse's media assets, including its gaming community websites, Gamepedia wiki farm and D&DBeyond. The remainder of the company (operating as CurseForge) remained under Twitch. In the middle o ...
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WorkJam
WorkJam Co., Ltd. (株式会社ワークジャム ''Work Jam Co., Ltd.'') was a Japanese video game and software development company. Its main headquarters were located in Chiyoda, Tokyo. History WorkJam was founded by Yutaka Kaminaga on December 15, 1998. In 1998 they released their first title in Japan, an adventure game titled ''Cross Tantei Monogatari''. In 1999, Data East licensed out the ''Tantei Jingūji Saburō'' series (aka ''Jake Hunter'') to WorkJam. In 2002, it released the first of these licensed games, titled ''Tantei Jingūji Saburō: Innocent Black''. Full rights to the series were given to WorkJam after Data East went bankrupt in 2003. In 2011, WorkJam closed down, passing responsibilities for the part-developed ''Fukushū no Rondo'' to co-developer Arc System Works. The company's social game business was purchased by CommSeed and Cykan Holdings at the end of the same year. On February 6, 2017, Arc System Works announced that they had acquired the rights ...
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Theresia (video Game)
, known in Japan as ''Theresia: Dear Emile'', is a psychological horror visual novel adventure game developed by WorkJam and published by Aksys Games, released exclusively for the Nintendo DS. It is one of the few DS games to receive an ESRB rating of M for "Mature" and a CERO rating of C or "ages 15 and older". The game was released on September 11, 2008 in Japan and on October 30, 2008 in North America. Arc System Works acquired the rights to the series in 2017. The game is a part of the mobile phone game series of the same name, and contains a remake of the original game, retitled ''Dear Martel''. Premise ''Theresia'' is a psychological horror visual novel adventure game from a first-person perspective, consisting of two stories, each sharing a common background: an unnamed country, presumably under strict martial law by the time the game takes place, is engaged in a fierce and bloody war with an unspecified opposing nation. No further details are provided: the player is then t ...
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Aksys Games
Aksys Games Localization, Inc. is a video game publisher that specializes in translating and localizing Japanese video games for English-speaking markets. It was founded by Akibo Shieh in 2006. Some of its clients include Bandai Namco Games, Xseed Games, and Atlus USA. Aksys Games is best known for its involvement in the ''Guilty Gear'' series. It has become a full-fledged game publisher with the announcement of ''Eagle Eye Golf'' for PlayStation 2, and has expressed a desire to publish for all current platforms from Microsoft, Nintendo, and Sony. The company's name is coincidentally similar to Arc System Works, with whom it has a partnership. Despite their similar names, and the partnership between them, neither company owns the other. Aksys Games publishes many games for Arc System Works in North America, and has even assisted the latter in releasing the ''Bit.Trip'' series in Japan. Aksys is also the North American distributor for the European publisher Rising Star Games ...
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Virtual Console
A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, UnixWare, and macOS in which the system console of the computer can be used to switch between multiple virtual consoles to access unrelated user interfaces. Virtual consoles date back at least to XenixUnited States Patent 4945468 lists Xenix as prior art in this area. and Concurrent CP/M in the 1980s. In the Linux console and other platforms, usually the first six virtual consoles provide a text terminal with a login prompt to a Unix shell. The graphical X Window System traditionally starts in the seventh virtual console (tty7), although this is configuration dependent. In Linux, the user switches between them by pressing the Alt key combined with a function key – for example + to access the virtual console number 1. + changes to the pr ...
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Vox Media
Vox Media, Inc. is an American mass media company based in Washington, D.C., and New York City. The company was established in November 2011 by Jim Bankoff and Trei Brundrett to encompass ''SB Nation'' (a sports blog network founded in 2005 by Tyler Bleszinski, Markos Moulitsas, and Jerome Armstrong) and ''The Verge'' (a technology news website launched alongside Vox Media). Bankoff had been the CEO for ''SB Nation'' since 2009. Vox Media owns editorial brands, primarily ''The Verge'', ''Vox (website), Vox'', ''SB Nation'', ''Eater (website), Eater'', ''Polygon (website), Polygon'', and ''New York (magazine), New York''. ''New York'' further incorporates the websites ''Intelligencer'', ''The Cut'', ''Vulture'', ''The Strategist'', ''Curbed'', and ''Grub Street''. The former ''Recode'' was integrated into ''Vox'', while ''Racked'' was shut down. Vox Media's brands are built on Concert, a marketplace for advertising, and Chorus, its Proprietary software, proprietary content manage ...
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Polygon (website)
''Polygon'' is an American entertainment website that publishes blogs, reviews, guides, videos, and news primarily covering video games, as well as movies, comics, television and books. At its October 2012 launch as Vox Media's third property, ''Polygon'' sought to distinguish itself from competitors by focusing on the stories of the people behind the games instead of the games themselves. It also produced long-form magazine-style feature articles, invested in video content, and chose to let their review scores be updated as the game changed. The site was built over the course of ten months, and its 16-person founding staff included the editors-in-chief of the gaming sites ''Joystiq'', '' Kotaku'' and '' The Escapist''. Its design was built to HTML5 responsive standards with a pink color scheme, and its advertisements focused on direct sponsorship of specific kinds of content. Vox Media produced a documentary series on the founding of the site. History The gaming blog ''Poly ...
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Kunio-Kun
The series (typically localized as ''River City'') is a video game series started by Technōs Japan. The series is now handled by Arc System Works who purchased all of the intellectual property rights from Technōs' successor, Million Corp. The first game in the series is fully titled , which roughly translates to "Hot Blood Tough Guy Kunio", with Nekketsu being the name of the series' title character Kunio's high school. The kun suffix after his name is an informal Japanese honorific usually applied to young males. The series originated in the arcades, before appearing on the Famicom console. Kunio later became Technōs Japan's main mascot, appearing on the company's logo in several games and television commercials. A few of the early ''Kunio'' games for the NES were localized for the North American market. These include ''Renegade'', ''River City Ransom'', ''Super Dodge Ball'', '' Crash 'n' the Boys: Street Challenge'' and ''Nintendo World Cup'', which are heavily "Americani ...
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Technōs Japan
was a Japanese video game Video game developer, developer, best known for the ''Double Dragon'' and ''Kunio-kun (series), Kunio-kun'' Media franchise, franchises (the latter including ''Renegade (video game), Renegade'', ''Super Dodge Ball'' and ''River City Ransom'') as well as ''Karate Champ'', ''The Combatribes'' and ''Voltage Fighter Gowcaizer''. As of June 2015, Arc System Works owns the intellectual properties of Technōs Japan. History Initially operating from a single-room apartment, Technōs was founded in 1981 by three staff members of Data East. Their first game was ''Minky Monkey'', released in 1982. A few months after their foundation, a lawsuit was brought up against the company by Data East under allegations that Technos had stolen data from Data East's arcade game ''Pro Tennis'' with the intent of producing and selling a bootleg of it. The two companies settled in August 1983 and Technos would go on to create two arcade games published by Data East, ''Tag Team ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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