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Shigenori Soejima
is a Japanese video game artist, best known for his work in the ''Persona'' series of role-playing video games by Atlus. Inspired in his work as an artist from an early age, he initially worked in minor roles on several games after joining Atlus. His first major work as an artist was on the strategy role-playing game '' Stella Deus: The Gate of Eternity'' (2004). From ''Persona 3'' (2006) onwards, he took over as the character designer from his mentor Kazuma Kaneko. Biography and career Shigenori Soejima was born in Kanagawa Prefecture on February 24, 1974. His family moved quite often during his childhood due to his father's office work: a month after his birth, his family moved to Machida, Tokyo, and in future moves relocated Fukuoka Prefecture, then back to Machida and then to Suginami. During his time in Fukuoka, Soejima attended kindergarten school. While there, he developed a taste for drawing and practiced his skills by copying the characters from ''Doraemon'', a manga ser ...
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Kanagawa Prefecture
is a prefecture of Japan located in the Kantō region of Honshu. Kanagawa Prefecture is the second-most populous prefecture of Japan at 9,221,129 (1 April 2022) and third-densest at . Its geographic area of makes it fifth-smallest. Kanagawa Prefecture borders Tokyo to the north, Yamanashi Prefecture to the northwest and Shizuoka Prefecture to the west. Yokohama is the capital and largest city of Kanagawa Prefecture and the second-largest city in Japan, with other major cities including Kawasaki, Sagamihara, and Fujisawa. Kanagawa Prefecture is located on Japan's eastern Pacific coast on Tokyo Bay and Sagami Bay, separated by the Miura Peninsula, across from Chiba Prefecture on the Bōsō Peninsula. Kanagawa Prefecture is part of the Greater Tokyo Area, the most populous metropolitan area in the world, with Yokohama and many of its cities being major commercial hubs and southern suburbs of Tokyo. Kanagawa Prefecture was the political and economic center of Japan du ...
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Photo Booth
A photo booth is a vending machine or modern kiosk that contains an automated, usually coin-operated, camera and film processor. Today, the vast majority of photo booths are digital. History The patent for the first automated photography machine was filed in 1888 by William Pope and Edward Poole of Baltimore. The first known really working photographic machine was a product of the French inventor T. E. Enjalbert (March 1889). It was shown at the 1889 World's Fair in Paris. The German-born photographer Mathew Steffens from Chicago filed a patent for such a machine in May 1889. These early machines were not reliable enough to be self-sufficient. The first commercially successful automatic photographic apparatus was the "Bosco" from inventor Conrad Bernitt of Hamburg (patented July 16, 1890). All of these early machines produced ferrotypes. The first automatic photographic apparatus with negative and positive process was invented by Carl Sasse (1896) of Germany. The modern conc ...
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Etrian Odyssey (series)
''Etrian Odyssey'' is a dungeon crawler role-playing video game series. It is primarily developed and published by Atlus and currently owned by Sega. By 2016, the series had sold a combined total of 1.5 million copies worldwide. Titles Main series ; ''Etrian Odyssey'' : The first game in the series, it was first announced by Atlus through ''Famitsu'' after demonstrating it behind closed doors at E3 2006. It was released in 2007 in Japan and the Americas, and the following year in PAL regions. ; '' Etrian Odyssey II: Heroes of Lagaard'' : Towards the end of 2007, Atlus announced a sequel to ''Etrian Odyssey''. It was reported that the game would feature 12 job classes and that Yuji Himukai, Makoto Nagasawa and Yuzo Koshiro would reprise their roles, with Shigeo Komori taking on the role of director. All of the character classes are reused, along with three new classes: Beast, Gunner, and War Magus. The mapping system was improved, with new symbols that can be added to the map fo ...
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Super Deformed
Chibi, also known as super deformation, or S.D. is a style of caricature originating in Japan, and common in anime and manga where characters are drawn in an exaggerated way, typically small and chubby with stubby limbs, oversized heads, and minimal detail. The style has found its way into the anime and manga fandom through its usage in manga works. Word usage and etymology The English term "chibi" derives from the Japanese , where is a colloquial word for very short people and children, itself deriving from , and is loaned from the English "character." "Super deformed" and "S.D." come from Japanese , itself from French . Proportions and appearance Compared to the average anime character, usually about seven to eight heads tall, the head of a super-deformed character is normally anywhere between one third and one half the character's height. In addition to their modified proportions, super-deformed characters typically lack the detail of their normal counterparts. As a res ...
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Cel Shading
Cel shading or toon shading is a type of non-photorealistic rendering designed to make 3-D computer graphics appear to be flat by using less shading color instead of a shade gradient or tints and shades. A cel shader is often used to mimic the style of a comic book or cartoon and/or give the render a characteristic paper-like texture. There are similar techniques that can make an image look like a sketch, an oil painting or an ink painting. The name comes from ''cels'' (short for celluloid), clear sheets of acetate which were painted on for use in traditional 2D animation. Basic process The cel-shading process starts with a typical 3D model. Where cel-shading differs from conventional rendering is in its non-photorealistic illumination model. Conventional smooth lighting values are calculated for each pixel and then quantized to a small number of discrete shades to create the characteristic "flat look", where the shadows and highlights appear as blocks of color ra ...
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Street Fighter II
is a fighting game developed by Capcom and originally released for arcades in 1991. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter''. It is Capcom's fourteenth game to use the CP System arcade system board. ''Street Fighter II'' improved many of the concepts introduced in the first game, including the use of special command-based moves, a combo system, a six-button configuration, and a wider selection of playable characters, each with a unique fighting style. It prominently features a popular two-player mode that obligates direct, human-to-human competitive play which prolonged the survival of the declining video game arcade business market by stimulating business and driving the fighter genre. It inspired grassroots tournament events, culminating into Evolution Championship Series (EVO). ''Street Fighter II'' shifted the arcade competitive dynamic from achieving personal-best high scores to head-to-head competition ...
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Patlabor
, also known as ''Patlabor'' (a portmanteau of "patrol" and "labor"), is a Japanese science fiction media franchise created by Headgear, a group consisting of manga artist Masami Yūki, director Mamoru Oshii, screenwriter Kazunori Itō, mecha designer Yutaka Izubuchi, and character designer Akemi Takada. The popular franchise includes a manga, a TV series, two OVA series, three feature-length movies, two light novel series, and a short film compilation, named because of its super deformed (chibi) drawing style. The series has been adapted into video games and licensed products from OST to toys. ''Patlabor'' is known for using mecha – designed by Yutaka Izubuchi – not just for police or military purposes, but also for industrial and municipal jobs. The series is one of the earlier examples of what is called a "media mix" in Japan, where there is no one source material: Multiple forms of media (in Patlabor's case the anime and manga) are worked on at the same time ...
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Fujiko Fujio
was a manga writing duo formed by Japanese manga artists and . They formed their partnership in 1951, and used the Fujiko Fujio name from 1954 until dissolution of the partnership in 1987, upon Fujimoto's illness. The pair was best known for their popular comedies, including ''Obake no Q-Tarō'', ''Ninja Hattori-kun'', '' Kaibutsu-kun'', and ''Doraemon'', the main character of which is officially recognized as a cultural icon of modern Japan. From the outset they adopted a collaborative style where both worked simultaneously on the story and artwork, but as they diverged creatively they started releasing individual works under different names, Abiko as , and Fujimoto as . Some influences of most of their projects are the works of acclaimed manga artist Osamu Tezuka and many US cartoons and comic books—including the works of Hanna-Barbera. Biography Hiroshi Fujimoto and Motoo Abiko were both from Toyama Prefecture. Fujimoto was born on December 1, 1933, and Abiko on M ...
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Nocturne
A nocturne (from the French for 'nocturnal', from Latin ''nocturnus'') is a musical composition that is inspired by, or evocative of, the night. History "Nocturne" was first applied to musical pieces in the 18th century, when it indicated an ensemble piece in several movements, normally played for an evening party and then laid aside. Sometimes it carried the Italian equivalent, ''notturno'', such as Wolfgang Amadeus Mozart's Notturno in D, K.286, written for four lightly echoing separated ensembles of paired horns with strings, and his ''Serenata Notturna'', K. 239. At this time, the piece was not necessarily evocative of the night, but might merely be intended for performance at night, much like a serenade. The chief difference between the serenade and the notturno was the time of the evening at which they would typically be performed: the former around 9:00pm, the latter closer to 11:00 pm. In its more familiar form as a single-movement character piece usually written for so ...
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Eternal Punishment
''Persona 2: Innocent Sin'' is a 1999 role-playing video game by Atlus for the PlayStation. It is the second entry in the ''Persona'' series, itself a subseries of the ''Megami Tensei'' franchise, and acts as a sequel to the original ''Persona''. The game was re-released in 2011 for the PlayStation Portable. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title ''Shin Megami Tensei: Persona 2 - Innocent Sin''. ''Innocent Sin'' takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their P ...
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Innocent Sin
''Persona 2: Innocent Sin'' is a 1999 role-playing video game by Atlus for the PlayStation. It is the second entry in the ''Persona'' series, itself a subseries of the ''Megami Tensei'' franchise, and acts as a sequel to the original ''Persona''. The game was re-released in 2011 for the PlayStation Portable. The original version was not localized for western territories; however, the PSP version was released in North America and Europe under the title ''Shin Megami Tensei: Persona 2 - Innocent Sin''. ''Innocent Sin'' takes place in the fictional Sumaru City, focusing on a group of high school students from Seven Sisters High School. The protagonist, Tatsuya Suou, and a group of friends must confront a villainous figure called the Joker, who is causing the spread of reality-warping rumors through the city. The group are aided in their quest by their Personas, personified aspects of their personalities. The gameplay features turn-based battle gameplay, where characters use their P ...
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Soul Hackers
''Devil Summoner: Soul Hackers'', released outside Japan as ''Shin Megami Tensei: Devil Summoner: Soul Hackers'', is a role-playing video game developed by Atlus. The game is the second installment in the ''Devil Summoner'' series, itself a part of the larger ''Megami Tensei'' franchise. Originally published by Atlus for the Sega Saturn in 1997, it was later ported to the PlayStation in 1999, and Nintendo 3DS in 2012. ''Soul Hackers'' takes place in the fictional Amami City, a technologically-advanced Japanese metropolis. The main protagonist, a member of a hacker group called the Spookies, gains access to the closed beta for Paradigm X, an online game designed to connect the citizens of Amami. While in there, the protagonist encounters supernatural forces, then must work with the Spookies to investigate attacks by demons across the city. Aiding him is Nemissa, a demon who possesses the body of his friend Hitomi Tono. Development of ''Soul Hackers'' began in 1996, after the succes ...
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