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Odin Sphere
''Odin Sphere'' is an action role-playing game developed by Vanillaware for the PlayStation 2. It was published by Atlus (Japan and North America) in 2007, and by Square Enix (Europe) in 2008. A remake, titled ''Odin Sphere Leifthrasir'' (stylized as ''Leifþrasir''), was released on PlayStation 3, PlayStation 4, and PlayStation Vita in 2016: Atlus handled publishing duties in Japan and North America, while NIS America published the title in PAL territories. Using a two-dimensional side-scrolling perspective, gameplay focuses on a beat em up-style fighting system while incorporating role-playing elements — ''Leifthrasir'' expands upon and refines these elements. The story, shared between both versions, follows five characters on the fantasy continent of Erion during a war between the nations of Ragnanival and Ringford over a weapon called the Crystallization Cauldron, and their roles in the Armageddon, a catastrophe which will destroy Erion. The game was conceived by George K ...
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Vanillaware
is a Japanese video game developer based in Osaka. An independent company, it was founded in 2002 under the name Puraguru by George Kamitani, a game developer who had previously worked at Capcom and Atlus, and directed ''Princess Crown'' (1997) for the Sega Saturn. Beginning as a small studio developing '' Fantasy Earth: The Ring of Dominion'' for Enix, in 2004 the company moved to Osaka, Kansai, and changed its name. Kamitani wanted Vanillaware to create successor projects to ''Princess Crown'', beginning with ''Odin Sphere''. The company is noted for their use of two-dimensional artwork, with character models having jointed hand-scripted movements similar to Flash animation. Later titles have experimented with layered levels and 2.5D graphics. Kamitani based many of his games on the classic beat 'em up game titles he worked on while at Capcom, which had similarly influenced ''Princess Crown''. Vanillaware debuted with two games in 2007; ''Odin Sphere'', which was delayed by ...
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Spiritual Successor
A spiritual successor (sometimes called a spiritual sequel) is a product or fictional work that is similar to, or directly inspired by, another previous work, but (unlike a traditional prequel or sequel) does not explicitly continue the product line or media franchise of its predecessor, and is thus only a successor "in spirit". Spiritual successors often have similar themes and styles to their source material, but are generally a distinct intellectual property. In fiction, the term generally refers to a work by a creator that shares similarities to one of their earlier works, but is set in a different continuity, and features distinct characters and settings. Such works may arise when licensing issues prevent a creator from releasing a direct sequel using the same copyrighted characters and names as the original. The term is also used more broadly to describe a pastiche work that intentionally evokes similarities to pay homage to other influential works, but is also distinct enou ...
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Kansai Region
The or the , lies in the southern-central region of Japan's main island Honshū. The region includes the prefectures of Nara, Wakayama, Kyoto, Osaka, Hyōgo and Shiga, often also Mie, sometimes Fukui, Tokushima and Tottori. The metropolitan region of Osaka, Kobe and Kyoto ( Keihanshin region) is the second-most populated in Japan after the Greater Tokyo Area. Name The terms , , and have their roots during the Asuka period. When the old provinces of Japan were established, several provinces in the area around the then-capital Kyoto were collectively named Kinai and Kinki, both roughly meaning "the neighbourhood of the capital". Kansai (literally ''west of the tollgate'') in its original usage refers to the land west of the Osaka Tollgate (), the border between Yamashiro Province and Ōmi Province (present-day Kyoto and Shiga prefectures).Entry for . Kōjien, fifth edition, 1998, During the Kamakura period, this border was redefined to include Ōmi and Iga Provinces. ...
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Fantasy Earth Zero
''Fantasy Earth Zero'' was a 2006 massively multiplayer online role-playing game developed for Microsoft Windows. Originally developed by Puraguru (now known as Vanillaware) and Multiterm under the title ''Fantasy Earth: The Ring of Dominion'', it was released by Square Enix as a paid product through its PlayOnline service. It relaunched under Gamepot as a free game, and was later handled by developer SoftGear and publisher Square Enix. Under the premise of a world where rival kingdoms engage in frequent conflicts, players choose an allied kingdom and fight against each other in groups of up to fifty players. The game closed down in September 2022. ''Fantasy Earth'' began in 2001 as a project under Enix, with Puraguru founder George Kamitani steering the project away from its initial concept of humans fighting vampires to its current kingdom-based aesthetic. Kamitani and Puraguru left the project in 2004 due to differences with Square Enix, with Multiterm taking over production dut ...
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Yggdrasil
Yggdrasil (from Old Norse ), in Norse cosmology, is an immense and central sacred tree. Around it exists all else, including the Nine Worlds. Yggdrasil is attested in the ''Poetic Edda'' compiled in the 13th century from earlier traditional sources, and in the ''Prose Edda'' compiled in the 13th century by Snorri Sturluson. In both sources, Yggdrasil is an immense ash tree that is central to the cosmos and considered very holy. The gods go to Yggdrasil daily to assemble at their traditional governing assemblies, called things. The branches of Yggdrasil extend far into the heavens, and the tree is supported by three roots that extend far away into other locations; one to the well Urðarbrunnr in the heavens, one to the spring Hvergelmir, and another to the well Mímisbrunnr. Creatures live within Yggdrasil, including the dragon Níðhöggr, an unnamed eagle, and the stags Dáinn, Dvalinn, Duneyrr and Duraþrór. Scholars generally consider ''Hoddmímis holt'', ''Mímameiðr'' ...
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Púca
The púca (Irish for ''spirit/ghost''; plural púcaí), puca (Old English for ''goblin''; plural pucel) pwca, pooka, phouka, puck is a creature of Celtic, English, and Channel Islands folklore. Considered to be bringers both of good and bad fortune, they could help or hinder rural and marine communities. Púcaí can have dark or white fur or hair. The creatures were said to be shape-changers, which could take the appearance of horses, goats, cats, dogs, and hares. They may also take a human form, which includes various animal features, such as ears or a tail. Etymology and analogues The origin of the name is unknown, with some theorising that it originated in Germanic language before being introduced to Celtic culture, and others believing the opposite. The earliest attestation of the word is in the Old English language, where it appears to have been in use as early as the 8th century, based on place name evidence. Since it is a 'cultural' rather than a practical word that mig ...
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Experience Point
An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experience points are generally awarded for the completion of missions, overcoming obstacles and opponents, and successful role-playing. In many RPGs, characters start as fairly weak and untrained. When a sufficient amount of experience is obtained, the character "levels up", achieving the next stage of character development. Such an event usually increases the character's statistics, such as maximum health, magic and strength, and may permit the character to acquire new abilities or improve existing ones. Levelling up may also give the character access to more challenging areas or items. In some role-playing games, particularly those derived from ''Dungeons & Dragons'', experience points are used to improve characters in discrete experience l ...
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home
Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including
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Stage (theatre)
In theatre and performing arts, the stage (sometimes referred to as the deck in stagecraft) is a designated space for the performance of productions. The stage serves as a space for actors or performers and a focal point (the screen in cinema theaters) for the audience. As an architectural feature, the stage may consist of a platform (often raised) or series of platforms. In some cases, these may be temporary or adjustable but in theaters and other buildings devoted to such productions, the stage is often a permanent feature. There are several types of stages that vary as to the usage and the relation of the audience to them. The most common form found in the West is the proscenium stage. In this type, the audience is located on one side of the stage with the remaining sides hidden and used by the performers and technicians. Thrust stages may be similar to proscenium stages but with a platform or performance area that extends into the audience space so that the audience ...
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Fairy Tale
A fairy tale (alternative names include fairytale, fairy story, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic (paranormal), magic, incantation, enchantments, and mythical or fanciful beings. In most cultures, there is no clear line separating myth from folk or fairy tale; all these together form the literature of preliterate societies. Fairy tales may be distinguished from other folk narratives such as legends (which generally involve belief in the veracity of the events described) and explicit moral tales, including beast fables. In less technical contexts, the term is also used to describe something blessed with unusual happiness, as in "fairy-tale ending" (a happy ending) or "fairy-tale romance (love), romance". Colloquially, the term "fairy tale" or "fairy story" can also mean any far-fetched story or tall tale; it is used especially of any story that not only is not true, but could not possibly be true ...
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William Shakespeare
William Shakespeare ( 26 April 1564 – 23 April 1616) was an English playwright, poet and actor. He is widely regarded as the greatest writer in the English language and the world's pre-eminent dramatist. He is often called England's national poet and the " Bard of Avon" (or simply "the Bard"). His extant works, including collaborations, consist of some 39 plays, 154 sonnets, three long narrative poems, and a few other verses, some of uncertain authorship. His plays have been translated into every major living language and are performed more often than those of any other playwright. He remains arguably the most influential writer in the English language, and his works continue to be studied and reinterpreted. Shakespeare was born and raised in Stratford-upon-Avon, Warwickshire. At the age of 18, he married Anne Hathaway, with whom he had three children: Susanna, and twins Hamnet and Judith. Sometime between 1585 and 1592, he began a successful career in London as an ...
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Norse Mythology
Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern period. The northernmost extension of Germanic mythology and stemming from Proto-Germanic folklore, Norse mythology consists of tales of various deities, beings, and heroes derived from numerous sources from both before and after the pagan period, including medieval manuscripts, archaeological representations, and folk tradition. The source texts mention numerous gods such as the thunder-god Thor, the raven-flanked god Odin, the goddess Freyja, and numerous other deities. Most of the surviving mythology centers on the plights of the gods and their interaction with several other beings, such as humanity and the jötnar, beings who may be friends, lovers, foes, or family members of the gods. The cosmos in Norse mythology consists of Nine Worl ...
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