LittleBigPlanet (2008 Video Game)
   HOME

TheInfoList



OR:

''LittleBigPlanet'' is a 2008
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
developed by
Media Molecule Media Molecule Ltd. is a British video game developer based in Guildford, Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of S ...
and published by
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
. The first game of the ''
LittleBigPlanet ''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series ...
'' franchise, the player character is
Sackboy Sackboy is a fictional character and main protagonist of the ''LittleBigPlanet'' video game series published by Sony Interactive Entertainment. Introduced in the 2008 video game ''LittleBigPlanet'', Sackboy is a small, anthropomorphic, humanoid ...
, a brown ragged doll with the ability to create. The level editor is the main focus of the game, allowing the player to create levels and publish them online. The premade levels in the story mode are built around Sackboy's basic control scheme. They are grouped into areas, each centring around a theme. The story mode revolves around Sackboy helping various Creator Curators around LittleBigPlanet before facing the Collector, who has been kidnapping and stealing creations. Media Molecule was formed by four former
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
employees after the release of ''
Rag Doll Kung Fu ''Rag Doll Kung Fu'' is a fighting video game, created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans. ''Rag Doll Kung Fu'' is available from Val ...
'' (2005). The concept of a game that allowed the player to be creatively ambitious for the console was envisioned after a movie trip to ''
Howl's Moving Castle ''Howl's Moving Castle'' is a fantasy novel by British author Diana Wynne Jones, first published in 1986 by Greenwillow Books of New York. It was a runner-up for the annual Boston Globe–Horn Book Award, and won the Phoenix Award twenty years ...
''. After a prototype called ''Craftworld'' was created in 2006, it was pitched to Sony Computer Entertainment Worldwide Studios president
Phil Harrison Phil Harrison is a vice president and general manager for Google, and the former corporate vice president of Microsoft. Previously, Phil was the British corporate executive and a representative director of Sony Computer Entertainment, Inc. (SC ...
. Harrison lauded the concept and agreed to fund the project. ''LittleBigPlanet'' was first announced by Harrison at
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutori ...
2006. After a marketing campaign and beta access, the game was slated for release in October 2008. After being delayed for a week to remove in-game song lyrics that could be offensive, it was ultimately released worldwide between late October to early November 2008. ''LittleBigPlanet'' was met with universal acclaim and was nominated for and won many awards. Praise went to the gameplay, creative, and community aspects of the game. While sales initially dwindled for ''LittleBigPlanet'', the game was ultimately a commercial success; reaching four million sales. It is considered among the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
. It is noted for its influence in the play, create, share genre. Although there were initially no plans to release a sequel, ''
LittleBigPlanet ''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series ...
'' became a franchise with ''
LittleBigPlanet 2 ''LittleBigPlanet 2'' is a puzzle-platform game that features user-generated content. The game is developed by Media Molecule, published by Sony Computer Entertainment for PlayStation 3. It was released in January 2011. The game was released in ...
,'' spin-offs and ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main ''LittleBigPlanet'' series, an ...
'' and Sackboy became a mascot for Sony. The release of ''LittleBigPlanet'' coincided with the rise of
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
and helped launched a genre of level-editing games. Its online functionality was discontinued on 13 September 2021, alongside services for ''
LittleBigPlanet 2 ''LittleBigPlanet 2'' is a puzzle-platform game that features user-generated content. The game is developed by Media Molecule, published by Sony Computer Entertainment for PlayStation 3. It was released in January 2011. The game was released in ...
'', ''
LittleBigPlanet PS Vita ''LittleBigPlanet PS Vita'' is a puzzle platform video game developed by Double Eleven, Tarsier Studios and XDev Studio Europe for the PlayStation Vita handheld game console. It is the fourth game of the ''LittleBigPlanet'' franchise; a serie ...
'', and the PlayStation 3 version of ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main ''LittleBigPlanet'' series, an ...
''.


Gameplay

''LittleBigPlanet'' is a physics-based
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
that is designed around the tagline "Play. Create. Share". The player can play the levels in the game, create levels, and share them online. The pod, which takes the form of a cardboard ship, serves as a hub to these options. The ability to play other levels is on the planet known as "LittleBigPlanet", where story mode and published levels are available. The level editor is on MyMoon, which also allows the player to publish levels onto LittleBigPlanet. The player character is a brown rag doll named "
Sackboy Sackboy is a fictional character and main protagonist of the ''LittleBigPlanet'' video game series published by Sony Interactive Entertainment. Introduced in the 2008 video game ''LittleBigPlanet'', Sackboy is a small, anthropomorphic, humanoid ...
" which can be customised through the use of costumes. Sackboy can run, jump, and grab objects that are made out of certain materials. He can also grab jetpacks to fly, move between the three layers of the game, and access a menu known as the "Popit", which has the appearance of a floating vertical rectangle connected to Sackboy with a filament. The Popit is the source of customising tools, stickers, and objects. The player can give Sackboy one of four emotions; happy, sad, scared, and angry; with varying degrees of severity. The story mode of ''LittleBigPlanet'' consists of eight themed areas, each with three or four main levels. Keys are hidden throughout the main levels, which when collected unlock bonus levels. This adds up to a grand total of fifty levels. Each level is designed around the control scheme of Sackboy and the themes of their area. For example, the Metropolis involves navigating sewers and hopping on subways. Although the story mode is in sequential order, each of the levels can be replayed to collect prize bubbles, which contains items, including costumes, stickers, songs, and objects. There are also score bubbles, which when collected in a chain, can grant a multiplier to the amount of score gained from the score bubbles. Each of the levels also contains checkpoints, where Sackboy can respawn if he dies. Each checkpoint has three available uses, or in some cases, six available uses. If the last activated checkpoint runs out of uses, the level ends. The player has the ability to play the game with up to three other players. Some puzzles for finding prize bubbles in story mode require more than one player.


Content creation

The Popit gives Sackboy access to various creative tools. During story mode, the popit can only be used to access stickers and character customising. Stickers can be stamped on any object. In particular, in areas of the story mode, there are blank canvases that required a specific sticker to be placed on them for Sackboy to collect prize bubbles. The player may customise Sackboy in a range of ways. They are able to select a base colour and texture for their Sackboy from a range of materials and designs along with giving them accessories, including glasses and hats. They can also place stickers on Sackboy. The main focus of ''LittleBigPlanet'' is the level editor, located on MyMoon. The editor incorporates a large number of editing tools and objects, accessible from the Popit, to create levels from a low to a high degree of complexity. There is a collection of interactive tutorials that are required to be completed in order to use their respective tools. To facilitate the creation process and to accommodate any mistakes made, the editor features a manipulatable time system, whereby the player may "rewind" the editor, which acts as an undo feature, or pause the editor, which temporarily halts objects that run under the physics engine, such as gravity acting on falling or rolling objects. The player may create new objects by starting with many basic shapes, such as circles, stars and squares, and "drawing" a shape into the level using one of the many materials. Objects may be glued to each other or to the level. More mechanical features are also available, such as connecting objects together with string, using bolts to spin objects, or using various kinds of triggers. Rocket motors can be attached to objects to propel them across a level. After creating custom objects, the player may save their creation to a library for later use, and share their object by placing it inside a prize bubble in their level, so that other players who play the level can collect it and may use it in their own levels. A large part of ''LittleBigPlanet'' was the ability for level creators to publish their levels and objects to the online community for other people to play. The player could access the published levels through the planet, LittleBigPlanet. One of the options that were available was "Cool Levels", which allowed the player to play levels at random. These levels could be played with multiplayer, both online and local. Once a custom level has been played through, the player could tag the level with a list of predefined words and may cycle through the word choice to find the most appropriate. This allowed other players to quickly find their level of choice by searching a specific tag. They would also be able to rate the level out of five stars. There's a "heart" feature available to the player, which allows them to specify which levels, stickers and decorations they prefer. However, as of September 2021, the online servers for ''LittleBigPlanet'' have been shut down.


Plot


Setting and characters

''LittleBigPlanet'' is set on the titular planet, a world full of creations made by Creator Curators.
Sackboy Sackboy is a fictional character and main protagonist of the ''LittleBigPlanet'' video game series published by Sony Interactive Entertainment. Introduced in the 2008 video game ''LittleBigPlanet'', Sackboy is a small, anthropomorphic, humanoid ...
explores through eight of the creations; each with a theme based on locations around the world. The eight creations are the Gardens, the Savannah, the Weddings, the Canyons, the Metropolis, the Islands, the Temples, and the Wilderness; each creator curators' being the King, Zola the Lion King, Frida, Uncle Jalapeño, Mags the Mechanic, Grandmaster Sensei, the Great Magician, and the Collector respectively. Each creation is based on Britain, Africa, South America, Mexico, America, Japan, India, and Siberia respectively.


Story

After Sackboy explores the Gardens, learning various tools along the way, the King sends Sackboy to the Savannah for him to begin his adventure. Sackboy accidentally destroys one of Zola's creations, but Zola agrees to forgive Sackboy if he finds out what is troubling the
bison Bison are large bovines in the genus ''Bison'' (Greek: "wild ox" (bison)) within the tribe Bovini. Two extant and numerous extinct species are recognised. Of the two surviving species, the American bison, ''B. bison'', found only in North Ame ...
; the cause is discovered to be
crocodiles Crocodiles (family Crocodylidae) or true crocodiles are large semiaquatic reptiles that live throughout the tropics in Africa, Asia, the Americas and Australia. The term crocodile is sometimes used even more loosely to include all extant memb ...
. Their king, Croc, reveals that Meerkat Mum is accusing Croc of eating Meerkat Mum's son, Stripy Tail. Sackboy finds Stripy Tail at a VIP club in a
disco Disco is a genre of dance music and a subculture that emerged in the 1970s from the United States' urban nightlife scene. Its sound is typified by four-on-the-floor beats, syncopated basslines, string sections, brass and horns, electric pia ...
and brings him to Meerkat Mum. Entering the Weddings, Sackboy is revealed to by a
butler A butler is a person who works in a house serving and is a domestic worker in a large household. In great houses, the household is sometimes divided into departments with the butler in charge of the dining room, wine cellar, and pantry. Some a ...
that Frida's groom, Don Lu, has gone missing. Sackboy finds Don Lu, who had gotten lost and exhausted in the dark crypts. Frida, however, goes on a rampage with a destructive machine called the Skulldozer, believing she has been abandoned by Don Lu. Sackboy destroys the Skulldozer and reunites Frida and Don Lu. Frida and Don Lu decide to travel to the Canyons for their honeymoon, and Don Lu invites Sackboy over to meet Don Lu's uncle, Jalapeño. There, a citizen named Devante reveals that Sheriff Zapata kidnapped Jalapeño. Sackboy and Devante free Jalapeño from his prison cell with the use of bombs. Sackboy finds Zapata in the Serpent Shrine, who tries to blow up Sackboy with bombs, killing himself in the process. Jalapeño, wanting a vacation, goes to the Metropolis with Sackboy. A resident mechanic Mags reveals that martial artist Ze Dude stole Mags's car. Ze Dude races Sackboy with the car but crashes it into a river. After Sackboy recovers the car from sewage, Ze Dude starts vandalizing Mags's construction site with a fireball machine. Sackboy fights and beats Ze Dude and his
bouncers A bouncer (also known as a doorman or door supervisor) is a type of security guard, employed at venues such as bars, nightclubs, cabaret clubs, stripclubs, casinos, hotels, billiard halls, restaurants, sporting events, schools, concerts, ...
. Finding him a worthy fighter, Ze Dude sends Sackboy to the Islands. There, the Grandmaster Sensei trains Sackboy's skills as a warrior to fight the Terrible Oni. After Sackboy saves Grandmaster Sensei's flame-throwing cat from a
sumo wrestler A , or, more colloquially, , is a professional sumo wrestler. follow and live by the centuries-old rules of the sumo profession, with most coming from Japan, the only country where sumo is practiced professionally. Participation in official ...
, the Sensei sends Sackboy to fight the Terrible Oni in the volcano. Afterwards, the Sensei sends Sackboy to the Temples to get a flame-throwing cat. In the Temples, the Shopkeeper sends Sackboy to the Goddess for her to lead Sackboy's way. The Goddess reveals that the Great Magician needs help to "bring sharing back to LittleBigPlanet." The Great Magician reveals to Sackboy that the Collector is stealing creations around LittleBigPlanet and "not sharing them around the world." The Great Magician teleports Sackboy to the Wilderness to find the Collector. Sackboy breaches the Collector's base and starts freeing all the inhabitants of LittleBigPlanet from their cages, including the curator creators. Sackboy confronts the Collector, who attacks Sackboy with machines. After Sackboy destroys his machines, the Collector tries to escape through his pod, which breaks down. Defeated, the Collector admits that he went evil because he has no friends to share with. The King appears and addresses the player, calling for them to be a part of the ''LittleBigPlanet'' community.


Development


Background and concept

Prior to forming
Media Molecule Media Molecule Ltd. is a British video game developer based in Guildford, Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of S ...
;
Mark Healey Mark Healey is a British video game developer from Ipswich, Suffolk. Healey started his career making games for the Commodore 64 home computer – his first published game was ''KGB Super Spy'' for Codemasters, which led to developing the educati ...
, Kareem Ettouney, Alex Evans, and Dave Smith worked at
Lionhead Studios Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson (British game designer), Steve Jackson. The company is best known for the ''Black & White (series), Bl ...
and developed the
3D platformer A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
''
Rag Doll Kung Fu ''Rag Doll Kung Fu'' is a fighting video game, created predominantly by artist Mark Healey, while working for Lionhead Studios, along with other Lionhead employees, such as David Smith and Alex Evans. ''Rag Doll Kung Fu'' is available from Val ...
'' (2005), the first third-party video game released on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
. After a cinema visit to see ''
Howl's Moving Castle ''Howl's Moving Castle'' is a fantasy novel by British author Diana Wynne Jones, first published in 1986 by Greenwillow Books of New York. It was a runner-up for the annual Boston Globe–Horn Book Award, and won the Phoenix Award twenty years ...
'', Healey and Smith discussed a game that had character controls similar to ''Rag Doll Kung Fu'' that would be playable on a console. Healey and Smith left Lionhead Studios in December 2005 along with Evans and Ettouney. When they initially formed Media Molecule, back then known as Brainfluff, they had only had a vague idea of what game they wanted to create. They wanted to create an ambitious console-friendly game that utilised user-generated content, appealed to a broad audience, and proved that a small company could develop a mainstream game. Media Molecule arranged a meeting with
Phil Harrison Phil Harrison is a vice president and general manager for Google, and the former corporate vice president of Microsoft. Previously, Phil was the British corporate executive and a representative director of Sony Computer Entertainment, Inc. (SC ...
, the president of Sony Computer Entertainment Worldwide Studios. They created a prototype of their idea, a game called ''Craftworld'', a physics-based, 2D side-scrolling game, with a placeholder character called Mr. Yellowhead. The company chose to pitch their idea to Harrison using their own software, rather than
PowerPoint Microsoft PowerPoint is a presentation program, created by Robert Gaskins and Dennis Austin at a software company named Forethought, Inc. It was released on April 20, 1987, initially for Macintosh computers only. Microsoft acquired PowerPoi ...
, which allowed for bullet-point information as in standard presentations, but also for live, controllable movement of game characters. Media Molecule pitched the prototype to Harrison in January 2006. By their own admission, the pitch was vague and they had deliberately toned down the creative aspect of the game—which they felt may have appeared as "weird" for a console game—for fear of negative reception of their pitch by Sony. They presented the prototype purely as a playable game, and only briefly mentioned the user-created content aspect; Evans relates that Harrison actually picked up on the creative side, and had asked them why they had chosen not to explore this element further. The meeting, which had been scheduled to last 45 minutes, eventually lasted 3 hours at the end of which, Sony agreed to fund the project for six months. Media Molecule became incorporated as a company in February 2006. After some further development, the team was asked to present what they had done to Sony in what Healey describes as a "
Dragons' Den ''Dragons' Den'' is a reality television program format in which entrepreneurs pitch their business ideas to a panel of venture capitalists in the hope of securing investment finance from them. The program originated in 2001 in Japan, where it is k ...
style scenario". Following this, Sony gave them a deal to develop ''LittleBigPlanet'' for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
in exchange for exclusivity and ownership of the intellectual property. Despite backing from Sony, Media Molecule was unsure about exactly what direction they were going to take the game. They also worried about whether people would understand, or even like the game, but these worries were dispelled after its first presentation at
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutori ...
2007 (GDC 2007). Media Molecule was aware of the fact that Sony wanted them to demonstrate the game at the upcoming convention, but they were not told they were to be part of Phil Harrison's keynote speech until near the date it was due to take place. Healey stated that it was only when they arrived in San Francisco for the conference that they realised just how much Sony was devoted to the game—much more than Media Molecule had previously thought. Healey relates that although the revelation of Sony's faith in the game boosted their confidence, it increased the pressure on them. They realised that their task had become much greater than originally anticipated.


Design

Healey was the creative director, Ettouney was the art director, and Evans and Smith were the technical directors. ''LittleBigPlanet'' was designed around its associated tagline: "Play, Create, Share". Players could play the story levels, create levels using the creation tools, and publish them to the community for others to play. Healey wanted ''LittleBigPlanet'' to bridge the gap between casual and hardcore gaming. A particular goal was to make it so players could create levels of higher quality than even the story levels. Though the game was meant to be ambitious and to allow players to creatively express themselves, constraints were placed on the game deliberately to make the game more focused and fun and to appeal to uncreative people. Prior to the creation of Sackboy, Smith designed Mr. Yellowhead to be the player character for the ''Craftworld'' prototype. After the prototype was showcased to Harrison, the design of Mr. Yellowhead would evolve into the modern form of Sackboy overtime. The reason Sackboy was created was to serve as the customisable avatar for the player. For this reason, it was not given a voice or defined personality. One of the goals of designing Sackboy was to make him appeal to a broad audience. The zipper used on the modern design was initially going to be used to access Create Mode, though it was scrapped and eventually replaced with MyMoon. ''LittleBigPlanet'' was designed to be supported post-release, with Evans stating that Media Molecule would be supporting the community "massively". Through the use of updates, Media Molecule could make changes to the game after release. The studio also has the ability to add content packs, new game modes, and new objects. Although, there were no plans to add additional features through updates, they did decide to use patches to add LittleBigStore and online access to Create mode, neither of which were available when the game first released. Originally, Harrison wanted to create ''LittleBigPlanet'' as a downloadable service that monetised user-generated content, but it was scrapped early on.


Audio and music

Kenneth Young,
Daniel Pemberton Daniel Pemberton (born 3 November 1977) is an Academy Award-nominated and Emmy-winning English composer and songwriter. Life and career In 1994, at the age of 16, Pemberton recorded his debut album, ''Bedroom'', on a multitrack cassette recor ...
, and Mat Clark were the composers for ''LittleBigPlanet''. Young also served as the audio designer, while Matt Willis served as the audio programmer.
Stephen Fry Stephen John Fry (born 24 August 1957) is an English actor, broadcaster, comedian, director and writer. He first came to prominence in the 1980s as one half of the comic double act Fry and Laurie, alongside Hugh Laurie, with the two starring ...
serves as the narrator. Young joined Media Molecule in 2007 following their presentation at GDC. He did the majority of the sound work and composed a few of the songs, along with "directing the composers and the creative side of the music licensing process, producing the voice localisation from the Mm side of things, ndbeing heavily involved in the design of the audio-centric UGC features of the game." A
soundtrack album A soundtrack album is any album that incorporates music directly recorded from the soundtrack of a particular feature film or television show. The first such album to be commercially released was Walt Disney's ''Snow White and the Seven Dwarfs'' ...
titled ''LittleBigMusic'' was eventually released digitally containing the music Pemberton composed. ''LittleBigPlanet'' contains 21 tracks that were licensed by other producers and 14 original tracks made by the composers. Young was the one who found the songs and got them licensed. Key bands that licensed one of their songs to the game include
the Go! Team The Go! Team are an English six-piece band from Brighton, England. The band initially began as a solo project conceived by Ian Parton; however, after the unexpected success of The Go! Team's debut album, '' Thunder, Lightning, Strike'', Parton r ...
and Battles. The main theme was composed by Pemberton. Some of the original tracks are called "interactive tracks", most of which were composed by Clark. The interactive tracks allow players to change what instruments are playing at any given time. Much of the original music took influence from world music, mashups, and 1970s television shows for children. Early on in 2006, there were plans to add a music sequencer for players to create their own music, but it was scrapped until the development of ''
LittleBigPlanet 2 ''LittleBigPlanet 2'' is a puzzle-platform game that features user-generated content. The game is developed by Media Molecule, published by Sony Computer Entertainment for PlayStation 3. It was released in January 2011. The game was released in ...
''. One of the licensed songs in the game is Toumani Diabate's "Tapha Niang" from '' Boulevard de l'Independance'' (2006). The song contained lyrics sung by Moussa Diabate that lamented the death of his brother Mustapha and contained references to the
Qur'an The Quran (, ; Standard Arabic: , Quranic Arabic: , , 'the recitation'), also romanized Qur'an or Koran, is the central religious text of Islam, believed by Muslims to be a revelation from God. It is organized in 114 chapters (pl.: , sing. ...
, the
Islamic Islam (; ar, ۘالِإسلَام, , ) is an Abrahamic monotheistic religion centred primarily around the Quran, a religious text considered by Muslims to be the direct word of God (or '' Allah'') as it was revealed to Muhammad, the mai ...
religious text. The inclusion of the song in beta versions of ''LittleBigPlanet'' was met with controversy among
Muslim Muslims ( ar, المسلمون, , ) are people who adhere to Islam, a monotheistic religion belonging to the Abrahamic tradition. They consider the Quran, the foundational religious text of Islam, to be the verbatim word of the God of Abrah ...
gamers who found combining the text of the Qur'an with music to be offensive, despite Toumani being a "devout Muslim". They requested
Sony Computer Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
(SCE) to remove the track via a patch. This led to a worldwide recall of ''LittleBigPlanet'' from retailers on 17 October 2008 and the release of ''LittleBigPlanet'' to be delayed. Version 1.02 would be implemented, removing the lyrical content of "Tapha Niang".


Release


Promotion and anticipation

''LittleBigPlanet'' was first announced in March 2007 at GDC during Harrison's keynote address. The keynote address was about innovative trends of customisation and social interaction among contemporary games, which he dubbed "Game 3.0". The presentation of ''LittleBigPlanet'' included a demonstration of various creative tools followed by a pre-made level. The game was later presented in similar fashion in July 2007 at the
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
(E3). It was showcased at the
Tokyo Game Show , commonly known as TGS, is a video game expo / convention held annually in September in the Makuhari Messe, in Chiba, Japan. It is presented by the Computer Entertainment Supplier's Association (CESA) and Nikkei Business Publications, Inc. The ...
(TGS) in September 2007, at the
Consumer Electronics Show CES (; formerly an initialism for Consumer Electronics Show) is an annual trade show organized by the Consumer Technology Association (CTA). Held in January at the Las Vegas Convention Center in Winchester, Nevada, United States, the event typi ...
(CES) in January 2008, and at the
Leipzig Games Convention The Games Convention (GC), sometimes called the Leipzig Games Convention, was an annual video game event held in Leipzig, Germany, first held in 2002. Besides video games, the event also covers Infotainment, Hardware, and Edutainment. Its conce ...
in August 2008. ''LittleBigPlanet'' was also showcased for a second time at E3 in July 2008 and at TSG in October 2008. SCE undertook a pre-order campaign in the run-up to the game's release. In August 2008 in North America, SCE partnered with several major online retailers to offer unique bonus gifts to customers pre-ordering the game from the selected retailers. These gifts include a sticker book, a burlap pouch, and an official game guide, along with downloadable costumes for Sackboy of Kratos from ''
God of War A war god in mythology associated with war, combat, or bloodshed. They occur commonly in both monotheistic and polytheistic religions. Unlike most gods and goddesses in polytheistic religions, monotheistic deities have traditionally been po ...
'' and Nariko from '' Heavenly Sword''. According to ''
Engadget ''Engadget'' ( ) is a multilingual technology blog network with daily coverage of gadgets and consumer electronics. ''Engadget'' manages ten blogs four of which are written in English and six have international versions with independent editori ...
'', while the United States got all pre-order bonuses, Canada only got the Kratos and Nariko costumes. In Europe,
Play.com Rakuten.co.uk is a website owned by Rakuten, that operates as an online marketplace. The website does not sell any products directly, but instead allows third party sellers to sell their products. The website replaced Play.com, which was origin ...
offered the costume of Nariko to customers who pre-ordered the game. Around May 2007, a demo of ''LittleBigPlanet'' was rumoured. Although it was planned to the be released in late 2007, by the end of the year, public relations officer Ron Eagle confirmed that there would be no demo that year. In September 2008, a limited public beta was made available with a focus on
stress testing Stress testing (sometimes called torture testing) is a form of deliberately intense or thorough testing used to determine the stability of a given system, critical infrastructure or entity. It involves testing beyond normal operational capacity, ...
the sharing functions of ''LittleBigPlanet''. Availability lasted from 24 September11 October 2008. In order to access it, the player would have to have a beta key, which was a code that could be inputted in the PlayStation Store for access to the beta test. Various sites gave out beta keys around that time, including ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' and ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
''. After GDC 2007, ''LittleBigPlanet'' had become anticipated by various gamers before release. The concept was well-received among the press and was especially anticipated by those with access to the beta version. Jeremy Dunham of ''IGN'' reported that in GDC 2007, "even in the presence of
Home A home, or domicile, is a space used as a permanent or semi-permanent residence for one or many humans, and sometimes various companion animals. It is a fully or semi sheltered space and can have both interior and exterior aspects to it. H ...
, Sony's impressive new community software, ''LittleBigPlanet'' stole the show at Phil Harrison's Game 3.0 practice conference, and was the thing that everyone was talking about." The presentation for E3 2007 won the Game Critics Awards for "Best Original Game", and the presentation for E3 2008 won "Best Console Game" and "Best Social/Casual/Puzzle". Evans has expressed surprise by the hype of the game; he stated, "We had no expectation that it would become so strongly associated as a lead title on a platform."


Release and further development

Original announcements pointed to a full release early in 2008, but Sony later said the game had been delayed until September 2008 in the UK. During the Sony PlayStation Day on 6 May 2008 in London, Sony announced the game would be delayed for October. By September 2008, the release date was confirmed to be 21 October 2008 in North and Latin America, with a European release later that week. However, it was brought to the attention of SCE that the in-game song, "Tapha Niang", contained expressions from the Qur'an. On 17 October, SCE instigated a recall of all copies of ''LittleBigPlanet'' from retailers to avoid offending Muslims and to remove the lyrics. This recall resulted in the release of the game to be delayed. Before ''LittleBigPlanet'' release, two patches were released. Version 1.01 added new costumes and tweaks online functionality, and version 1.02 removed the lyrics from "Tapha Niang". ''LittleBigPlanet'' was first released in North America on 27 October 2008, with the servers activating the same day. It was then released in Japan on 30 October, Europe on 5 November 2008, and Australia on 7 November. All levels that were created during the beta phases were transferred over to the final version. On 28 October, the servers were shut down due to "glitching issues". Version 1.03 was released 30 October to lighten server loads. On 19 December 2008, version 1.07 was released, featuring the addition of an in-game store to buy downloadable content (DLC) and an overhaul of the level search function. Version 1.12, codanamed the "
Cornish Yarg Cornish Yarg is a semi-hard cow's milk cheese made in Cornwall, United Kingdom. Before being left to mature, the cheese is wrapped in nettle leaves to form an edible, though mouldy, rind. The texture varies from creamy and soft immediately unde ...
" update, was released on 16 April 2009. It featured a music player that allowed users to play songs from the PlayStation menu and an improved decoration mode, among other fixes. Version 1.21 was codenamed the " Leerdammer" update, and was released on 30 November 2009. It added the ability to access create mode while online with friends, along with a more location-based matchmaking system and various other changes. A Game of the Year Edition of ''LittleBigPlanet'' was released in North America on 8 September 2009. This version included all of the content from the original game, as well as exclusive levels from 18 members of the ''LittleBigPlanet'' community. The re-release also includes the ''Metal Gear Solid'', Monsters, and History costume and level packs and the Animals costume pack. A limited number of copies of the game also included a code, giving the player access to a beta of ''
ModNation Racers ''ModNation Racers'' is a 2010 go-kart racing video game developed by United Front Games and San Diego Studio for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Pla ...
''. Initially, there were no plans to release the ''Game of the Year Edition'' in Europe, however a version for the United Kingdom was eventually announced for release on 16 April 2010. LBP.me, the community web portal for ''LittleBigPlanet'' that allowed players to search for community levels, was launched in December 2010. Following the
2011 PlayStation Network outage The 2011 PlayStation Network outage (sometimes referred to as the PSN Hack) was the result of an " external intrusion" on Sony's PlayStation Network and Qriocity services, in which personal details from approximately 77 million accounts were compr ...
, Sony offered two free selections out of five games as part of the "Welcome Back" campaign for 30 days, one of which was ''LittleBigPlanet''. In July 2016, all ''LittleBigPlanet'' servers shut down in Japan, though they remained online outside of Japan besides ''
LittleBigPlanet Karting ''LittleBigPlanet Karting'' is a Racing game#Kart racing, kart racing video game developed by United Front Games and San Diego Studio, in conjunction with series creators Media Molecule for the PlayStation 3. It is the fifth game of the ''Little ...
'' and ''
LittleBigPlanet PS Vita ''LittleBigPlanet PS Vita'' is a puzzle platform video game developed by Double Eleven, Tarsier Studios and XDev Studio Europe for the PlayStation Vita handheld game console. It is the fourth game of the ''LittleBigPlanet'' franchise; a serie ...
''. LBP.me was shut down in November 2020. In March 2021, all the servers in the ''LittleBigPlanet'' franchise shut down. Although the cited reason was "technical issues", many players believed it was because of a
DDOS attack In computing, a denial-of-service attack (DoS attack) is a cyber-attack A cyberattack is any offensive maneuver that targets computer information systems, computer networks, infrastructures, or personal computer devices. An attacker is a p ...
. Although, the servers were briefly taken back online in May 2021, they were taken down again because of DDOS attacks, harassment, and
hate speech Hate speech is defined by the ''Cambridge Dictionary'' as "public speech that expresses hate or encourages violence towards a person or group based on something such as race, religion, sex, or sexual orientation". Hate speech is "usually thoug ...
. The servers were permanently closed in September 2021 after months of issues, with the exception of the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
port of ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main ''LittleBigPlanet'' series, an ...
''.


Downloadable content

Over the years, ''LittleBigPlanet'' and the franchise it spawned has gathered a large amount of DLC. Most of them was based on third-party media, which in the first game were typically PlayStation games and "longstanding transmedia properties" like
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
. In general, there were two types of DLC, costume packs and level kits. Categories of costume packs include "Seasonal & Limited Time", regular, and licensed. Seasonal & Limited Time costumes are free, while regular and licensed costumes require payment. The DLC in the first game were made compatible with other games in the franchise in August 2012. The first level kit was the Festive Level Pack, which contained Christmas-related objects and stickers. It was available from 18 December 20088 January 2009. A level kit and costume pack based on '' Metal Gear Solid'' was released on 23 December 2008. The level kit had five main levels and various objects and stickers. One of the objects was the Paintinator. On 23 April 2009, Creator Pack 1 was released as a downloadable content pack for free. This pack added new ''Create'' mode tools including a new type of checkpoint which provides the player with an infinite number of lives for a given section, a tetherless version of the jetpack and a power-up removal marker that forces the player to drop any power-ups such as the jetpack. The History Kit was released on 13 August 2009 with various historical-themed objects and stickers along with a sound object and music track. Three new songs composed by Clark were released on 8 October 2009 as the MM Music Pack 1. They were "Well Trained", "Wise Owl", and "Tea By The Sea". After being announced in August 2009, water was added in the game through a level kit based on ''
Pirates of the Caribbean ''Pirates of the Caribbean'' is a Disney media franchise encompassing numerous theme park rides, a series of films, and spin-off novels, as well as a number of related video games and other media publications. The franchise originated with th ...
'' was released on 22 December 2009, along with a related costume pack. The level kit also had five levels and various objects and stickers. DLC related to ''
the Incredibles ''The Incredibles'' is a 2004 American computer-animated superhero film produced by Pixar Animation Studios and released by Walt Disney Pictures. Written and directed by Brad Bird, it stars the voices of Craig T. Nelson, Holly Hunter, Sarah V ...
'', which includes costumes based on the characters and a level kit containing themed stickers and items, was released on 8 April 2010. Marvel DLC was added to ''LittleBigPlanet'' on 7 July 2010, including a few costumes and a level kit containing Marvel-themed stickers, music, and items. On 31 December 2015, the Marvel DLC was removed from the PlayStation Store making them unavailable to players who had not purchased them at the time. On 21 December 2017, all
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
-related DLC for the franchise was removed from the PlayStation Store. This included many costume packs and the two Disney-related level kits from the first game that were based on ''Pirates of the Caribbean'' and ''the Incredibles''.


Reception


Reviews

''LittleBigPlanet'' has received universal acclaim from reviewers. On
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
, ''LittleBigPlanet'' received an aggregate score of 95/100 indicating "universal acclaim", based on 85 reviews. Mike D'Alonzo of '' X-Play'' stated, "The game has a few issues that could certainly use some tweaking, but they don’t even come close to making this anything less than one of the most incredible games ever made." ''
GamePro Gamepro.com is an international multiplatform video game magazine media company that covers the video game industry, video game hardware and video game software in countries such as Germany and France. The publication, GamePro, was originally la ...
'' Tae K. Kim called ''LittleBigPlanet'' "one of the most amazing and interesting gaming experiences ever designed." ''LittleBigPlanet'' was called by '' Edge'' "one of gaming's rare triumphs." The creative aspect of ''LittleBigPlanet'' has been widely praised by critics, though some have noted how it takes patience to create a great level. Nick Suttner from ''
1Up.com ''1Up.com'' was an American entertainment website that focused on video games. Launched in 2003, ''1Up.com'' provided its own original features, news stories, game reviews, and video interviews, and also featured comprehensive PC-focused conten ...
'' praised create mode, claiming that it allowed the player to create any level they wanted and share it. Mike Jackson of ''
Computer and Video Games ''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' pointed out that
user-generated content User-generated content (UGC), alternatively known as user-created content (UCC), is any form of content, such as images, videos, text, testimonials, and audio, that has been posted by users on online platforms such as social media, discussion f ...
had been talked about in the gaming industry, and felt that Sony successfully created a great game in this matter with ''LittleBigPlanet''. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' Joe Juba has noted how "The tools are complicated enough to perform complex tasks, but simple enough to be accessible to any motivated gamer." Kim agrees and praised the create mode for being "powerful enough" for the player to create the desired level. Oli Welsh from ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
'' said that ''LittleBigPlanet'' "creative tools turn it into something else entirely, a unique, hilarious, endless entertainment." The community aspect has also been widely praised. Some critics have recommended playing ''LittleBigPlanet'' with an online connection. D'Alonzo found the online community features to be "as slick as they are accessible." Welsh in particular found the tagging and heart system after playing each community level to be "genius". Despite the praise to the community, views of ''LittleBigPlanet'' multiplayer were largely mixed. Guy Cocker of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' wrote that ''LittleBigPlanet'' was more fun when playing with multiple players, but more flawed as a result; citing the "memorable" multiplayer puzzles as good, but the clunkiness of the multiplayer in general as bad. Matt Wales from ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' noticed that cooperative play was not a significant part of the game. The story mode was generally praised. Chris Roper of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' found the first three levels of the story mode to be "good tutorials". Leon Purley of ''
PlayStation Official Magazine – UK ''PlayStation Official Magazine – UK'', generally abbreviated as ''OPM'', was a magazine based in the United Kingdom that covered PlayStation news created in 2006. Although the first issue was distributed in three-month intervals, from Issue 2 ...
'' praised the mix of "action, challenge, and wonder" in the story mode, finding the quality to be perfect and recommending it those who are weary about the create mode. Suttner said that story mode "features some of the most endearing 2D levels in modern gaming." John Teti writing for ''
The A.V. Club ''The A.V. Club'' is an American online newspaper and entertainment website featuring reviews, interviews, and other articles that examine films, music, television, books, games, and other elements of pop-culture media. ''The A.V. Club'' was cre ...
'' called the plot brief and brilliant with replay value. In contrast, Seth Schiesel of ''
The New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' found it to be lacklustre, finding the levels made by the community to be better. '' Variety'' Ben Fritz found the story mode to be "less fan experience . . . than an exercise in collecting hundreds of items and tools and learning how to use them."


Sales

Despite the wide publicity ''LittleBigPlanet'' had before and after release, sales dwindled before 2009. In the UK, ''LittleBigPlanet'' entered the all-formats charts, recorded by the ELSPA, at #4 before dropping, being at #19 by November 2008. before dropping to #29. ''LittleBigPlanet'' sales increased by 58 percent and raised it from #29 to #16 in the charts by mid-December. In the US, the game sold 356,000 units during October and November placing it fourth amongst all PlayStation 3 software sales for that period. It entered October's chart, recorded by the NPD Group, at #8 before falling out of the top 20 by the end of November. In Japan, ''LittleBigPlanet'' had 52,000 copies sold. Sony responded to the lacklustre sales by saying that they were pleased by the performance, citing the ''LittleBigPlanet'' being a new IP and claiming that it was released in a "incredibly volatile time of year and the chart reflects that." In January 2009, Sony announced that the game had sold 611,000 units in North America up to the end of December 2008 and that ''LittleBigPlanet'' sold 1.3 million units worldwide. The game sold 300,000 units at the beginning of February 2009. By March 2010, the game has sold over 3 million copies worldwide. Following the PSN outage in April 2011, ''LittleBigPlanet'' gained 1.5 million new users. By October 2018, ''LittleBigPlanet'' had sold 4 million copies.


Awards

''LittleBigPlanet'' has been included among the
greatest video games of all time This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from differ ...
. ''Eurogamer'' and ''Gamepro'' listed the game as the best game of 2008. It also received various other awards from gaming websites in 2008 including "Best New IP" and "Best Platform Game" from ''IGN'' and "Most Innovative Game" from ''
GameTrailers ''GameTrailers'' (''GT'') was an American video gaming website created by Geoffrey R. Grotz and Brandon Jones in 2002. The website specialized in multimedia content, including trailers and gameplay footage of upcoming and recently released v ...
''. ''LittleBigPlanet'' has been nominated for and won numerous awards. ''LittleBigPlanet'' won the most awards in the 10th Annual NAVGTR Awards in 2008, winning six of the ten awards it was nominated for. They were "Game of the Year", "Game Design", "Game Original Children's", "Graphics/Technical", Innovation in Game Play", and "Supp Performance in a Comedy". ''LittleBigPlanet'' was judged "Best PlayStation 3 Game" at the 2008
Spike Video Game Awards The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 to 2013 that recognized the best computer and video games of the year. Produced by ...
. ''LittleBigPlanet'' was given the award for "Artistic Achievement" at the
5th British Academy Video Games Awards The 5th British Academy Video Game Awards (known for the purposes of sponsorship as GAME British Academy Video Games Awards) awarded by British Academy of Film and Television Arts (BAFTA), was an award ceremony honouring achievement in the field o ...
. It won in eight categories out of ten nominations at the
AIAS Ajax () or Aias (; grc, Αἴας, Aíās , ''Aíantos''; archaic ) is a Greek mythological hero, the son of King Telamon and Periboea, and the half-brother of Teucer. He plays an important role, and is portrayed as a towering figure an ...
Interactive Achievement Awards The D.I.C.E. Awards (formerly the Interactive Achievement Awards) is an award show in the video game industry started in 1998 and commonly referred to in the industry as the "video games Oscar". The awards are arranged by the Academy of Interac ...
including "Outstanding Achievement in Art Direction", "Outstanding Achievement in Visual Engineering", "Outstanding Achievement in Game Design", "Outstanding Achievement in Game Direction", and "Outstanding Innovation in Gaming", and was judged "Family Game of the Year", "Console Game of the Year", and "Overall Game of the Year". It was given the awards for "Best New Debut", "Best Game Design", "Best Technology", and the "Innovation Award" at the
Game Developers Choice Awards The Game Developers Choice Awards are awards annually presented at the Game Developers Conference for outstanding game developers and games. Introduced in 2001, the Game Developers Choice Awards were preceded by the Spotlight Awards, which were ...
. It won all the categories it was nominated for in the 2009 '' Develop'' Industry Excellence Awards, winning "Best New IP", "Technical Innovation", and "Visual Arts". It won "Family Game of the Year" in the Golden Joystick Awards.


Legacy


Community

Around the time of its release, ''LittleBigPlanet'' took off in popularity, with Mikel Reparaz of '' GamesRadar+'' having noticed in November 2008 that "hundreds, if not thousands, of PSN users ha been uploading a continuous stream of homemade levels to the game’s straining servers, with varying levels of quality and dedication." By July 2009, one million levels had been published on ''LittleBigPlanet'', and by July 2013, eight million levels had been published across the franchise. There was a variety of levels created including side-scrolling shooters. Reportedly, levels were being created that went "beyond even Media Molecule's wildest expectations." After a 2011 PSN outage, Evans had observed that multiple levels were being published per second and that "basically, everybody publishes a level." By the time the servers shut down for all games in the franchise with the exception of the PS4 port of ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main ''LittleBigPlanet'' series, an ...
'', ten million levels had been published across the franchise. Despite the popularity, there has been little scholarly research on the culture surrounding ''LittleBigPlanet''. Though an early analysis focused on the commercial and technological infrastructures influence on player innovation, later studies would focus on player agency within the community. Sara M. Grimes of ''
Cultural Studies Cultural studies is an interdisciplinary field that examines the political dynamics of contemporary culture (including popular culture) and its historical foundations. Cultural studies researchers generally investigate how cultural practices re ...
'' noted how the cultural scene is "tethered" to Sony and integrates player-based activity and cultures into the ''LittleBigPlanet'' brand. She concluded that the digital culture surrounding ''LittleBigPlanet'' could either be a call to revisit ways cultural scenes can be evaluated or a corporate-controlled infrastructure that is too broad to be considered a cultural scene.


Influence

While ''LittleBigPlanet'' was not the first game to be marketed around user creation and PC players could modify PC games, these types of tools were not available to console players at the time. ''LittleBigPlanet'' was not only the first game of this type on console, but the first mainstream game to give players creative tools to create levels and share them to the community. It coincided with the rise of user-generated content and proved that developing creation tools for video games was worth investing in. It was also an early example of website integration and public beta testing, which was not common before then. By January 2009, Peter Molyneux of Lionhead Studio had declared the game to be "the most important creative innovation of 2008". The success of ''LittleBigPlanet'' kickstarted a genre of video games where the player could create their own levels. Sony would apply the tagline "Play, Create, Share" to their racing game, ''
ModNation Racers ''ModNation Racers'' is a 2010 go-kart racing video game developed by United Front Games and San Diego Studio for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Pla ...
''. While it was not as successful as ''LittleBigPlanet'', other games like ''
Trials In law, a trial is a coming together of parties to a dispute, to present information (in the form of evidence) in a tribunal, a formal setting with the authority to adjudicate claims or disputes. One form of tribunal is a court. The tribunal, w ...
'', '' Planet Minigolf'', and ''
Joe Danger ''Joe Danger'' is a side-scrolling video game incorporating elements of racing and platform games, and is the first game developed by Hello Games. The player controls the eponymous daredevil and navigates time-limited courses, aiming to compl ...
'' would follow suit in applying the same philosophy. Other games in the genre include ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java programming language. Following several early private testing versions, it was first made public in May 2009 before being ...
'' and '' Super Mario Maker''. After distancing themselves from the ''
LittleBigPlanet ''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the series ...
'' franchise, Media Molecule developed '' Dreams'', which further expanded upon game creation.


Franchise

Sackboy became an iconic mascot for Sony. Media Molecule and Sony initially indicated that there were no plans to create a traditional sequel to ''LittleBigPlanet''. Alex Evans said he did not want to ship a traditional sequel because of the "huge emotional investment" users have made in ''LittleBigPlanet''. Game creators focused on "expand ngthe game without partitioning the audience" to preserve the user-generated content from LBP. ''LittleBigPlanet'' would eventually spawn many follow-ups.
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
reported that most of the follow-ups received positive reviews. The exceptions are '' Sackboy's Prehistoric Moves'', ''
LittleBigPlanet Karting ''LittleBigPlanet Karting'' is a Racing game#Kart racing, kart racing video game developed by United Front Games and San Diego Studio, in conjunction with series creators Media Molecule for the PlayStation 3. It is the fifth game of the ''Little ...
'', and ''Run Sackboy! Run!'', which received "mixed or average reviews". In February 2009, Sony announced a spin-off of ''LittleBigPlanet'' for the
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
developed by SCE Cambridge Studio and
Media Molecule Media Molecule Ltd. is a British video game developer based in Guildford, Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of S ...
, which was released in November 2009. Media Molecule announced in May 2010 that ''
LittleBigPlanet 2 ''LittleBigPlanet 2'' is a puzzle-platform game that features user-generated content. The game is developed by Media Molecule, published by Sony Computer Entertainment for PlayStation 3. It was released in January 2011. The game was released in ...
'' was in development, amid recent rumours. ''Sackboy's Prehistoric Moves'', a demo of ''LittleBigPlanet 2'' meant to introduce PlayStation Move, was released on January 18, 2010. The sequel was released in January 2011. A second spin-off for the
PlayStation Vita The PlayStation Vita (PS Vita, or Vita) is a handheld video game console developed and marketed by Sony Interactive Entertainment. It was first released in Japan on December 17, 2011, and in North America, Europe, and other international territo ...
was announced alongside the PlayStation Vita, back then known as "Next Generation Portable" in January 2011. The game, titled ''
LittleBigPlanet PS Vita ''LittleBigPlanet PS Vita'' is a puzzle platform video game developed by Double Eleven, Tarsier Studios and XDev Studio Europe for the PlayStation Vita handheld game console. It is the fourth game of the ''LittleBigPlanet'' franchise; a serie ...
'', would be developed in conjunction between
Tarsier Studios Tarsier Studios is a Swedish video game developer based in Malmö. History Nine developers, including Andreas Johnsson and Björn Sunesson, founded Tarsier Studios in 2004. Johnsson had been a traditional programmer in the 1990s but wished t ...
and Double Eleven and it would be released in September 2012. A
racing In sport, racing is a competition of speed, in which competitors try to complete a given task in the shortest amount of time. Typically this involves traversing some distance, but it can be any other task involving speed to reach a specific goa ...
spin-off titled ''LittleBigPlanet Karting'' was rumoured to have been announced at a retailer event hosted by Sony in February 2012. It would be confirmed by Sony the same month. The game would be primarily developed by United Front Games, with Media Molecule serving as a supporting developer, and it would be released in November 2012. A direct sequel to ''LittleBigPlanet 2'', developed by Sumo Digital, would be announced in June 2014 at
Electronic Entertainment Expo E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publisher ...
. With the exception of during early development, Media Molecule was largely uninvolved in ''
LittleBigPlanet 3 ''LittleBigPlanet 3'' is a puzzle-platform game developed by Sumo Digital for the PlayStation 3 and PlayStation 4. It was released worldwide through November and December 2014, and it is the third entry in the main ''LittleBigPlanet'' series, an ...
'' as they were working on '' Tearaway'' and '' Dreams'' at the time and Media Molecule wanted to "step away" from the franchise. The game was released in November 2014 for the PlayStation 3 and
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
. In September 2014, a free to play
endless running game Endless runner or infinite runner is a subgenre of platform game in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a high score by surviving for as long as possible. The ...
spin-off developed by
Firesprite Firesprite is a British video game developer formed in 2012 by former members of the Studio Liverpool based in Liverpool. History Firesprite was founded in 2012 by Graeme Ankers as Managing Director, Lee Carus as Art Director, Chris Roberts as ...
titled ''Run Sackboy! Run!'' was announced. It was released in October 2014 for the
Android Android may refer to: Science and technology * Android (robot), a humanoid robot or synthetic organism designed to imitate a human * Android (operating system), Google's mobile operating system ** Bugdroid, a Google mascot sometimes referred to ...
and
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
and on March 31, 2015, for the PlayStation Vita. After a hiatus, '' Sackboy: A Big Adventure'', a 3D platform game developed by Sumo Digital, was announced in June 2020 at Sony's Future of Gaming event. Unlike most of the previous games, it does not feature Create Mode akin to the previous games. It was released in November 2020 for the PlayStation 4 and
PlayStation 5 The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North Ame ...
.


See also

*
List of PlayStation 3 games A ''list'' is any set of items in a row. List or lists may also refer to: People * List (surname) Organizations * List College, an undergraduate division of the Jewish Theological Seminary of America * SC Germania List, German rugby union ...
*
List of LittleBigPlanet downloadable content packs ''LittleBigPlanet'' is a puzzle platform video game (with user-generated content) for the PlayStation 3. It is developed by Media Molecule, a British company founded in part by ''Rag Doll Kung Fu'' creator Mark Healey, and published by Sony Comp ...
* ''
ModNation Racers ''ModNation Racers'' is a 2010 go-kart racing video game developed by United Front Games and San Diego Studio for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Pla ...
'' * '' Rag Doll Kung Fu: Fists of Plastic''


Notes


References


External links


Official websiteDeveloper website
{{DEFAULTSORT:LittleBigPlanet 2008 video games AIAS Game of the Year winners Interactive Achievement Award winners LittleBigPlanet Platform games PlayStation 3 games PlayStation 3-only games Puzzle video games Science fantasy video games Side-scrolling video games Sony Interactive Entertainment games Video games developed in the United Kingdom Video games scored by Daniel Pemberton Video games scored by Kenneth Young Video games set on fictional planets Video games with 2.5D graphics Video games with downloadable content Video games with user-generated gameplay content Media Molecule Multiplayer and single-player video games BAFTA winners (video games) Products and services discontinued in 2021 Inactive online games D.I.C.E. Award for Family Game of the Year winners