ModNation Racers
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ModNation Racers
''ModNation Racers'' is a 2010 go-kart racing video game developed by United Front Games and San Diego Studio for the PlayStation 3 and PlayStation Portable. User generated content is a central aspect of the game, such that it uses the same "Play, Create, Share" adage as ''LittleBigPlanet'' to convey its basis in online user-generated content sharing and level creation tools. Gameplay Players are able to accelerate and drift, successful drifts allow players to fill their boost meter. The meter resembles a multi-tiered thermometer which allows players to the choice of activating a turbo boost to increase the kart's speed, a shield to protect their kart from incoming attacks or sideswiping other racers. Players are able to collect weapons as they race which can be upgraded to up to three levels of power, weapons include sonic attacks, missiles and lightning strikes. For example, a first level sonic attack emits a series of rings around the player knocking nearby opponents off the ...
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United Front Games
United Front Games, Inc. was a Canadian video game development studio based in Vancouver. They created titles for the PlayStation 3, PlayStation 4, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, and Microsoft Windows. They are the developers of ''ModNation Racers'' and the critical and commercial success '' Sleeping Dogs'' in addition to collaborating with other studios on projects like ''Tomb Raider: Definitive Edition'' (Crystal Dynamics) and '' Halo: The Master Chief Collection'' (343 Industries). Created in 2007, the studio consisted of former members of EA Black Box, Rockstar Vancouver, Radical Entertainment and Volition, all of which made video games with an open world setting. In 2016, United Front Games officially closed down. History United Front Games was founded in 2007. Its first official title was ''ModNation Racers'', a user-generated content kart racing game, which began production in 2008 and was released in May 2010. In August 2012, they released ' ...
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Ratchet (Ratchet & Clank)
Ratchet is one of the titular game characters and the main protagonist of the '' Ratchet & Clank'' video game series. In the English versions of the games, Ratchet is voiced by Mikey Kelley in the first ''Ratchet & Clank'' and by James Arnold Taylor since the second game. Appearances Ratchet is an anthropomorphic character known as a Lombax. His first appearance was on Planet Veldin, but it is later revealed in the series that Ratchet was originally born on the Lombax home-world of Planet Fastoon in the Polaris Galaxy and later sent to Planet Veldin in the Solana Galaxy by his father to protect him from Emperor Tachyon. Growing up on Veldin, Ratchet longed to travel to new worlds and even built his own ship. Shortly after completing his ship, Ratchet met a diminutive robot fugitive whom he dubbed Clank, who helped him to leave Veldin and fulfill his dream of travelling. From this point on, Ratchet and Clank traveled extensively through the Solana, Bogon and Polaris Gal ...
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God Of War (franchise)
''God of War'' is an action-adventure game franchise created by David Jaffe at Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms. Based on ancient mythologies, the story follows Kratos, a Spartan warrior and later the Greek God of War, who was tricked into killing his family by his former master, the original Greek God of War Ares. This sets off a series of events that leads to wars with the different mythological pantheons. The Greek-based games see Kratos follow a path of vengeance due to the machinations of the Olympian gods, while the Norse-based games, which introduce his son Atreus as a secondary protagonist, show Kratos on a path of redemption and inadvertently coming into conflict with the Norse gods. Santa Monica has developed all main entries, while Ready at Dawn and Javaground/ Sony Online Entertainment-Los Angeles (SO ...
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Kratos (God Of War)
Kratos ( grc, Kratos (mythology), Κράτος "strength"; Old Norse: Fárbauti "fierce striker") is a fictional character and the protagonist of Santa Monica Studio's God of War (franchise), ''God of War'' series, based on Greek mythology and, later, Norse mythology. He first appeared in the 2005 in video gaming, 2005 video game ''God of War (2005 video game), God of War'', which led to the development of eight additional titles featuring the character as the protagonist. Kratos also appears as the protagonist of the God of War (DC Comics), 2010 and God of War (Dark Horse Comics), 2018 comic series, as well as three novels that retell the events of three of the games. The character was voiced by Terrence C. Carson from 2005 to 2013, with Christopher Judge taking over the role in 2018's continuation, also titled ''God of War (2018 video game), God of War''. Antony Del Rio voiced the character as a child in ''God of War: Ghost of Sparta''. Throughout the Greek era of the ser ...
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Media Molecule
Media Molecule Ltd. is a British video game developer based in Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of SCE Worldwide Studios (now PlayStation Studios). The company is best known for developing the ''LittleBigPlanet'' series, 2013's '' Tearaway'', and 2020's ''Dreams'' for PlayStation consoles. Before the company's formation, the co-founders, led by Healey, developed '' Rag Doll Kung Fu'', whilst working at Lionhead Studios. They left Lionhead in 2005 and presented an early precursor of ''LittleBigPlanet'' to Sony. Sony was interested, so in January 2006 they secured their funding from Sony for six months and Media Molecule was incorporated. The studio signed a deal with Sony Computer Entertainment Europe in June. This allowed Media Molecule to create ''LittleBigPlanet'' for the PlayStation 3, with Sony owning the intellectual property. Soon a ...
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PlayStation Network
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace ( PlayStation Store), a premium subscription service for enhanced gaming and social features ( PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service ( PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, ...
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Electronic Entertainment Expo 2009
The Electronic Entertainment Expo 2009 (E3 2009) was the 15th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 2, 2009, and ended on June 4, 2009, with 41,000 total attendees. Major hardware announcements during the show included Microsoft's Project Natal and both Sony's PSP Go and PlayStation Move, while major software announcements included ''Left 4 Dead 2'', '' Metal Gear Solid: Rising'', '' Halo: Reach'', ''Final Fantasy XIV'', '' New Super Mario Bros. Wii'' and ''Super Mario Galaxy 2''. History The E3 2009 was greatly expanded in terms of size from the previous two years as it was reopened to all qualified computer and gaming audiences. In 2007, the E3 was restructured, downsized and renamed to the E3 Media and Business Summit. The move was widely criticized by those both within and outside the gaming industry. The following 2007 and 2008 E3 summits attracted very few attendees in contrast to previous years ...
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Aerosol Spray
Aerosol spray is a type of dispensing system which creates an aerosol mist of liquid particles. It comprises a can or bottle that contains a payload, and a propellant under pressure. When the container's valve is opened, the payload is forced out of a small opening and emerges as an aerosol or mist. History The concepts of aerosol probably go as far back as 1790.Bellis, MarThe History of Aerosol Spray Cans/ref> The first aerosol spray can patent was granted in Oslo in 1927 to Erik Rotheim, a Norwegian chemical engineer,Norwegian Patent No. 46613, issued on November 23, 1926 and a United States patent was granted for the invention in 1931. — Method and Means for the Atomizing or Distribution of Liquid or Semiliquid Materials, issued April 7, 1931 The patent rights were sold to a United States company for 100,000 Norwegian kroner. The Norwegian Postal Service, Posten Norge, celebrated the invention by issuing a stamp in 1998. In 1939, American Julian S. Kahn received a pa ...
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Future Plc
Future plc is an international multimedia company established in the United Kingdom in 1985. The company has over 220 brands that span magazines, newsletters, websites, and events in fields such as video games, technology, films, music, photography, home, and knowledge. Zillah Byng-Thorne has been CEO since 2014. The company is listed on the London Stock Exchange and is a constituent of the FTSE 250 Index. History 1985–2012 The company was founded as Future Publishing in Somerton, Somerset, England, in 1985 by Chris Anderson with the sole magazine '' Amstrad Action''. An early innovation was the inclusion of free software on magazine covers; they were the first company to do so. It acquired GP Publications so establishing Future US in 1994. From 1995 to 1997, the company published ''Arcane'', a magazine which largely focused on tabletop games. Anderson sold Future to Pearson plc for £52.7m in 1994, but bought it back in 1998, with Future chief executive Greg Ingham ...
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Edge (magazine)
''Edge'' is a multi-format video game magazine published by Future plc. It is a UK-based magazine and publishes 13 issues annually. The magazine was launched by Steve Jarratt. It has also released foreign editions in Australia, Brazil, France, Germany, Italy, and Spain. History The magazine was launched in October 1993 by Steve Jarratt, a long-time video games journalist who has launched several other magazines for Future. The artwork for the cover of the magazine's 100th issue was specially provided by Shigeru Miyamoto. The 200th issue was released in March 2009 with 200 different covers, each commemorating a single game; 199 variants were in general circulation, and one was exclusive to subscribers. Only 200 magazines were printed with each cover, sufficient to more than satisfy ''Edge''s circulation of 28,898. In October 2003, the then-editor of ''Edge'', João Diniz-Sanches, left the magazine along with deputy editor David McCarthy and other staff writers. After the ...
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