James Wallis (games Designer)
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James Wallis is a British designer and publisher of
tabletop Tabletop may refer to: Mountains * Table Top Mountain in Rangeville, Queensland, Australia * Table Top Mountain (New York) * Table Mountain in Cape Town, South Africa * Tepui, flat top mountains in South America Places * Tabletop, New South Wale ...
and
role-playing games A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
. He is not to be confused with Myriador's Jamie Wallis, who converted ''
Steve Jackson's Sorcery! ''Sorcery!'', originally titled ''Steve Jackson's Sorcery!'', is a single-player four-part adventure gamebook series written by Steve Jackson and illustrated by John Blanche. Originally published by Penguin Books between 1983 and 1985, the titl ...
'' into d20 modules.


Career

James Wallis began roleplaying in 1981 through ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' and '' Traveller'', which were both licensed in the UK by
Games Workshop Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (gam ...
at the time. Wallis began publishing his own fanzines, first ''WEREMAN'' and then ''Sound & Fury'', and got to know game designer
Erick Wujcik Erick A. Wujcik (January 26, 1951 – June 7, 2008) was an American designer of both pen-and-paper and computer role-playing games, and co-founder of Palladium Books. Gaming career Wujcik started off as head of the gaming society at Wayne S ...
through the latter; Wujcik introduced Wallis to
Kevin Siembieda Kevin Siembieda (born April 2, 1956) is an American artist, writer, designer and publisher of role-playing games. Career Siembieda is a third-generation Polish American. He attended the College for Creative Studies in Detroit from 1974 to 1977. ...
at
Gen Con Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing ...
22 in 1989, resulting in Wallis writing two books for
Palladium Books Palladium Books is a publisher of role-playing games (RPGs) perhaps best known for its popular, expansive '' Rifts'' series (1990–present). Palladium was founded April 1981 in Detroit, Michigan by current president and lead game designer Kevin ...
, ''
Mutants in Avalon ''Mutants in Avalon'' is the fifth supplement for the '' After the Bomb'' role-playing game, originally based on and compatible with ''Teenage Mutant Ninja Turtles & Other Strangeness''. It was published by Palladium Books in January 1991 and us ...
'' (1990) and ''
Mutants in Orbit ''Mutants in Orbit'' is an adventure and sourcebook for the '' After the Bomb'' and '' Rifts'' role-playing games, authored by James Wallis and Kevin Siembieda. It was released by Palladium Books in March 1992. The book deals with life of space ...
'' (1992). Wallis also began working on his own role-playing game based on the '' Bugtown'' comics, and in 1992 he brought the game to
Phage Press The ''Amber Diceless Roleplaying Game'' is a role-playing game created and written by Erick Wujcik, set in the fictional universe created by author Roger Zelazny for his ''Chronicles of Amber''. The game is unusual in that no dice are used in ...
, where it stalled for two years due to creative differences. ''
Once Upon a Time "Once upon a time" is a stock phrase used to introduce a narrative of past events, typically in fairy tales and folk tales. It has been used in some form since at least 1380 (according to the ''Oxford English Dictionary'') in storytelling in the ...
'', a game designed by James Wallis,
Andrew Rilstone Andrew Rilstone is a game designer and blogger who has worked primarily on role-playing games. Career Andrew Rilstone was the editor of the influential fanzine Aslan in the 1980s and early 1990s. James Wallis, Rilstone and Richard Lambert auth ...
and Richard Lambert, was published by
Atlas Games Atlas Games is a company which publishes role-playing games, board games and card games. Its founder and current president is John Nephew. History When Atlas Games did not have the finances to publish '' On the Edge'' (1994), they partnered with J ...
in 1993, where James met
Jonathan Tweet Jonathan Tweet (born 1965) is an American game designer who has been involved in the development of the role-playing games ''Ars Magica'', ''Everway'', ''Over the Edge (game), Over the Edge'', ''Talislanta'', the third edition of ''Dungeons & Dra ...
, who soon became head of RPGs at
Wizards of the Coast Wizards of the Coast LLC (often referred to as WotC or simply Wizards) is an American publisher of games, primarily based on fantasy and List of science fiction themes, science fiction themes, and formerly an operator of retail stores for ga ...
; Wallis brought his ''Bugtown'' game to Wizards, but he found no success there either as cartoonist Matt Howarth was unable to come to an agreement with Wizards of the Coast regarding royalties. He co-founded the RPG magazine ''Inter*action'' with
Andrew Rilstone Andrew Rilstone is a game designer and blogger who has worked primarily on role-playing games. Career Andrew Rilstone was the editor of the influential fanzine Aslan in the 1980s and early 1990s. James Wallis, Rilstone and Richard Lambert auth ...
, the first issue of which was published in Summer 1994. In October 1994, Wallis founded
Hogshead Publishing Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis b ...
, a company which specialised in
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
and
storytelling game A storytelling game is a game where multiple players collaborate on telling a spontaneous story. Usually, each player takes care of one or more characters in the developing story. Some games in the tradition of role-playing games require one pa ...
s. Wallis based the company in the UK, and got a license from
Phil Gallagher Phil Gallagher is a British children's television presenter who is best known for playing the title character in the CBeebies children's television show ''Mister Maker''. Early life Gallagher attended Rainham Mark Grammar School in Rainh ...
at Games Workshop to publish books for ''
Warhammer Fantasy Roleplay ''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of ''WFR ...
''. Wallis and Rilstone changed the name of ''Inter*action'' to ''
Interactive Fantasy ''Interactive Fantasy'' is a magazine was published in England by Hogshead Publishing that focused on role-playing games, especially game theory. Publication history Paul Mason, in his paper ''In Search of Self: A Survey of the First 25 Years of ...
'' due to trademark concerns beginning with its second issue, which was also Hogshead's first publication; the magazine only lasted two more issues after that. ''Warhammer'' sold well, but Hogshead had problems with their distributor, and Wallis had to let go of all the company's staff. Matt Howarth eventually pulled Wallis' license for ''Bugtown'', and the game was never published. By 1996, Wallis was also working in the computer industry and shortly after moved into magazine publishing, working on ''Warhammer'' in his spare bedroom on evenings and weekends. By the end of 1997, cashflow had improved so Wallis moved the company to an office, and hired Matthew Pook. Wallis was able to publish his game ''
The Extraordinary Adventures of Baron Munchausen ''The Extraordinary Adventures of Baron Munchausen'' is a tabletop role-playing game, written by James Wallis, and published by Hogshead Publishing in 1998. Description ''The Extraordinary Adventures of Baron Munchausen'' is a multi-player sto ...
'' in 1998. He helped the principals of ProFantasy Software resurrect the Dragonmeet convention in 2000. On 26 November 2002, Wallis announced that he was ending Hogshead Publishing, and Mark Ricketts bought the company name in February 2003. Wallis started the company
Magnum Opus Press ''Magnum'' is a Latin word meaning "great". Magnum may also refer to: Businesses and organizations * Magnum Research, a firearms maker * Magnum Semiconductor, a spin-off of Cirrus Logic * Magnum Photos, a photojournalist cooperative * Magnum Co ...
in 2007 by getting a licensing for the RPG ''
Dragon Warriors Dragon Warriors is a fantasy role playing game system written by Dave Morris and Oliver Johnson and published by Corgi Books between the years 1985 and 1986. In 2009, it was re-collected in a new hardcover edition by Mongoose Publishing. This ...
''; Magnum Opus published a new 1.1 edition of the game with supplements starting in 2008 before problems with the licensor ended it on 1 April 2011. Wallis put out other books through Magnum Opus, including the debut novel ''Game Night'' (2007) by Jonny Nexus, and a new edition of his own ''The Extraordinary Adventures of Baron Munchausen'' (2008). Wallis is a narrative media consultant, creating online games for clients including the BBC, the U.K. Home Office, and Endemol Television. He lives in London with his wife and children. He has also created games and books for other publishers, including the award-winning card game ''
Once Upon A Time "Once upon a time" is a stock phrase used to introduce a narrative of past events, typically in fairy tales and folk tales. It has been used in some form since at least 1380 (according to the ''Oxford English Dictionary'') in storytelling in the ...
'', which he co-authored with Richard Lambert and
Andrew Rilstone Andrew Rilstone is a game designer and blogger who has worked primarily on role-playing games. Career Andrew Rilstone was the editor of the influential fanzine Aslan in the 1980s and early 1990s. James Wallis, Rilstone and Richard Lambert auth ...
. In 2001, he founded the annual
Diana Jones Award The Diana Jones Award is an annual award for "excellence in gaming". The original award was made from a burned book encased in lucite. The award is unusual in two ways: first, it is not an award for a specific class of thing, but can be awarded t ...
for "excellence in gaming". He currently runs the gaming consultancy Spaaace, which includes the publishing subsidiary Magnum Opus Press, and his personal blog,
Cope
'. In January 2013 Wallis launched a Kickstarter for a RPG called ''Alas Vegas''. A PDF download was released to backers in December 2016, and the physical book was published in November 2017.


Games

James Wallis's published games include: * ''
Once Upon A Time "Once upon a time" is a stock phrase used to introduce a narrative of past events, typically in fairy tales and folk tales. It has been used in some form since at least 1380 (according to the ''Oxford English Dictionary'') in storytelling in the ...
'', co-authored with Richard Lambert and
Andrew Rilstone Andrew Rilstone is a game designer and blogger who has worked primarily on role-playing games. Career Andrew Rilstone was the editor of the influential fanzine Aslan in the 1980s and early 1990s. James Wallis, Rilstone and Richard Lambert auth ...
(first released in 1994; named as winner of ''Games'' magazine's ''Best Family Card Game'' section in the 1997 ''Games'' 100 list and one of "The Millennium's Best Card Games" by ''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...
'' magazine) * ''
The Extraordinary Adventures of Baron Munchausen ''The Extraordinary Adventures of Baron Munchausen'' is a tabletop role-playing game, written by James Wallis, and published by Hogshead Publishing in 1998. Description ''The Extraordinary Adventures of Baron Munchausen'' is a multi-player sto ...
'' (first released in 1998, revised and expanded in 2008; named as one of "The Millennium's Best Games" by ''
Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...
'' magazine, nominated for the 2009
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 aw ...
for "Best Children's, Family or Party Game") Games he has edited and/or published include: * ''
Nobilis ''Nobilis'' is a contemporary fantasy tabletop role-playing game created by Jenna K. Moran, writing under the name R. Sean Borgstrom. The player characters are "Sovereign Powers" called ''the Nobilis''; each Noble is the personification of an ...
'' (second edition, 2002; winner of the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 aw ...
for "Best Graphic Presentation Book Format Product", 2002)


Writing and Periodicals

In 1994 he founded and published ''
Interactive Fantasy ''Interactive Fantasy'' is a magazine was published in England by Hogshead Publishing that focused on role-playing games, especially game theory. Publication history Paul Mason, in his paper ''In Search of Self: A Survey of the First 25 Years of ...
'' (''IF''), an early journal of 'games design and criticism'. The editor was Andrew Rilstone. The second issue included the first printing of the essay 'I Have No Words And I Must Design' by
Greg Costikyan Greg Costikyan (born July 22, 1959, in New York City), sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wa ...
. He wrote for the British
Sunday Times ''The Sunday Times'' is a British newspaper whose circulation makes it the largest in Britain's quality press market category. It was founded in 1821 as ''The New Observer''. It is published by Times Newspapers Ltd, a subsidiary of News UK, whi ...
newspaper from 2000 to 2001. He also co-wrote scripts for the
television show A television show – or simply TV show – is any content produced for viewing on a television set which can be broadcast via over-the-air, satellite, or cable, excluding breaking news, advertisements, or trailers that are typically placed betw ...
'' 404 Not Found''.


References


External links


Spaaace, the games consultancy

COPE, James Wallis's personal blog


part of the webzine ''Critical Miss''
Magnum Opus Press
{{DEFAULTSORT:Wallis, James British bloggers Place of birth missing (living people) Year of birth missing (living people) Board game designers Role-playing game designers Living people