Giants Citizen Kabuto
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''Giants: Citizen Kabuto'' is a third-person shooter video game with real-time strategy elements. It was the first project for
Planet Moon Studios Planet Moon Studios was a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty (President) and Bob Stevenson (CEO) in 1997. The founding members were then known for creating the Third-p ...
, which consisted of former
Shiny Entertainment Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry (game developer), David Perry, Shiny was the creator of video games such as ''Earthworm Jim (video game), E ...
employees who had worked on the game ''
MDK ''MDK'' is a 1997 third-person shooter video game developed by Shiny Entertainment for Microsoft Windows. It was ported to Mac OS by Shokwave, and to the PlayStation by Neversoft. It was published on all systems by PIE in North America, with S ...
'' in 1997. ''Giants'' went through four years of development before Interplay Entertainment published it on December 7, 2000, for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
; a port was published by MacPlay in 2001, and the game was also ported to the later that year. In the game, players take control of a single character from one of three humanoid races to either complete the story in single-player mode or to challenge other players in online multiplayer matches. They can select heavily armed ''Meccaryns'' equipped with jet packs, or
amphibious Amphibious means able to use either land or water. In particular it may refer to: Animals * Amphibian, a vertebrate animal of the class Amphibia (many of which live on land and breed in water) * Amphibious caterpillar * Amphibious fish, a fish ...
spell-casting ''Sea Reapers''; the game's subtitle, "Citizen Kabuto", refers to the last selectable race, a thundering
behemoth Behemoth (; he, בְּהֵמוֹת, ''bəhēmōṯ'') is a beast from the biblical Book of Job, and is a form of the primeval chaos-monster created by God at the beginning of creation; he is paired with the other chaos-monster, Leviathan, and ...
who can execute earthshaking wrestling attacks to pulverize its enemies. The single-player mode is framed as a sequential story, putting the player through a series of missions, several of which test the player's reflexes in
action game An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform gam ...
-like puzzles. Game critics praised ''Giants'' for its
state-of-the-art The state of the art (sometimes cutting edge or leading edge) refers to the highest level of general development, as of a device, technique, or scientific field achieved at a particular time. However, in some contexts it can also refer to a level ...
graphics Graphics () are visual images or designs on some surface, such as a wall, canvas, screen, paper, or stone, to inform, illustrate, or entertain. In contemporary usage, it includes a pictorial representation of data, as in design and manufacture ...
on Windows computers, a humorous story, and successfully blending different genres. Criticisms focused on crippling
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s and the lack of an in-game save feature. The console version rectified some of the flaws found in the PC versions, at the cost of removing several features. The game initially sold poorly for Windows and PlayStation 2; however, it sold well afterwards, and gained a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
.


Gameplay

In ''Giants: Citizen Kabuto'', players take on the roles of three
humanoid A humanoid (; from English ''human'' and ''-oid'' "resembling") is a non-human entity with human form or characteristics. The earliest recorded use of the term, in 1870, referred to indigenous peoples in areas colonized by Europeans. By the 20t ...
races: gun-toting Meccaryns,
magic Magic or Magick most commonly refers to: * Magic (supernatural), beliefs and actions employed to influence supernatural beings and forces * Ceremonial magic, encompasses a wide variety of rituals of magic * Magical thinking, the belief that unrela ...
-wielding Sea Reapers, and the gigantic Kabuto. Each player is assigned direct control of a single character. The game's developers,
Planet Moon Studios Planet Moon Studios was a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty (President) and Bob Stevenson (CEO) in 1997. The founding members were then known for creating the Third-p ...
, created this design to encourage players to focus on the action and not to be burdened with micromanagement. Players can customize the controls, which are largely the same for each race, with slight differences for abilities. The
single-player A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usuall ...
mode consists of a sequence of missions set as an overarching story. Each mission requires the completion of certain objectives to progress to the next mission. The objectives are usually the elimination of enemies or a certain structure, but several of them test the player's eye–hand coordination or require the player to rescue and protect certain units. Players control their characters from a default third person perspective; a first person view is optional. Each race has its own offensive style, and a special mode of fast movement. Killing a creature releases a
power-up In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen ...
, which heals or awards weapons to its collector. The real-time strategy elements of ''Giants'' consist of base building and resource gathering, wherein the resources are small humanoids called Smarties. There are a limited number of Smarties in a mission, and players must rush to gather them, or kidnap them from each other to gain an advantage. Players also gather sustenance for the Smarties to make them work; Meccaryn and Reaper players hunt the cattle-like Vimps for meat and souls respectively. The options in building a base are limited; players can neither choose the locations for the structures nor manage their workforce in detail. Players in control of Kabuto need not build a base; instead, the character gains strength and produces subordinate characters by hunting for food. Kabuto consumes Smarties to increase his size and power; at maximum size, he can produce smaller Tyrannosaurus-like units as subordinates. To restore his health, Kabuto eats Vimps and other units (player- and computer-controlled). Multiplayer mode allows a maximum of five Meccaryn, three Sea Reaper, and one Kabuto player(s) to play in each session. Due to the lack of a
game server browser In multiplayer video games, matchmaking is the process of connecting players together for online play sessions. Playlists Playlists are automatically managed streams of online play sessions that players can join and leave at will. A set of pre ...
, players connect through online services MPlayer or GameSpy Arcade for the Windows version, and
GameRanger GameRanger is a software for Macintosh and Windows created by Australian developer Scott Kevill, which allows multiplayer games to be played online and provides social features such as chat rooms and voice chat. It was first released for Macintosh ...
for the Mac OS X version. Besides the standard "destroy all enemy bases and units" missions, the multiplayer mode includes
deathmatch Deathmatch, also known as free-for-all, is a gameplay mode integrated into many shooter games, including first-person shooter (FPS), and real-time strategy (RTS) video games, where the goal is to kill (or "frag") the other players' characters a ...
es and " Capture the Smartie (flag)"-type games. Players are permitted either to start with a full base or to build one from foundations.


Plot

The game world of ''Giants'' is set on a fictional "Island" traveling through space. Its surface comprises grasslands,
desert A desert is a barren area of landscape where little precipitation occurs and, consequently, living conditions are hostile for plant and animal life. The lack of vegetation exposes the unprotected surface of the ground to denudation. About on ...
s, and forests, surrounded by azure seas. Players have an unobstructed view of the game world to its horizon; whereas distant objects are slightly blurred to convey a sense of distance. Missions for Meccaryns provide cover to hide behind, large spaces of water for Reapers, and creatures for Kabuto to eat.


Characters

Planet Moon intended for the player characters to provide a varied gameplay experience, laying down requirements to make the characters distinct with unique advantages and disadvantages. * Meccaryns use high technology and attack as a pack led by the player. Meccaryn players sport guns, explosives, and backpacks that provide special abilities: jet packs allow players to fly over obstacles and outmaneuver opponents, and the "Bush"-pack camouflages the character as a shrub. In single-player mode, players assume the role of Baz, leader of a group of Meccaryns comprising Gordon, Bennett, Tel, and Reg. Several scenarios in the game shows the responsible Baz frustrated with the laxity of Gordon and Bennett, and the inquisitive Tel and Reg. * Sea Reapers are amphibious, humanoid swimmers. Therefore, they regain health in contact with water, and the game's
Piranha A piranha or piraña (, , or ; or , ) is one of a number of freshwater fish in the family Serrasalmidae, or the subfamily Serrasalminae within the tetra family, Characidae in order Characiformes. These fish inhabit South American rivers, ...
s do not attack them. To travel fast over land, players can "turbo boost" their Reapers to targeted areas. The Reapers can use swords, bows, and spells, such as
summoning Evocation is the act of evoking, calling upon, or summoning a spirit, demon, deity or other supernatural agents, in the Western mystery tradition. Comparable practices exist in many religions and magical traditions and may employ the use of mi ...
firestorms or tornadoes, in combat. Planet Moon Studios initially conceived the Sea Reaper single-player character, Delphi, as evil, but later gave her a conscience. * Kabuto is the title creature of the game, and the only one of his race. In his back-story, the Reapers created him as their guardian, but found him beyond control. Creative Director Tim Williams gave the "
Citizen Citizenship is a "relationship between an individual and a state to which the individual owes allegiance and in turn is entitled to its protection". Each state determines the conditions under which it will recognize persons as its citizens, and ...
" title to Kabuto for its allusion to the character's wish for a sense of belonging to the Island. The game developer modeled Kabuto's attacks after those of giant monsters in classic monster movies, allowing him to use professional wrestling attacks and aerial techniques such as elbow drops, foot stomps, and the "butt flop" described as "like the body slam, but with less dignity". To balance his strength, a weak point at his waist inflicts heavy damage when struck. Players playing the giant monster can assume a perspective through his mouth to target prey. For non-playable races, the team designed Smarties to have oversized heads, bulging eyes, and idiotic personalities for comedic effect. Players labor for the Smarties while witnessing their hedonistic indulgences. The payoff, however, is a "giant gun". Standard enemies include Reaper Guards (male Reapers with no magical ability, who serve as common soldiers), as well as fauna such as the
insectoid An insectoid is an insect-like creature. Insectoid may refer to: * Insectoid robot * Insectoids in science fiction {{dab ...
Rippers, beast-of-burden Sonaks, and bat-like Verms.


Story

Originally featuring each race in its own distinct story, the single-player mode now depicts a single sequential story wherein the player begins as Baz and must complete a sequence of missions before assuming the role of Delphi. On completion of Delphi's story, the player takes control of a Kabuto character. Williams used cut scenes to introduce and conclude each mission. As Baz, the player searches for Reg and Tel. Timmy, a Smartie rescued in the first mission, functions as a guide for the player, introducing other Smartie characters and providing exposition of the scenario. The plot portrays the Smarties as suffering under the reign of the Sea Reapers and their Queen Sappho. Alluding to the film '' The Magnificent Seven'', Baz gathers the separated Meccaryns and takes on a
quest A quest is a journey toward a specific mission or a goal. The word serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of ever ...
to solve the Smarties' predicaments. In a climactic cut scene, Sappho sacrifices Timmy to Kabuto, and the young Smartie's grandfather, Borjoyzee, becomes the player's guide. Baz leads an escape from the area and sets up a base to lead a counterattack. Thereafter Delphi becomes the player's character. Yan, the Samurai Smartie, serves as the guide for this story segment, giving instructions on Delphi's abilities. After completing the training missions under Yan, Delphi attacks Sappho's base and the Reapers, eventually confronting the queen in a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, a ...
fight. When defeated, Sappho summons Kabuto to destroy the Smarties, but Kabuto eats her instead. In the final story, Delphi has transformed herself into a Kabuto-like creature to challenge the original. The player wanders around the islands as the Delphi-Kabuto character, searching for prey to increase her size. After Delphi-Kabuto achieves her maximum size, she proceeds to a boss fight with the original Kabuto. Despite her victory, Kabuto revives in a triggered cut scene and restores her Reaper form, whereupon the player takes the role of Baz against the revived monster. After defeating Kabuto, Baz is shown in the final cut scene, flying off to Planet Majorca with Delphi, Borjoyzee, and his fellow Meccaryns.


Development

When five members of
Shiny Entertainment Shiny Entertainment, Inc. was an American video game developer based in Laguna Beach, California. Founded in October 1993 by David Perry (game developer), David Perry, Shiny was the creator of video games such as ''Earthworm Jim (video game), E ...
's ''
MDK ''MDK'' is a 1997 third-person shooter video game developed by Shiny Entertainment for Microsoft Windows. It was ported to Mac OS by Shokwave, and to the PlayStation by Neversoft. It was published on all systems by PIE in North America, with S ...
'' development team broke off to set up
Planet Moon Studios Planet Moon Studios was a game development studio based in San Francisco, California founded by ex-Shiny Entertainment developers Nick Bruty (President) and Bob Stevenson (CEO) in 1997. The founding members were then known for creating the Third-p ...
in 1997 with software engineer, Scott Guest, they decided to make their first project fun and original, a game with graphics and gameplay unseen at that time.
Nick Bruty Nicholas Anthony Bruty (born 1969), known as Nick Bruty, is a British video game designer and entrepreneur, known for work on video games such as ''Earthworm Jim'', ''Earthworm Jim 2'', and ''MDK''. Biography Early career Bruty was born i ...
, Bob Stevenson, and Tim Williams initially conceived the idea of pitting players as spacemen, pirates, and giants against each other and having fun. Initially projected for release in late 1999, the game suffered delays to its development largely due to the illness of their chief
programmer A computer programmer, sometimes referred to as a software developer, a software engineer, a programmer or a coder, is a person who creates computer programs — often for larger computer software. A programmer is someone who writes/creates ...
, Andy Astor; he was suffering from stage IV mantle cell lymphoma in late 1999. The team realized they needed more resources and by 2000, they had hired two more programmers and an artist. Producing a next-generation game required them to keep up with 1998–2000's rapid advancement of technology, which resulted in further delays. The team upsized the graphic textures as they changed the graphical software to support NVIDIA graphics cards. Within a year after development started in 1999, the initial minimum graphics specification climbed from requiring graphics cards to those of the GeForce-series. Planet Moon deemed
game engine A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software i ...
s available during development too restrictive and inappropriate for their requirements, and built their own. Called Amityville, it could support Glide,
OpenGL OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardwa ...
, and
Direct3D Direct3D is a graphics application programming interface (API) for Microsoft Windows. Part of DirectX, Direct3D is used to render three-dimensional graphics in applications where performance is important, such as games. Direct3D uses hardware a ...
. The team used it to create the required "lush and vibrant" outdoor environments, and terrain deformation effects. Planet Moon designed the structure of the single-player mode to be a gradual learning process for the players; the game would introduce new command sets to the players as they progress, and encourage them to repeat using the new commands for that mission. From the start of the project, the team intended the controls to be simple, and mapped commonly used commands to a few keys. Focus groups consisting more than 25 testers went through this design to verify its ease. Planet Moon aimed for a complex artificial intelligence (AI); computer-controlled characters would evade shots and take cover. The enemy AI would plot its actions according to long-term goals. The development team consulted Mark Frohnmayer, lead programmer of the multiplayer game ''
Tribes 2 ''Tribes 2'' is a first-person shooter multiplayer video game developed by Dynamix and published by Sierra On-Line in 2001 as a sequel to '' Starsiege: Tribes''. Setting Set in the year 3941 of the fictional Earthsiege universe, ''Tribes 2'' ...
'', for advice on implementing the multiplayer portion. To balance the characters in combat, Planet Moon focused on characteristics that could affect the fighting capabilities, instead of tweaking the damage output. The team faced a tight schedule, and abandoned several features initially in the game. Early designs allowed players to change the landscape; they could gorge out water channels and isolate segments of the land by playing as Reapers. The Kabuto character initially could bake mud into "mud shepherd" units and use them to defend its herd of food. Interplay Entertainment released the Windows version of the game on December 7, 2000. Planet Moon later created a special version of the game optimized for the graphics card to display water reflections, soft-edged shadows, and weather effects. This version was not sold as a standalone commercial product but as a part of certain GeForce 3 graphic card
package deal In marketing, product bundling is offering several products or services for sale as one combined product or service package. It is a common feature in many imperfectly competitive product and service markets. Industries engaged in the practice ...
s. MacPlay announced on November 1, 2000, it was publishing the version of the game. The Omni Group was responsible for the porting of the game; they rewrote the game's software to take advantage of the symmetric multi-processing capability of Mac OS X. Eleven months later, MacPlay released the port. Multiplayer mode was initially disabled in the retail release but was re-inserted in a later
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song) ...
. ''Giants'' was also ported to the (PS2), a process overseen by Interplay's division, Digital Mayhem, who posted updates of their progress on
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
. Their greatest challenge for the PS2 port was converting and storing the special effects of the Windows version onto the lesser storage space of the PS2. LightWave 3D was used by the team to convert the graphic resources. Although they had to reduce the image resolution, Digital Mayhem increased the number of
polygons In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
that composed the player character
models A model is an informative representation of an object, person or system. The term originally denoted the plans of a building in late 16th-century English, and derived via French and Italian ultimately from Latin ''modulus'', a measure. Models c ...
, making them smoother and more detailed in shape. Due to the limited capabilities of the PS2 as compared to the Windows platform and the addition of a save feature, the team focused on enhancing the action gameplay, streamlining the interfaces, and tweaking the Reaper ski races, level designs, and game balance. They redesigned the controls for the PS2's controller, and after finding the analog sticks less easy to aim with than a mouse, implemented a feature to help the player's aim. Digital Mayhem originally intended to retain the multiplayer mode, but discarded it, believing the PS2 environment could not generate the same multiplayer atmosphere as the Windows platform. Interplay released the PS2 port on December 21, 2001. They also announced plans for an Xbox port but nothing resulted from this. Near the release of the United States (US) Windows version of the game, Planet Moon failed to obtain a "Teen" rating from the ESRB despite changing the original red blood to green and covering Delphi's toplessness with a bikini top. They made the changes to broaden retail opportunities because many large retailers in the US refused to sell "Mature"-rated games; Wal-Mart reiterated in October 2002 that they would never stock their shelves with software that contained vulgarity or nudity. Planet Moon Studios later released a patch that reverted the color of the blood to red, and computer gamers found they could restore Delphi's toplessness by deleting a file. Interplay offered a bonus disc containing extra multiplayer levels to those who pre-ordered the Windows version of the game. On October 5, 2003, they offered the game's soundtrack to those who purchased ''Giants'' from their online store.
Composer A composer is a person who writes music. The term is especially used to indicate composers of Western classical music, or those who are composers by occupation. Many composers are, or were, also skilled performers of music. Etymology and Defi ...
s Mark Snow (noted for his '' The X-Files'' musical scores), Mark Morgan, and Jeremy Soule (both known for the music of several video games) were involved in the music for ''Giants''. Interplay hired Morgan to compose the scores, although reports showed they initially hired Snow for the task. Morgan, however, could not fully concentrate on the task due to personal reasons and handed it over to Soule. Closing credits of the game listed only Morgan and Soule, and Soule compiled their works onto the original soundtrack of the game. Soule originally offered to autograph the soundtrack on its release in the United States; however, he stopped his offer when email feedback revealed many were intending to pirate his work through the peer-to-peer file sharing software
Napster Napster was a peer-to-peer file sharing application. It originally launched on June 1, 1999, with an emphasis on digital audio file distribution. Audio songs shared on the service were typically encoded in the MP3 format. It was founded by Shawn ...
instead of buying it.


Reception

Planet Moon Studios' blending of two genres in ''Giants'' has earned the acclaim of reviewers.
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
and GameSpot found the simplified real-time strategy task of resource gathering in ''Giants'' more interesting than tedious, and Troy Dunniway, Microsoft's Head of Game Design in 2002, commented that the real-time strategy elements enhanced the game's shooter aspect rather than making it a hybrid of two genres. '' Sci Fi Weekly'' was impressed that both styles of play never interfered with each other, which was complemented by the unique gameplay of each race. The Entertainment Depot, however, found the base building in several missions tedious; they said the player had to rebuild the base several times due to being forced to leave the base defenseless, which allowed the enemy destroy the structures. Reviewers commented that the imaginative character designs and use of advanced graphics technology, such as hardware transform and lighting, and bump mapping, made the graphics of the game unrivaled in its time; ActionTrip was so impressed by the game's visuals that they thought their graphics card was supporting the complex hardware environmental bump mapping it was incapable of. The animation of Kabuto's antics such as elbow dropping onto tiny enemies, and tossing up and catching food with his mouth, in particular, won the praises of reviewers. Many critics, however, were disappointed that the computer versions of the game could not run smoothly at full details on the recommended system specifications. The AI in the game was also the subject of much commentary. Reviewers said they needed to prompt the allied non-player characters to perform actions on several occasions, although the allied AI performed pretty well most of the time. FiringSquad disagreed, calling their computer controlled teammates worthless and finding joy in leaving them to their deaths. The game review site thought the same of the enemy AI, a view echoed by
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
; enemies were unaware of the deaths of nearby teammates, and kept running into obstacles. ActionTrip, however, stated the enemy AI did well enough to take cover or flee when hurt, and constantly attack the player's base. Many reviewers found the best part of ''Giants'' to be its bawdy humor; the scenes were "bizarre and funny without ever letting the silliness distract or annoy the player". FiringSquad claimed the humor kept them plowing through the game regardless of the issues they encountered, and were disappointed when the game steadily lost this approach in the later stages. Mac Guild and ''
Macworld UK ''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macint ...
'', however, considered the humor crude on a childlike level and its delivery forced. In spite of the humor, many reviewers found themselves bored by the monotony and slow pace of certain segments, According to ActionTrip, ''Giants'' lacked a unique quality to capture attention, compared to its contemporaries such as ''
American McGee's Alice ''American McGee's Alice'' is a 2000 third-person action-adventure video game developed by Rogue Entertainment under the direction of designer American McGee and published by Electronic Arts under the EA Games banner. The game was originally re ...
'', '' MechWarrior 4: Vengeance'', and '' Sea Dogs''. The frequent crashes of the retail Windows versions infuriated many reviewers; Game Revolution censured Interplay for focusing on censoring the game for marketing purposes instead of testing for and fixing the software bugs before release. Several reviewers could not connect to multiplayer games due to failed connections or bugs. The reviewers who managed to play online, commented the games were fun, although they were occasionally disconnected or lagged. GamesFirst lamented the lack of dedicated low ping servers, and several reviewers declared that the computer versions of the game was flawed for not implementing an in-game save feature. Reviewers appreciated the PS2 version for including the asked-for save feature, but complained the ported game retained the AI and level design issues associated with the Windows version. IGN remarked that it looked less impressive than the computer versions. The lower resolution, flat textures, washed out colors, and sparser environments made the game average looking. The PS2 version also exhibited clipping issues; character models and projectiles would pass through objects on occasion. The game reviewer, however, praised the console version for presenting a smooth animation, rarely dropping frames. On the contrary, other reviewers stated the frame rate dropped when there are several objects on the screen, presenting a heavy load on the graphics engine. The lack of replay value for the console version after completing the single player mode was a common complaint among the reviewers. Daniel Erickson reviewed the PC version of the game for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', rating it four stars out of five, and stated that "A brilliantly conceived, beautiful epic of giant proportions." Scott Steinberg reviewed the PlayStation 2 version of the game for ''
Next Generation Next Generation or Next-Generation may refer to: Publications and literature * ''Next Generation'' (magazine), video game magazine that was made by the now defunct Imagine Media publishing company * Next Generation poets (2004), list of young ...
'', rating it four stars out of five, and stated that "It's the ''Monty Python'' meets ''Godzilla'' of computer games, suspiciously well converted to PlayStation 2." Review aggregators Metacritic and
GameRankings GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff bei ...
calculated scores of 85 and 86.7% from their selected reviews for ''Giants'' as of 2007. Although most critics had awarded high scores to the game,
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and GSoundtracks reported the Windows version sold poorly. In contrast, the Mac OS X version sold out within months of its release, in spite of its smaller market base. According to the quarterly sales reports by NPDFunWorld, the PS2 version sold 11,272 copies in the US for the six months since its release. This is a poor sales figure compared to the 51,726 copies of ''
Shadow Hearts ''Shadow Hearts'' is a series of role-playing video games, consisting of a trilogy of titles for the PlayStation 2 (PS2) and their predecessor ''Koudelka'' for the PlayStation (console), PlayStation. The entire series was developed by Sacnoth (la ...
'' and 753,251 copies of ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York Ci ...
'' sold in the same period for the PS2. Despite the poor overall sales, reviewers have nominated ''Giants'' as a game deserving a sequel, and have kept it on '' PC Gamer UK''s Top 100 as of 2007. In 2009, Andrew Groen of GameZone ran a retrospective on ''Giants'' and suggested that the game's mix of humor and action inspired later games such as '' Ratchet & Clank'' and '' Jak and Daxter''. He further commented that games of 2004–09 were influenced by ''Giants'' in one way or another.


Possible sequel

On September 25, 2015, the independent studio
Rogue Rocket Games Rogue Rocket Games is an American video game developer formed in early 2011 by Nick Bruty and Rich Sun, both of whom previously worked at Planet Moon Studios. The company is located in San Francisco, California. History In April 2014, Nick Bru ...
, co-founded by
Nick Bruty Nicholas Anthony Bruty (born 1969), known as Nick Bruty, is a British video game designer and entrepreneur, known for work on video games such as ''Earthworm Jim'', ''Earthworm Jim 2'', and ''MDK''. Biography Early career Bruty was born i ...
, former Planet Moon Studios founder, started a
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign for developing a new independent crowd-funded game said to be "the spiritual successor of ''Giants: Citizen Kabuto''", titled ''First Wonder''. As of February 2016, the Kickstarter did not reach its goal and the spiritual successor was cancelled, despite being Greenlit on Steam.First Wonder Steam Greenlight
/ref>


References

{{featured article 2000 video games Interplay Entertainment games MacOS games Multiplayer and single-player video games PlayStation 2 games Real-time strategy video games Science fantasy video games Third-person shooters Video games about extraterrestrial life Video games scored by Jeremy Soule Video games scored by Mark Morgan Video games set on fictional planets Video games featuring female protagonists Windows games Video games developed in the United States Planet Moon Studios games