David Ladyman is an American
game designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
of
board games
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well.
Many board games feature a co ...
such as ''
Car Wars
''Car Wars'' is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in 1980 in games, 1980. Players control armed vehicles in a post-apocalyptic future.
Game play
In ''Car Wars'', players assume control of o ...
'', and role-playing games such as ''
GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems ...
''.
Career
In 1977, while studying linguistics as a grad student at
University of Texas at Austin
The University of Texas at Austin (UT Austin, UT, or Texas) is a public research university in Austin, Texas. It was founded in 1883 and is the oldest institution in the University of Texas System. With 40,916 undergraduate students, 11,075 ...
, Ladyman began playtesting games for
Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ...
, especially those designed by
Steve Jackson. When Jackson left Metagaming to form
Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''.
History
Founded in 1980, six years after the cr ...
(SJG), Ladyman continued to test games for him, including ''
Illuminati
The Illuminati (; plural of Latin ''illuminatus'', 'enlightened') is a name given to several groups, both real and fictitious. Historically, the name usually refers to the Bavarian Illuminati, an Enlightenment-era secret society founded on ...
'' and ''Car Wars''. Ladyman then became a games convention organizer, helping to facilitate Texcon for several years, and joining the head staff of
Origins Game Fair
Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center.
Origins is run by The Game Manufacturers Association (GAMA). Origins was c ...
for a year.
In 1990, Ladyman co-designed the second edition of the horror role-playing game ''
Chill
In computing, CHILL (an acronym for CCITT High Level Language) is a procedural programming language designed for use in telecommunication switches (the hardware used inside telephone exchanges). The language is still used for legacy systems i ...
'' (1990) for
Mayfair Games, with Louis Prosperi and
Jeff Leason.
By the mid-1980s, Ladyman was working for SJG, overseeing development of ''Car Wars'' and ''GURPS'', as well as editing the first issues of ''
Autoduel Quarterly''. He also authored
GURPS The Prisoner, a role-playing game based on the enigmatic
British television series
This is a list of television series that have been aired in the United Kingdom.
British programming
Universal Channel
* '' House''
* ''Royal Pains''
* ''Chance''
* ''Condor''
* '' Major Crimes''
* '' Law & Order: Special Victims Unit' ...
. He also created ''Isaac Asimov's Star Trader'' board game. (After SJG discontinued publication of ''Star Traders'', the rights reverted to Ladyman.)
After leaving SJG, Ladyman became a freelance editor and game developer. A lot of his work was for
FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city date ...
, including the basic game and various adventures for
FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city date ...
's ''
BattleTech
''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The tradema ...
'' and ''
Renegade Legion
''Renegade Legion'' is a series of science fiction games that were designed by Sam Lewis, produced by FASA, and published from 1989 to 1993. The line was then licensed to Nightshift games, a spin-off of the garage company Crunchy Frog Enterpris ...
'', as well as adventures for ''
Shadowrun
''Shadowrun'' is a science fantasy tabletop role-playing game set in an alternate future in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspir ...
''. His ''
D&D'' work for
TSR included a contribution to ''
Tales of the Outer Planes
''Tales of the Outer Planes'' is an adventure module for the ''Dungeons & Dragons'' fantasy role-playing game, set in that game's Outer Planes. TSR, Inc. published the module in 1988 for the ''Advanced Dungeons & Dragons'' rules. The module i ...
'' (1988), and editing ''
Dragon Magic'' (1989), and ''
Dragon Dawn'' (1990).
In 1991, Ladyman joined the staff of
Origin Systems
Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert Garriott, Robert. Origin is best known for their groundbreaking work in multiple genres ...
, where he was the editor of ''
Wing Commander II'', ''
Wing Commander III
''Wing Commander III: Heart of the Tiger'' is the third main game in Chris Roberts' ''Wing Commander'' science fiction space combat simulation video game series, developed and released by Origin Systems in December 1994. It was a departure from ...
'', ''
Wing Commander IV
''Wing Commander IV: The Price of Freedom'' is the fourth main game in the '' Wing Commander'' science fiction space combat simulator video game series, produced by Origin Systems and released by Electronic Arts for the PC in 1996 and the Son ...
'', ''
Wing Commander: Prophecy'', ''
Ultima VII
''Ultima VII: The Black Gate'' is the seventh installment of the ''Ultima (series), Ultima series'' of role-playing video games, released on April 16, 1992. In it the player returns as The Avatar, a would-be paragon of moral virtue who faces down ...
'', ''
Ultima VIII'', and ''
Ultima IX
''Ultima IX: Ascension'' is the ninth and final part of the main series of the role-playing video game series '' Ultima''. Developed by Origin Systems and published by Electronic Arts, ''Ultima IX'' was released in 1999 for Microsoft Windows aft ...
''. He left Origin Systems in 1997.
During the late 1990s and 2000s, Ladyman co-authored several videogame guides, including ''Sid Meier's Gettysburg!: The Official Strategy Guide'' (1997) with Melissa Tyler, and ''Guild Wars: Prima Official Game Guide'' (2005) with Andrea Silva and Rebecca Chastain.
As of 2002, he was editor of ''Massive Online Gaming'' magazine.
In 2012, Ladyman joined
Roberts Space Industries (RSI) to edit the new monthly subscriber-only digital magazine ''Jump Point'', which focused on ''
Star Citizen
Logo Cloud Imperium Games
''Star Citizen'' is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plans ...
'', a videogame being developed by RSI.
Ladyman retired as the magazine's editor in 2018.
In 2017, Ladyman revived the old SJG board game ''Star Traders'', successfully using
Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
to publish a new edition.
Critical reception
Writing about ''GURPS The Prisoner'',
Rick Swan
Rick Swan is a game designer and author who worked for TSR.
His work for TSR, mostly for Advanced Dungeons & Dragons, appeared from 1989 to 1995.
Swan also wrote ''The Complete Guide to Role-Playing Games'' (1990), published by St. Martin's Pr ...
was surprised at the choice of ''The Prisoner'' for a setting, given that "the TV series didn't give designer David Ladyman much to work with." However, Swan admitted that "Ladyman manages to ferret out the best concepts, sweep away the debris, and patch it all together with his own imaginative touches." However, Swan noted that "On occasion, Ladyman’s writing becomes aggravatingly vague, as if he’s not quite sure what’s going on either." Swan concluded by giving the book an above average rating of 4 out of 5 stars, saying "''The Prisoner'' provides all the raw material a creative referee needs to put together a campaign rife with psychological terror, sort of like the ''
Paranoia
Paranoia is an instinct or thought process that is believed to be heavily influenced by anxiety or fear, often to the point of delusion and irrationality. Paranoid thinking typically includes persecutory beliefs, or beliefs of conspiracy concer ...
'' game without the laughs."
Lester W. Smith reviewed the second edition of ''Chill'' co-authored by Ladyman, and found it far more polished than the original 1st edition, although he admitted that "Some old players may find the atmosphere change to be disconcerting. Personally though, I'm impressed."
Karington Hess reviewed the new edition of ''Star Trader'' for ''Malted Meeple'', and was generally positive about the board game, saying, "The game is easy to learn, but offers plenty of variation so it won’t go stale. ''Star Traders'' blends negotiation, pickup and delivery, clever strategy, and risk-reward seamlessly."
References
External links
*
Dungeons & Dragons game designers
Living people
Place of birth missing (living people)
Year of birth missing (living people)
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