Lester W. Smith
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Lester W. Smith
Lester W. Smith is a game designer who has worked primarily on role-playing games. Career Early work and GDW Lester Smith began his game-design career in 1984 with ''Mind Duel'', a science-fiction board game submission to ''Space Gamer'' magazine. In 1985, he joined the staff at Game Designers' Workshop. Marc Miller, Frank Chadwick, Lester Smith, and Timothy Brown of GDW designed the new game '' Traveller: 2300'' (1986) as an expansion of the original '' Traveller'' role-playing game. He designed the '' Temple of the Beastmen'' board game. Smith's game ''Dark Conspiracy'' (1991) for GDW used the new "house system" of rules originally created for the second edition of ''Twilight: 2000''. Smith designed the ''Minion Hunter'' board game. TSR and Dragon Dice Smith later left GDW to work for TSR. He was hired by TSR in 1991, and contributed to the ''AD&D'' and ''Amazing Engine'' role-playing game lines. Smith and Wolfgang Baur co-designed the ''Planes of Chaos'' boxed set. He ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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FASA
Fasa ( fa, فسا, Fasā, also Romanized as Fassa) is a city and capital of Fasa County, Fars Province, Iran. At the 2016 census, its population was 110,825, in 33,379 families. Fasa is the fourth most populous city of the province. The city dates back to the Achaemenid period. Fasa's economy is based on agriculture and Pastoralism. Jahrom, Darab, Sarvestan, Kherameh and Estahban are neighbours of Fasa. This city is located on the road from Shiraz to Kerman, This has made Fasa a strategic and important city. Name The name Fasa is derived from the older form Pasā. Various etymologies for this name have been proposed. Local tradition holds that Fasa is named after a legendary prince named Pasa, son of Fars and grandson of Tahmuras. In Ibn al-Balkhi's retelling the legend, Fars granted the town of Fasa to Pasa; in Hamdallah Mustawfi's version, Pasa founds the city himself (in this version, he is directly the son of Tahmuras). Harold Bailey proposed on linguistic grounds that t ...
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Sovereign Stone (role-playing Game)
''Sovereign Stone'' is a role-playing game that was originally produced by Sovereign Press, Inc and published by Corsair Publishing,RPG.Net Game Database, https://index.rpg.net/display-entry.phtml?mainid=3395 based on the ''Sovereign Stone'' novels. The game was written by Don Perrin and Lester W. Smith. Reception Scott Haring reviewed the ''Sovereign Stone'' role-playing game for ''Pyramid A pyramid (from el, πυραμίς ') is a structure whose outer surfaces are triangular and converge to a single step at the top, making the shape roughly a pyramid in the geometric sense. The base of a pyramid can be trilateral, quadrilat ...''. References D20 System Fantasy role-playing games Role-playing games introduced in 1999 {{rpg-stub ...
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Don Perrin
Don Perrin (born 1 October 1964) is a Canadian writer and former military officer. Early life and education Born in Iserlohn, Germany, Perrin grew up in Kingston, ON, Canada, McMasterville, QC, Canada, Bromley, Kent, England, and Ottawa, ON, Canada. Perrin served in the Canadian Corps of Electrical and Mechanical Engineers, in the Canadian Department of National Defence. He holds a Bachelor of Science in Mathematics and Physics from the Royal Military College of Canada in 1987. Career Don Perrin was Vice President of Operations with Mag Force 7, Inc. He wrote a series of novels in the Mag Force 7 series, with the first hitting the shelf in April 1995. He has three successful collectible game designs to his credit with Star of the Guardians Collectible Trading Card Game and Wing Commander Collectible Trading Card Game, and the Star Trek: the Card Game. Perrin has also designed role playing products for Imperium Games's Traveller RPG Universe. For Imperium's fourth edition of ''T ...
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Imperium Games
Imperium Games was an American game company that produced role-playing games and game supplements. History Marc W. Miller partnered with Sweetpea Entertainment to license his science-fiction property '' Traveller'' in exchange for funding to get Imperium Games running in February 1996, as a new publisher solely dedicated to ''Traveller'' material, beginning with a new, fourth edition of the game titled ''Marc Miller's Traveller'', commonly abbreviated ''T4''. Sweetpea advanced Imperium Games seed money to launch in exchange for equity and media rights. Lester W. Smith and Timothy Brown, former employees of original ''Traveller'' publisher Game Designers' Workshop (GDW), came to work for Imperium Games. Don Perrin also designed role playing products for ''Traveller''. Larry Elmore created most of the black-and-white artwork for ''Marc Miller's Traveller''. Chris Foss Christopher F. Foss (born 1946) is a British artist and science fiction illustrator. He is best known ...
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Demon Dice
Demon Dice, originally published as Chaos Progenitus, is a collectible dice game for two or more players created by Lester Smith (designer of the better-known Dragon Dice) and Tim Brown. Publication history The original ''Chaos Progenitus'' game released by Destination Games in 1996 was a serious combat game. However when the game was republished as ''Demon Dice'' by Fast Forward Games, the idea was given a humorous spin, styling the players as "Demon Creation Specialists, Junior Grade" in the bureaucracy of Hell. In addition, Fast Forward added several promotional "Noble House" demons, one die of which was included in each box of the game's Starter Set or either of its expansions, "A Few Parts More" and "Drippy Are The Damned". Gameplay Each player assembles a "demon" from 13 special and collectible six-sided dice, each of the dice representing a different body part of the demon (brain, arms, eyes, legs, lungs) and weapons that the demon is carrying (sword, shield, whip, bellows ...
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