Blackmoor (campaign Setting)
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Blackmoor is a
fantasy Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and d ...
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A '' campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and c ...
generally associated with the game ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
''. It originated in the early 1970s as the personal setting of Dave Arneson, the co-creator of ''Dungeons & Dragons'', first as a setting for Arneson's miniature
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, then as an early testing ground for what would become ''D&D''.


Early history

Blackmoor began as a development of
David Wesely David Wesely (born 1945) is a wargamer, board game designer, and video game developer. Wesely's developments, inspired by ''Kriegsspiel'' wargames, were important and influential in the early history of role-playing games. Early life and educ ...
's " Braunstein" games following Duane Jenkins Brownstone (Old West) variant and Arneson's own wargaming sessions, into which he had begun to introduce fantasy elements. Initially inspired by Conan novels and gothic horror, Arneson expanded the setting around the eponymous town, castle, and multi-level dungeon to include ideas from ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
'' and ''
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'' and applied the Fantasy Supplement rules from the ''
Chainmail Chain mail (properly called mail or maille but usually called chain mail or chainmail) is a type of armour consisting of small metal rings linked together in a pattern to form a mesh. It was in common military use between the 3rd century BC and ...
'' game. Blackmoor was a campaign centered on individual player characters capable of a series of progression, which encouraging cooperative play to succeed. D. H. Boggs suggested a possible influence of the movie '' The Black Room'', as inspiration for Blackmoor as it was aired twice before the first game, and it was mentioned by Dave Arneson as a movie he was possibly watching while reading Conan. The origins of the Blackmoor setting lie in the
Castle & Crusade Society The Castle & Crusade Society was a chapter of the International Federation of Wargaming dedicated to medieval miniature wargaming. Formation It was formed by Gary Gygax and Rob Kuntz in 1970. Its starting membership included Gary Gygax, Rob Kunt ...
, a subgroup of the
International Federation of Wargaming The International Federation of Wargaming (IFW) was a wargaming club operated from 1967 to early 1970s. Formation Founded by Bill Speer, Gary Gygax, and Scott Duncan in 1967, it emerged as a successor to an earlier club called the United States Co ...
specializing in medieval miniatures combat; the group was initially driven by
Gary Gygax Ernest Gary Gygax ( ; July 27, 1938 – March 4, 2008) was an American game designer and author best known for co-creating the pioneering role-playing game ''Dungeons & Dragons'' (''D&D'') with Dave Arneson. In the 1960s, Gygax created an ...
. Dave Arneson was among the first to join the Society in April 1970, and many other members of his
Twin Cities Twin cities are a special case of two neighboring cities or urban centres that grow into a single conurbation – or narrowly separated urban areas – over time. There are no formal criteria, but twin cities are generally comparable in statu ...
gaming group followed, including Duane Jenkins, Bill Hoyt, Ed Werncke, Mike Carr, and Marshall Hoegfeldt. Within months, the leadership of the Society had decided to form a fictional "Great Kingdom", with parcels of land awarded to and contested by members of the organization. Arneson assumed responsibility for the far northern reaches of the Great Kingdom, and it was there that he began to stage medieval games that led up to the Blackmoor setting. An announcement in Arneson's fanzine ''Corner of the Table'' describes the first game in the campaign, one built on the model of
Dave Wesely David Wesely (born 1945) is a wargamer, board game designer, and video game developer. Wesely's developments, inspired by ''Kriegsspiel'' wargames, were important and influential in the early history of role-playing games. Early life and educ ...
's " Braunstein" series of games: The next issue of ''Corner of the Table'' promised "the start of the 'Black Moors' battle reports, a series dealing with the perils of living in Medieval Europe." Initially, The Northern Marches was set up to be an ongoing multiplayer wargame, with the potential for Braunstein games. The Barony of Blackmoor formed the centerpiece of the game, and the various players attached to it (Bill Hoyt, Marshall Hoegfeldt, Duane Jenkins), initially represented the forces of good. Duane Jenkins, for example, ruled the Northern Marches, first as a bandit chief, later promoted to Baron as Sir Jenkins. As the game progressed, more of Arneson's Napoleonics players joined in increasingly diverse roles. Mike Carr, for example, became a village priest, and then Bishop of Blackmoor. Others chose early in the campaign to side with the forces of evil, such as a wizard played by John Soukup. Early descriptions of the activities of the Blackmoor campaign circulated in a news sheet called the ''Blackmoor Gazette and Rumormonger''. Players became increasingly drawn to the innovative dungeon exploration mechanic that Arneson invented; by 1972, that had become a major focus of the game. As demand for Blackmoor increased, Arneson fielded out refereeing duties to other players in his local circle. In the summer of 1972, Arneson famously wrote an article detailing "Facts about Black Moor" for ''Domesday Book'' #13, which brought his innovations to the attention of the rest of the
Castle & Crusade Society The Castle & Crusade Society was a chapter of the International Federation of Wargaming dedicated to medieval miniature wargaming. Formation It was formed by Gary Gygax and Rob Kuntz in 1970. Its starting membership included Gary Gygax, Rob Kunt ...
. That fall, Arneson demonstrated the game for Gygax, and work on ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
'' commenced. As rule development proceeded, the Blackmoor campaign continued, and began coordinating with a parallel campaign known as
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
run out of
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by Gygax and his circle. After the publication of ''Dungeons & Dragons'', the Blackmoor campaign continued, but as a number of key participants (including Arneson) left Minneapolis to work in Lake Geneva, play of the campaign grew more sporadic.


''Supplement II: Blackmoor''

The original ''Blackmoor'' product was published by
Tactical Studies Rules TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been ...
(TSR) in 1975, as the second supplement to ''D&D'' (the first being ''
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
''). The booklet was named for the original role-playing campaign world by Dave Arneson, who also wrote this booklet. It added rules, monsters, treasure, and the first published role-playing game adventure, the "Temple of the Frog", a scenario from the Loch Gloomen section of the Blackmoor campaign. Other than the "Temple of the Frog", however, ''Blackmoor'' did not include any information on the Blackmoor setting itself.


''The First Fantasy Campaign''

Written by Dave Arneson and published by
Judges Guild Judges Guild is a game publisher that has been active since 1976. The company created and sold many role-playing game supplements, periodicals and related materials, but became best known during the late 1970s and early 1980s as one of the leadin ...
in 1977, ''
The First Fantasy Campaign ''The First Fantasy Campaign'' is a supplement for fantasy role-playing games written by Dave Arneson and published by Judges Guild in 1977. Description Dave Arneson created a new type of game in 1970, something he called "Blackmoor". After he d ...
'' added information on the actual Blackmoor campaign setting. It included baronies, citadels, history of leaders and details on the Blackmoor dungeon. It also contained additional rules for creating lairs, character interests and vocations. ''The First Fantasy Campaign'' anthologizes material produced at various stages of the Blackmoor campaign, from Magic Swords (1971) up to the Blackmoor dungeons Arneson commonly ran at conventions in 1976. Only a relatively small amount of original material, primarily link text, was written specifically for the ''First Fantasy Campaign,'' though all maps and some connected illustrations were redrawn and relettered by the Judges Guild's
Bob Bledsaw Robert Eugene Bledsaw (May 18, 1942"United States Social Security Death Index," index, FamilySearch (https://familysearch.org/pal:/MM9.1.1/JTJ7-H62 : accessed 12 Feb 2013), Robert E Bledsaw, 19 April 2008; citing U.S. Social Security Administrati ...
. Thus, the ''First Fantasy Campaign'' is a rich repository of pre-
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TS ...
material which preserves original rules and campaign events. For example, it contains the entirety of the "Facts about Black Moor" article from Domesday Book #13. It also contains circa-1972 price lists as well as rules dating from the exile of the Blackmoor Bunch to Loch Gloomen in the late Spring of 1972. The 1977 first printing, including its cover, is in black and white. The cover says "The First Fantasy Campaign Playing Aid" with "Playing Aid" as a subtitle. A large mostly circular picture with trees in the foreground and a fire elemental in the background, below which it says "by Dave Arneson" and "Judges Guild". There is no other verbiage on the cover and the price does not appear on the cover. The back cover has a product list titled "Booty List" with the highest number being 35 and "New Non-Sub Items" listing product numbers 36–39. It comes with the first printing of the First Fantasy Campaign Maps. This book consists of 92 numbered pages plus the cover, inside cover, back cover and table of contents for a total of 96 total pages. The dark red cover was used for the reformatted later printings that used a smaller font and fewer pages.


DA module series

Arneson left TSR in the early 1980s, but Blackmoor remained a part of ''D&D'' lore and was referred to in many later supplements. In a subsequent re-release of the world of
Greyhawk Greyhawk, also known as the World of Greyhawk, is a fictional world designed as a campaign setting for the ''Dungeons & Dragons'' fantasy roleplaying game. Although not the first campaign world developed for ''Dungeons & Dragons''—Dave Arneson ...
for the ''
Advanced Dungeons & Dragons Several different editions of the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game have been produced since 1974. The current publisher of ''D&D'', Wizards of the Coast, produces new materials only for the most current edition of the ga ...
'' game, an arctic region of mysterious black ice in the northwestern area of the map was called
Blackmoor Blackmore is a village in Essex, England. Blackmore or Blackmoor may also refer to: * Blackmore (name), a surname (including a list of people with the name) * Blackmoor, Hampshire, a village in the East Hampshire district of Hampshire, England ...
. However, Arneson's Blackmoor became integral to a different setting and rules system, those of the ''Basic Dungeons & Dragons'' game. For various reasons, TSR published two different versions of their flagship game line. Over the course of several supplements, the '' Basic Dungeons & Dragons'' developed its own campaign setting, referred to at first simply as the Known World and later as
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
. When the history of Mystara was codified, it was established that Arneson's Blackmoor had existed in the world's distant past, achieved a technologically advanced civilization, and then destroyed itself in a global catastrophe that shifted the planet's axis. Its influence was now central to at least one of TSR's published worlds, but the actual setting of Blackmoor as Arneson described it had yet to be presented. This was finally remedied in the mid-1980s through the DA series of adventure modules, which carried a party of adventurers into Mystara's past to visit Blackmoor. The first of these, DA1 '' Adventures in Blackmoor'', described in general the geography and politics of Blackmoor and the means by which the characters travel there. DA2 ''
Temple of the Frog ''Temple of the Frog'' () is a 48-page 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game. Its module code is DA2 and its TSR product code is TSR 9175. Another version of it was originally released in 1975 as part of the Bl ...
'' expanded the scenario that had appeared in the original Blackmoor supplement. DA3 ''
City of the Gods ''City of the Gods'' is a 1987 adventure module for the ''Dungeons & Dragons'' role-playing game. Its module code is DA3 and its TSR product code is TSR 9191. Plot summary In this scenario, the player characters (PCs) are sent to the City of ...
'' explored the starship crashed near the Kingdom of Blackmoor, from which the setting's intentional anachronisms derived. DA4 '' The Duchy of Ten'' dealt with a horde of invading barbarians, but was the only work not derived from Dave Arneson's original campaign notes. A fifth installment, DA5 ''City of Blackmoor'', was announced but was never written or published. There were no further direct explorations of Blackmoor, although later
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
products continued to make reference to it. For instance, ''The Wrath of the Immortals'', an epic adventure which described a massive war involving both heaven and earth, climaxes with the discovery of the preserved control room from the starship that had crashed near Blackmoor millennia ago.


Later editions

After the ''Basic D&D'' game and its Mystara setting were discontinued, Zeitgeist Games, where Arneson worked prior to his death, produced an updated d20 System version of Blackmoor titled ''Dave Arneson's Blackmoor Campaign Setting'', published by
Goodman Games Goodman Games is an American game publisher best known for the ''Dungeon Crawl Classics'' series of adventure modules and role-playing game, the ''Dragonmech'' role-playing game, and the ''Etherscope'' role-playing games. The company produced l ...
in 2004. Goodman and Zeitgeist also produced Blackmoor adventure modules. In 2009 Code Monkey Publishing released ''Dave Arneson's Blackmoor: The First Campaign'', an updated campaign guide for the 4th edition of ''D&D''.


Blackmoor MMRPG

There was also an ongoing massively multiplayer role playing game campaign organized by Zeitgeist games, which is similar in form to the
Living Campaigns Living campaigns, or shared campaigns, are a gaming format within the table-top role-playing game community that provide the opportunity for play by an extended community within a shared universe. In contrast to traditional isolated role-playing ...
organized by the
RPGA The RPGA (also called the Role Playing Game Association and the RPGA Network at various times), was initially part of the organized play arm of TSR, Inc and later of Wizards of the Coast. From 1980 to 2014, it organized and sanctioned role-playing ...
. Dave Arneson's Blackmoor the MMRPG homepage, retrieved January 2010 The version of the campaign for D&D 3.5 ended in February 2009 at
Megacon MegaCon, short for Mega Convention, is a large speculative fiction convention that caters to the comic book, sci-fi, anime, fantasy, and gaming communities, often occurring in spring at the Orange County Convention Center in Orlando, Florida. Th ...
.


References


External links


The Blackmoor ArchivesBlackmoor Castle siteSecrets of Blackmoor
{{D&D topics Dungeons & Dragons campaign settings Mystara