3rd Person Shooter
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Third-person shooter (TPS) is a subgenre of 3D shooter games in which the gameplay consists primarily of shooting. It is closely related to first-person shooters, but with the
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
visible on-screen during play. While 2D shoot 'em up games also employ a third-person perspective, the TPS genre is distinguished by having the game presented with the player's avatar as a primary focus of the camera's view.


Definition

A third-person shooter is a game structured around shooting,Nate Garrets, ''
The Meaning and Culture of Grand Theft Auto ''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
: critical essays'' (McFarland, 2006)
159
and in which the player can see the avatar on-screen in a third-person view.Anne-Marie Schreiner,
Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games
'' Leonardo Journal'', Vol. 34, No. 3 (2001): 222.
Third-person shooters are distinguished from other shooter games that may present the game from a third-person view such as
shoot 'me up In botany, a plant shoot consists of any plant stem together with its appendages, leaves and lateral buds, flowering stems, and flower buds. The new growth from seed germination that grows upward is a shoot where leaves will develop. In the spri ...
s, as the game is presented with the player's avatar as a primary focus of the camera's view. Third-person shooters are analogous to first-person shooters in terms of immersion, but simply displace the camera from being at the eyes of the character to a point slightly above and behind them in most cases.


Design

It is a 3D genre that grew to prominence during the 2000s, especially on game consoles. It features shooter game elements, sometimes combining these with the jumping and climbing elements of puzzle-based games and
brawlers The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
. Third-person shooter games sometimes incorporate an aim-assist feature to compensate for the difficulty of aiming from a third-person camera. Many include some form of first-person view, which allows precise shooting and looking around at environment features that are otherwise hidden from the default camera. In early examples of the genre, the player would often be required to stand still to use first-person view, but newer titles allow the player to play like a FPS.


Relationship to first-person shooters

These games are closely related to first-person shooters, which also tie the perspective of the player to an avatar, distinguished only in a minor change of position of the player camera. While the first-person perspective allows players to aim and shoot without their avatar blocking their view, the third-person shooter shows the protagonist from an " over the shoulder shot" or "behind the back" perspective.Blache, Fabian & Fielder, Lauren
History of Tomb Raider
, GameSpot, Accessed 1 April 2009
Thus, the third-person perspective allows the game designer to create a more strongly characterized avatar and directs the player's attention as in watching a film. In contrast, a first-person perspective provides the player with greater immersion into the game universe. Third-person shooters allow players to see the area surrounding the avatar more clearly. This viewpoint facilitates more interaction between the character and their surrounding environment, such as the use of a tactical system in ''
Gears of War ''Gears of War'' is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise is best known for its third-person shooter vide ...
'', or navigating tight quarters. As such, the third-person perspective is better for interacting with objects in the game world, such as jumping on platforms, engaging in close combat, or driving a vehicle. However, the third-person perspective can interfere with tasks that require fine aiming. Third-person shooters sometimes compensate for their distinct perspective by designing larger, more spacious environments than first-person shooters. The boundaries between third-person and first-person shooters are not always clear. For example, many third-person shooters allow the player to use a first-person viewpoint for challenges that require precise aiming, while others simply allow a player to freely switch between first and third-person perspectives at will. The first-person shooter '' Halo: Combat Evolved'' was actually designed as a third-person shooter, but added a first-person perspective to improve the interface for aiming and shooting. The game switches to a third-person viewpoint when the avatar is piloting a vehicle, and this combination of first-person for aiming and third-person for driving has since been used in other games. '' Metroid Prime'' is another first-person shooter that switches to a third-person perspective when rolling around the environment using the morph ball. Many games in the genre such as the ARMA series and its descendants (including the popular battle-royale shooter PUBG) allow players to freely transition between first and third-person perspectives at will.
Alexander R. Galloway Alexander R. Galloway (born 1974) is an author and professor in the Department of Media, Culture, and Communication at New York University. He has a bachelor's degree in Modern Culture and Media from Brown University and earned a Ph.D. in Literat ...
writes that the "real-time, over-the-shoulder tracking shots of
Gus Van Sant Gus Green Van Sant Jr. (born July 24, 1952) is an American film director, producer, photographer, and musician. He has earned acclaim as both an independent and mainstream filmmaker. His films typically deal with themes of marginalized subcultur ...
's '' Elephant'' evoke third-person shooter games like ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York Ci ...
'', a close cousin of the FPS".


History


2D and pseudo-3D shooters

2D third-person shooters have existed since the earliest days of video games, dating back to ''
Spacewar! ''Spacewar!'' is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others. It was written for the newly installed DEC PDP-1 minicomputer at the Mas ...
'' (1962); third-person perspective shooting is also featured in its clones, '' Galaxy Game'' (1971) and ''
Computer Space ''Computer Space'' is a space combat arcade game developed in 1971. Created by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering, it was the first arcade video game as well as the first commercially available video game. ''Comput ...
'' (1971). Arcade shooters with a 3D third-person perspective include
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto, Japan. It develops video games and video game consoles. Nintendo was founded in 1889 as by craftsman Fusajiro Yamauchi and originally produce ...
's '' Radar Scope'' (1979),
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
's '' Tempest'' (1981),
Nihon Bussan was a Japanese video game developer and publisher headquartered in Kita, Osaka. In the past they had also manufactured and sold yachts. The main video game brand of the company was Nichibutsu (日物、ニチブツ), with adult video games (ma ...
's ''Tube Panic'' (1983),
Sega is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, r ...
's '' Space Harrier'' (1985),
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French publisher Atari SA through a subsidiary named Atari Interactive. The original Atari, Inc. (1972–1992), Atari, Inc., ...
's ''
Xybots ''Xybots'' is a 1987 in video gaming, 1987 third-person shooter arcade game by Atari Games. In ''Xybots'', up to two players control "Major Rock Hardy" and "Captain Ace Gunn", who must travel through a 3D maze and fight against a series of robots ...
'' (1987), and Square's ''
3-D WorldRunner ''The 3-D Battles of WorldRunner'' (shortened to ''3-D WorldRunner'' on the North American box art), originally released in Japan as , is a 1987 third-person rail shooter platform video game developed and published by Square for the Family Compute ...
'' (1987). and '' JJ'' (1987) Third-person shooters for home computers include Dan Gorlin's ''
Airheart ''Airheart'' is an action game designed and programmed by Dan Gorlin for the Apple II and published by Broderbund in 1986. It requires a 128K Apple IIe (or later) to run, as it uses the 16-color double hi-res graphics mode. After three years of ...
'' (1986) and Paul Norman's '' Beyond Forbidden Forest'' (1986). Konami's run & gun shooter '' Contra'' (1987) featured several third-person shooter levels where the player trudges through indoor enemy bases. Konami's ''
Devastators is a 1988 third-person shoot 'em up arcade game by Konami. Plot Set in 1989, the player takes control of a mercenary duo known as the "Devastators", who are hired by a small undeveloped country to defend their land from a fanatical Middle Eas ...
'' (1988)Kurt Kalata
Konami Run 'n Guns
Hardcore Gaming 101
is a third-person shooter where, rather than moving forward automatically, the player walks forward by holding the Up direction, as the background slowly scales toward the screen. ''Devastators'' also featured various obstacles that could be used to take cover from enemy fire, as well as two-player
cooperative gameplay Cooperative game may refer to: * Cooperative board game, board games in which players work together to achieve a common goal * Cooperative game theory, in game theory, a game with competition between groups of players and the possibility of cooperat ...
. A similar shooter released that same year was '' Cabal'' (1988), which inspired many of its own "''Cabal'' clones," such as ''
NAM-1975 is a war shooting gallery arcade video game developed and originally published by SNK on April 26, 1990. It was one of the launch titles for both the Neo Geo MVS (arcade) and Neo Geo AES (home) platforms, in addition to being the only tit ...
'' (1990) and '' Wild Guns'' (1994). Kurt Kalata of Hardcore Gaming 101 cites Sega's ''Last Survivor'' (1988), released for arcades and then ported to the
FM Towns The is a Japanese personal computer, built by Fujitsu from February 1989 to the summer of 1997. It started as a proprietary PC variant intended for multimedia applications and PC games, but later became more compatible with IBM PC compatibles. ...
and FM Towns Marty, featuring eight-player deathmatch. He notes that it has a perspective and split-screen similar to ''Xybots'', but with entirely different gameplay and controls.


3D polygon shooters

In 1993, Namco released a two-player competitive 3D third-person shooter vehicle combat game, '' Cyber Sled''. A year later, Elite Systems Ltd. released ''
Virtuoso A virtuoso (from Italian ''virtuoso'' or , "virtuous", Late Latin ''virtuosus'', Latin ''virtus'', "virtue", "excellence" or "skill") is an individual who possesses outstanding talent and technical ability in a particular art or field such as ...
'' on the 3DO. This was an early example of a home console third-person shooter which featured a human protagonist on-foot, as opposed to controlling a vehicle, and made use of polygonal 3D graphics along with sprites in a 3D environment. '' Fade to Black'' (1995) was also a fully 3D third-person shooter released around this time, but as well as featuring an on-foot protagonist rather than a vehicle, utilised entirely polygonal 3D graphics. '' Tomb Raider'' (1996) by
Eidos Interactive Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in ...
(now Square Enix Europe) is claimed by some commentators as a third-person shooter,Anne-Marie Schleiner,
Does Lara Croft Wear Fake Polygons? Gender and Gender-Role Subversion in Computer Adventure Games
'' Leonardo Journal'', Vol. 34, No. 3 (2001): 222.
Jonathan S. Harbour, ''Microsoft Visual Basic game programming with DirectX'' 2002Peter Cohen, "Bring out the big guns.(The Game Room)", ''
MacWorld ''Macworld'' is a website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG Inc. It started life as a print magazine in 1984 and had the largest audited circulation (both total and newsstand) of Macint ...
'', 1 September 2003
and Jonathan S. Harbour of the University of Advancing Technology argues that it's "largely responsible for the popularity of this genre". Other commentators have considered it influential on later third person shooters such as '' BloodRayne'' (2002), ''
The Contra Adventure ''C: The Contra Adventure'' is a 3D action game produced by Konami and developed by Appaloosa Interactive that was released for the PlayStation in 1998. It was the second of two ''Contra'' games Konami of America co-produced with Appaloosa, follo ...
'' (1998), ''
MDK ''MDK'' is a 1997 third-person shooter video game developed by Shiny Entertainment for Microsoft Windows. It was ported to Mac OS by Shokwave, and to the PlayStation by Neversoft. It was published on all systems by PIE in North America, with S ...
'' (1997), '' Duke Nukem: Time To Kill'' (1998), ''
Burning Rangers is a 1998 action game developed by Sonic Team and published by Sega for the Sega Saturn. ''Burning Rangers'' is set in a futuristic society in which fire is the remaining danger. Players control one of an elite group of firefighters, the ...
'' (1998), and '' Heavy Metal: F.A.K.K. 2'' (2000). The game eschewed the popular first person perspective of games such as '' Doom'', instead making use of "third person" viewpoints, wide 3D environments and a control system inspired by ''
Prince of Persia ''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is built around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games i ...
''. '' Mega Man Legends'' (1997) by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
is another early 3D third person shooter which took a different approach to the genre, mixing this with a
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
influence. Around the same time, ''
Deathtrap Dungeon ''Deathtrap Dungeon'' is a single-player adventure gamebook written by Ian Livingstone, and illustrated by Iain McCaig. Originally published by Puffin Books in 1984, the title is the sixth gamebook in the ''Fighting Fantasy'' series. It was later ...
'' (1998) by
Eidos Interactive Square Enix Limited (formerly Domark Limited and Eidos Interactive Limited) is a British subsidiary of the Japanese video game company Square Enix, acting as their European publishing arm. The company formerly owned ''Tomb Raider'', which was in ...
and '' MediEvil'' (1998) by SCE Cambridge Studio (then ''Millennium Interactive'') were some of the first 3D games in the genre to include third person shooter influences in a fantasy setting, with fictional or alternative weapons achieving the same effect as a gun for the player. '' Die Hard Trilogy'' (1998) by
Fox Interactive Fox Interactive was an American video game publisher based in Los Angeles, California. The company published games based on 20th Century Fox properties, yet also published several original titles, such as '' Croc: Legend of the Gobbos''. History ...
was met with critical acclaim at the time of its release, and the section of the game based around the first ''Die Hard'' film in the trilogy was another early take on a 3D third person shooter. '' Syphon Filter'' (1999) by
Eidetic Eidetic memory ( ; more commonly called photographic memory or total recall) is the ability to recall an image from memory with high precision—at least for a brief period of time—after seeing it only onceThe terms ''eidetic memory'' and ''pho ...
(now Bend Studio) combined the perspective of ''Tomb Raider'' with action elements of games such as '' GoldenEye 007'' (1997) and '' Metal Gear Solid'' (1998). Richard Rouse III wrote in GamaSutra that the game was the most popular third person shooter for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
.Rouse, Richard
Postmortem: The Game Design of Surreal's The Suffering
''GamaSutra'', 9 June 2004, Accessed 1 April 2009
The Nintendo 64 version of '' Army Men: Sarge's Heroes'' by The 3DO Company was released the same year as Syphon Filter, and is an early example of a popular third person shooter which introduced the player being allowed to control aiming of their weapon themselves by means of two control sticks. In ''Tomb Raider'' and ''Syphon Filter'', on the other hand, the protagonists automatically aimed at antagonists. Forcing or allowing the player to control aiming themselves, either using control sticks or a mouse, would go on to become commonplace in later games in the genre, such as '' Oni'' (2001), ''
Max Payne ''Max Payne'' is a neo-noir third-person shooter video game series developed by Remedy Entertainment (''Max Payne'' and ''Max Payne 2'') and Rockstar Studios (''Max Payne 3''). The series is named after its protagonist, Max Payne, a New York Ci ...
'' (2001) and '' SOCOM'' (2002). ''Max Payne'' (2001) was acclaimed as a superlative third person shooter, inspired by
Hong Kong action cinema Hong Kong action cinema is the principal source of the Hong Kong film industry's global fame. Action films from Hong Kong have roots in Chinese and Hong Kong cultures including Chinese opera, storytelling and aesthetic traditions, which Hong Ko ...
. Several platform games with third-person shooter elements were also released during that time; examples included '' Ratchet & Clank'' and most of the games in the '' Jak and Daxter'' series, both of which were designed for younger audiences than most third-person shooters. '' Resident Evil 4'' (2005) was influential in helping to redefine the third-person shooter genre, with its use of "over the shoulder" offset camera angles, where the camera is placed directly over the right shoulder and therefore doesn't obscure the action. An important gameplay mechanic that helped revolutionize third-person shooters in the past decade was the cover system.
Koei Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on p ...
's '' WinBack'' (1999) has a cover system. '' Kill Switch'' (2003) features the cover system as its core game mechanic, along with a blind fire mechanic. ''
Gears of War ''Gears of War'' is a media franchise centered on a series of video games created by Epic Games, developed and managed by The Coalition, and owned and published by Xbox Game Studios. The franchise is best known for its third-person shooter vide ...
'' (2006) and '' Uncharted: Drake's Fortune'' (2007) employed
tactical Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tacti ...
elements such as taking cover, influenced by ''Kill Switch'', using off-center viewpoints inspired by ''Resident Evil 4''. The game also employed grittier themes than other titles and used a unique feature which rewarded the player for correctly reloading weapons. ''Gears of War'', as well as games such as '' Army of Two'' (2008), place a greater emphasis on two player cooperative play, as does '' Resident Evil 5'' (2009).Faylor, Chris & Breckon, Nick
Resident Evil 5 to Sport 2P Co-op, Cover System
(22 May 2008), Shacknews, Retrieved on 22 May 2008.
As of 2009, the third-person shooter genre has a large audience outside Japan, particularly in North America.Nutt, Christian
That Tecmo Flavor: Kikuchi And Shibata On Surprising The Audience
''GamaSutra'', 8 January 2009, Accessed 1 April 2009
''
Vanquish Vanquish may refer to: * Aston Martin Vanquish, a grand tourer automobile * Vanquish, a brand name formulation of dicamba pesticide * Vanquish (analgesic) Aspirin(acetylsalicylic acid) / paracetamol(acetaminophen) / caffeine is a combination d ...
'' (2010) by PlatinumGames featured a gameplay style reminiscent of bullet hell shooters, with bullets and missiles coming from all directions.Vanquish an intense sci-fi shooter
''
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''
The third-person shooter genre is still quite popular in contemporary gaming circles. In 2012, Rockstar Games released '' Max Payne 3'', which was praised for its refined gameplay. In 2015, Nintendo published multiplayer third-person shooter game '' Splatoon'' for the Wii U, which was followed by a sequel for
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
in 2017, which has become one of the console's highest selling games. In the late 2010s, the third-person shooter battle royale game '' Fortnite Battle Royale'' saw huge popularity. The survival horror games '' Resident Evil 2'' and '' Resident Evil 3: Nemesis'' were remade in
2019 File:2019 collage v1.png, From top left, clockwise: Hong Kong protests turn to widespread riots and civil disobedience; House of Representatives votes to adopt articles of impeachment against Donald Trump; CRISPR gene editing first used to experim ...
and
2020 2020 was heavily defined by the COVID-19 pandemic, which led to global Social impact of the COVID-19 pandemic, social and Economic impact of the COVID-19 pandemic, economic disruption, mass cancellations and postponements of events, COVID- ...
respectively, featuring third-person shooter gameplay similar to ''Resident Evil 4''.


See also

*
List of third-person shooters Third-person shooter (TPS) is a genre of 3D action video game in which the player character is visible on-screen, and the gameplay consists primarily of shooting. __TOC__ Legend List See also * Third-person shooter References ...
* Shooter game


References

{{Video game genre Video game genres Video game terminology