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Avatar (computing)
In computing, an avatar is a graphical representation of a user, the user's character, or persona. Avatars can be two-dimensional icons in Internet forums and other online communities, where they are also known as profile pictures, userpics, or formerly picons (personal icons, or possibly "picture icons"). Alternatively, an avatar can take the form of a three-dimensional model, as used in online worlds and video games, or an imaginary character with no graphical appearance, as in text-based games or worlds such as MUDs. The term ' () originates from Sanskrit, and was adopted by early computer games and science fiction novelists. Richard Garriott extended the term to an on-screen user representation in 1985, and the term gained wider adoption in Internet forums and MUDs. Nowadays, avatars are used in a variety of online settings including social media, virtual assistants, instant messaging platforms, and digital worlds such as ''World of Warcraft'' and ''Second Life''. Th ...
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Style - Wouldn't It Be Nice
Style, or styles may refer to: Film and television * ''Style'' (2001 film), a Hindi film starring Sharman Joshi, Riya Sen, Sahil Khan and Shilpi Mudgal * ''Style'' (2002 film), a Tamil drama film * ''Style'' (2004 film), a Burmese film * ''Style'' (2006 film), a Telugu film starring Lawrence Raghavendra and Prabhu Deva Sundaram * ''Style'' (2016 film), a Malayalam film * ''Style'' (TV series), a 2009 Korean television series * ''Style'' (DVD), a DVD featuring Girls Aloud * Style Network, a now-defunct US TV channel which was rebranded as Esquire Network in 2013 * '' Style with Elsa Klensch'', a CNN fashion series from 1980 to 2000 Literature * ''Style'' (book), a 1955 book on good prose by F. L. Lucas * ''Style'' (journal), an academic journal of style, stylistics and poetics in literature * ''Style'' (magazine), a South African women's magazine published between the 1980s and 2006 * ''Style'', a 1998 fashion book by Elsa Klensch * ''Style: An Anti-Textbook'', a 1974 m ...
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Instant Messaging
Instant messaging (IM) technology is a type of synchronous computer-mediated communication involving the immediate ( real-time) transmission of messages between two or more parties over the Internet or another computer network. Originally involving simple text message exchanges, modern IM applications and services (also called "social messengers", "messaging apps", "chat apps" or "chat clients") tend to also feature the exchange of multimedia, emojis, file transfer, VoIP (voice calling), and video chat capabilities. Instant messaging systems facilitate connections between specified known users (often using a contact list also known as a "buddy list" or "friend list") or in chat rooms, and can be standalone apps or integrated into a wider social media platform, or in a website where it can, for instance, be used for conversational commerce. Originally the term "instant messaging" was distinguished from " text messaging" by being run on a computer network instead of a cellula ...
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Songs From The Stars
''Songs from the Stars'' is a novel by Norman Spinrad published in 1980. Plot summary ''Songs from the Stars'' is a novel in which Clear Blue Lou and Sunshine Sue help manage the society of Aquaria, the only earth-based human civilization that survived a devastating nuclear war. However, the technocratic Space Systems Inc has also survived in Earth orbit and schemes to displace the technological stasis in which they perceive Aquaria to have lingered in order to resurrect spaceflight on this post-apocalyptic world. Reception ''Kirkus Reviews'' states "Debates on communications and karma ensue. Gassy." Tom Easton reviewed ''Songs from the Stars'' for ''Analog Science Fiction/Science Fact'', and commented that "I enjoyed ''Songs'', and I believe it should be read widely. Spinrad has split human life into technophilia and technophia, and effectively dramatized the necessity of reconciling the two if anyone is to have a life of freedom and comfort." Greg Costikyan reviewed ''Song ...
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Norman Spinrad
Norman Richard Spinrad (born September 15, 1940) is an American science fiction author, essayist, and critic. His fiction has won the Prix Apollo Award, Prix Apollo and been nominated for numerous awards, including the Hugo Award and multiple Nebula Awards. Personal life Born in New York City, Spinrad is a graduate of the Bronx High School of Science. In 1957 he entered City College of New York and graduated in 1961 with a Bachelor of Science degree as a pre-law major. He has lived in San Francisco, Los Angeles, London, Paris, and New York City. He married fellow novelist N. Lee Wood in 1990; they divorced in 2005. Spinrad served as President of the Science Fiction and Fantasy Writers of America (SFWA) from 1980 to 1982 and again from 2001 to 2002. He has also worked as a phone-in radio show host, a vocal artist, a literary agent, and President of World SF. In an interview with ''Locus (magazine), Locus'' magazine in 1999, Spinrad described himself as an "anarchist" and a "sy ...
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Avatar (1979 Video Game)
''Avatar'' is an early graphics-based multi-user highly interactive role-playing video game, created on the University of Illinois' PLATO system in the late 1970s. It has graphics for navigating through a dungeon and chat-style text for player status and communication with others. It can currently be played online via Cyber1 or a simulation called Javatar. What makes ''Avatar'' popular is the high level of interactivity with other players and the sense of community that develops. Development on ''Avatar'' began on the University of Illinois PLATO system around 1976 by Bruce Maggs and Andrew Shapira, who were junior high school students at the time. They were soon joined by David Sides, who was a student at the University of Illinois. The first version was released in 1979. History ''Avatar'' was a successor to several innovative and highly successful role-playing games on the PLATO system, most notably ''Oubliette'', written by Jim Schwaiger and published on the PLATO system in 1 ...
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Role-playing Video Game
Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills). Role-playing games almost always feature combat as a defining feature and traditionally used Turn-based role-playing game, turn-based combat; however, modern role-playing games commonly feature real-time Action role-playing game, action combat or even non-violent forms of conflict resolution (with some eschewing combat altogether). Further, many games have incorporated role-playing elements such as character advancement and quests while remaining within other genres. Role-playing video games have their origins in tabletop role-playing games and use much of the same :Role-playing game terminology, terminology, Campaign setting, settings, and Game mechanics, game mechanics. Other major similarities with pen-and-paper games include develope ...
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PLATO (computer System)
PLATO (Programmed Logic for Automatic Teaching Operations), also known as Project Plato and Project PLATO, was the first generalized computer-assisted instruction system. Starting in 1960, it ran on the University of Illinois's ILLIAC I computer. By the late 1970s, it supported several thousand graphics terminals distributed worldwide, running on nearly a dozen different networked mainframe computers. Many modern concepts in multi-user computing were first developed on PLATO, including forums, message boards, online testing, email, chat rooms, picture languages, instant messaging, remote screen sharing, and multiplayer video games. PLATO was designed and built by the University of Illinois and functioned for four decades, offering coursework (elementary through university) to UIUC students, local schools, prison inmates, and other universities. Courses were taught in a range of subjects, including Latin, chemistry, education, music, Esperanto, and primary mathematics. Th ...
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Computer Game
A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming. Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry h ...
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Random House Webster's Unabridged Dictionary
''Random House Webster's Unabridged Dictionary'' is a large American dictionary, first published in 1966 as ''The Random House Dictionary of the English Language: The Unabridged Edition''. Edited by Editor-in-chief Jess Stein, it contained 315,000 entries in 2256 pages, as well as 2400 illustrations. The CD-ROM version in 1994 also included 120,000 spoken pronunciations. History The Random House publishing company entered the reference book market after World War II. They acquired rights to the ''Century Dictionary'' and the ''Dictionary of American English'', both out of print. Their first dictionary was Clarence Barnhart's ''American College Dictionary'', published in 1947, and based primarily on ''The New Century Dictionary'', an abridgment of the ''Century''. In the late 1950s, it was decided to publish an expansion of the ''American College Dictionary'', which had been modestly updated with each reprinting since its publication. Under editors Jess Stein and Laurence Urdan ...
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Hinduism
Hinduism () is an Hypernymy and hyponymy, umbrella term for a range of Indian religions, Indian List of religions and spiritual traditions#Indian religions, religious and spiritual traditions (Sampradaya, ''sampradaya''s) that are unified by adherence to the concept of ''dharma'', a Ṛta, cosmic order maintained by its followers through rituals and righteous living, as expounded in the Vedas. The word ''Hindu'' is an exonym, and while Hinduism has been called the oldest religion in the world, it has also been described by the modern term ''Sanātana Dharma'' () emphasizing its eternal nature. ''Vaidika Dharma'' () and ''Arya dharma'' are historical endonyms for Hinduism. Hinduism entails diverse systems of thought, marked by a range of shared Glossary of Hinduism terms, concepts that discuss God in Hinduism, theology, Hindu mythology, mythology, among other topics in Hindu texts, textual sources. Hindu texts have been classified into Śruti () and Smṛti (). The major Hin ...
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Avatar
Avatar (, ; ) is a concept within Hinduism that in Sanskrit literally means . It signifies the material appearance or incarnation of a powerful deity, or spirit on Earth. The relative verb to "alight, to make one's appearance" is sometimes used to refer to any guru or revered human being. The word ''avatar'' does not appear in the Vedic literature; however, it appears in developed forms in post-Vedic literature, and as a noun particularly in the Puranic literature after the 6th century CE. Despite that, the concept of an avatar is compatible with the content of the Vedic literature like the Upanishads as it is symbolic imagery of the Saguna Brahman concept in the philosophy of Hinduism. The ''Rigveda'' describes Indra as endowed with a mysterious power of assuming any form at will. The ''Bhagavad Gita'' expounds the doctrine of Avatara but with terms other than ''avatar''. Theologically, the term is most often associated with the Hindu god Vishnu, though the idea has been ...
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LinkedIn
LinkedIn () is an American business and employment-oriented Social networking service, social network. It was launched on May 5, 2003 by Reid Hoffman and Eric Ly. Since December 2016, LinkedIn has been a wholly owned subsidiary of Microsoft. The platform is primarily used for professional networking and career development, and allows jobseekers to post their Curriculum vitae, CVs and employers to post jobs. From 2015, most of the company's revenue came from Information broker, selling access to information about its members to recruiters and sales professionals and has also introduced their own ad portal named LinkedIn Ads to let companies advertise in their platform. LinkedIn has more than 1 billion registered members from over 200 countries and territories. LinkedIn allows members (both employees and employers) to create profiles and connect with each other in an online social network which may represent real-world professional relationships. Members can invite anyone (whet ...
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