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Pseudovector
In physics and mathematics, a pseudovector (or axial vector) is a quantity that transforms like a vector under continuous rigid transformations such as rotations or translations, but which does ''not'' transform like a vector under certain ''discontinuous'' rigid transformations such as reflections. For example, the angular velocity of a rotating object is a pseudovector because, when the object is reflected in a mirror, the reflected image rotates in such a way so that ''its'' angular velocity "vector" is ''not'' the mirror image of the angular velocity "vector" of the ''original'' object; for true vectors (also known as ''polar vectors''), the reflection "vector" and the original "vector" ''must'' be mirror images. One example of a pseudovector is the normal to an oriented plane. An oriented plane can be defined by two non-parallel vectors, a and b,
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Cross Product
In mathematics, the cross product or vector product (occasionally directed area product, to emphasize its geometric significance) is a binary operation on two vectors in a three-dimensional oriented Euclidean vector space (named here E), and is denoted by the symbol \times. Given two linearly independent vectors and , the cross product, (read "a cross b"), is a vector that is perpendicular to both and , and thus normal to the plane containing them. It has many applications in mathematics, physics, engineering, and computer programming. It should not be confused with the dot product (projection product). The magnitude of the cross product equals the area of a parallelogram with the vectors for sides; in particular, the magnitude of the product of two perpendicular vectors is the product of their lengths. The units of the cross-product are the product of the units of each vector. If two vectors are parallel or are anti-parallel (that is, they are linearly dependent), ...
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Normal Vector
In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the infinite straight line perpendicular to the tangent line to the curve at the point. A normal vector is a vector perpendicular to a given object at a particular point. A normal vector of length one is called a unit normal vector or normal direction. A curvature vector is a normal vector whose length is the curvature of the object. Multiplying a normal vector by results in the opposite vector, which may be used for indicating sides (e.g., interior or exterior). In three-dimensional space, a surface normal, or simply normal, to a surface at point is a vector perpendicular to the tangent plane of the surface at . The vector field of normal directions to a surface is known as '' Gauss map''. The word "normal" is also used as an adjective: a line ''normal'' to a plane, the ''normal'' component of a for ...
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Pseudotensor
In physics and mathematics, a pseudotensor is usually a quantity that transforms like a tensor under an orientation-preserving coordinate transformation (e.g. a proper rotation) but additionally changes sign under an orientation-reversing coordinate transformation (e.g., an improper rotation), which is a transformation that can be expressed as a proper rotation followed by reflection. This is a generalization of a ''pseudovector''. To evaluate a tensor or pseudotensor sign, it has to be contracted with some vectors, as many as its rank is, belonging to the space where the rotation is made while keeping the tensor coordinates unaffected (differently from what one does in the case of a base change). Under improper rotation a pseudotensor and a proper tensor of the same rank will have different sign which depends on the rank being even or odd. Sometimes inversion of the axes is used as an example of an improper rotation to see the behaviour of a pseudotensor, but it works only if v ...
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Surface Normal
In geometry, a normal is an object (e.g. a line, ray, or vector) that is perpendicular to a given object. For example, the normal line to a plane curve at a given point is the infinite straight line perpendicular to the tangent line to the curve at the point. A normal vector is a vector perpendicular to a given object at a particular point. A normal vector of length one is called a unit normal vector or normal direction. A curvature vector is a normal vector whose length is the curvature of the object. Multiplying a normal vector by results in the opposite vector, which may be used for indicating sides (e.g., interior or exterior). In three-dimensional space, a surface normal, or simply normal, to a surface at point is a vector perpendicular to the tangent plane of the surface at . The vector field of normal directions to a surface is known as '' Gauss map''. The word "normal" is also used as an adjective: a line ''normal'' to a plane, the ''normal'' component of ...
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Right-hand Rule
In mathematics and physics, the right-hand rule is a Convention (norm), convention and a mnemonic, utilized to define the orientation (vector space), orientation of Cartesian coordinate system, axes in three-dimensional space and to determine the direction of the cross product of two Euclidean vector, vectors, as well as to establish the direction of the force on a Electric current, current-carrying conductor in a magnetic field. The various right- and left-hand rules arise from the fact that the three axes of three-dimensional space have two possible orientations. This can be seen by holding your hands together with palms up and fingers curled. If the curl of the fingers represents a movement from the first or x-axis to the second or y-axis, then the third or z-axis can point along either right thumb or left thumb. History The right-hand rule dates back to the 19th century when it was implemented as a way for identifying the positive direction of coordinate axes in three dime ...
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Orientation (vector Space)
The orientation of a real vector space or simply orientation of a vector space is the arbitrary choice of which ordered bases are "positively" oriented and which are "negatively" oriented. In the three-dimensional Euclidean space, right-handed bases are typically declared to be positively oriented, but the choice is arbitrary, as they may also be assigned a negative orientation. A vector space with an orientation selected is called an oriented vector space, while one not having an orientation selected, is called . In mathematics, '' orientability'' is a broader notion that, in two dimensions, allows one to say when a cycle goes around clockwise or counterclockwise, and in three dimensions when a figure is left-handed or right-handed. In linear algebra over the real numbers, the notion of orientation makes sense in arbitrary finite dimension, and is a kind of asymmetry that makes a reflection impossible to replicate by means of a simple displacement. Thus, in three dimensi ...
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Pseudoscalar
In linear algebra, a pseudoscalar is a quantity that behaves like a scalar, except that it changes sign under a parity inversion while a true scalar does not. A pseudoscalar, when multiplied by an ordinary vector, becomes a '' pseudovector'' (or ''axial vector''); a similar construction creates the pseudotensor. A pseudoscalar also results from any scalar product between a pseudovector and an ordinary vector. The prototypical example of a pseudoscalar is the scalar triple product, which can be written as the scalar product between one of the vectors in the triple product and the cross product between the two other vectors, where the latter is a pseudovector. In physics In physics, a pseudoscalar denotes a physical quantity analogous to a scalar. Both are physical quantities which assume a single value which is invariant under proper rotations. However, under the parity transformation, pseudoscalars flip their signs while scalars do not. As reflections through a plane ar ...
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Scalar (mathematics)
A scalar is an element of a field which is used to define a ''vector space''. In linear algebra, real numbers or generally elements of a field are called scalars and relate to vectors in an associated vector space through the operation of scalar multiplication (defined in the vector space), in which a vector can be multiplied by a scalar in the defined way to produce another vector. Generally speaking, a vector space may be defined by using any field instead of real numbers (such as complex numbers). Then scalars of that vector space will be elements of the associated field (such as complex numbers). A scalar product operation – not to be confused with scalar multiplication – may be defined on a vector space, allowing two vectors to be multiplied in the defined way to produce a scalar. A vector space equipped with a scalar product is called an inner product space. A quantity described by multiple scalars, such as having both direction and magnitude, is called a ...
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Tensor
In mathematics, a tensor is an algebraic object that describes a multilinear relationship between sets of algebraic objects associated with a vector space. Tensors may map between different objects such as vectors, scalars, and even other tensors. There are many types of tensors, including scalars and vectors (which are the simplest tensors), dual vectors, multilinear maps between vector spaces, and even some operations such as the dot product. Tensors are defined independent of any basis, although they are often referred to by their components in a basis related to a particular coordinate system; those components form an array, which can be thought of as a high-dimensional matrix. Tensors have become important in physics because they provide a concise mathematical framework for formulating and solving physics problems in areas such as mechanics ( stress, elasticity, quantum mechanics, fluid mechanics, moment of inertia, ...), electrodynamics ( electromagnetic ten ...
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Bivector
In mathematics, a bivector or 2-vector is a quantity in exterior algebra or geometric algebra that extends the idea of scalars and vectors. Considering a scalar as a degree-zero quantity and a vector as a degree-one quantity, a bivector is of degree two. Bivectors have applications in many areas of mathematics and physics. They are related to complex numbers in two dimensions and to both pseudovectors and vector quaternions in three dimensions. They can be used to generate rotations in a space of any number of dimensions, and are a useful tool for classifying such rotations. Geometrically, a simple bivector can be interpreted as characterizing a directed plane segment (or oriented plane segment), much as vectors can be thought of as characterizing '' directed line segments''. The bivector has an ''attitude'' (or direction) of the plane spanned by and , has an area that is a scalar multiple of any reference plane segment with the same attitude (and in geometric algebra, ...
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Angular Acceleration
In physics, angular acceleration (symbol α, alpha) is the time rate of change of angular velocity. Following the two types of angular velocity, ''spin angular velocity'' and ''orbital angular velocity'', the respective types of angular acceleration are: spin angular acceleration, involving a rigid body about an axis of rotation intersecting the body's centroid; and orbital angular acceleration, involving a point particle and an external axis. Angular acceleration has physical dimensions of angle per time squared, measured in SI units of radians per second squared (rads−2). In two dimensions, angular acceleration is a pseudoscalar whose sign is taken to be positive if the angular speed increases counterclockwise or decreases clockwise, and is taken to be negative if the angular speed increases clockwise or decreases counterclockwise. In three dimensions, angular acceleration is a pseudovector. Orbital angular acceleration of a point particle Particle in two dimensions ...
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Angular Momentum
Angular momentum (sometimes called moment of momentum or rotational momentum) is the rotational analog of Momentum, linear momentum. It is an important physical quantity because it is a Conservation law, conserved quantity – the total angular momentum of a closed system remains constant. Angular momentum has both a direction (geometry), direction and a magnitude, and both are conserved. Bicycle and motorcycle dynamics, Bicycles and motorcycles, flying discs, Rifling, rifled bullets, and gyroscopes owe their useful properties to conservation of angular momentum. Conservation of angular momentum is also why hurricanes form spirals and neutron stars have high rotational rates. In general, conservation limits the possible motion of a system, but it does not uniquely determine it. The three-dimensional angular momentum for a point particle is classically represented as a pseudovector , the cross product of the particle's position vector (relative to some origin) and its mo ...
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