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Time Partition Testing
TPT (time partition testing) is a systematic Software testing, test methodology for the test automation, automated Software testing, software test and verification and validation, verification of embedded system, embedded control systems, cyber-physical systems, and dataflow programming, dataflow programs. TPT is specialised on testing and verification and validation (software), validation of embedded systems whose inputs and outputs can be represented as Signal (electrical engineering), signals and is a dedicated method for testing continuous behaviour of systems. Most control systems belong to this system class. The outstanding characteristic of control systems is the fact that they interact closely interlinked with a real world environment. Controllers need to observe their environment and react correspondingly to its behaviour. The system works in an interactional cycle with its environment and is subject to temporal constraints. Testing these systems is to stimulate and to ch ...
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Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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TPT Test Description
TPT may refer to: * TPT (software), Time Partition Testing * Transaction privilege tax, in Arizona, US * Twin Cities Public Television, Minneapolis–St. Paul, Minnesota, US * Tara Palmer-Tomkinson (1971–2017), English television personality * Tramway de Pithiviers à Toury, a French railway * Totul pentru tara, a Romanian fascist party 1935-1940 * Two-part tariff for a product * The Powder Toy, falling sand game * The Passion Translation, Christian Bible Translation * TransPennine Trains, British train operator * Trans Pennine Trail, long-distance path in Northern England * Triphalangeal thumb, congenital malformation * Tpt., an abbreviation for Trumpet The trumpet is a brass instrument commonly used in classical and jazz musical ensemble, ensembles. The trumpet group ranges from the piccolo trumpet—with the highest Register (music), register in the brass family—to the bass trumpet, pitche ...
used in musical scores {{disambiguation ...
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Method Stub
A method stub is a short and simple placeholder for a method that is not yet written for production needs. Generally, a method stub contains just enough code to allow it to be used a declaration with any parameters, and if applicable, a return value. A method stub may be used to implement an interface that is defined but for which the implementation is not available. Example In the following example pseudocode, the function returns a particular value even though ultimately it is supposed to read a value from a hardware source. It returns a valid value, allowing consuming code to be runnable. The function ignores the input parameter which is common for a stub. function ReadThermometer(Source source) return 28 end function Related Distributed computing In distributed computing, ''stub'' is like a mock object simulates existing code, such as a procedure on a remote machine. Such stubs can be useful in porting. In RMI nomenclature, a stub on the client-side co ...
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Server (computing)
A server is a computer that provides information to other computers called " clients" on a computer network. This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledgment. Designating a computer as "server-class hardwa ...
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Client (computing)
is a computer that gets information from another computer called server in the context of client–server model of computer networks. The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. A client is a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which may or may not be located on another computer). For example, web browsers are clients that connect to web servers and retrieve web pages for display. Email clients retrieve email from mail servers. Online chat uses a variety of clients, which vary on the chat protocol being used. Multiplayer video games or online video games may run as a client on each computer. The term "client" may also be applied to computers or devices that run the client software or users that use the client software. A client is part of a cl ...
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Function (programming)
In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. The primary purpose is to allow for the decomposition of a large and/or complicated problem into chunks that have relatively low cognitive load and to assign the chunks meaningful names (unless they are anonymous). Judicious application can reduce the cost of developing and maintaining software, while increasing its quality and reliability. Callable units are present at multiple levels of abstraction in the programming environment. For example, a programmer may write a function in source code that is compiled to machine code that implements similar semantics. There is a callable unit in the source code and an associated one in the machine code, but they are different kinds of callable units with different implica ...
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C (programming Language)
C (''pronounced'' '' – like the letter c'') is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted Central processing unit, CPUs. It has found lasting use in operating systems code (especially in Kernel (operating system), kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming langu ...
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TPT Direct Definition
TPT may refer to: * TPT (software), Time Partition Testing * Transaction privilege tax, in Arizona, US * Twin Cities Public Television, Minneapolis–St. Paul, Minnesota, US * Tara Palmer-Tomkinson (1971–2017), English television personality * Tramway de Pithiviers à Toury, a French railway * Totul pentru tara, a Romanian fascist party 1935-1940 * Two-part tariff for a product * The Powder Toy, falling sand game * The Passion Translation, Christian Bible Translation * TransPennine Trains, British train operator * Trans Pennine Trail, long-distance path in Northern England * Triphalangeal thumb, congenital malformation * Tpt., an abbreviation for Trumpet The trumpet is a brass instrument commonly used in classical and jazz musical ensemble, ensembles. The trumpet group ranges from the piccolo trumpet—with the highest Register (music), register in the brass family—to the bass trumpet, pitche ...
used in musical scores {{disambiguation ...
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Measurement
Measurement is the quantification of attributes of an object or event, which can be used to compare with other objects or events. In other words, measurement is a process of determining how large or small a physical quantity is as compared to a basic reference quantity of the same kind. The scope and application of measurement are dependent on the context and discipline. In natural sciences and engineering, measurements do not apply to nominal properties of objects or events, which is consistent with the guidelines of the International Vocabulary of Metrology (VIM) published by the International Bureau of Weights and Measures (BIPM). However, in other fields such as statistics as well as the social and behavioural sciences, measurements can have multiple levels, which would include nominal, ordinal, interval and ratio scales. Measurement is a cornerstone of trade, science, technology and quantitative research in many disciplines. Historically, many measurement syste ...
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Reactive Programming
In computing, reactive programming is a Declarative programming, declarative programming paradigm concerned with Stream (computing), data streams and the propagation of change. With this paradigm, it is possible to express static (e.g., arrays) or dynamic (e.g., event emitters) data streams with ease, and also communicate that an inferred dependency within the associated execution model exists, which facilitates the automatic propagation of the changed data flow. For example, in an Imperative programming, ''imperative'' programming setting, a := b + c would mean that a is being assigned the result of b + c at the instant the expression is evaluated, and later, the values of b and c can be changed with no effect on the value of a. On the other hand, in ''reactive'' programming, the value of a is automatically updated whenever the values of b or c change, without the program having to explicitly re-state the statement a := b + c to re-assign the value of a. Another example is a har ...
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Finite-state Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of ''State (computer science), states'' at any given time. The FSM can change from one state to another in response to some Input (computer science), inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types—Deterministic finite automaton, deterministic finite-state machines and Nondeterministic finite automaton, non-deterministic finite-state machines. For any non-deterministic finite-state machine, an equivalent deterministic one can be constructed. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions d ...
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