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TV Boy
The TV Boy and its successors TV Boy II and Super TV Boy are 1990s handheld TV games sold by many different companies, including Systema, Akor, and NICS, based upon an unlicensed clone of Atari 2600 hardware. They were widely available across Europe. In the UK, they were most visibly available through Argos. They were released around 1992 and three years later, an improved version of the TV Boy 2, the Super TV Boy, was also made by Akor.Akor Super TV Boy system information
old-computers.com. Retrieved 14 September 2011.
Users can play any one of 127 built-in games. In the UK, they were marketed with 126 games included, while the Super TV Boy has 127.
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Demon Attack
''Demon Attack'' is a fixed shooter written by Rob Fulop for the Atari 2600 and published by Imagic in 1982. It was ported to the Intellivision, Magnavox Odyssey 2, Atari 8-bit family, VIC-20, Commodore 64, Tandy 1000 (as a self-booting disk), TRS-80, IBM PCjr, and TRS-80 Color Computer. There is also a port for the TI-99/4A titled ''Super Demon Attack''. ''Demon Attack'' is supposedly based on the 1979 arcade shooter ''Galaxian'', though it closely resembles several waves from the 1980 arcade game ''Phoenix''.Stilphen, Scott. "DP Interviews... Rob Fulop", ''Digital Press''. The similarities prompted a lawsuit from Atari, Inc., who had purchased the latter's home video game rights. Imagic settled out of court, and ''Demon Attack'' became Imagic's best-selling game as of 1983. Gameplay Marooned on the ice planet Krybor, the player uses a laser cannon to destroy legions of demons that attack from above. Visually, the demons appear in waves similar to other space-themed shooters ...
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Plaque Attack
''Plaque Attack'' is a 1983 video game for the Atari 2600 that was made by Activision. The player must shoot food to protect teeth inside a person's mouth. Steve Cartwright, who designed the game, said that game was meant to help people develop good dental habits. Gameplay The player controls a tube of toothpaste, defending teeth against various types of food, such as hamburgers and french fries. The objective is to fire toothpaste at food Food is any substance consumed by an organism for nutritional support. Food is usually of plant, animal, or fungal origin, and contains essential nutrients, such as carbohydrates, fats, proteins, vitamins, or minerals. The substance is inge ... intent on destroying the teeth. If the food touches a tooth, it begins breaking down the tooth. If the player is fast enough to shoot the piece of food as soon as it starts breaking down the tooth the player will be able to save the tooth. If not, the tooth will decay and disappears from the s ...
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Dragonfire (video Game)
''Dragonfire'' is a 1982 video game written by Bob Smith and published by Imagic. The player grabs treasure guarded by a dragon while avoiding fireballs. It was originally released for the Atari 2600 then ported to the Intellivision, VIC-20, Commodore 64, Apple II, ZX Spectrum, ColecoVision, and TRS-80 Color Computer. The game's source code was put into the public domain by developer Bob Smith on May 24, 2003. Gameplay Each level of ''Dragonfire'' has two stages. The first stage is a side view of the character trying to cross a drawbridge to reach a castle. To traverse the bridge, the player must duck under high fireballs and jump over low fireballs. Upon success, the second stage begins, which has a more top-down point of view. The player guides the character around the room collecting treasure and dodging fireballs spewed by a dragon that patrols the bottom of the screen. Collecting every piece of treasure opens a door to the next level. A single hit from a fireball in eithe ...
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Video Pinball
The Video Pinball brand is a series of first-generation single-player dedicated home video game consoles manufactured, released and marketed by Atari, Inc. starting in 1977. Bumper controllers on the sides or a dial on the front are used to control the games depending on the game selected. There are three game types in the first model of the Video Pinball series: ''Pinball'', ''Basketball'', and ''Breakout''. The first model is based on the single chip 011500-11/C011512-05 ("Pong-on-a-chip") produced by Atari. Gameplay Video Pinball allows 7 games—4 pinball variations, a basketball game, and two versions of ''Breakout'' (''Breakout'' and a variant called ''Break Away'') -- for one to two players. The unit provides digital on-screen scoring, automatic serves, and color graphics. Video Pinball uses a micro-controller and a small amount of RAM rather than the "Pong on a chip" IC's that had been used in the slew of pong machines Atari Inc. had been releasing. Pinball was play ...
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Seaquest (video Game)
''Seaquest'' is an Atari 2600 video game designed by Steve Cartwright and published by Activision in 1983. The game is an underwater shooter in which the player controls a submarine. Gameplay The player uses a submarine to shoot at enemies and rescue divers. Enemies include sharks and submarines, which shoot missiles at the player's submarine . The player must ward off the enemies by firing an unlimited supply of missiles while trying to rescue divers swimming through the water. The points awarded to the player for shooting an enemy starts at 10 points each, and increases as the game advances. The sub can hold up to six divers at a time. Each time the player resurfaces prior to having a full load of six divers, one of the divers is removed. The submarine has a limited amount of oxygen. The player must surface often in order to replenish the oxygen, but if the player resurfaces without any rescued divers, they will lose a life. If the player resurfaces with the maximum amount ...
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Pitfall!
''Pitfall!'' is a platform video game designed by David Crane for the Atari 2600 and released by Activision in 1982. The player controls Pitfall Harry and is tasked with collecting all the treasures in a jungle within 20 minutes. The world consists of 255 screens which are horizontally connected in a flip screen manner. Each screen has one or more hazards: quicksand, tarpits, rolling logs, crocodiles, snakes, scorpions, campfires, and swinging vines. ''Pitfall!'' received positive reviews upon release and is now considered one of the greatest video games ever made. It is one of the best-selling games on the Atari 2600, with over four million copies sold. It was the top video game on the Billboard charts for more than a year, and it helped define the flip-screen platform game genre. All versions of the game sold over copies worldwide. The game was followed by several sequels, beginning with '' Pitfall II: Lost Caverns'', which was also developed by Crane; it was released for ...
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Fire Fighter (video Game)
''Fire Fighter'' is a video game written by Brad Stewart for the Atari 2600 published by Imagic in 1982. The player uses fire fighting equipment in an attempt to extinguish the fire in a tall building and rescue the occupants. Gameplay The player moves a fire fighter around a non-scrolling screen to spray water on fires in a building, the size of which may vary between levels depending on options selected by the player, before a person trapped in the building is killed by the fire. Once the fire is out the player can extend a ladder from a fire truck to rescue the person from the building. The game may be played in single-player mode, or in a two-player mode where each player takes turns. Reception The contemporary reception to the game was broadly positive. ''Good Housekeeping'' praised it, saying "''Fire Fighter'' strikes a positive note by having the player save people and property rather than destroy them". German magazine ''TeleMatch'' gave it 4/6, praising particularly it ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Parker Brothers
Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products were ''Monopoly (game), Monopoly'', Cluedo, Clue (licensed from the British publisher and known as ''Cluedo'' outside of North America), ''Sorry! (game), Sorry!'', ''Risk (game), Risk'', ''Trivial Pursuit'', ''Ouija'', ''Aggravation (board game), Aggravation'', ''Bop It'', ''Scrabble'' (under a joint partnership with Milton Bradley Company, Milton Bradley in North America and Canada), and ''Probe (parlor game), Probe''. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label with the logo shown on Monopoly (game), Monopoly games. History Parker Brothers was founded by George Swinnerton Parker, George S. Parker. Parker's philosophy deviated from the prevalent theme of board game design; he believed th ...
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Frogger
is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous river. ''Frogger'' was positively received as one of the greatest video games ever made and followed by several clones and sequels. By 2005, 20 million copies of its various home video game incarnations had been sold worldwide. It entered popular culture, including television and music. Gameplay The objective of the game is to guide a frog to each of the empty homes at the top of the screen. The game starts with three, five, or seven frogs, depending on the machine's settings. Losing all frogs is game over. The player uses the 4-direction joystick to hop the frog once. ''Frogger'' is either single-player or two players alternating. The frog starts at the bottom of the screen, which contains a horizontal road occupied by speeding cars, tr ...
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Tigervision
Tigervision was a subsidiary of Tiger Toys which produced video games for the Atari 2600, Atari 8-bit family, TI-99/4A, VIC-20 and Commodore 64. Most of their games were ports. '' Polaris'' and '' River Patrol'' were originally arcade games from Taito and Orca, respectively. ''Marauder'', ''Threshold'', and '' Jawbreaker'' were originally computer games from Sierra On-Line. ''Miner 2049er'' was first published for the Atari 8-bit family by Big Five Software. While the Atari 8-bit version contained ten levels, it was split into two cartridges for the 2600, each sold as a separate game containing three levels. Games The following games were released for the Atari 2600: *Espial *'' Jawbreaker'' *''King Kong'' *''Marauder'' *''Miner 2049er ''Miner 2049er'' is a platform game created by Bill Hogue that was released in 1982 by Big Five Software. It was developed for the Atari 8-bit family and widely converted to other systems. The title "Miner 2049er" evokes a 21st-century take on ...
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