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Ridge Racer 6
''Ridge Racer 6'' is a racing game by Namco released in 2005. It was the sixth console game in the ''Ridge Racer'' series but unlike the previous mainline entries, which were released for PlayStation consoles, this entry was released exclusively as a launch title for the Xbox 360. In a similar fashion to the first ''Ridge Racer'' on PS1, '' Ridge Racer V'' on PlayStation 2, ''Ridge Racer(s)'' on PlayStation Portable and eventually '' Ridge Racer 7'' on PlayStation 3. All are exclusive launch titles for their respective consoles. It is the last ''Ridge Racer'' game made by Namco as an independent company, as they would later merge with Bandai's video game division to form Namco Bandai Games in 2006. Gameplay Like previous ''Ridge Racer'' titles, the focus of gameplay is on placing first out of 14 in numerous 3-lap races across several tracks and numerous cars. In most races, the player can earn up to three nitrous boosts by successfully drifting around corners without crashi ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Drifting (motorsport)
Drifting is a driving technique where the driver intentionally oversteers, with loss of traction, while maintaining control and driving the car through the entirety of a corner. The technique causes the rear slip angle to exceed the front slip angle to such an extent that often the front wheels are pointing in the opposite direction to the turn (e.g. car is turning left, wheels are pointed right or vice versa, also known as opposite lock or counter-steering). Drifting is traditionally done by clutch kicking (where the clutch is rapidly disengaged and re-engaged with the intention of upsetting the grip of the rear wheels), then intentionally oversteering and countersteering. This sense of ''drift'' is not to be confused with the ''four wheel drift'', a classic cornering technique established in Grand Prix and sports car racing. As a motoring discipline, drifting competitions were first popularized in Japan in the 1970s and further popularized by the 1995 manga series '' Initial ...
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Nobuyoshi Sano
, better known as sanodg, is a Japanese video game composer, musician and record producer. He is best known for scoring tracks for the ''Ridge Racer'' and '' Tekken'' series, as well as ''Drakengard''. Biography Early life In elementary school, Sano listened to Yellow Magic Orchestra and played ''Space Invaders'', gaining interest in both video games and music. Prior to joining Namco, he had no inclination towards composing video game music, although he did write music with various synths as a hobby. The first synth he bought was a Korg MS-10, while he borrowed other synths from friends as he could not afford those. During his time at university, he studied telecommunication engineering. Namco (1992–2001) After graduating from university in 1992, Sano found two jobs for Korg and Namco. As he felt that the atmosphere of Korg's workplace was stoic and unwelcoming, he settled with a position as a sound designer at Namco. Sano's first project was ''Zombie Castle'', which he cr ...
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Shinji Hosoe
, also known as Megaten and Sampling Masters MEGA, is a Japanese video game composer and musician most famous for scoring ''Ridge Racer'', ''Street Fighter EX'' and many Namco arcade games between 1987 and 1996. He also runs the music production and publishing company SuperSweep, alongside long time collaborator Ayako Saso. Biography Early life Hosoe was born on February 28, 1967 in Gero, Gifu Prefecture, Japan. His family moved to Chōfu while he was in first grade of elementary school. At the age of 8, he bought Isao Tomita's album ''The Planets''. He also listened to electronic music by artists such as Jean-Michel Jarre, Kraftwerk and Yellow Magic Orchestra. During his teenage years, he played bass in a Yellow Magic Orchestra tribute band. At the time, he did not have a serious interest in music and received low grades in music classes. After graduating high school, he studied computer graphics at Japan Electronics College. Namco (1985–1996) Hosoe joined Namco in 198 ...
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Junichi Nakatsuru
is a Japanese video game composer and sound director employed at Bandai Namco Entertainment. He is best known for his work in the ''Soulcalibur'' series. Biography Growing up, Nakatsuru enjoyed music, playing around with instruments while listening to music on the radio as a boy. His parents provided him with classical piano lessons, and he would always play popular songs with his own arrangements instead of practicing for the lesson. While attending high school, Nakatsuru played the trombone in a brass band, and was a keyboardist and band composer in his private life. He majored in art at the university and studied music theory, acoustics, and desktop music (DTM), although he was more interested in making original songs and playing them in a band. Musical style and influences For his work on ''Soulcalibur'', Nakatsuru mostly uses composited music, but sometimes incorporates live orchestral elements into his soundtracks. Commenting on the use of a live orchestra, he notes that ...
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Yuu Miyake
is a Japanese composer and sound engineer formally for Bandai Namco Entertainment. His most known work surfaced with ''Katamari Damacy'' soundtracks, on which he served as a sound director. Other notable works include various tracks in the '' Tekken'' and ''Ridge Racer'' series. Biography As a child, Miyake attended his mother's Electone classes. However, he could not adapt to the pieces he was given to play. He also listened to anime themes, disco and Yellow Magic Orchestra. Prior to joining Namco, Miyake was a university student specializing in management information. His first game with the company was ''Tekken 3''. This led to him working on subsequent titles in the franchise, including ''Tekken Tag Tournament'' and ''Tekken 4''. He considers his work on these games to be his "specialty". In 2000, Miyake worked with Namco director Keita Takahashi on a video project called "Texas 2000". Takahashi was so impressed with his work that he gave him full responsibility as sound di ...
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Ridge Racer (2004 Video Game)
''Ridge Racer'', released in Japan as , is an arcade racing video game developed by Namco for the PlayStation Portable. It is named after the eponymous ''Ridge Racer'' video game series to which it belongs. The game was released in Japan on 12 December 2004, in North America on 24 March 2005, and in Europe and Australia on 1 September as a launch title. Available in the game is a fully playable version of the Namco arcade game ''New Rally-X''. ''Ridge Racer'' has been described as a 'compilation' of the series, featuring tracks, cars and remixed soundtrack from previous titles in the 1990s. ''Ridge Racer'' was very well received by critics and was praised for its visuals, gameplay and soundtrack. It was re-released in 2005/2006 as a platinum title. A sequel titled ''Ridge Racer 2'' has also been released for the PSP. Gameplay The core aspect of the entire ''Ridge Racer'' series is drift racing, that is traditional lap racing against opponents with the added twist of intentional ...
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Reiko Nagase
is a virtual idol fictional character in Namco's ''Ridge Racer'' series of racing video games who is its most prominent race queen and one of Namco's mascot characters. Reiko has first appeared in ''Rave Racer'' in 1995, before her official introduction in ''Rage Racer'' in 1996. She has gained an iconic status and an enduring high popularity among the fans of the long-running series, resulting in her being brought back by Namco after an attempt to substitute her was met with fan backlash, appearing in many other games and other creations, and the creation of a series of characters named Kei Nagase in the ''Ace Combat'' series, one of whom is her younger sister. Appearances In ''Ridge Racer'' games Reiko Nagase is a fictional race queen from Tokyo who is the digital mascot and host of the ''Ridge Racer'' series. Not counting an original cameo in the arcade game ''Rave Racer'' (1995), Reiko officially first appeared and was named in the racing game ''Rage Racer'' (1996), in the g ...
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Full Motion Video Based Game
Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information during cutscenes, games that are primarily presented through FMVs are referred to as full-motion video games or interactive movies. The early 1980s saw almost exclusive use of the LaserDisc for FMV games. Many arcade games used the technology but it was ultimately considered to be a fad and fell out of use. In the early 1990s FMV games had a resurgence of interest, the proliferation of optical discs gave rise to a slew of original FMV-based computer games such as ''Night Trap'' (1992), ''The 7th Guest'' (1993), ''Voyeur'' (1993), ''Phantasmagoria '' (1995), and '' Daryl F. Gates' Police Quest: SWAT'' (1995). The introduction of CD-based consoles like  3DO,  CD-i, and Sega CD brought the concept of interactive FMV gameplay. Comp ...
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Ace Combat
is an arcade-style combat flight simulation video game franchise published by Bandai Namco Entertainment, formerly Namco. Debuting in 1995 with ''Air Combat'' for the PlayStation, the series includes eight mainline installments, multiple spin-offs, and other forms of media, such as novels, model kits, and soundtrack albums. Since 2012, the series has been developed primarily by Bandai Namco Studios through its internal development group, Project Aces. The franchise emphasizes fast-paced action and dramatic plots with semi-realistic gameplay; for example, fighter aircraft have pitch, yaw, and roll control and can stall, but are also able to carry dozens of missiles in hammerspace. As of 2021, the ''Ace Combat'' franchise has shipped over 17 million copies worldwide, and has established itself as one of the longest running arcade flight action franchises. The main series of games takes place in a fictionalized world populated with fictional countries with details loosely based ...
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Soulcalibur (video Game)
is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the ''Soulcalibur'' series, preceded by ''Soul Edge'' in December 1995. Originally released in arcades on July 30, 1998, it ran on the Namco System 12 hardware. It was ported to the Dreamcast in 1999 with new features and improved graphics. The North American version was released in September 1999 as a launch game for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on the Xbox 360's Xbox Live Marketplace in July 2008 and it is forward compatible with the Xbox One along with the sequel, ''Soulcalibur II''. The game centers on the pursuit of the legendary weapon known as Soul Edge, now in the possession of a warrior known as Nightmare, who slaughters countless people to satisfy the blade's bloodlust. Other warriors pursue him either to claim the weapon for themselves or to destroy it, end his mass murder, and ...
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
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