Pro Pinball
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Pro Pinball
''Pro Pinball'' is a pinball video game series developed by Cunning Developments and published by Empire Interactive. Games Pro Pinball: The Web (1996) ''Information needed'' Pro Pinball: Timeshock! (1997) ''Information needed'' Pro Pinball: Big Race USA (1999) ''Information needed'' Pro Pinball: Fantastic Journey (2000) ''Information needed'' Compilation ''Pro Pinball Trilogy'' is a compilation of 3 games in the ''Pro Pinball'' video game series, which were ''Pro Pinball: Timeshock!'', ''Pro Pinball: Big Race USA'' and ''Pro Pinball: Fantastic Journey''. It was first released for Dreamcast in 2001 before it was ported over to PlayStation 2, Xbox, Apple Macintosh, and Microsoft Windows in 2005 under the title ''Ultimate Pro Pinball''. ''Pro Pinball Ultra'' Barnstorm Games, owner of Silverball Studios, a company created by the ''Pro Pinball'' original developers, launched a Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York ...
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Pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Pinball Video Games
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails called 'pins' and had hollows or pockets which scored points if the ball came to rest in them. Today, pinball is most commonly an arcade game in which the ball is fired into a specially designed Arcade cabinet, cabinet known as a pinball machine, hitting various lights, bumpers, ramps, and other targets depending on its design. The game's object is generally to score as many points as possible by hitting these targets and making various shots with #Flippers, flippers before the ball is lost. Most pinball machines use one ball per turn (except during special multi-ball phases), and the game ends when the ball(s) from the last turn are lost. The biggest pinball machine manufacturers historically include Bally Manufacturing, Gottlieb, Williams Ele ...
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Action Video Games
An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform games. Multiplayer online battle arena and some real-time strategy games are also considered action games. In an action game, the player typically controls a character often in the form of a protagonist or avatar. This player character must navigate a level, collecting objects, avoiding obstacles, and battling enemies with their natural skills as well as weapons and other tools at their disposal. At the end of a level or group of levels, the player must often defeat a boss enemy that is more challenging and often a major antagonist in the game's story. Enemy attacks and obstacles deplete the player character's health and lives, and the player receives a game over when they run out of lives. Alternatively, the player gets to the end of the g ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Silverball Studios
Silverball Studios Limited, formerly known as Fuse Games Limited, was a British video game developer best known for developing pinball games for Nintendo. History Fuse Games Limited era The company was founded in 2002 by Adrian Barritt and Richard Horrocks, makers of the award-winning ''Pro Pinball'' series of computer games. As an idea to show what they were capable of, they developed a Mario pinball demo and pitched the idea to Nintendo, who then hired the company to make ''Mario Pinball Land'' for the Game Boy Advance. The whole game was made by just five people. Later, Fuse Games developed Nintendo DS games, the most notable being ''Metroid Prime Pinball'', a pinball adaptation of the Nintendo GameCube game ''Metroid Prime''. The studio also became the only developer outside Japan to create a Touch! Generations game, with ''Active Health with Carol Vorderman''. Silverball Studios Limited era In 2009, the company nearly went bankrupt after completing ''Pinball Pulse: The Anc ...
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Xbox (console)
The Xbox is a home video game console and the first installment in the Xbox series of video game consoles manufactured by Microsoft. It was released as Microsoft's first foray into the gaming console market on November 15, 2001, in North America, followed by Australia, Europe and Japan in 2002. It is classified as a sixth-generation console, competing with Sony's PlayStation 2 and Nintendo's GameCube. It was also the first major console produced by an American company since the release of the Atari Jaguar in 1993. The console was announced in March 2000. With the release of the PlayStation 2, which featured the ability to playback CD-ROMs and DVDs in addition to playing games, Microsoft became concerned that game consoles would threaten the personal computer as an entertainment device for living rooms. Whereas most games consoles to that point were built from custom hardware components, the Xbox was built around standard personal computer components, using variations of Micro ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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Dreamcast
The is a home video game console released by Sega on November 27, 1998, in Japan; September 9, 1999, in North America; and October 14, 1999, in Europe. It was the first sixth-generation video game console, preceding Sony's PlayStation 2, Nintendo's GameCube and Microsoft's Xbox, and it was Sega's final console, ending the company's eighteen years in the console market. The Dreamcast was developed by an internal Sega team led by Hideki Sato. In contrast to the expensive hardware of the unsuccessful Saturn, the Dreamcast was designed to reduce costs with "off-the-shelf" components, including a Hitachi SH-4 CPU and an NEC PowerVR2 GPU. Sega used the GD-ROM media format to avoid the expenses of DVD-ROM technology and a custom version of the Windows CE operating system to make porting PC games easy. The Dreamcast was the first console to include a built-in modular modem for internet access and online play. Though released in Japan to a subdued reception, the Dreamcast ha ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Big Race USA
''Pro Pinball: Big Race USA'' is an action video game developed by Cunning Developments, published by Empire Interactive and distributed by Take-Two Interactive for Microsoft Windows and PlayStation. It is the third game in the ''Pro Pinball'' series, and is themed around travelling around the United States in a car, similar to the Williams physical table ''Red & Ted's Road Show''. Background It is notable for having a lot more "simulation" features than its predecessor '' Pro Pinball: Timeshock!'', such as ability to configure table angle, flipper strength and how "worn" the table should appear to be. It also features a skill level setting, perhaps in response to ''Pro Pinball: Timeshock!s difficulty. It also has improved graphical features including a subtle texture on the ball (so you can see how the ball is spinning) and motion blur. Reception The PlayStation version received "average" reviews according to the review aggregation website Metacritic. In Japan, where the sam ...
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Empire Interactive
Empire Interactive was a British video game developer and Video game publisher, publisher based in London. Founded in 1987 by Ian Higgins and Simon Jeffrey, it was acquired by Silverstar Holdings in 2006 and went out of business in 2009. History Empire Interactive was established by Ian Higgins (chief executive officer) and Simon Jeffrey (managing director) in 1987. In November 2000, the company acquired development studio Razorworks. As well as full priced titles, Empire also had a budget range of titles, Xplosiv, for PC and PS2. Initially launched for PC in January 2000, Xplosiv published titles in Europe from third parties such as Sega and Microsoft. Later, in 2003 Empire launched titles for PS2. In March 2002 Empire acquired music creation software eJay. Silverstar Holdings, a U.S. public company listed on NASDAQ, offered to acquired Empire Interactive in late October 2006. The deal was accepted by 90% of Empire Interactive's shareholders by late November, and so Silve ...
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