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Silverball Studios
Silverball Studios Limited, formerly known as Fuse Games Limited, was a British video game developer best known for developing pinball games for Nintendo. History Fuse Games Limited era The company was founded in 2002 by Adrian Barritt and Richard Horrocks, makers of the award-winning ''Pro Pinball'' series of computer games. As an idea to show what they were capable of, they developed a Mario pinball demo and pitched the idea to Nintendo, who then hired the company to make ''Mario Pinball Land'' for the Game Boy Advance. The whole game was made by just five people. Later, Fuse Games developed Nintendo DS games, the most notable being ''Metroid Prime Pinball'', a pinball adaptation of the Nintendo GameCube game ''Metroid Prime''. The studio also became the only developer outside Japan to create a Touch! Generations game, with ''Active Health with Carol Vorderman''. Silverball Studios Limited era In 2009, the company nearly went bankrupt after completing ''Pinball Pulse: The Anc ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Nintendo DS
The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone and support for wireless network, wireless connectivity. Both screens are encompassed within a clamshell design similar to the Game Boy Advance SP. The Nintendo DS also features the ability for multiple DS consoles to directly interact with each other over Wi-Fi within a short range without the need to connect to an existing wireless network. Alternatively, they could interact online using the now-defunct Nintendo Wi-Fi Connection service. Its main competitor was Sony Interactive Entertainment, Sony's PlayStation Portable during the seventh generation of video game consoles. Prior to its release, the Nintendo DS was marketed as an experimental "third pillar" in Nintendo's cons ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Defunct Video Game Companies Of The United Kingdom
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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DSiWare
This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 2011 added support for the Nintendo eShop service, which contained the DSi Shop's full library of DSiWare games (at the time) with the exception of certain games and applications. There were over 200 downloadable games available in North America as of August 2010. DSiWare games and applications typically have animated icons, but some of them, such as ''Bejeweled Twist'', have static icons. Note that blank boxes in some columns represent currently unconfirmed or otherwise unknown information. (This list is incomplete and missing some titles and many release dates outside of North America.) Release dates are subject to change. The DSi Shop has ceased activity on March 31, 2017. Although DSiWare games and apps on the Nintendo eShop are currently n ...
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Bankrupt
Bankruptcy is a legal process through which people or other entities who cannot repay debts to creditors may seek relief from some or all of their debts. In most jurisdictions, bankruptcy is imposed by a court order, often initiated by the debtor. Bankrupt is not the only legal status that an insolvent person may have, and the term ''bankruptcy'' is therefore not a synonym for insolvency. Etymology The word ''bankruptcy'' is derived from Italian ''banca rotta'', literally meaning "broken bank". The term is often described as having originated in renaissance Italy, where there allegedly existed the tradition of smashing a banker's bench if he defaulted on payment so that the public could see that the banker, the owner of the bench, was no longer in a condition to continue his business, although some dismiss this as a false etymology. History In Ancient Greece, bankruptcy did not exist. If a man owed and he could not pay, he and his wife, children or servants were forced into ...
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Touch! Generations
is a Nintendo brand used for the Nintendo DS and Wii showing games created to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo retired the brand with the launch of the Nintendo 3DS in 2011, six years after its introduction. Regardless for this, some games that were introduced under the brand continue to receive follow-up entries on the contemporary and future Nintendo consoles. Games ''Big Brain Academy'' and ''Magnetica'', games for the Nintendo DS, became the first games in North America to have the designation for the Touch! Generations brand, being released on June 5, 2006, followed up by Sudoku Gridmaster on June 26 of that year. In addition to that, several previously released games were labeled under the Touch! Generations brand. The games for Touch! Generations vary between different countries. In Japan, the origin of the Touch! Generations line-up, the brand has massive success, especially with the ''Brain Training'' ga ...
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Metroid Prime
''Metroid Prime'' is an action-adventure video game developed by Retro Studios and published by Nintendo for the GameCube. ''Metroid Prime'' is the fifth main installment in the '' Metroid'' franchise and the first game in the series to use 3D computer graphics and a first-person perspective. Since exploration takes precedence over combat, Nintendo classifies the game as a "first-person adventure" rather than a first-person shooter. It was released in North America in November 2002, and in Japan and Europe the following year. One day before its North American release, Nintendo released the Game Boy Advance game ''Metroid Fusion'', marking the return of the ''Metroid'' series after an eight-year hiatus following ''Super Metroid'' (1994). ''Metroid Prime'' is the first game in the ''Metroid Prime'' saga, which takes place between the original '' Metroid'' and '' Metroid II: Return of Samus''. Like previous games in the series, ''Metroid Prime'' has a science fiction setting in whic ...
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Nintendo GameCube
The is a home video game console developed and released by Nintendo in Japan on September 14, 2001, in North America on November 18, 2001, and in PAL territories in 2002. It is the successor to the Nintendo 64 (1996), and predecessor of the Wii (2006). In the sixth generation of video game consoles, the GameCube competed with Sony's PlayStation 2 and Microsoft's Xbox. Flagship games include '' Super Smash Bros. Melee'', ''Luigi's Mansion'', ''Super Mario Sunshine'', ''Metroid Prime'', '' Mario Kart: Double Dash'', ''Pikmin'', ''Pikmin 2'', '' The Legend of Zelda: The Wind Waker'', ''Chibi-Robo!'', and ''Animal Crossing''. Development was enabled by the 1997 formation of computer graphics company ArtX, of former SGI employees who had created the Nintendo 64, and which was later acquired by ATI to produce the GameCube's GPU. In May 1999, Nintendo announced codename Dolphin, released in 2001 as the GameCube. It is Nintendo's first console to use optical discs instead of ROM cartrid ...
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Metroid Prime Pinball
''Metroid Prime Pinball'' is a pinball video game themed after the ''Metroid'' series. The game uses the graphical style and various story elements from ''Metroid Prime''. It was developed by Fuse Games and published by Nintendo for the Nintendo DS in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. ''Metroid Prime Pinball'' uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's touchscreen can be nudged with a finger to alter the pinball's trajectory while in motion. The initial idea for a video game that presented the ''Metroid'' series in a pinball setting came to Kensuke Tanabe after he learned that Fuse Games had previously worked on ''Mario Pinball Land'', another pinball video game. Recalling that the series' protagonist, Samus, can morph into a ball, Tanabe was convinced that the ''Metroid'' universe could be adapted to a ...
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