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Protagonize
Protagonize was an online creative writing community based in Vancouver, BC, Canada. It was established in late December 2007. It was owned and operated by Taunt Media. The site catered to both amateur and experienced authors interested in online collaborative creative writing, and in 2016, was home to over 43,800 works (pieces of writing) and 160,800 pages, and over 29,000 members from around the world. On June 3, 2017, Protagonize closed down due to stagnant user growth and declining revenue from advertising and donations. The current domain redirects to a blog page explaining the shutdown. History Protagonize is an online community and self-publishing platform, launched in December, 2007 by creator Nick Bouton as a home for Choose Your Own Adventure-style branching stories. Shortly after launch, the site began to allow for linear narrative as well, and has since expanded to include poetry, screenplays, and other forms of literature. Following its subsequent growth, there h ...
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Online Community
An online community, also called an internet community or web community, is a community whose members interact with each other primarily via the Internet. Members of the community usually share common interests. For many, online communities may feel like home, consisting of a "family of invisible friends". Additionally, these "friends" can be connected through gaming communities and gaming companies. Those who wish to be a part of an online community usually have to become a member via a specific site and thereby gain access to specific content or links. An online community can act as an information system where members can post, comment on discussions, give advice or collaborate, and includes medical advice or specific health care research as well. Commonly, people communicate through social networking sites, chat rooms, forums, email lists, and discussion boards, and have advanced into daily social media platforms as well. This includes Facebook, Twitter, Instagram, Discord (so ...
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Vancouver
Vancouver ( ) is a major city in western Canada, located in the Lower Mainland region of British Columbia. As the List of cities in British Columbia, most populous city in the province, the 2021 Canadian census recorded 662,248 people in the city, up from 631,486 in 2016. The Greater Vancouver, Greater Vancouver area had a population of 2.6million in 2021, making it the List of census metropolitan areas and agglomerations in Canada#List, third-largest metropolitan area in Canada. Greater Vancouver, along with the Fraser Valley Regional District, Fraser Valley, comprises the Lower Mainland with a regional population of over 3 million. Vancouver has the highest population density in Canada, with over 5,700 people per square kilometre, and fourth highest in North America (after New York City, San Francisco, and Mexico City). Vancouver is one of the most Ethnic origins of people in Canada, ethnically and Languages of Canada, linguistically diverse cities in Canada: 49.3 percent of ...
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Canada
Canada is a country in North America. Its ten provinces and three territories extend from the Atlantic Ocean to the Pacific Ocean and northward into the Arctic Ocean, covering over , making it the world's second-largest country by total area. Its southern and western border with the United States, stretching , is the world's longest binational land border. Canada's capital is Ottawa, and its three largest metropolitan areas are Toronto, Montreal, and Vancouver. Indigenous peoples have continuously inhabited what is now Canada for thousands of years. Beginning in the 16th century, British and French expeditions explored and later settled along the Atlantic coast. As a consequence of various armed conflicts, France ceded nearly all of its colonies in North America in 1763. In 1867, with the union of three British North American colonies through Confederation, Canada was formed as a federal dominion of four provinces. This began an accretion of provinces an ...
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Self-publishing
Self-publishing is the publication of media by its author at their own cost, without the involvement of a publisher. The term usually refers to written media, such as books and magazines, either as an ebook or as a physical copy using POD (print on demand) technology. It may also apply to albums, pamphlets, brochures, games, video content, artwork, and zines. Web fiction is also a major medium for self-publishing. Definitions Although self-publishing is not a new phenomenon, dating back to the 18th century, it has transformed during the internet age with new technologies and services providing increasing alternatives to traditional publishing, becoming a $1 billion market.Jennifer Alsever, Fortune magazine, 30 December 2016The Kindle Effect Retrieved 9 November 2017, "...has become a $1 billion industry..." However, with the increased ease of publishing and the range of services available, confusion has arisen as to what constitutes self-publishing. In 2022, the Society ...
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Choose Your Own Adventure
''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's ''Sugarcane Island'' in 1976. ''Choose Your Own Adventure'', as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. When Bantam, now owned by Random House, allowed the ''Choose Your Own Adventure'' trademark to lapse, the series was relaunched by Chooseco, which now owns the trademark. Chooseco does not reissue titles by Packard, who has started his own imprint, U-Ventures. Format Original ...
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Addventure
An ''addventure'', also known as a collaborative gamebook, is a type of online interactive fiction that combines aspects of round-robin stories and Choose Your Own Adventure-style tales. Like a round-robin story, an addventure is a form of collaborative fiction in which many authors contribute to a story, each writing discrete segments. However, like a gamebook, the resulting narrative is non-linear, allowing authors to branch out in different directions after each segment of the story. The result is a continually growing work of hypertext fiction. History The emergence of computer networks and electronic communication made the writing of collaborative fiction faster and more convenient than previous forms of correspondence. Round-robin stories were being written on bulletin board systems, mailing lists and USENET news groups, and many variations of the format were tried. One early form of branching story that emerged, where participants of such a round-robin group would start ...
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Collaborative Fiction
Collaborative fiction is a form of writing by a group of authors who share creative control of a story. Collaborative fiction can occur for commercial gain, as part of education, or recreationally – many collaboratively written works have been the subject of a large degree of academic research. Process A collaborative author may focus on a specific protagonist or character in the narrative thread, and then pass the story to another writer for further additions or a change in focus to a different protagonist. Alternatively, authors might write the text for their own particular subplot within an overall narrative, in which case one author may have the responsibility of integrating the story as a whole. In Italy, various groups of authors have developed more advanced methods of interaction and production The methods used by commercial collaborative writers vary tremendously. When beginning writing the short story 'the toy mill' Karl Schroeder and David Nickle began by writi ...
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Interactive Fiction
'' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the form of interactive narratives or interactive narrations. These works can also be understood as a form of video game, either in the form of an adventure game or role-playing game. In common usage, the term refers to text adventures, a type of adventure game where the entire interface can be " text-only", however, graphical text adventures still fall under the text adventure category if the main way to interact with the game is by typing text. Some users of the term distinguish between interactive fiction, known as "Puzzle-free", that focuses on narrative, and "text adventures" that focus on puzzles. Due to their text-only nature, they sidestepped the problem of writing for widely divergent graphics architectures. This feature meant that i ...
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Online Book
An online book is a resource in book-like form that is only available to read on the Internet. It differs from the common idea of an e-book, which is usually available for users to download and read locally on a computer, smartphone or on an e-reader. "Book-like" means: information is presented in a page format; pages are normally available to read sequentially (though "flipping" to another page is possible using a mouse, keyboard or other controllers); and pages are read passively, with little or no interaction or multimedia. This contrasts with a text which a user is reading on an interactive Web 2.0 website, which usually enables the user to click on online links, look up words or keywords online, etc. "Online" means the content may only be read while the reader is connected to the Internet. Thus the reader's experience with an online book is similar to reading a printed book, except that the book is read at a computer and is only accessible while the reader is online. Onlin ...
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Serial (literature)
In literature, a serial is a printing or publishing format by which a single larger work Work may refer to: * Work (human activity), intentional activity people perform to support themselves, others, or the community ** Manual labour, physical work done by humans ** House work, housework, or homemaking ** Working animal, an animal t ..., often a work of narrative fiction, is published in smaller, sequential instalments. The instalments are also known as ''numbers'', ''parts'' or ''fascicles'', and may be released either as separate publications or within sequential issues of a periodical publication, such as a magazine or newspaper. Serialisation can also begin with a single short story that is subsequently turned into a series. Historically, such series have been published in periodicals. Popular short-story series are often published together in book form as collections. Early history The growth of moveable type in the 17th century prompted episodic and often disconnec ...
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Canadian Literature Websites
Canadians (french: Canadiens) are people identified with the country of Canada. This connection may be residential, legal, historical or cultural. For most Canadians, many (or all) of these connections exist and are collectively the source of their being ''Canadian''. Canada is a multilingual and multicultural society home to people of groups of many different ethnic, religious, and national origins, with the majority of the population made up of Old World immigrants and their descendants. Following the initial period of French and then the much larger British colonization, different waves (or peaks) of immigration and settlement of non-indigenous peoples took place over the course of nearly two centuries and continue today. Elements of Indigenous, French, British, and more recent immigrant customs, languages, and religions have combined to form the culture of Canada, and thus a Canadian identity. Canada has also been strongly influenced by its linguistic, geographic, and ...
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