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Choose Your Own Adventure
''Choose Your Own Adventure'' is a series of children's gamebooks where each story is written from a second-person point of view, with the reader assuming the role of the protagonist and making choices that determine the main character's actions and the plot's outcome. The series was based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's ''Sugarcane Island'' in 1976. ''Choose Your Own Adventure'', as published by Bantam Books, was one of the most popular children's series during the 1980s and 1990s, selling more than 250 million copies between 1979 and 1998. When Bantam, now owned by Random House, allowed the ''Choose Your Own Adventure'' trademark to lapse, the series was relaunched by Chooseco, which now owns the trademark. Chooseco does not reissue titles by Packard, who has started his own imprint, U-Ventures. Format Original ...
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Chooseco
Chooseco LLC is an American publishing company based in Waitsfield, Vermont. Founded in 2003 by author R. A. Montgomery and publisher Shannon Gilligan, the company primarily releases reissues of Montgomery's ''Choose Your Own Adventure'' series of gamebooks. History Montgomery had approached Bantam Books in the 1970s with his idea for "Choose Your Own Adventure" novels based upon a concept created by Edward Packard and originally published by Constance Cappel's and R. A. Montgomery's Vermont Crossroads Press as the "Adventures of You" series, starting with Packard's Sugarcane Island in 1976. The initial books were popular, and the series took off with additional authors, with publication between 1978 and 1998, with over two hundred fifty million books sold in thirty-eight languages. In 2003, Montgomery and his wife Shannon Gilligan opted to form Chooseco to republish some of the classic titles of the series, create new titles, and option the franchise for other media. Law ...
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Edward Packard (writer)
Edward Packard (born February 16, 1931) is an American author, creator of the ''Choose Your Own Adventure'' book concept and author of more than 50 books in the series. The genre that Packard invented has come to be called “interactive fiction.” Packard wrote many other children’s books as well, and is also a lawyer, essayist, and poet. Born in Huntington, New York, he is a graduate of Princeton University and Columbia Law School. Packard came up with the original idea of writing interactive second-person fiction — in which the reader is the protagonist (“''you'' are the hero”) and makes choices that affect how the story unfolds — while he was thinking up bedtime stories for his children. (While telling them a story, making it up as he went along, he would enlist their help by pausing to ask them, “What do you think happened next?”, and they would each have different ideas about how they wanted the story to proceed.) After he published the first three books i ...
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The Hollywood Reporter
''The Hollywood Reporter'' (''THR'') is an American digital and print magazine which focuses on the Cinema of the United States, Hollywood film industry, film, television, and entertainment industries. It was founded in 1930 as a daily trade paper, and in 2010 switched to a weekly Wide-format printer, large-format print magazine with a revamped website. As of 2020, the day-to-day operations of the company are handled by Penske Media Corporation through a joint venture with Eldridge Industries. History Early years; 1930–1987 ''The Hollywood Reporter'' was founded in 1930 by William R. Wilkerson, William R. "Billy" Wilkerson (1890–1962) as Hollywood's first daily entertainment trade newspaper. The first edition appeared on September 3, 1930, and featured Wilkerson's front-page "Tradeviews" column, which became influential. The newspaper appeared Monday-to-Saturday for the first 10 years, except for a brief period, then Monday-to-Friday from 1940. Wilkerson used caustic articles ...
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Usborne Puzzle Adventure Series
The ''Puzzle Adventure'' book series from Usborne Publishing Usborne Publishing, often called Usborne Books, is a British publisher of children's books. Founded by Peter Usborne in 1973, Usborne Publishing uses an in-house team of writers, editors and designers. One of its sales channels is Usborne Books ... Ltd was first created in 1984 with the release of ''Escape from Blood Castle''. The first three volumes of the series were originally released as "Usborne Solve It Yourself". Each book contains a vividly illustrated story, with a plot-related puzzle to solve on each double page. The series's success inspired the creation of three related series: Advanced Puzzle Adventures, Young Puzzle Adventures and Science Puzzle Adventures. Many of the Puzzle Adventures and Young Puzzle Adventures series have been re-released over the past few years. Series Puzzle Adventures This is the original series of books, aimed at 8 to 13 year-olds. Some of these books were re-printed in th ...
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Twistaplot
Twistaplot is a series of children's gamebooks that were published by Scholastic from 1982 to 1985. Books #1, #4, #9, and #14 were written by R.L. Stine, who would go on to write the ''Fear Street'' series and the ''Goosebumps'' series, which in turn spawned the gamebook spin-off series ''Give Yourself Goosebumps''. The remaining books were written by various authors including Louise Munro Foley. They were Scholastic's response to the ''Choose Your Own Adventure'' series. After the success of the ''Goosebumps'' series, the Twistaplot titles that were written by R. L. Stine were reissued with new covers in 1994 and 1995. Style and gameplay Twistaplot covers a wide variety of genres, including science fiction, fantasy, and horror. Similar to the ''Give Yourself Goosebumps ''Give Yourself Goosebumps'' is a children's horror fiction gamebook series by R. L. Stine. After the success of the regular ''Goosebumps'' books, Scholastic Press decided to create this spin-off series in 1 ...
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The Garden Of Forking Paths
"The Garden of Forking Paths" (original Spanish title: "El jardín de senderos que se bifurcan") is a 1941 short story by Argentine writer and poet Jorge Luis Borges. It is the title story in the collection ''El jardín de senderos que se bifurcan'' (1941), which was republished in its entirety in ''Ficciones'' (''Fictions'') in 1944. It was the first of Borges's works to be translated into English by Anthony Boucher when it appeared in ''Ellery Queen's Mystery Magazine'' in August 1948. The story's theme has been said to foreshadow the many worlds interpretation of quantum mechanics. It may have been inspired by work of the philosopher and science fiction author Olaf Stapledon. Borges's vision of "forking paths" has been cited as inspiration by numerous new media scholars, in particular within the field of hypertext fiction.Wardrip-Fruin, Noah, and Nick Montfort, eds. ''The New Media Reader''. Cambridge: MIT Press, 2003. Other stories by Borges that express the idea of infinit ...
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Lone Wolf (gamebooks)
''Lone Wolf'' is a series currently consisting of 31 gamebooks, created by Joe Dever and initially illustrated (books 1–8) by Gary Chalk. Dever wrote the first 29 books of the series before his son Ben, with help from French author Vincent Lazzari, took over writing duty upon his father's death. The first book was published in July 1984 and the series has sold more than 12 million copies worldwide. The story focuses on the fictional world of Magnamund, where the forces of good and evil are fighting for control. The main protagonist is Lone Wolf, last of his caste of warrior monks known as Kai Lords, although in latter books the focus shifts on one of his pupils as the main character. The book series is written in the second person and recounts Lone Wolf's adventures as if the reader is the main character. Original publication (1984 - late 1990s) Development and popularization Joe Dever was seven years old when he became a fan of the British comic series The Rise and Fall of ...
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