Pokémon Art Academy
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Pokémon Art Academy
is a 2014 educational drawing game developed by Headstrong Games and published by Nintendo for the Nintendo 3DS. It is a spin-off of the ''Art Academy'' series featuring characters from the ''Pokémon'' media franchise. The game was made available as both a retail and downloadable release from the Nintendo eShop, and is the first 3DS title with built-in Miiverse support for sharing artwork. Gameplay ''Pokémon Art Academy'' is an educational art game designed to teach players how to draw various Pokémon characters through 40 advancing lessons. Players progress through three skill levels – Novice, Apprentice, and Graduate – while learning new techniques and art concepts, with additional tools such as pastel and paintbrush being unlocked along the way. The Novice course begins with skills such as drawing head-on portraits, angles, and construction shapes, while later stages introduce shading, hatching, opacity, and freehand sketches. Each drawing can be transferred to a Pokà ...
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Headstrong Games
Headstrong Games was a subsidiary of Kuju Entertainment based in London that developed video games. History The studio was formed in 2000 as Kuju London. In 2008, it was rebranded as Headstrong Games. In 2013, Headstrong Games was included in the Develop 100 Studio Hot List. In 2017, Kuju Entertainment shifted focus to contract game development. Consequently, this led to Headstrong games and their resources, along with their sister studio Zoë Mode, to be amalgamated into Kuju. Games As Kuju London *''Reign of Fire (video game), Reign of Fire'' (2002) *''Battalion Wars'' (2005) * ''Terror Strike'' (2006) *''Battalion Wars 2'' (2007) As Headstrong Games *''Art Academy (video game), Art Academy'' (2009) *''The House of the Dead: Overkill'' (2009) *''Lord of the Rings: Aragorn's Quest'' (2010) *''The Sorcerer's Apprentice'' (2010) *''Top Gun: Hard Lock'' (2012) *''Art Academy: Lessons for Everyone!'' (2012) *''Rabbids Rumble'' (2012) *''Art Academy: SketchPad'' (2013) *''Pokém ...
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Portrait
A portrait is a painting, photograph, sculpture, or other artistic representation of a person, in which the face is always predominant. In arts, a portrait may be represented as half body and even full body. If the subject in full body better represents personality and mood, this type of presentation may be chosen. The intent is to display the likeness, personality, and even the mood of the person. For this reason, in photography a portrait is generally not a snapshot, but a composed image of a person in a still position. A portrait often shows a person looking directly at the painter or photographer, to most successfully engage the subject with the viewer, but portrait may be represented as a profile (from aside) and 3/4. History Prehistorical portraiture Plastered human skulls were reconstructed human skulls that were made in the ancient Levant between 9000 and 6000 BC in the Pre-Pottery Neolithic B period. They represent some of the oldest forms of art in the Middle ...
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2014 Video Games
Fourteen or 14 may refer to: * 14 (number), the natural number following 13 and preceding 15 * one of the years 14 BC, AD 14, 1914, 2014 Music * 14th (band), a British electronic music duo * ''14'' (David Garrett album), 2013 *''14'', an unreleased album by Charli XCX * "14" (song), a 2007 song by Paula Cole from ''Courage'' * "Fourteen", a 2000 song by The Vandals from '' Look What I Almost Stepped In...'' Other uses * ''Fourteen'' (film), a 2019 American film directed by Dan Sallitt * ''Fourteen'' (play), a 1919 play by Alice Gerstenberg * ''Fourteen'' (manga), a 1990 manga series by Kazuo Umezu * ''14'' (novel), a 2013 science fiction novel by Peter Clines * '' The 14'', a 1973 British drama film directed by David Hemmings * Fourteen, West Virginia, United States, an unincorporated community * Lot Fourteen, redevelopment site in Adelaide, South Australia, previously occupied by the Royal Adelaide Hospital * "The Fourteen", a nickname for NASA Astronaut Group 3 * Fourte ...
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Layers (digital Image Editing)
Layers are used in digital image editing to separate different elements of an image. A layer can be compared to a transparency on which imaging effects or images are applied and placed over or under an image. Today they are an integral feature of image editors. In the early days of computing, memory was at a premium and the idea of using multi-layered images was considered infeasible in personal computer applications as the tradeoffs were image size and color depth. As the price of memory fell it became feasible to apply the concept of layering to raster images. The first software known to apply the concept of layers was LALF, which was released in 1989 for the NEC PC-9801. LALF's terminology for layers is "cells", after the concept of drawing animation frames over-top of a stencil. Layers were introduced in Western markets by Fauve Matisse (later Macromedia xRes), and then available in Adobe Photoshop 3.0, in 1994, which lead to wide-spread adoption. In vector image editors ...
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Body Proportions
Body proportions is the study of artistic anatomy, which attempts to explore the relation of the elements of the human body to each other and to the whole. These ratios are used in depictions of the human figure and may become part of an artistic canons of body proportions, artistic canon of body proportion within a culture. Academic art of the nineteenth century demanded close adherence to these reference metrics and some artists in the early twentieth century rejected those constraints and consciously mutated them. Basics of human proportions It is usually important in figure drawing to draw the human figure in proportion. Though there are subtle differences between individuals, human proportions fit within a fairly standard range though artists have historically tried to create Artistic canons of body proportions, idealised standards that have varied considerably over time, according to era and region. In modern figure drawing, the basic unit of measurement is the 'head', wh ...
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Official Nintendo Magazine
''Official Nintendo Magazine'', or ''ONM'', was a British Video game journalism, video game magazine that ran from 2006 to 2014 that covered the Nintendo DS, Nintendo 3DS, Wii, and Wii U video game consoles released by Nintendo. Originally published by EMAP as ''Nintendo Magazine System'', the magazine first covered the Nintendo Entertainment System, Super Nintendo Entertainment System and Game Boy consoles, and was later renamed to ''Nintendo Magazine'', ''Nintendo Official Magazine'' then, briefly, ''Nintendo Official Magazine UK''. Under these names, it was published by EMAP for twelve years, before the rights were sold to the publisher, Future plc. The first issue by Future plc was released on 16 February 2006. The magazine then ran for eight years and eight months, concluding with its 114th issue, released on 14 October 2014. The similarly-titled Australian version was a follow-up of ''Nintendo Magazine System (Australia), Nintendo Magazine System''; it is not to be con ...
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GameRankings
GameRankings was a video gaming review aggregator that was founded in 1999 and owned by CBS Interactive. It indexed over 315,000 articles relating to more than 14,500 video games. GameRankings was discontinued in December 2019, with its staff being merged with the similar aggregator Metacritic. Rankings GameRankings collected and linked to (but did not host) reviews from other websites and magazines and averages specific ones. While hundreds of reviews may get listed, only the ones that GameRankings deemed notable were used for the average. Scores were culled from numerous American and European sources. The site used a percentage grade for all reviews in order to be able to calculate an average. However, because not all sites use the same scoring system (some rate out of 5 or 10, while others use a letter grade), GameRankings changed all other types of scores into percentages using a relatively straightforward conversion process An A+ was simply 100% or 10/10 and an A was at 95% ...
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Famitsu
, formerly , is a line of Japanese Video game journalism, video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa Corporation, Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the form of special topical issues devoted to only one console, video game company, or other theme. the original ''Famitsu'' publication, is considered the most widely read and respected Video game journalism, video game news magazine in Japan. From October 28, 2011, the company began releasing the digital version of the magazine exclusively on BookWalker weekly. The name ''Famitsu'' is a Portmanteau#Japanese, portmanteau abbreviation of ''Famicom Tsūshin''; the word "Famicom" itself comes from a portmanteau abbreviation of "Nintendo Entertainment System, Family Computer", the dominant video game console in Japan when the magazine was first published in the 1980s. History , a computer game magazine, started in 1982 ...
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Metacritic
Metacritic is an American website that aggregates reviews of films, television shows, music albums, video games, and formerly books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999, and was acquired by Fandom, Inc. in 2022. Metacritic turns each critic and user review into respective percentage score. This can be done either by calculating the score from the rating given or by making a subjective decision based on the review's quality. Before averaging the scores, they are adjusted based on the critic's popularity, reputation, and the number of reviews they have written. The site also includes a summary from each review and links to the original source, using colors like green, yellow, or red to indicate the overall sentiment of the critics. Metacritic won two Webby Awards for excellence as an aggregation website. It is regarded as the foremost online rev ...
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Nintendo Network
The Nintendo Network was an online service run by Nintendo that provided free online functionalities for the Nintendo 3DS and Wii U systems and their compatible games. Launched in 2012, it was Nintendo's second online service after Nintendo Wi-Fi Connection; the Nintendo Network was not a component of the Nintendo Switch, which uses the subscription based Nintendo Switch Online, although Nintendo Network IDs were able to be linked to the Switch via Nintendo Accounts. The service was shut down by Nintendo on April 8, 2024, leading to functions such as online play, global leaderboards, SpotPass, and most other online features of both the Wii U and 3DS no longer being accessible; the only services which remain online are ''Pokémon Bank and Poké Transporter'', system software and game updates, the 3DS theme shop, and re-downloading previously purchased software from the Nintendo eShop for their respective systems. History On January 20, 2012, an image of '' Theatrhythm Final Fa ...
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Downloadable Content
content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"—typically at a discount rather than purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Sony's PlayStation 2 and Microsoft's Xbox helped to popularize the concept. Since the seventh generation of video g ...
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Pokémon Trading Card Game
The , abbreviated as ''PTCG'' or ''Pokémon TCG'', is a tabletop and collectible card game developed by Creatures Inc. based on the ''Pokémon'' franchise. Originally published in Japan by Media Factory in 1996, publishing worldwide is currently handled by The Pokémon Company. In the United States and also by Gopu, ''Pokémon TCG'' publishing was originally licensed to Wizards of the Coast, the producer of '' Magic: The Gathering''. Wizards published eight expansion sets between 1998 and 2003, after which point licensing was transferred to The Pokémon Company. Players assume the role of Pokémon Trainers engaging in battle, and play with 60-card decks. Standard gameplay cards include Pokémon cards, Energy cards, and Trainer cards. Pokémon are introduced in battle from a "bench" and perform attacks on their opponent to deplete their health points. Attacks are enabled by the attachment of a sufficient number of Energy cards to the active Pokémon. Pokémon may also adjust ...
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