Namco System 10
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Namco System 10
The Namco System 10 is an arcade system board released by Namco in 2000 based on the Sony PlayStation hardware. It was preceded by the Namco System 23 in 1997 and succeeded by the Namco System 246. System 10 specifications Source: *Main CPU: R3000A 32 bit RISC processor, Operating performance - 30 MIPS, Instruction Cache - 4KB *OSC: 53.693175 MHz and 101.4912 MHz *BUS: 132 MB/sec. *OS ROM: 512 Kilobytes *Additional Sound Chips: PlayStation SPU, 24 Channels, 44.1 kHz sample rate, PCM audio source, Digital effects include: Envelope, Looping, Digital Reverb, Load up to 512K of sampled waveforms, Supports MIDI Instruments. *Main RAM: 2 Megabytes *Video RAM: 2 Megabyte *Sound RAM: 512 Kilobytes *Graphical Processor: 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling) *Sprite Effects: Rotation, Scaling up/down, Warping, Transpare ...
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Arcade System Board
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the late 1990s, arcade video games were the largest and most technologically advanced segment of the video game industry. Early prototypical entries ''Galaxy Game'' and ''Computer Space'' in 1971 established the principle operations for arcade games, and Atari's ''Pong'' in 1972 is recognized as the first successful commercial arcade video game. Improvements in computer technology and gameplay design led to a golden age of arcade video games, the exact dates of which are debated but range from the late 1970s to mid-1980s. This golden age includes ''Space Invaders'', ''Pac-Man'', and ''Donkey Kong''. The arcade industry had a resurgence from the earl ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional electronic products, the largest video game console company and the largest video game publisher. Through Sony Entertainment Inc, it is one of the largest music companies (largest music publisher and second largest record label) and the third largest film studio, making it one of the most comprehensive media companies. It is the largest technology and media conglomerate in Japan. It is also recognized as the most cash-rich Japanese company, with net cash reserves of ¥2 trillion. Sony, with its 55 percent market share in the image sensor market, is the largest manufacturer of image sensors, the second largest camera manufacturer, and is among the semiconductor sales leaders. It is the world's largest player in the premium TV market for ...
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PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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Namco System 23
The Namco System 23 is an arcade system board produced and developed by Namco. Announced in 1996''Edge (magazine), Edge'', issue 37 (October 1996), page 119 and released in 1997, it was the last arcade system produced by the company that was based on their own custom design, as opposed to just derivatives of console or PC hardware. Like the Namco System 22, System 22, the System 23 also featured a more powerful variant called the Super System 23. One of the advertised features of the System 23 was the "Gashin Strong Bass System," which was simply a bass amplifier hooked up to the sound system. It was succeeded by the Namco System 10 in 2000. System 23 specifications *Main Central processing unit, CPU: 133 MHz Integrated Device Technology, IDT R4650 64-bit. Super System 23 used a 166 MHz chip and Super System 23 Evolution 2 used a 200 MHz chip *Sound CPU: 16.9344 MHz Hitachi, Ltd., Hitachi Hitachi H8, H8/3002 *Sound Chip: Namco C352 Sample playback *I/O CPU: Gorgo ...
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Namco System 246
The Namco System 246 is a development of the Sony PlayStation 2 technology as a basis for an arcade system board. It was released in December 2000 on its first game ''Bloody Roar 3''. Like the Sega NAOMI, it is widely licensed for use by other manufacturers. Games such as ''Battle Gear 3'' and ''Capcom Fighting Evolution'' are examples of System 246-based arcade games that are not Namco products. Specifications * Main CPU: MIPS III R5900-based "Emotion Engine", 64-bit RISC operating at 294.912 MHz (Overclocking to 299 MHz on System 256), with 128-bit SIMD capabilities * Sub CPU: MIPS II R3000A IOP with cache at 33.8688 MHz (Unlike the PSXCPU) * System memory: 32 MB RIMM 3200 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth * Graphics: "Graphics Synthesizer" operating at 147.456 MHz * Graphics memory: 4MB eDRAM (8MB on System 256) * Sound: "SPU1+SPU2" * Media: CD-ROM, DVD-ROM, Hard Disk Drive, 64 MBit 3.3V NAND F ...
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Point Blank 3
''Point Blank'', known as , or in Japan, is a series of light gun shooter games developed by Namco for the arcade, PlayStation and Nintendo DS; the trilogy was first released in arcade in 1994 and was later ported onto the PlayStation. ''Point Blank DS'' was released in 2006 for the Nintendo DS featuring 40 challenges from the original series. Gameplay Players use two attached light guns (in the case of the DS, a pen or in the case of the iOS version, touching the screen) to hit targets onscreen; missions require speed, quick judgment or pinpoint accuracy. The game consists of non-violent shooting contests where players are tasked with challenges such as shooting player-colored bulls-eyes, cardboard criminals, and other inanimate objects, not shooting bombs and cardboard cutouts of civilians (much like in Namco's first light-gun game, ''Steel Gunners''), and protecting characters Dr. Don and Dr. Dan, among other miscellaneous challenges, similar to games like ''Police Trainer ...
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Mojipittan
is a series of Japanese word puzzle video games developed and published by Bandai Namco Entertainment, formerly Namco. The series began in arcades with ''Kotoba no Puzzle: Mojipittan'' in 2001, and has seen multiple sequels for several platforms, including the Game Boy Advance, PlayStation Portable and Nintendo DS. Gameplay is similar to ''Scrabble'' — players are tasked with using Hiragana to form words on a board by placing down pieces marked with Hiragana characters. The original ''Kotoba no Puzzle'' was designed by Hiroyuki Goto, who is well known in Japan for being able to recite pi from memory to 42,195 decimal places, making him the world record holder at the time. Likely due to its strong usage of Japanese, the series has remained confined to Japan. The ''Kotoba no Puzzle'' series was met with positive reviews from critics, being praised for its originality, multiplayer and addictive gameplay, with ''Kotoba no Puzzle: Mojipittan DS'' receiving the "Gold Hall of Fame ...
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Taiko No Tatsujin
, lead=yes, group=lower-alpha (Japanese: 太鼓の達人, Taiko no Tatsujin, lit. "Master of the drums") is a series of games created by Namco. In the games, players simulate playing a taiko drum in time with music. The series has released games for the arcade and for console and mobile platforms including PlayStation 2, Advanced Pico Beena, PlayStation Portable, Nintendo DS, Wii, Nintendo 3DS, Wii U, PlayStation Vita, PlayStation 4, Nintendo Switch, Xbox One, Xbox Series X and Series S, Xbox Series X/S, Microsoft Windows, iOS, Android (operating system), Android and Japanese feature phones. While the series is mainly designed for use within Japan, there are also localized versions for other regions, including English, Chinese and Korean-language versions. Gameplay Objective The main objective of ''Taiko no Tatsujin'' games is to hit a simulated Taiko, Taiko drum following a chosen piece of music, corresponding to scrolling from the right. A song is cleared when the is fill ...
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Star Trigon
is a 2002 puzzle arcade game published in Japan by Namco. Ports for iPod, iOS devices and Windows were also released. In the game, the player controls one of three characters — Wataru Hoshi, Chuta Bigbang and Susumu Hori — the objective being to rescue creatures known as "Uchijins" by hopping from planet to planet to draw triangles and capture them. The player will automatically circle the planet they are on, requiring timed jumps to avoid falling off the playfield. It ran on the Namco System 10 hardware. The game was developed by Project Driller, the internal development team behind the ''Mr. Driller'' series, and is both a spin-off of said series and the team's only off-shoot title. The mobile and PC ports of the game were developed by Namco Networks, and is one of the first mobile games to be ported to multiple platforms at once. The iOS version of ''Star Trigon'' was met with mixed reviews from critics, who praised its anime-influenced art style and refreshing concept but ...
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MIPS Architecture
MIPS (Microprocessor without Interlocked Pipelined Stages) is a family of reduced instruction set computer (RISC) instruction set architectures (ISA)Price, Charles (September 1995). ''MIPS IV Instruction Set'' (Revision 3.2), MIPS Technologies, Inc. developed by MIPS Computer Systems, now MIPS Technologies, based in the United States. There are multiple versions of MIPS: including MIPS I, II, III, IV, and V; as well as five releases of MIPS32/64 (for 32- and 64-bit implementations, respectively). The early MIPS architectures were 32-bit; 64-bit versions were developed later. As of April 2017, the current version of MIPS is MIPS32/64 Release 6. MIPS32/64 primarily differs from MIPS I–V by defining the privileged kernel mode System Control Coprocessor in addition to the user mode architecture. The MIPS architecture has several optional extensions. MIPS-3D which is a simple set of floating-point SIMD instructions dedicated to common 3D tasks, MDMX (MaDMaX) which is a more exten ...
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