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The Namco System 23 is an
arcade system board An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
produced and developed by
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
. Announced in 1996''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'', issue 37 (October 1996), page 119
and released in 1997, it was the last arcade system produced by the company that was based on their own custom design, as opposed to just derivatives of console or PC hardware. Like the
System 22 The Namco System 22 is the successor to the Namco System 21 arcade system board. It debuted in 1992 in video gaming, 1992 with ''Ridge Racer (video game)#Development and release, Sim Drive'' Video gaming in Japan, in Japan, followed by a worldwid ...
, the System 23 also featured a more powerful variant called the Super System 23. One of the advertised features of the System 23 was the "Gashin Strong Bass System," which was simply a bass
amplifier An amplifier, electronic amplifier or (informally) amp is an electronic device that can increase the magnitude of a signal (a time-varying voltage or current). It may increase the power significantly, or its main effect may be to boost the v ...
hooked up to the sound system. It was succeeded by the Namco System 10 in 2000.


System 23 specifications

*Main
CPU A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, and ...
: 133 MHz IDT
R4650 The R4600, code-named "Orion", is a microprocessor developed by Quantum Effect Design (QED) that implemented the MIPS III instruction set architecture (ISA). As QED was a design firm that did not fabricate or sell their designs, the R4600 was f ...
64-bit In computer architecture, 64-bit Integer (computer science), integers, memory addresses, or other Data (computing), data units are those that are 64 bits wide. Also, 64-bit central processing unit, CPUs and arithmetic logic unit, ALUs are those ...
. Super System 23 used a 166 MHz chip and Super System 23 Evolution 2 used a 200 MHz chip *Sound CPU: 16.9344 MHz
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
H8/3002 *Sound Chip:
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
C352 Sample playback *I/O CPU: Gorgon and System 23 used
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
H8/3334 Super System 23 and Super System 23 Evolution 2 used PIC16Cxx *Extra I/O CPU:
Hitachi () is a Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation headquartered in Chiyoda, Tokyo, Japan. It is the parent company of the Hitachi Group (''Hitachi Gurūpu'') and had formed part of the Ni ...
SH-2 used only on Super System 23 GMEN *
Graphics hardware Graphics hardware is computer hardware that generates computer graphics and allows them to be shown on a display, usually using a graphics card (video card) in combination with a device driver to create the images on the screen. Types Grap ...
:
Namco was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
-proprietary hardware **
GPU A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobil ...
: Multiple parallel
VideoLogic Imagination Technologies Limited is a British semiconductor and Computer software, software design company owned by Canyon Bridge Capital Partners, a private equity fund based in Beijing that is ultimately owned by the Chinese government. With ...
PowerVR PowerVR is a division of Imagination Technologies (formerly VideoLogic) that develops hardware and software for 2D and 3D rendering, and for video encoding, decoding, associated image processing and DirectX, OpenGL ES, OpenVG, and OpenCL accelera ...
chips **Graphical capabilities: 2 million polygons per second,
texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
,
Gouraud shading Gouraud shading, named after Henri Gouraud, is an interpolation method used in computer graphics to produce continuous shading of surfaces represented by polygon meshes. In practice, Gouraud shading is most often used to achieve continuous l ...


List of games


System 22.5 / Gorgon

* '' Final Furlong'' (1997) * '' Rapid River'' (1997)


System 23

* '' Angler King'' (1998) * '' Downhill Bikers'' (1997) * '' Motocross Go!'' (1997) * '' Panic Park'' (1997) * ''
Time Crisis II ''Time Crisis II'' is a 1997 light gun arcade video game developed and published by Namco. It is the second installment in the ''Time Crisis'' series. The game incorporates the same mechanics of its predecessor, with some minor changes, but with th ...
'' (System 23 Version) (1997)


Super System 23

* '' 500GP'' (1998) * '' Guitar Jam'' (1999) * ''
Time Crisis II ''Time Crisis II'' is a 1997 light gun arcade video game developed and published by Namco. It is the second installment in the ''Time Crisis'' series. The game incorporates the same mechanics of its predecessor, with some minor changes, but with th ...
'' (Super System 23 Version) (1997)


Super System 23 GMEN

* '' Final Furlong 2'' (1999) * '' Gunmen Wars'' (1998) * '' Race On!'' (1998)


Super System 23 Evolution 2

* ''
Crisis Zone ''Crisis Zone'' is a spin-off of the ''Time Crisis'' arcade shooters, released on 29 March 1999 in the arcades. Plot In 2000, the Garland Corporation opens a new complex known as "Garland Square" on the outskirts of London. Full of modern ameniti ...
'' (1999)


References


External links


System 23 at System16 - The Arcade MuseumSuper System 23 at System16 - The Arcade Museum
{{Bandai Namco Hardware Namco arcade system boards