Lumines Supernova
   HOME
*





Lumines Supernova
is a puzzle video game, the fourth main entry in the ''Lumines'' series. The game was published and developed by Q Entertainment with original series creator Tetsuya Mizuguchi as the game designer and Katsumi Yokota as director. The game was released on the PlayStation Network on December 18, 2008, for Japan and North America. The objective of the game is to arrange 2×2 blocks varying between two colors into same-colored squares by moving them, rotating, and dropping them in a 16×10 playing field while a timeline sweeps from left to right and clears the completed squares and awards points to the players. It features all of the previous game modes that ''Lumines Live!'' implemented with the exception of online multiplayer, as well as an expanded version of the Sequencer from ''Lumines II'' and a new mode, DigDown Mode. ''Lumines Supernova'' was received positively among reviewers, with some adding it to their Top-rated lists. However, the game was criticized for the lack of onlin ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lumines Live!
is a 2006 puzzle video game developed by Q Entertainment for the Xbox 360. It was released in Europe in October 2006, in North America in January 2007, and in Japan in March 2007. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color. Points are awarded to the player when the Time Line erases the colored squares. ''Lumines Live!'' introduces online multiplayer, Xbox Live achievements, and a leaderboard. During development, game producer Tetsuya Mizuguchi intended ''Lumines Live!'' to be customizable for players via downloadable content (DLC). One of the challenges during development was to have the game size be fifty megabytes due to Xbox Live's file size restrictions. It received several DLC packages between January 2007 to October 2007, a mobile phone port, and a physical edition compiled with ''Every Extend Extra Extreme'' and ''Rez HD'' in September 2009. The game received mixed reviews from critics with some critics praising the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Lumines
(pronounced as "Loo-min-ess") is a puzzle video game series developed by Q Entertainment. The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them. The game is lost when the blocks reach the top of the playing field. The series was initially conceived when Tetsuya Mizuguchi heard about the PlayStation Portable and wanted to develop a game for it. Since the original release, several sequels have been developed and released for multiple platforms including, PC, PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, Nintendo Switch, mobile phone, iOS, and Android. The series has received many positive reviews and awards with the original receiving the highest review score ratings and the majority of the awards. Gameplay ''Lumines'' is a block-dropping game that seems at first similar to ''Columns ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lumines Supernova DigDown
(pronounced as "Loo-min-ess") is a Puzzle video game, puzzle video game series developed by Q Entertainment. The core objective of the games is to survive by rotating and aligning 2×2 blocks varying between two colors to form 2×2 squares of a single color which will be erased when the Time Line passes over them. The game is lost when the blocks reach the top of the playing field. The series was initially conceived when Tetsuya Mizuguchi heard about the PlayStation Portable and wanted to develop a game for it. Since the original release, several sequels have been developed and released for multiple platforms including, PC, PlayStation 2, PlayStation 3, PlayStation Portable, PlayStation Vita, Xbox 360, Xbox One, Nintendo Switch, mobile phone, iOS, and Android (operating system), Android. The series has received many positive reviews and awards with the original receiving the highest review score ratings and the majority of the awards. Gameplay ''Lumines'' is a block-dropping ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lumines II
is a 2006 puzzle video game developed by Q Entertainment for the PlayStation Portable (PSP). It was released in November 2006 in Europe and North America by Buena Vista Games, and in February 2007 in Japan by Bandai Namco Games. The objective of the game is to move and rotate 2×2 blocks to form colored squares of the same color. Points are awarded to the player when the Time Line erases the colored squares. It serves as a direct sequel to '' Lumines: Puzzle Fusion'', expanding on previous modes from its predecessor and adding new modes such as Mission mode, Skin Edit mode, and Sequencer. ''Lumines II'' utilizes songs from its predecessor and introduces music videos as background skins from Japanese music artists and mainstream American music artists such as New Order, Missy Elliot, and Beck. When developing the game, game producer Tetsuya Mizuguchi intended to make the game have a different atmosphere than its predecessor and wanted to include more songs. Mizuguchi further des ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Q Entertainment
was a Japanese video game developer. The studio created, produced, and published digital entertainment content across multiple game consoles, PC broadband and mobile units. It was founded on October 10, 2003 by Tetsuya Mizuguchi, formerly of Sega (where he was best known for producing the Dreamcast games ''Space Channel 5'' and ''Rez (video game), Rez''), and Shuji Utsumi, former founding member of Sony Computer Entertainment America, Senior VP of Sega Enterprises, Ltd., and head of Disney (Buena Vista Games) Asia. It was best known for their music and luminary action puzzle game series ''Lumines'', which was released worldwide in 2004/2005 for the PlayStation Portable system and has now developed into mobile (''Lumines Mobile''), Xbox Live Arcade (''Lumines Live!'') and PlayStation 2 (''Lumines Plus'') platforms. Q Entertainment's line-up also includes the action puzzle title ''Meteos'' for the Nintendo DS and fantasy action title ''Ninety-Nine Nights'' for the Xbox 360. Their ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Destructoid
''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ''Destructoid'' was owned by Yanier "Niero" Gonzalez so that he could attend the Electronic Entertainment Expo (E3) in 2006. After being rejected, Gonzalez began writing original editorials and drawing cartoons which were picked up by established gaming blogs like ''Joystiq'' and '' Kotaku''. In 2007 the site relaunched with user blogs, forums, and a team of contributors. Yanier's blog was moved off the home page in favor of a staff-edited, multi-author format. Similar to ''IGN'', ''Destructoid'' offers free registration and readers can submit off-homepage blogs. After E3, Gonzalez appeared at the press conference dressed as Mr. Destructoid (''Destructoid'' robot mascot, shown on logos and promotional material) to hand out promotional ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




PlayStation Home
PlayStation Home was a virtual 3D social networking, social gaming platform developed by Sony Computer Entertainment's London Studio for the PlayStation 3 (PS3) on the PlayStation Network (PSN). It was accessible from the PS3's XrossMediaBar (XMB). Membership was free but required a PSN account. Upon installation, users could choose how much hard disk drive, hard disk space they wished to reserve for Home. Development of the service began in early 2005 and it launched as an open Beta version#Beta, beta on 11 December 2008. Home remained as a perpetual beta until its closure on 31 March 2015. Home allowed users to create a custom Avatar (computing), avatar, which could be groomed realistically. Each avatar was given a personal apartment that users could decorate with free, bought, or won items. Users could travel throughout the Home world, which was frequently updated by Sony and its partners. Public spaces were made for display, entertainment, advertising, and networking. Home's ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  



MORE