Kao Challengers
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Kao Challengers
''Kao Challengers'' is an action-adventure video game featuring Kao the Kangaroo developed by Tate Interactive and published by Atari Europe. ''Challengers'' is an enhanced port of '' Kao the Kangaroo: Round 2'', released a year earlier in Europe. Plot ''Kao Challengers'' has the same storyline as ''Kao the Kangaroo: Round 2''. Gameplay The game contains over 20 levels in 5 worlds which have their own unique environment. There are also some bonus levels included. In the levels there are over 30 enemies with 7 fighting techniques. Enemies all have their own different personalities which can easily be recognised from the way they attack and defend. Kao can do many actions such as flying, throwing boomerangs, cones and other objects, swimming and skating. Cut scenes explain the story as the player progresses through the levels to help and guide them. Vehicles can be driven which include a snowboard, catapult, pelican, water barrel and motor boat. There is also a multiplayer mode ...
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Tate Interactive
Tate Multimedia S.A. is a Polish video game publisher with titles on video game consoles, handheld game consoles and Windows. The company was established in 2002 and then it merged with Tate Interactive (formerly X-Ray Interactive) in 2015. As of July 2022, Tate has transitioned from being a developer/publisher to a full-time publisher. Notable games References External links *Company summaryfrom GameSpotCompany summaryfrom IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...Tate Interactive Inc. (Canada)is a separate company based out of Ontario, CanadaPenguin Kelvin Companies based in Warsaw Polish companies established in 2002 Video game companies established in 2002 Video game companies of Poland Video game development companies Video game publishers {{Eur ...
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Special Effect
Special effects (often abbreviated as SFX, F/X or simply FX) are illusions or visual tricks used in the theatre, film, television, video game, amusement park and simulator industries to simulate the imagined events in a story or virtual world. Special effects are traditionally divided into the categories of mechanical effects and optical effects. With the emergence of digital film-making a distinction between special effects and visual effects has grown, with the latter referring to digital post-production and optical effects, while "special effects" refers to mechanical effects. Mechanical effects (also called practical or physical effects) are usually accomplished during the live-action shooting. This includes the use of mechanized props, scenery, scale models, animatronics, pyrotechnics and atmospheric effects: creating physical wind, rain, fog, snow, clouds, making a car appear to drive by itself and blowing up a building, etc. Mechanical effects are also often inco ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', DayZ (video game), ''DayZ''). Multiplayer games usually require players to share a single game system or use Mobile network, networking technology to play together over a greater distance; players may compete against one or more human contestants, work Cooperative video game, cooperatively with a human partner to achieve a common goal, or Gamemaster, supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports g ...
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Action-adventure Games
The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyline, involving very little to no action. If there is action, it is generally confined to isolated instances. Pure action games have gameplay based on real-time interactions that challenges the player's reflexes and eye–hand coordination. Action-adventure games combine these genres by engaging both reflexes and eye–hand coordination and problem-solving skills. Definition An action adventure game can be defined as a game with a mix of elements from an action game and an adventure game, especially crucial elements like puzzles. Action-adventures require many of the same physical skills as action games, but also offer a storyline, numerous characters, an inventory system, dialogue, and other features of adventure games. They are faster-pa ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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Kao The Kangaroo (2022 Video Game)
''Kao the Kangaroo'' is a platform video game developed and published by Tate Multimedia was released in May 2022 for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One and Xbox Series X/S. It is the fourth installment of the franchise, a reboot of the series, and the first title released after '' Kao the Kangaroo: Mystery of the Volcano'' in 2005. Gameplay ''Kao the Kangaroo'' is a third-person 3D action platformer where players control Kao as he moves and jumps across obstacles and suspended platforms in a variety of environments. He is able to attack enemies using his boxing gloves as well as explore hidden areas for collectibles. Story Set in a world of anthropomorphic animals, a kangaroo fighter named Kao sets off on a journey to search for his missing sister, Kaia, and discover the secret of his long-lost father, Koby. To do this, he must battle the famous "fighting masters" who are being influenced by a dark power, and ultimately face the powerful Eter ...
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Mystery Of The Volcano
Mystery, The Mystery, Mysteries or The Mysteries may refer to: Arts, entertainment, and media Fictional characters *Mystery, a cat character in ''Emily the Strange'' Films * ''Mystery'' (2012 film), a 2012 Chinese drama film * ''Mystery'' (2014 film), a 2014 Chinese suspense thriller adventure film * ''Mystery, Alaska'' (1999), a comedy-drama film Genres * Mystery fiction, a genre of detective fiction * Mystery film, a genre in cinema Literature * ''Mysteries'' (novel) or ''Mysterie'', an 1892 existentialist novel by Knut Hamsun * ''Mystery'' (novel), a 1990 novel by American author Peter Straub *'' The Mystery'' (1907), a novel by Samuel Hopkins Adams Newspapers * ''Mystery'' (newspaper), an African American newspaper by Martin Delany Music Groups * Mystery (band), a Canadian progressive-rock band formed in 1986 Albums and EPs * ''Mystery'' (Blk Jks EP), 2009 * ''Mystery'' (Mystery EP), 1992 * ''Mystery'' (RAH Band album), 1985 * ''Mystery'' (Faye Wong album), ...
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PSM3
''PSM3'' (short for ''PlayStation 3 Magazine'') was a video game magazine specializing in all Sony video game consoles and handheld gaming platforms. It was published by Future plc, a UK-based publishing company. The magazine launched in October 2000 under the name ''PSM2'' and quickly became one of the most popular unofficial PlayStation magazines on the market. It changed its name to ''PSM3'' in issue 78, focusing more on Sony's PlayStation 3, but still covering PlayStation Portable and PlayStation 2. In July 2011, ''PSM3'' underwent a redesign in an effort to appeal to the "needs of the modern, adult gamer." On 13 November 2012, it was announced that both ''PSM3'' and sister magazine Xbox World would be closed down by publisher Future. The final issue of both magazines went on sale on 12 December 2012. Magazine team PSM3 also had a number of regular freelance contributors, including writers from ''Edge'', ''PC Gamer'' and ''NME''. DVD ''PSM3s cover disc was popular with re ...
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PlayStation Official Magazine - UK
is a video game, video gaming brand that consists of five home video game consoles, two Handheld game console, handhelds, a Home theater PC, media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the PlayStation (console), first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the List of million-selling game consoles, best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, bec ...
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GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition to the information produced by ''GameSpot'' staff, the site also allows users to write their own reviews, blogs, and post on the site's forums. It has been owned by Fandom, Inc. since October 2022. In 2004, ''GameSpot'' won "Best Gaming Website" as chosen by the viewers in Spike TV's second ''Video Game Award Show'', and has won Webby Awards several times. The domain ''gamespot.com'' attracted at least 60 million visitors annually by October 2008 according to a Compete.com study. History In January 1996, Pete Deemer, Vince Broady and Jon Epstein quit their positions at IDG and founded SpotMedia Communications. SpotMedia then launched ''GameSpot'' on May 1, 1996. Originally, ''GameSpot'' focused solely on personal computer games, so a sis ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX organised by its parent company, which was called Eurogamer Expo until 2013. From 2013 to 2020, sister site USGamer ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John "Gestalt" Bye, the webmaster for the PlanetQuake website and a writer for British magazine ''PC Gaming World''; Patrick "Ghandi" Stokes, a contributor for the website Warzone; and Rupert "rauper" Loman, who had organised the EuroQuake esports event for the game '' Quake''. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded by Richard Leadbetter in 2004. In January 2008, Tom Br ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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