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Jennifer Hepler
Jennifer Brandes Hepler is a video game developer, author, and scriptwriter. She is known for her time at Edmonton, Alberta-located game developer BioWare where she worked as a senior writer for eight years, with much of her work centered on the ''Dragon Age'' fantasy role-playing video game franchise. Hepler's notable work after she left BioWare in 2013 include the mobile strategy video game '' Game of Thrones Ascent'', and the 2018 point-and-click adventure game ''Unavowed''. Career Hepler spent a large portion of her time in high school writing and selling short stories. During her college years, she met Chris Hepler and developed an interest in doing professional writing for role-playing games after being introduced to '' Vampire: The Masquerade'' and ''Shadowrun''. Together they co-wrote sourcebooks for ''Shadowrun'', ''Earthdawn'' and ''Paranoia'', and later worked as scriptwriters in Hollywood for six years. A notable project Hepler contributed to was CBS Television’s '' ...
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Video Game Developer
A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large business with employee responsibilities split between individual disciplines, such as Video game programmer, programmers, Video game design#Game designer, designers, Game art design#Video game artist, artists, etc. Most game development companies have video game publisher financial and usually marketing support. Self-funded developers are known as independent or indie developers and usually make indie games. A developer may specialize in specific Game engine, game engines or specific video game consoles (such as Nintendo's Nintendo Switch, Switch, Microsoft's Xbox Series X and Series S, Sony's PlayStation 5), or may develop for a number of systems (including personal computers and mobile devices). Video game developers specialize in certai ...
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The Agency (2001 TV Series)
''The Agency'' is an American action-drama television series that followed the inner-workings of the CIA.Terrace, Vincent (2009). ''Encyclopedia of Television Shows, 1925 through 2007'' (Volume 1 A-E). Jefferson, North Carolina: McFarland & Company, Inc. . The series was aired on CBS from September 27, 2001 until May 17, 2003, lasting two seasons. The series was created by Michael Frost Beckner and was executive produced by Beckner, Shaun Cassidy Productions, and Radiant Productions in association with Universal Network Television and CBS Productions. The program featured unprecedented filming from the actual CIA headquarters. Premise The series was controversial in its exploration of contemporary international affairs and its treatment of the ethical conflicts inherent in intelligence work. Beckner's pilot script, written in March 2001, posited a re-invented CIA tasked with a "War on Terror" after Osama Bin Laden's Al Qaeda terrorist organization plots a lethal attack on ...
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Dave Gilbert (game Designer)
Dave Gilbert (born March 31, 1976) is an American designer of independent adventure games using Adventure Game Studio. He began creating home-made, freeware games, and went professional in 2006, founding Wadjet Eye Games and releasing commercially '' The Shivah'' and '' The Blackwell Legacy''. Game design career Gilbert's first adventure game was ''The Repossessor'' in 2001, an entry in the Reality-on-the-Norm series (a shared universe for adventure games started by Ben Croshaw). He went on to make three more RON titles, which gained a reputation for being among the better games in the series. In 2003, Gilbert released ''Bestowers of Eternity — Part One'', a game about a young woman who inherits a family ghost when her aunt dies in an insane asylum. It went on to win multiple awards in the 2003 AGS Awards. In 2004, the AGS Forums organized the AGS Team Challenge, an informal contest where teams worked together to create an adventure game. Gilbert designed and wrote ''Two ...
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Wadjet Eye Games
Wadjet Eye Games is an American indie video game developer, voice casting/directing contractor/subcontractor and publisher which specialises in point-and-click adventure games. It was founded in 2006 by Dave Gilbert (game designer), Dave Gilbert as a means to publish his own games, but has since expanded to publishing games by other designers as well. History Gilbert produced ''The Shivah'' in 2006 for MAGS, the monthly one-month Adventure Game Studio game contest. After winning the contest, Gilbert continued to improve ''The Shivah'', adding voice acting and extra puzzles, then released it as a commercial title. It was originally sold via Manifesto Games, until Gilbert formed Wadjet Eye Games in order to sell it himself and move into game design full-time. In 2006, Wadjet Eye released ''The Blackwell Legacy'', the first in the ''Blackwell (series), Blackwell series''. This was followed in 2007 by the continuation of the series, ''Blackwell Unbound''. In February 2008, a publ ...
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Pixelberry Studios
Pixelberry Studios is a mobile game development company based in Mountain View, California, United States. Founded in 2013 by Oliver Miao, Keith Emnett, and Winston She, Pixelberry aims to create "games with heart," beginning with ''Surviving High School'' and ''Cause of Death'', which deals with themes of bullying, eating disorders and capturing serial killers. Since then, the company has fully released three more mobile games: ''Hollywood U'', ''High School Story'' and ''Choices: Stories You Play''. In November 2017, Pixelberry was acquired by Nexon Nexon Co., Ltd. is a global video game publisher, listed in Japan, that specializes in online Virtual World games for PCs, consoles and mobile. Nexon is one of the world’s ten largest interactive game companies based on market capitalization a .... References External linksOfficial website Companies based in Mountain View, California Video game development companies Video game companies of the United States Nexon Video gam ...
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Women And Video Games
The relationship between women and video games has received extensive academic and media attention. Since the 1990s, female gamers have commonly been regarded as a minority. However, industry surveys have shown that over time, the gender ratio has become closer to equal. Beginning mainly in the 2010s, women have been found to make up around half of all gamers. The gender ratio differs significantly between game genres, and women are highly underrepresented in genres such as first-person shooters and grand strategy games. Sexism in video gaming, including sexual harassment, as well as underrepresentation of women as characters in games, is an increasing topic of discussion in video game culture. Advocates for increasing the number of female gamers stress the problems attending disenfranchisement of women from one of the fastest-growing cultural realms as well as the largely untapped nature of the female gamer market. Efforts to include greater female participation in the medium h ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Sime~Gen Universe
The Sime~Gen Universe is a fictional literary universe created by Jacqueline Lichtenberg. It involves a future when humanity is divided into two subspecies, or ''larities'': Gens, who look like ordinary humans and produce excess quantities of a life energy called ''selyn'', and Simes, who have tentacled arms and must take selyn from Gens in order to survive. If the Gen is frightened and resisting when selyn is taken, the Gen dies. The series chronicles the history of the two subspecies' search for coexistence. Overview Simes and Gens have traditionally lived in separate territories. Simes raise Gens in captivity, like food animals in pens. Children might become either Sime or Gen at puberty, and free Gens kill their children in self-defense if they start to change—if the child becomes Sime, it might take selyn from parents or loved ones, killing them. Simes who can take selyn from frightened Gens without killing them are "channels". They can pass the selyn gathered to other Simes ...
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The Old Republic
Old Republic may refer to Star Wars *Galactic Republic, also known as the Old Republic, interplanetary state in the Star Wars universe **'' Star Wars: The Old Republic'', a massively multiplayer online role-playing game based in the Star Wars universe ** ''Star Wars: The Old Republic'' (comics), a comic book Places *First Brazilian Republic (1889–1930), ''Old Republic'' or ''República Velha'', a period in Brazilian history *Old Republic (Portugal), 1918–1926, an era within the First Portuguese Republic Facilities and structures *Old Republic Building, Chicago, Illinois, U.S., an office building Other uses *Old Republic International, U.S. insurance company See also * * * Old Republican (U.S. politics) * Old (other) * Republic (other) A republic is a form of government. Republic(s) or The Republic may also refer to: Governments * List of republics * First Republic (other) * Second Republic (other) * Third Republic (other) ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Cassandra Pentaghast
Cassandra Pentaghast is a fictional character in BioWare's ''Dragon Age'' franchise. She is the "Right Hand" of the Divine, the leader of the dominant religion in the ''Dragon Age'' setting, and a Seeker of Truth, an order of said religious organization. The character made her debut in 2011's ''Dragon Age II'', where she appeared as part of the game's framing device. An anime film prequel, ''Dragon Age: Dawn of the Seeker'', was released in 2012, covering the character's backstory. She appeared again in 2014's ''Dragon Age: Inquisition'', where she serves as a Party (role-playing games), party member. Cassandra makes a cameo appearance in the first episode of the 2022 Netflix animated series ''Dragon Age: Absolution, Absolution''. A forceful character was needed to "carry" ''Dragon Age II''s story. The character was designed to be "severe and dramatic", and has a heavily angular face representing her "hard edge". The developers wanted the Seeker armor to be easily recognisable, a ...
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Anders (Dragon Age)
Anders is a fictional character in BioWare's ''Dragon Age'' franchise. The character made his debut in '' Dragon Age: Origins – Awakening'' as a human mage pursued by members of the Templar Order, the military arm of the Chantry, which is the dominant religious organization in the ''Dragon Age'' series. He joins the player character as a party member. He appears again as a companion character in 2011's ''Dragon Age II''. Although the character is initially depicted in ''Origins – Awakening'' to be only concerned about his own personal freedom, by ''Dragon Age II'' he has developed a zealous passion to help other mages who are oppressed by the Chantry. He later reveals to Hawke, the player character of the second game, that he has allowed himself to be possessed by a spirit prior to his relocation to Kirkwall, whose rigid belief in moral absolutes influenced his predominantly lighthearted and carefree disposition. Anders later orchestrates the destruction of the Kirkwall Chan ...
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