Insurgency (video Game)
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Insurgency (video Game)
''Insurgency'' is a multiplayer tactical first-person shooter video game developed and published by New World Interactive. It is a standalone sequel to '' Insurgency: Modern Infantry Combat'', a community-made mod for Valve's Source engine. The game was released for Microsoft Windows, OS X, and Linux on January 22, 2014. The game received mixed to positive reviews from game critics, who compared it to '' Counter-Strike: Global Offensive'', but was acclaimed by players for its realism, harsh difficulty, mod support, sound design, animations, levels and gameplay. The game's success spawned a spinoff, ''Day of Infamy'', and a sequel, '' Insurgency: Sandstorm''. Gameplay One of ''Insurgency's'' defining characteristics is its hardcore gameplay. Unlike other first-person shooters, ''Insurgency'' has a very simple HUD, and lacks virtual crosshairs, ammunition and player health counters and minimaps. Guns are accurate and extremely deadly. Most game modes in do not feature instan ...
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New World Interactive
New World Interactive LLC is an American video game developer founded by Andrew Spearin and Jeremy Blum in 2010. The company is primarily known for ''Insurgency'' (2014), '' Day of Infamy'' (2017), and '' Insurgency: Sandstorm'' (2018). History In 2002, Andrew Spearin started the development of what would become Insurgency: Modern Infantry Combat. It was a total conversion mod for Valve’s Source Engine which depicted a conflict between the United States Marine Corps, and a group of rebel Insurgents, with a focus on realism and authenticity. The project was inspired by Spearin’s experiences in the Canadian army. Three years later, in 2005, Jeremy Blum and other Red Orchestra Mod developers joined Andrew Spearin to work on the Modern Infantry Combat, which ended up releasing in 2007. In 2010 Andrew Spearin and Jeremy Blum co-founded New World Interactive. Four years later, Insurgency - the standalone sequel to the Insurgency: Modern Infantry Combat mod - was released by the ...
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Head-up Display
A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view information with the head positioned "up" and looking forward, instead of angled down looking at lower instruments. A HUD also has the advantage that the pilot's eyes do not need to refocus to view the outside after looking at the optically nearer instruments. Although they were initially developed for military aviation, HUDs are now used in commercial aircraft, automobiles, and other (mostly professional) applications. Head-up displays were a precursor technology to augmented reality (AR), incorporating a subset of the features needed for the full AR experience, but lacking the necessary registration and tracking between the virtual content and the user's real-world environment. Overview A typical HUD contains three primary components: a ...
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Focus Home Interactive
Focus Entertainment (formerly Focus Home Interactive) is a French video game developer and publisher based in Paris, France. Founded in 1996, Focus has published and distributed original titles such as ''Sherlock Holmes'', ''TrackMania'', '' Runaway'', and sports games like ''Cycling Manager'' and ''Virtual Skipper''. History On 25 June 2010, it was announced that Focus had acquired the '' Cities XL'' franchise from now defunct Monte Cristo. In 2012, Focus began working with Giants Software, creator of ''Farming Simulator''. In April 2018, then-CEO Cédric Lagarrigue left the company after 20 years. In June 2020, the company acquired Deck13 for €7.1 million. In April 2021, Focus also acquired Streum On Studio. In August 2021, the company acquired Dotemu Dotemu SAS (originally DotEmu SAS) is a French video game developer and publisher based in the 9th arrondissement of Paris, founded in 2007 by Xavier Liard and Romain Tisserand. History Dotemu was founded by X ...
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Xbox Series X And Series S
The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, the Xbox Series X/S consoles are part of the ninth generation of video game consoles. Rumors regarding the consoles first emerged in early 2019, with the line as a whole codenamed "Scarlett" and consisting of high-end and lower-end models codenamed "Anaconda" and "Lockhart" respectively; "Anaconda" was teased by Microsoft during E3 2019 under the codename "Project Scarlett", and unveiled during The Game Awards in December as Xbox Series X. On September 8, 2020, Microsoft unveiled the lower-end model, Xbox Series S. As with the Xbox One line, the consoles utilize an Advanced Micro Devices (AMD) CPU and GPU. Both models feature a new storage architecture based around solid-state drives to reduce loading times, support for hardware-accelera ...
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PlayStation 5
The PlayStation 5 (PS5) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 4 in April 2019, it was launched on November 12, 2020, in Australia, Japan, New Zealand, North America, and South Korea, with worldwide release following a week later. The PS5 is part of the ninth generation of video game consoles, along with Microsoft's Xbox Series X and Series S consoles, which were released in the same month. The base model includes an optical disc drive compatible with Ultra HD Blu-ray discs. The Digital Edition lacks this drive, allowing it to serve as a lower-cost model for those who prefer to buy games through digital download. The two variants were launched simultaneously. The PlayStation 5's main hardware features include a solid-state drive customized for high-speed data streaming to enable significant improvements in storage performance, an AMD GPU capable of 4K resolution display at up to 120 frames per s ...
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Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of Europe, Australia, and South America in November 2013 and in Japan, China, and other European countries in September 2014. It is the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone. Microsoft marketed the device as an "all-in-one entertainment system", hence the name "Xbox One". An eighth-generation console, it mainly competed against Sony's PlayStation 4 and Nintendo's Wii U and later the Switch. Moving away from its predecessor's PowerPC-based architecture, the Xbox One marks a shift back to the x86 architecture used in the original Xbox; it features an AMD Accelerated Processing Unit (APU) built around the x86-64 instruction set. Xbox One's controller was redesigned over the Xbox 360's, w ...
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PlayStation 4
The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in Europe, South America and Australia, and on February 22, 2014 in Japan. A console of the eighth generation, it competes with the Microsoft's Xbox One and the Nintendo's Wii U and Switch. Moving away from the more complex Cell microarchitecture of its predecessor, the console features an AMD Accelerated Processing Unit (APU) built upon the x86-64 architecture, which can theoretically peak at 1.84 teraflops; AMD stated that it was the "most powerful" APU it had developed to date. The PlayStation 4 places an increased emphasis on social interaction and integration with other devices and services, including the ability to play games off-console on PlayStation Vita and other supported devices (" Remote Play"), the ability to stream gameplay ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Steam Early Access
Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alpha, alpha, and/or beta, while the developer is able to use those funds to continue further development on the game. Those that pay to participate typically help to debug the game, provide feedback and suggestions, may have access to special materials in the game. The early-access approach is a common way to obtain funding for indie games, and may also be used along with other funding mechanisms, including crowdfunding. Many crowdfunding projects promise to offer access to alpha and/or beta versions of the game as development progresses; however, unlike some of these projects which solicit funds but do not yet have a playable game, all early access games offer an immediately playable version of the unfinished game to players. History Traditi ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Penny Arcade Expo
PAX (originally known as Penny Arcade Expo) is a series of gaming culture festivals involving tabletop, arcade, and video gaming. PAX is held annually in Seattle, Boston and Philadelphia in the United States; and Melbourne in Australia. PAX was previously held annually in San Antonio in the United States. PAX was originally created in 2004 by Jerry Holkins and Mike Krahulik, the authors of the ''Penny Arcade'' webcomic, because they wanted to attend a show exclusively for gaming. Defining characteristics of the shows include an opening keynote speech from an industry insider, game-culture inspired concerts, panels on game topics, exhibitor booths from both independent and major game developers and publishers, a LAN party multiplayer, tabletop gaming tournaments, and video game freeplay areas. History The first PAX, known at the time as the ''Penny Arcade'' Expo, was held on August 28–29, 2004, in Bellevue, Washington, at the Meydenbauer Center, and was attended by appro ...
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