Hybrid Log–gamma
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Hybrid Log–gamma
The hybrid log–gamma (HLG) transfer function is a transfer function jointly developed by the BBC and NHK for high dynamic range (HDR) display. It's backward compatible with the transfer function of SDR (the gamma curve). It was approved as ARIB STD-B67 by the Association of Radio Industries and Businesses (ARIB). It is also defined in ATSC 3.0, Digital Video Broadcasting (DVB) UHD-1 Phase 2, and International Telecommunication Union (ITU) Rec. 2100. HLG is an HDR format that uses the HLG transfer function, BT.2020 color primaries and a bitdepth of 10-bit. HLG was designed to be backward compatible with SDR UHDTV. However, HLG is not intended to be fully backward compatible with traditional SDR displays that cannot interpret BT.2020 colorimetry. Both HLG transfer function and the HLG format are royalty-free. The backward compatibility allows them to be used with existing transmission standards when the receiver is compatible with the BT.2020 colour container, reducing compl ...
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Transfer Functions In Imaging
This article is about the Transfer function, transfer functions used in Image, pictures and Video, videos and describing the relationship between Signal, electrical signal, scene light and displayed light. Definition The opto-electronic transfer function (OETF) is the transfer function having the scene light as input and converting into the picture or video signal as output. This is typically done within a camera. The electro-optical transfer function (EOTF) is the transfer function having the picture or video signal as input and converting it into the linear light output of the display. This is done within the display device. The opto-optical transfer function (OOTF) is the transfer function having the scene light as input and the displayed light as output. The OOTF is the result of the OETF and the EOTF and is usually non-Linear function (calculus), linear. List of transfer functions Linear function (calculus), Linear * RAW format, Raw formats *Some OETF and EOTF have an ...
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High Efficiency Video Coding
High Efficiency Video Coding (HEVC), also known as H.265 and MPEG-H Part 2, is a video compression standard designed as part of the MPEG-H project as a successor to the widely used Advanced Video Coding (AVC, H.264, or MPEG-4 Part 10). In comparison to AVC, HEVC offers from 25% to 50% better data compression at the same level of video quality, or substantially improved video quality at the same bit rate. It supports resolutions up to 8192×4320, including 8K UHD, and unlike the primarily 8-bit AVC, HEVC's higher fidelity Main 10 profile has been incorporated into nearly all supporting hardware. While AVC uses the integer discrete cosine transform (DCT) with 4×4 and 8×8 block sizes, HEVC uses integer DCT and DST transforms with varied block sizes between 4×4 and 32×32. The High Efficiency Image Format (HEIF) is based on HEVC. , HEVC is used by 43% of video developers, and is the second most widely used video coding format after AVC. Concept In most ways, HEVC is an extensi ...
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Nonlinear System
In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many other scientists because most systems are inherently nonlinear in nature. Nonlinear dynamical systems, describing changes in variables over time, may appear chaotic, unpredictable, or counterintuitive, contrasting with much simpler linear systems. Typically, the behavior of a nonlinear system is described in mathematics by a nonlinear system of equations, which is a set of simultaneous equations in which the unknowns (or the unknown functions in the case of differential equations) appear as variables of a polynomial of degree higher than one or in the argument of a function which is not a polynomial of degree one. In other words, in a nonlinear system of equations, the equation(s) to be solved cannot be written as a linear combination of the un ...
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Colorfulness
Colorfulness, chroma and saturation are attributes of perceived color relating to chromatic intensity. As defined formally by the International Commission on Illumination (CIE) they respectively describe three different aspects of chromatic intensity, but the terms are often used loosely and interchangeably in contexts where these aspects are not clearly distinguished. The precise meanings of the terms vary by what other functions they are dependent on. * Colorfulness is the "attribute of a visual perception according to which the perceived color of an area appears to be more or less chromatic"., page 87. The colorfulness evoked by an object depends not only on its spectral reflectance but also on the strength of the illumination, and increases with the latter unless the brightness is very high ( Hunt effect). * Chroma is the "colorfulness of an area judged as a proportion of the brightness of a similarly illuminated area that appears white or highly transmitting". As a resu ...
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Digital Trends
Digital Trends is a Portland, Oregon-based tech news, lifestyle, and information website that publishes news, reviews, guides, how-to articles, descriptive videos and podcasts about technology and consumer electronics products. With offices in Portland, Oregon, New York City, Chicago and other locations, Digital Trends is operated by Digital Trends Media Group, a media company that also publishes Digital Trends Español, focusing on Spanish speakers worldwide, and a men's lifestyle site The Manual. The site offers reviews and information on a wide array of products that have been shaped by technology. That includes consumer electronics products such as smartphones, video games and systems, laptops, PCs and peripherals, televisions, home theater systems, digital cameras, video cameras, tablets, and more. According to third-party web analytics provider SimilarWeb, the site received over 40 million visits per month . From 2014 to 2021, Digital Trends' editorial team was led b ...
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Logarithmic Growth
In mathematics, logarithmic growth describes a phenomenon whose size or cost can be described as a logarithm function of some input. e.g. ''y'' = ''C'' log (''x''). Note that any logarithm base can be used, since one can be converted to another by multiplying by a fixed constant.. Logarithmic growth is the inverse of exponential growth and is very slow. A familiar example of logarithmic growth is a number, ''N'', in positional notation, which grows as log''b'' (''N''), where ''b'' is the base of the number system used, e.g. 10 for decimal arithmetic. In more advanced mathematics, the partial sums of the harmonic series :1+\frac+\frac+\frac+\frac+\cdots grow logarithmically. In the design of computer algorithms, logarithmic growth, and related variants, such as log-linear, or linearithmic, growth are very desirable indications of efficiency, and occur in the time complexity analysis of algorithms such as binary search. Logarithmic growth can lead to apparent pa ...
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Gamma Correction
Gamma correction or gamma is a nonlinear operation used to encode and decode luminance or tristimulus values in video or still image systems. Gamma correction is, in the simplest cases, defined by the following power-law expression: : V_\text = A V_\text^\gamma, where the non-negative real input value V_\text is raised to the power \gamma and multiplied by the constant ''A'' to get the output value V_\text. In the common case of , inputs and outputs are typically in the range 0–1. A gamma value \gamma 1 is called a ''decoding gamma'', and the application of the expansive power-law nonlinearity is called gamma expansion. Explanation Gamma encoding of images is used to optimize the usage of bits when encoding an image, or bandwidth used to transport an image, by taking advantage of the non-linear manner in which humans perceive light and color. The human perception of brightness ( lightness), under common illumination conditions (neither pitch black nor blindingly bright), fol ...
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Opto-electronic Transfer Function
This article is about the transfer functions used in pictures and videos and describing the relationship between electrical signal, scene light and displayed light. Definition The opto-electronic transfer function (OETF) is the transfer function having the scene light as input and converting into the picture or video signal as output. This is typically done within a camera. The electro-optical transfer function (EOTF) is the transfer function having the picture or video signal as input and converting it into the linear light output of the display. This is done within the display device. The opto-optical transfer function (OOTF) is the transfer function having the scene light as input and the displayed light as output. The OOTF is the result of the OETF and the EOTF and is usually non-linear. List of transfer functions Linear * Raw formats *Some OETF and EOTF have an initial linear portion followed by a non-linear part (e.g. sRGB and Rec.709). Gamma * Rec. 601, Rec. 7 ...
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Bandwidth (computing)
In computing, bandwidth is the maximum rate of data transfer across a given path. Bandwidth may be characterized as network bandwidth, data bandwidth, or digital bandwidth. This definition of ''bandwidth'' is in contrast to the field of signal processing, wireless communications, modem data transmission, digital communications, and electronics, in which ''bandwidth'' is used to refer to analog signal bandwidth measured in hertz, meaning the frequency range between lowest and highest attainable frequency while meeting a well-defined impairment level in signal power. The actual bit rate that can be achieved depends not only on the signal bandwidth but also on the noise on the channel. Network capacity The term ''bandwidth'' sometimes defines the net bit rate 'peak bit rate', 'information rate,' or physical layer 'useful bit rate', channel capacity, or the maximum throughput of a logical or physical communication path in a digital communication system. For example, bandwidth test ...
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Backward Compatibility
Backward compatibility (sometimes known as backwards compatibility) is a property of an operating system, product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system, especially in telecommunications and computing. Modifying a system in a way that does not allow backward compatibility is sometimes called " breaking" backward compatibility. A complementary concept is forward compatibility. A design that is forward-compatible usually has a roadmap for compatibility with future standards and products. A related term from programming jargon is hysterical reasons or hysterical raisins (near-homophones for "historical reasons"), as the purpose of some software features may be solely to support older hardware or software versions. Usage In hardware A simple example of both backward and forward compatibility is the introduction of FM radio in stereo. FM radio was initially mono, with only one audio channel represented ...
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Television Broadcasting
A television network or television broadcaster is a telecommunications network for distribution of television program content, where a central operation provides programming to many television stations or pay television providers. Until the mid-1980s, television programming in most countries of the world was dominated by a small number of terrestrial networks. Many early television networks (such as NBC, the ABC, or the BBC) evolved from earlier radio networks. Overview In countries where most networks broadcast identical, centrally originated content to all of their stations and where most individual television transmitters therefore operate only as large " repeater stations", the terms "television network", "television channel" (a numeric identifier or radio frequency) and "television station" have become mostly interchangeable in everyday language, with professionals in television-related occupations continuing to make a differentiation between them. Within the industry, a ti ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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