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Evoland
''Evoland'' is a 2013 role-playing video game developed and published by Shiro Games. ''Evoland'' was first released for Microsoft Windows and OS X in April 2013, Android and iOS in February 2015 and Linux in March 2015. The design retraces the history of video games. Inspired by ''The Legend of Zelda'', '' Diablo'' and ''Final Fantasy'' gameplay, the game has many references to movies and video game history. As the player progresses, they unlock new technologies and graphical upgrades that nod towards different eras of the video game industry. A sequel, '' Evoland 2'', was announced at the end of 2014 and was released August 25, 2015. The two games were packaged together as ''Evoland: Legendary Edition'' and released for home consoles in February 2019. Gameplay ''Evoland'' is based on the concept of tracing the evolution of video games. When the game begins, there are only four colors, simple pixelated graphics, and a 2D character. Through the adventure, the player gra ...
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Evoland 2
''Evoland 2: A Slight Case of Spacetime Continuum Disorder'' is a 2015 role-playing video game developed and published by Shiro Games. Like its predecessor, the 2013 game ''Evoland'', ''Evoland 2'' is a role-playing game that draws influence from a number of different video games, frequently implementing other genres and gameplay styles during its story campaign. ''Evoland 2'' was first released for Microsoft Windows in August 2015. The two games were packaged together as ''Evoland: Legendary Edition'' and released for home consoles and Linux in February 2019. Gameplay ''Evoland 2'' is the sequel to the original ''Evoland'', with its graphics style similarly changing as the player travels through time and its varied gameplay styles being revealed as the player moves along the storyline. The scenario is based on time travel and different gameplay styles that are linked to the story and the player's actions. These gameplay styles pay homage to older games that inspired the devel ...
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Shiro Games
Shiro Games is an independent video game development company based in Bordeaux, France. The company was founded in 2012 by Sebastien Vidal and Nicolas Cannasse, and the company is known for their ''Evoland'' game, which was developed during the 24th Ludum Dare. Games ''Evoland'' ''Evoland'' was initially conceived as a game for the 24th Ludum Dare in 2012. As the theme for that year's competition was "evolution", Vidal and Cannasse chose to have game play change as the player progresses, to reflect on the evolution and history of video game RPGs. As a result, the game was chosen as the winner for the 24th Ludum Dare. The following year an expanded version of ''Evoland'' was released for the PC via Steam, which added a longer player time and new bosses. On Metacritic ''Evoland'' holds a rating of 61 based on reviews from 27 critics, which indicates "mixed or average reviews". Destructoid gave the game a rating of 7.5 out of 10, writing "A solid game that definitely has an au ...
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Ludum Dare
Ludum Dare (LD; , meaning 'to give a game', also referenced as LDJAM) is a game jam competition. It was founded by Geoff Howland and was first held in April 2002. It is currently run by Mike Kasprzak, who has been part of the team since the beginning. Participants are required to create a video game that fits within a given theme in two or three days. Participants often release a time-lapse video of the development of their game. History Ludum Dare was originally only an Internet forum. The first competition—often referred to as "Ludum Dare Zero"—was held in April 2002, with 18 participants. Its popularity turned the focus towards the competitions rather than the forum. The time limit was subsequently increased to 48 hours, because 24 hours were decided to be too few. Since 2011 the competition has seen significant annual increases in numbers of game submissions, partly owing to the public awareness of ''Minecraft'' designer Markus Persson, who has participated se ...
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Active-Time Battle
In video games and other games, the passage of time must be handled in a way that players find fair and easy to understand. This is usually done in one of the two ways: real-time and turn-based. Real-time Real-time games have game time progress continuously according to the game clock. One example of such a game is the sandbox game ''Terraria'', where one day-night cycle of 24 hours is equal to 24 minutes in real time. Players perform actions simultaneously as opposed to in sequential units or turns. Players must perform actions with the consideration that their opponents are actively working against them in real time, and may act at any moment. This introduces time management considerations and additional challenges (such as physical coordination in the case of video games). Real-time gameplay is the dominant form of time-keeping found in simulation video games, and has to a large degree supplanted turn-based systems in other video game genres as well (for instance real-time s ...
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Metacritic
Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). Metacritic was created by Jason Dietz, Marc Doyle, and Julie Doyle Roberts in 1999. The site provides an excerpt from each review and hyperlinks to its source. A color of green, yellow or red summarizes the critics' recommendations. It is regarded as the foremost online review aggregation site for the video game industry. Metacritic's scoring converts each review into a percentage, either mathematically from the mark given, or what the site decides subjectively from a qualitative review. Before being averaged, the scores are weighted according to a critic's popularity, stature, and volume of reviews. The website won two Webby Awards for excellence as an aggregation website. Criticism of the site has focused on the assessment system, the ass ...
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Google Play
Google Play, also known as the Google Play Store and formerly the Android Market, is a digital distribution service operated and developed by Google. It serves as the official app store for certified devices running on the Android (operating system), Android operating system and Google Operating System, its derivatives, as well as ChromeOS, allowing users to browse and download applications developed with the Android software development, Android software development kit (SDK) and published through Google. Google Play has also served as a digital media store, offering games, music, books, movies, and television programs. Content that has been purchased on Google TV (service), Google Play Movies & TV and Google Play Books can be accessed on a web browser and through the Android (operating system), Android and iOS apps. Applications are available through Google Play either for free or at a cost. They can be downloaded directly on an Android device through the proprietary software, ...
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App Store (iOS)
The App Store is an app store platform, developed and maintained by Apple Inc., for mobile apps on its iOS and iPadOS operating systems. The store allows users to browse and download approved apps developed within Apple's iOS Software Development Kit. Apps can be downloaded on the iPhone, iPod Touch, or the iPad, and some can be transferred to the Apple Watch smartwatch or 4th-generation or newer Apple TVs as extensions of iPhone apps. The App Store was opened on July 10, 2008, with an initial 500 applications available. The number of apps peaked at around 2.2 million in 2017, but declined slightly over the next few years as Apple began a process to remove old or 32-bit apps that do not function as intended or that do not follow current app guidelines. , the store features more than 1.8 million apps. While Apple touts the role of the App Store in creating new jobs in the "app economy" and claims to have paid over $155 billion to developers, the App Store has also attrac ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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GitHub
GitHub, Inc. () is an Internet hosting service for software development and version control using Git. It provides the distributed version control of Git plus access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. Headquartered in California, it has been a subsidiary of Microsoft since 2018. It is commonly used to host open source software development projects. As of June 2022, GitHub reported having over 83 million developers and more than 200 million repositories, including at least 28 million public repositories. It is the largest source code host . History GitHub.com Development of the GitHub.com platform began on October 19, 2007. The site was launched in April 2008 by Tom Preston-Werner, Chris Wanstrath, P. J. Hyett and Scott Chacon after it had been made available for a few months prior as a beta release. GitHub has an annual keynote called GitHub Universe. Organizational ...
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Source Code
In computing, source code, or simply code, is any collection of code, with or without comments, written using a human-readable programming language, usually as plain text. The source code of a program is specially designed to facilitate the work of computer programmers, who specify the actions to be performed by a computer mostly by writing source code. The source code is often transformed by an assembler or compiler into binary machine code that can be executed by the computer. The machine code is then available for execution at a later time. Most application software is distributed in a form that includes only executable files. If the source code were included it would be useful to a user, programmer or a system administrator, any of whom might wish to study or modify the program. Alternatively, depending on the technology being used, source code may be interpreted and executed directly. Definitions Richard Stallman's definition, formulated in his 1989 seminal li ...
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Haxe
Haxe is an open source high-level cross-platform programming language and compiler that can produce applications and source code, for many different computing platforms from one code-base. It is free and open-source software, released under the MIT License. The compiler, written in OCaml, is released under the GNU General Public License (GPL) version 2. Haxe includes a set of features and a standard libraryIntroduction to the Haxe Standard Library
Haxe Docs
supported across all platforms, like numeric data types,

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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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