Devil May Cry 5
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Devil May Cry 5
is a 2019 action-adventure game developed and published by Capcom. It is the sixth installment overall and the fifth mainline installment in the ''Devil May Cry'' series. Capcom released it for PlayStation 4, Windows, and Xbox One on 8 March 2019. The game takes place five years after ''Devil May Cry 4'' and follows a trio of warriors with demonic powers, the returning Dante, Nero, and a new protagonist named V, as they attempt to stop the Demon King Urizen from destroying the human world. Across their journey in Red Grave City, the player can use these characters in different missions. Each of them has their own way of fighting and becoming stronger. As this happens, the mystery behind V is revealed, along with his connection with Urizen. ''Devil May Cry 5'' was directed by Hideaki Itsuno whose goal was for this installment to be his best work. He aimed to balance the game for newcomers and returning gamers by providing various difficulties and challenges. Capcom also wanted to ...
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Capcom
is a Japanese video game developer and publisher. It has created a number of multi-million-selling game franchises, with its most commercially successful being '' Resident Evil'', '' Monster Hunter'', '' Street Fighter'', '' Mega Man'', '' Devil May Cry'', '' Dead Rising'', and '' Marvel vs. Capcom''. Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co., Ltd., both of which were devoted to the manufacture and distribution of electron ...
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Dante (Devil May Cry)
, also known under the alias of , is a character and the main protagonist in ''Devil May Cry'', an action-adventure hack and slash video game series by Japanese developer and publisher Capcom. Introduced as the protagonist of the 2001 game with the same name, Dante was a former devil hunter dedicated to exterminating them and other supernatural foes in revenge for losing his mother Eva and having his twin brother, Vergil, lost. He is the son of Sparda, inheriting demonic powers which he uses with a variety of weapons in the games. After returning to the Demon World, he along with his brother Vergil are the current undisputed rulers of demon world. The character also appears in several ''Devil May Cry'' novels and manga volumes and is featured in the 2007 anime television series. Dante has also made multiple guest appearances in crossover games. Named after the Italian poet Dante Alighieri, the character was designed to fit ''Devil May Cry'' game designer Hideki Kamiya's ...
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Golem
A golem ( ; he, , gōlem) is an animated, anthropomorphic being in Jewish folklore, which is entirely created from inanimate matter (usually clay or mud). The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th-century rabbi of Prague. According to ''Moment'' magazine, "the golem is a highly mutable metaphor with seemingly limitless symbolism. It can be a victim or villain, Jew or non-Jew, man or woman—or sometimes both. Over the centuries, it has been used to connote war, community, isolation, hope, and despair."Cooper, MarilynJewish Word , Golem" ''Moment''. 17 July 2017. 24 August 2017. Etymology The word ''golem'' occurs once in the Bible in Psalm 139:16, which uses the word (; my golem), that means "my light form", "raw" material, connoting the unfinished human being before God's eyes. The Mishnah uses the term for an uncultivated person: "Seven characteristics are in an uncultivated person, and seven in a learned one", () ( Pirkei Avot 5: ...
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Nunchaku
is a traditional Okinawan martial arts weapon consisting of two sticks (traditionally made of wood), connected to each other at their ends by a short metal chain or a rope. It is approximately 30 cm (sticks) and 1 inch (rope). A person who has practiced using this weapon is referred to in Japanese as nunchakuka. The nunchaku is most widely used in martial arts such as Okinawan kobudō and karate. It is intended to be used as a training weapon, since practicing with it enables the development of quick hand movements and improves posture. Modern nunchaku may be made of metal, plastic or fiberglass instead of the traditional wood. Toy versions and replicas not intended to be used as weapons may be made of polystyrene foam or plastic. Possession of this weapon is illegal in some countries, except for use in professional martial arts schools. The origin of the nunchaku is unclear; a traditional explanation holds that it was originally used by Okinawan farmers as a flail fo ...
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Parry (fencing)
A parry is a fencing bladework maneuver intended to deflect or block an incoming attack. Execution To execute a parry, fencers strike the opponent's foible, or the area near the tip of the blade, with their forte, or the part of the blade near the bell guard (or handle) of the weapon. This deflects the opponent's blade away from them, protecting them and placing them in a good position to strike back. Approximations of the precise parries are made often during bouts, but are usually accurate enough to be classed as parries. In épée, because of absence of priority rules (see right-of-way), a parry can be classed as any deflection of the blade that prevents the opponent's attack from landing. Use The primary function of a parry is to prevent an opponent's attack from landing. During a bout, parries are commenced from the "en garde" (neutral) position, when an opponent's attack is considered threatening. A parry is usually followed by a ''riposte'', which is an attack back aga ...
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Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 when video game retailer FuncoLand started publishing an in-house newsletter."10 Years of ''Game Informer''" (August 2001). ''Game Informer'', p. 42. "In August 1991, FuncoLand began publishing a six-page circular to be handed out free in all of its retail locations." The publication is now owned and published by GameStop, who bought FuncoLand in 2000. Due to this, a large amount of promotion is done in-store, which has contributed to the success of the magazine. As of June 2017, it is the 5th most popular magazine by copies circulated. Starting from the 2010s, ''Game Informer'' has transitioned to a more online-based focus. History Magazine ''Game Informer'' debuted in August 1991 as a six-page magazine. It was published every two m ...
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Characters Of Devil May Cry
''Devil May Cry'' is a series of video games set in the present, created by Hideki Kamiya, a video-game designer and developed by his employer Capcom and Clover Studio. The series' success has led to comic books, novelizations, an anime series, guides, collectibles and a variety of action figures. The first game focuses on devil hunter Dante's mission to avenge the death of his mother, Eva, by exterminating demons. In the process he encounters his long-lost twin brother, Vergil, with whom he has a dysfunctional relationship. As the story progresses, Dante encounter his father's nemesis, a demon emperor, Mundus, who is found to be responsible for the murder of Dante's mother. Years after the first game, Capcom developed new ''Devil May Cry'' games with new characters. In ''Devil May Cry 2'', an older Dante aids a woman named Lucia in freeing a town from the demons. In '' Devil May Cry 3: Dante's Awakening'', a younger Dante awakens his demonic powers when confronting his ...
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