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Bravoman
is a 1988 beat'em up arcade video game developed and published in Japan by Namco. Described as a "comical action game", the player controls the titular character, a bionic superhero with telescopic limbs, as he must defeat the villainous Dr. Bomb before he takes over the world. Bravoman can use his arms, legs and head to defeat enemies, and can also crouch and jump over them. The game ran on the Namco System 1 arcade board. Conceived by Namco composer Norio Nakagata, ''Bravoman'' is a homage to 1930s tokusatsu films, parodying common tropes found in the genre, and Nakagata's love for synthesizer music. Many former staff members from Toei Animation were hired for the project, leading to the game's distinct art style influenced by anime. Bravoman's real identity, known as Hitoshi Nakamura, is a caricature of Namco's then-president Masaya Nakamura, who the game was dedicated to. It is Namco's only video game to use pressure-sensitive buttons, which were reportedly easy to break. ...
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Namco System 1
Namco was a video game developer and publisher, originally from Japan. Bandai Namco Entertainment is the successor to Namco and continues manufacturing and distributing video games worldwide. For Namco games released following the 2006 merger with Bandai's video game division, see List of Bandai Namco video games. For a list of franchises owned by Bandai Namco, see List of Bandai Namco video game franchises. Arcade-based games Namco initially distributed its games in Japan, while relying on third-party companies, such as Atari and Midway Manufacturing to publish them internationally under their own brands. Later, it would handle its own publishing worldwide. Electro-mechanical games Namco proprietary arcade systems Namco console-based systems Namco PC-based systems Third-party systems Unknown hardware Atari releases in Japan Namco released a number of Atari arcade titles in Japan. Console-based games Published, developed, and/or produced Developed only P ...
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Toei Animation
() is a Japanese animation studio primarily controlled by its namesake Toei Company. It has produced numerous series, including ''Sally the Witch,'' ''GeGeGe no Kitarō,'' ''Mazinger Z'', ''Galaxy Express 999'', ''Cutie Honey'', ''Dr. Slump'', ''Dragon Ball (TV series), Dragon Ball'', ''Saint Seiya'', ''Sailor Moon (TV series), Sailor Moon'', ''Slam Dunk (manga), Slam Dunk'', ''Digimon'', ''One Piece (TV series), One Piece'', ''Toriko'', ''World Trigger'', ''The Transformers (TV series), The Transformers'' (between 1984–1990, including several Japanese exclusive productions) and the ''Pretty Cure'' series. History The studio was founded by animators Kenzō Masaoka and Zenjirō Yamamoto in 1948 as . In 1956, Toei purchased the studio and it was renamed , doing business as Toei Animation Co., Ltd. outside Japan. In 1998, the Japanese name was renamed to Toei Animation. It has created a number of TV series and movies and adapted Japanese comics as animated series, many popular w ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Kaiju
is a Japanese media genre that focuses on stories involving giant monsters. The word ''kaiju'' can also refer to the giant monsters themselves, which are usually depicted attacking major cities and battling either the military or other monsters. The ''kaiju'' genre is a subgenre of ''tokusatsu'' entertainment. The 1954 film ''Godzilla'' is commonly regarded as the first ''kaiju'' film. ''Kaiju'' characters are often somewhat metaphorical in nature; Godzilla, for example, serves as a metaphor for nuclear weapons, reflecting the fears of post-war Japan following the atomic bombings of Hiroshima and Nagasaki and the '' Lucky Dragon 5'' incident. Other notable examples of ''kaiju'' characters include Rodan, Mothra, King Ghidorah and Gamera. Etymology The Japanese word ''kaijū'' originally referred to monsters and creatures from ancient Japanese legends; it earlier appeared in the Chinese ''Classic of Mountains and Seas''. After ''sakoku'' had ended and Japan was opened to for ...
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Hack And Slash
Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as guns) as secondary weapons. It is a sub-genre of beat 'em up games, which focuses on melee combat usually with swords. Hack-and-slash action games are sometimes known as character action games. The term "hack and slash" was originally used to describe a play style in tabletop role-playing games, carrying over from there to MUDs, MMORPGs, and role-playing video games. In arcade and console style action video games, the term has an entirely different usage, specifically referring to action games with a focus on real-time combat with hand-to-hand weapons as opposed to guns or fists. The two types of hack-and-slash games are largely unrelated, though action role-playing games may combine elements of both. Types of hack-and-slash games Ac ...
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Genpei Tōma Den
is a side-scrolling hack and slash produced by Namco that was released as a coin-operated video game in 1986 in Japan. It runs on Namco System 86 hardware. Over a decade later, the game was released in America and Europe in the video game compilation '' Namco Museum Vol. 4'' under the title of ''The Genji and the Heike Clans'' for the PlayStation. Gameplay ''Genpei Tōma Den'' is a side-scrolling hack and slash platform game. The player controls Taira no Kagekiyo, a samurai who was killed in the Battle of Dan-no-ura during the Genpei War. In this alternate fictional interpretation of history, Kagekiyo was resurrected to defeat his enemy Minamoto no Yoritomo and the heads of his clan, Minamoto no Yoshitsune and Saito Musashibo Benkei, who have now thrown Japan into turmoil and turned it into a dangerous realm sprawling with demons under their tyrannical excess. The player travels through the Japanese countryside fighting enemies as they appear. The game offers three types of act ...
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4Gamer
''4Gamer.net'' is a Japanese video game website operated by Aetas Inc. It was launched in August 2000. The site initially focused on "western games" such as FPS and RTS genres,ゲームサイト大手の4Gamer.netを8億円で買収--デジタルハーツ (Major game site 4Gamer.net was acquired in 800 million Yen)
CNET Japan
the video gaming market, along with MMORPGs and s. Today, ''4Gamer.net'' is a comprehens ...
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Gojira 1954 Japanese Poster
Gojira (ゴジラ) is the original Japanese name for Godzilla, a giant monster at the center of a media franchise. It may also refer to: Films * ''Godzilla'' franchise, known as ''ゴジラ'' (''Gojira'') in Japan ** ''Godzilla'' (1954 film), released as ''ゴジラ'' (''Gojira'') in Japan **''The Return of Godzilla'', released as ''ゴジラ'' (''Gojira'') in Japan ** ''Godzilla'' (1998 film), an American film released as ''ゴジラ'' (''Gojira'') in Japan ***Zilla (Godzilla) (ジラ Jira), the title character of 1997's ''Godzilla'' technically named "Gojira" ** ''Godzilla'' (2014 film), an American film released as ''ゴジラ'' (''Gojira'') in Japan **''Shin Godzilla'', released as ''シン・ゴジラ'' (''Shin Gojira''), a 2016 reboot Derivative usages *Gojira (band), a French heavy metal band * 101781 Gojira, an asteroid *''Gojirasaurus'', the "Godzilla lizard", a Triassic-period dinosaur *'' Gojiro'', a 1991 novel by Mark Jacobson *''MV Gojira'', the original name of the '' ...
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Shinseisha
Co., Ltd. was a Japanese publisher founded in 1971 and who filed for bankruptcy in 1999. It originally published learning reference books, but it is more known for its 1986 arcade game magazine . The representative was Hiroshi Kato. The company's capital was 10 million yen The is the official currency of Japan. It is the third-most traded currency in the foreign exchange market, after the United States dollar (US$) and the euro. It is also widely used as a third reserve currency after the US dollar and the e .... Major subsidiaries of Shinseisha were and .''Shinseisha Co. Ltd.'' address
at bloomberg.com


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Gamest
was a Japanese video game magazine that specialized in covering arcade games. Published by Shinseisha, it first began in May 1986 and originally published bi-monthly, later changed to be a monthly-issued magazine in the late 1980s. The magazine also featured the annual "Gamest Awards", which hands out awards to games based on user vote. The magazine had a heavy-focus on shoot 'em up arcade games, but would also cover games from other genres. ''Gamest'' originated from the bi-monthly fanzine ''VG2 Newsletter'' from the early 1980s. The magazine ran for several years, with its final issue being released in September 1999. Following the bankruptcy of publisher Shinseisha, many editors would move to ASCII and create a successor magazine, ''Monthly Arcadia''. History ''Gamest'' arose from the bimonthly fanzine , VG2 kaihō which was also called , VG 2 rengō-shi edited by , Uemura Tomokita.
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Shogun
, officially , was the title of the military dictators of Japan during most of the period spanning from 1185 to 1868. Nominally appointed by the Emperor, shoguns were usually the de facto rulers of the country, though during part of the Kamakura period, shoguns were themselves figureheads, with real power in hands of the Shikken of the Hōjō clan. The office of shogun was in practice hereditary, though over the course of the history of Japan several different clans held the position. The title was originally held by military commanders during Heian period in the eighth and ninth centuries. When Minamoto no Yoritomo gained political ascendency over Japan in 1185, the title was revived to regularize his position, making him the first shogun in the usually understood sense. The shogun's officials were collectively referred to as the ; they were the ones who carried out the actual duties of administration, while the Imperial court retained only nominal authority.Beasley, William G ...
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