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Automatic Baud Rate Detection
Automatic baud rate detection (ABR, autobaud) refers to the process by which a receiving device (such as a modem) determines the speed, code level, start bit, and stop bits of incoming data by examining the first character, usually a preselected sign-on character (syncword) on a UART connection. ABR allows the receiving device to accept data from a variety of transmitting devices operating at different speeds without needing to establish data rates in advance. During the autobaud process, the baud rate of received character stream is determined by examining the received pattern and its timing, and the length of a start bit. These type of baud rate detection mechanism are supported by many hardware chips including processors such aSTM32MPC8280, MPC8360, and so on. When start bit length is used to determine the baud rate, it requires the character to be odd since UART sends LSB bit first. Often symbols 'a' or 'A' (0x61 or 0x41) are used. For example, the MPC8270 SCC tries to d ...
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Modem
A modulator-demodulator or modem is a computer hardware device that converts data from a digital format into a format suitable for an analog transmission medium such as telephone or radio. A modem transmits data by Modulation#Digital modulation methods, modulating one or more carrier wave signals to encode digital information, while the receiver Demodulation, demodulates the signal to recreate the original digital information. The goal is to produce a Signal (electronics), signal that can be transmitted easily and decoded reliably. Modems can be used with almost any means of transmitting analog signals, from light-emitting diodes to radio. Early modems were devices that used audible sounds suitable for transmission over traditional telephone systems and leased lines. These generally operated at 110 or 300 bits per second (bit/s), and the connection between devices was normally manual, using an attached telephone handset. By the 1970s, higher speeds of 1,200 and 2,400  ...
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Stop Bit
Asynchronous serial communication is a form of serial communication in which the communicating endpoints' interfaces are not continuously synchronized by a common clock signal. Instead of a common synchronization signal, the data stream contains synchronization information in form of start and stop signals, before and after each unit of transmission, respectively. The start signal prepares the receiver for arrival of data and the stop signal resets its state to enable triggering of a new sequence. A common kind of start-stop transmission is ASCII over RS-232, for example for use in teletypewriter operation. Origin Mechanical teleprinters using 5-bit codes (see Baudot code) typically used a stop period of 1.5 bit times.Dead link: 2015-Oct-03 Very early electromechanical teletypewriters (pre-1930) could require 2 stop bits to allow mechanical impression without buffering. Hardware which does not support fractional stop bits can communicate with a device that uses 1.5 bit time ...
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Character (computing)
In computer and machine-based telecommunications terminology, a character is a unit of information that roughly corresponds to a grapheme, grapheme-like unit, or symbol, such as in an alphabet or syllabary in the written form of a natural language. Examples of characters include letters, numerical digits, common punctuation marks (such as "." or "-"), and whitespace. The concept also includes control characters, which do not correspond to visible symbols but rather to instructions to format or process the text. Examples of control characters include carriage return and tab as well as other instructions to printers or other devices that display or otherwise process text. Characters are typically combined into strings. Historically, the term ''character'' was used to denote a specific number of contiguous bits. While a character is most commonly assumed to refer to 8 bits (one byte) today, other options like the 6-bit character code were once popular, and the 5-bit Baudot ...
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Syncword
In computer networks, a syncword, sync character, sync sequence or preamble is used to synchronize a data transmission by indicating the end of header information and the start of data. The syncword is a known sequence of data used to identify the start of a frame, and is also called ''reference signal'' or ''midamble'' in wireless communications. Prefix codes allow unambiguous identification of synchronization sequences and may serve as self-synchronizing code. Examples In an audio receiver receiving a bit stream of data, an example of a syncword is 0x0B77 for an AC-3 encoded stream. An Ethernet packet with the Ethernet preamble, 56 bits of alternating 1 and 0 bits, allowing the receiver to synchronize its clock to the transmitter, followed by a one-octet start frame delimiter byte and then the header. All USB packets begin with a sync field (8 bits long at low speed, 32 bits long at high speed) used to synchronize the receiver's clock to the transmitter's clock. A rece ...
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UART
A universal asynchronous receiver-transmitter (UART ) is a computer hardware device for asynchronous serial communication in which the data format and transmission speeds are configurable. It sends data bits one by one, from the least significant to the most significant, framed by start and stop bits so that precise timing is handled by the communication channel. The electric signaling levels are handled by a driver circuit external to the UART. Two common signal levels are RS-232, a 12-volt system, and RS-485, a 5-volt system. Early teletypewriters used current loops. It was one of the earliest computer communication devices, used to attach teletypewriters for an operator console. It was also an early hardware system for the Internet. A UART is usually an individual (or part of an) integrated circuit (IC) used for serial communications over a computer or peripheral device serial port. One or more UART peripherals are commonly integrated in microcontroller chips. Specialised UA ...
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Symbol Rate
In a digitally modulated signal or a line code, symbol rate, modulation rate or baud rate is the number of symbol changes, waveform changes, or signaling events across the transmission medium per unit of time. The symbol rate is measured in ''baud'' (Bd) or ''symbols per second''. In the case of a line code, the symbol rate is the pulse rate in pulses per second. Each symbol can represent or convey one or several bits of data. The symbol rate is related to the ''gross bit rate'', expressed in ''bits per second''. Symbols A symbol may be described as either a pulse in digital baseband transmission or a tone in passband transmission using modems. A symbol is a waveform, a state or a significant condition of the communication channel that ''persists'', for a fixed period of time. A sending device places symbols on the channel at a fixed and known symbol rate, and the receiving device has the job of detecting the sequence of symbols in order to reconstruct the transmitted data. The ...
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Least-significant Bit
In computing, bit numbering is the convention used to identify the bit positions in a binary number. Bit significance and indexing In computing, the least significant bit (LSB) is the bit position in a binary integer representing the binary 1s place of the integer. Similarly, the most significant bit (MSB) represents the highest-order place of the binary integer. The LSB is sometimes referred to as the ''low-order bit'' or ''right-most bit'', due to the convention in positional notation of writing less significant digits further to the right. The MSB is similarly referred to as the ''high-order bit'' or ''left-most bit''. In both cases, the LSB and MSB correlate directly to the least significant digit and most significant digit of a decimal integer. Bit indexing correlates to the positional notation of the value in base 2. For this reason, bit index is not affected by how the value is stored on the device, such as the value's byte order. Rather, it is a property of the numer ...
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Frame Synchronization
In telecommunication, frame synchronization or framing is the process by which, while receiving a stream of framed data, incoming frame alignment signals (i.e., a distinctive bit sequences or syncwords) are identified (that is, distinguished from data bits), permitting the data bits within the frame to be extracted for decoding or retransmission. Framing If the transmission is temporarily interrupted, or a bit slip event occurs, the receiver must re-synchronize. The transmitter and the receiver must agree ahead of time on which frame synchronization scheme they will use. Common frame synchronization schemes are: ;Framing bit: A common practice in telecommunications, for example in T-carrier, is to insert, in a dedicated time slot within the frame, a noninformation bit or framing bit that is used for synchronization of the incoming data with the receiver. In a bit stream, framing bits indicate the beginning or end of a frame. They occur at specified positions in the frame, ...
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Local Interconnect Network
LIN (Local Interconnect Network) is a serial network protocol used for communication between components in vehicles. It is a single wire, serial network protocol that supports communications up to 19.2 Kbit/s at a bus length of 40 meters. The need for a cheap serial network arose as the technologies and the facilities implemented in the car grew, while the CAN bus was too expensive to implement for every component in the car. European car manufacturers started using different serial communication technologies, which led to compatibility problems. In the late 1990s, the LIN Consortium was founded by five automakers ( BMW, Volkswagen Group, Audi, Volvo Cars, Mercedes-Benz), with the technologies supplied (networking and hardware expertise) from Volcano Automotive Group and Motorola. The first fully implemented version of the new LIN specification (LIN version 1.3) was published in November 2002. In September 2003, version 2.0 was introduced to expand capabilities and make provisions ...
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Sync Byte
In computer networks, a syncword, sync character, sync sequence or preamble is used to synchronize a data transmission by indicating the end of header information and the start of data. The syncword is a known sequence of data used to identify the start of a frame, and is also called ''reference signal'' or ''midamble'' in wireless communications. Prefix codes allow unambiguous identification of synchronization sequences and may serve as self-synchronizing code. Examples In an audio receiver receiving a bit stream of data, an example of a syncword is 0x0B77 for an AC-3 encoded stream. An Ethernet packet with the Ethernet preamble, 56 bits of alternating 1 and 0 bits, allowing the receiver to synchronize its clock to the transmitter, followed by a one-octet start frame delimiter byte and then the header. All USB packets begin with a sync field (8 bits long at low speed, 32 bits long at high speed) used to synchronize the receiver's clock to the transmitter's clock. A rece ...
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Ethernet Frame
In computer networking, an Ethernet frame is a data link layer protocol data unit and uses the underlying Ethernet physical layer transport mechanisms. In other words, a data unit on an Ethernet link transports an Ethernet frame as its payload. An Ethernet frame is preceded by a preamble and start frame delimiter (SFD), which are both part of the Ethernet packet at the physical layer. Each Ethernet frame starts with an Ethernet header, which contains destination and source MAC addresses as its first two fields. The middle section of the frame is payload data including any headers for other protocols (for example, Internet Protocol) carried in the frame. The frame ends with a frame check sequence (FCS), which is a 32-bit cyclic redundancy check used to detect any in-transit corruption of data. Structure A data packet on the wire and the frame as its payload consist of binary data. Ethernet transmits data with the most-significant octet (byte) first; within each octet, howe ...
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Autonegotiation
Autonegotiation is a signaling mechanism and procedure used by Ethernet over twisted pair by which two connected devices choose common transmission parameters, such as speed, duplex mode, and flow control. In this process, the connected devices first share their capabilities regarding these parameters and then choose the highest performance transmission mode they both support. Autonegotiation is defined in clause 28 of IEEE 802.3. and was originally an optional component in the Fast Ethernet standard. It is backwards compatible with the normal link pulses (NLP) used by 10BASE-T. The protocol was significantly extended in the Gigabit Ethernet standard, and is mandatory for 1000BASE-T gigabit Ethernet over twisted pair. In the OSI model, autonegotiation resides in the physical layer. Standardization and interoperability In 1995, the Fast Ethernet standard was released. Because this introduced a new speed option for the same wires, it included a means for connected network adapter ...
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