Jason Jones (programmer)
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Jason Jones (programmer)
Jason Jones (born June 1, 1971) is an American video game developer and programmer who co-founded the video game studio Bungie with Alex Seropian in 1991. Jones began programming on Apple computers in high school, assembling a multiplayer game called '' Minotaur: The Labyrinths of Crete''. While attending the University of Chicago, Jones met Seropian and the two formed a partnership to publish ''Minotaur''. Following the modest success of ''Minotaur'', Jones programmed Bungie's next game, ''Pathways into Darkness'', and worked on code, level design and story development for Bungie's ''Marathon'' and ''Myth'' series. For Bungie's next projects, '' Halo: Combat Evolved'' and ''Halo 2'', Jones took on a more managerial role as project lead. He served as director on the 2014 video game ''Destiny''. Early life Jones became interested in programming in high school and learned Applesoft BASIC and 6502 Assembly on an Apple II. When Apple released its Macintosh line, Jones's family pur ...
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University Of Chicago
The University of Chicago (UChicago, Chicago, or UChi) is a Private university, private research university in Chicago, Illinois, United States. Its main campus is in the Hyde Park, Chicago, Hyde Park neighborhood on Chicago's South Side, Chicago, South Side, near the shore of Lake Michigan about from Chicago Loop, the Loop. The university is composed of an College of the University of Chicago, undergraduate college and four graduate divisions: Biological Science, Arts & Humanities, Physical Science, and Social Science, which include various organized departments and institutes. In addition, the university operates eight professional schools in the fields of University of Chicago Booth School of Business, business, Crown Family School of Social Work, Policy, and Practice, social work, University of Chicago Divinity School, divinity, Graham School of Continuing Liberal and Professional Studies, continuing studies, Harris School of Public Policy, public policy, University of Chi ...
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Combat Evolved
''Halo: Combat Evolved'' is a 2001 first-person shooter video game developed by Bungie and published by Microsoft Game Studios for the Xbox. The game was ported to Microsoft Windows and Mac OS X in 2003. It was later released as a downloadable Xbox Original for the Xbox 360. ''Halo'' is set in the 26th century, with the player assuming the role of Master Chief, a cybernetically enhanced supersoldier. Master Chief is accompanied by Cortana, an artificial intelligence. Players battle aliens as they attempt to uncover the secrets of the eponymous Halo, a ring-shaped artificial world. Bungie began the development of what would eventually become ''Halo'' in 1997. Initially, the game was a real-time strategy game that morphed into a third-person shooter before becoming a first-person shooter. During development, Microsoft acquired Bungie and turned ''Halo'' into a launch game for its first video game console, the Xbox. ''Halo'' was a critical and commercial success and is often pr ...
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Macintosh IIfx
The Macintosh IIfx is a personal computer designed, manufactured and sold by Apple Computer from March 1990 to April 1992. At introduction it cost from to , depending on configuration, and it was the fastest Macintosh available at the time. The IIfx is the most powerful of the 68030-based Macintosh II family and was replaced at the top of Apple's lineup by the Macintosh Quadra in 1991. It is the last Apple computer released that was designed using the Snow White design language. Overview Dubbed "Wicked Fast" by its Product Manager, Frank Casanova – who came to Apple from Apollo Computer in Boston, Massachusetts, where the Boston term "wicked" is commonly used to denote anything extreme – the IIfx runs at a clock rate of 40 megahertz, has 32 KB of Level 2 cache, six NuBus slots, and includes a number of proprietary ASICs and coprocessors. Designed to speed up the machine even further, these chips require system-specific drivers. The 40 MHz speed refers to the ...
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Pathways Into Darkness
''Pathways into Darkness'' is a first-person shooter adventure video game developed and published by Bungie in 1993, for Macintosh personal computers. Players assume the role of a Special Forces soldier who must stop a powerful, godlike being from awakening and destroying the world. Players solve puzzles and defeat enemies to unlock parts of a pyramid where the god sleeps; the game's ending changes depending on player actions. ''Pathways'' began as a sequel to Bungie's '' Minotaur: The Labyrinths of Crete'', before the developers created an original story. Jason Jones programmed the game, while his friend Colin Brent developed the environments and creatures. The game features three-dimensional, texture-mapped graphics and stereo sound on supported Macintosh models. ''Pathways'' was critically acclaimed and won a host of awards; it was also Bungie's first major commercial success and enabled the two-man team of Jason Jones and Alex Seropian to move into a Chicago office and beg ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', '' Edge'' and ''Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day, including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Today, they also publish "best games" lists segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game development. ...
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Desert Storm (video Game)
, combatant2 = , commander1 = , commander2 = , strength1 = Over 950,000 soldiers3,113 tanks1,800 aircraft2,200 artillery systems , page = https://www.govinfo.gov/content/pkg/GAOREPORTS-PEMD-96-10/pdf/GAOREPORTS-PEMD-96-10.pdf , strength2 = 1,000,000+ soldiers (~600,000 in Kuwait)5,500 tanks700+ aircraft3,000 artillery systems , casualties1 = Total:13,488 Coalition:292 killed (147 killed by enemy action, 145 non-hostile deaths)776 wounded (467 wounded in action)31 tanks destroyed/disabled28 Bradley IFVs destroyed/damaged1 M113 APC destroyed2 British Warrior APCs destroyed1 artillery piece destroyed75 aircraft destroyedKuwait:420 killed 12,000 captured ≈200 tanks destroyed/captured 850+ other armored vehicles destroyed/captured 57 aircraft lost 8 aircraft captured (Mirage F1s) 17 ships sunk, 6 captured. Acig.org. Retrieved on 12 June 2011 , casualties2 = Total:175,000–300,000+ Iraqi:20,000–50,000 killed ...
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