Euchre
Euchre or eucre ( ) is a trick-taking game, trick-taking card game played in Canada, Great Britain, New Zealand, Upstate New York, and the Midwestern United States. It is played with a deck of 24, 25, 28, or 32 standard playing cards. There are normally four players, two on each team, although there are Euchre variants, variations for two to nine players. Euchre emerged in the United States in the early 19th century. There are several theories regarding its origin, but the most likely is that it is derived from an old Alsace, Alsatian game called Jucker (card game), ''Jucker'' or ''Juckerspiel''. Euchre was responsible for introducing the Joker (playing card), joker into the modern deck of cards, first appearing in Euchre packs in the 1850s.Parlett (1991), p. 104.Porter (2010), p. 205. Euchre has a large number of variants and has been described as "an excellent social game".Kansil (2001), pp. 178–184. Origins and popularity ''Eucre'' is briefly mentioned as early as 1810, bei ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Euchre Variants
The card game of Euchre has many variants,Scarne, 1994, pp 239–242 including those for two, three, five or more players. The following is a selection of the Euchre variants found in reliable sources. Standard play and terminology The following common rules apply to all the variants described excepted where stated: Cards A pack of 24, 28 or 32 cards is used. If a standard 52-card pack is used, the 2s, 3s, 4s, 5s and 6s are always removed. In addition, the 7s are removed to form a 28-card pack and the 7s and 8s to form a 24-card pack. In the trump suit the two top cards are the trump jack or ''right bower'' (RB), and the next jack (jack of the same color) or ''left bower'' (LB). Thus the card ranking is: * Trumps: RB > LB> A > K> Q > 10 > 9 > (8) > (7) * Side suits: A > K> Q > (J) > 10 > 9 > (8) > (7) Deal and play Deal and play are clockwise or alternate if there are two players. Eldest hand, the player to the left of the dealer, is always the first to receive ca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Rank (cards)
The following is a glossary of terms used in card games. Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary packs. It should not include terms solely related to casino or banking games. For glossaries that relate primarily to one game or family of similar games, see Game-specific glossaries. A ; ace # The card with one pip in a pack of cards. Usually the highest card of a suit, ranking immediately above the king. May also occupy the lowest rank. # Commonly refers to the Deuce or Two in German-suited packs which don't have real Aces. Often the highest card of a suit. ; acorns : One of the four suits in a German-suited pack of cards. Symbol: ; active # A card that is in play i.e. not sleeping. # See active player. ; active player # A player who receives cards ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Playing Cards
A playing card is a piece of specially prepared card stock, heavy paper, thin cardboard, plastic-coated paper, cotton-paper blend, or thin plastic that is marked with distinguishing motifs. Often the front (face) and back of each card has a Paper#Finishing, finish to make handling easier. They are most commonly used for playing card games, and are also used in magic tricks, cardistry, card throwing, and house of cards, card houses; cards may also be collected. Playing cards are typically palm-sized for convenient handling, and usually are sold together in a set as a deck of cards or pack of cards. The most common type of playing card in the West is the French-suited, standard 52-card pack, of which the most widespread design is the English pattern, followed by the Belgian-Genoese pattern. However, many countries use other, traditional types of playing card, including those that are German-suited, German, Italian-suited, Italian, Spanish-suited, Spanish and Swiss-suited. Tarot ca ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Loo (card Game)
Lanterloo or loo is a 17th-century trick taking game of the trump family of which many varieties are recorded. It belongs to a line of card games whose members include Nap, euchre, rams, hombre, and maw ( spoil five). It is considered a modification of the game of " all fours", another English game possibly of Dutch origin, in which the players replenish their hands after each round by drawing each fresh new cards from the pack. History Under various spellings, like the French forms , , (meaning "fiddlesticks", a meaningless word equivalent to "Lullay", or "Lulloo", used in Lullabies), the game is supposed to have reached England from France most probably with the restoration of the monarchy in 1660. In France it was originally called ("Fly"), which was also the name of the five-card flush in that game and came to refer to the four-card flush in Lanterloo. Also called LangtrilloOnce a week, Vol. 10, pg. 364, Eneas Sweetland Dallas - Bradbury & Evans, London 1863 in its ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Plain-trick Game
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is n ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Triomphe
Triomphe (French for triumph), once known as French ruff, is a card game dating from the late 15th century. It most likely originated in France or Spain (as triunfo) and later spread to the rest of Europe. When the game arrived in Italy, it shared a similar name with the pre-existing game and deck known as ''Trionfi (cards), trionfi''; probably resulting in the latter becoming renamed as ''Tarocchi'' (tarot). While trionfi has a fifth suit that acts as permanent trump (card games), trumps, triomphe randomly selects one of the existing four suits as trumps. Another common feature of this game is the robbing of the stock. Triomphe became so popular that during the 16th century the earlier game of trionfi was gradually renamed tarocchi, tarot, or tarock. This game is the origin of the English word "trump" and is the ancestor of many trick-taking games like Euchre (via Écarté) and Whist (via Ruff and Honours). The earliest known description of Triomphe was of a point-trick game, perhap ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bauer (card Game)
''Jucker'', also known as ''Juckerspiel'' ("game of Jucker") or ''Juckern'' ("playing Jucker"), is a card game that was popular in the Alsace and Palatinate regions on either side of the modern Franco-German border. It is believed to be the ancestor of Euchre and may have given its name to the playing card known as the Joker.Bumppo (1999), pp. 7–9. History The earliest known reference to the game occurs in 1792 in a German dictionary, as ''Juckern'', where it is described as "a game with cards" and assigned to the Palatinate region. By 1848 it was well known enough for Spindler to mention it in his ''Vergißmeinnicht'' ("Forget-me-Not"), in which a young man gambles his time away in pubs playing various games including Jucker ('' rjuckert''). In Erckmann-Chatrian's 1864 novel ''L'ami Fritz'', set in Alsace, there are frequent references in French to playing the game of ''youker'' as far back as the 1830s. In 1856, Hackländer recounts playing Juckern, a new game to him, in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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All Fours (card Game)
All fours is a traditional English card game, once popular in pubs and taverns as well as among the gentry, that flourished as a gambling game until the end of the 19th century. It is a trick-taking card game that was originally designed for two players, but developed variants for more players. According to Charles Cotton, the game originated in Kent, but spread to the whole of England and eventually abroad. It is the eponymous and earliest recorded game of a family that flourished most in 19th century North America and whose progeny include Pitch (card game), pitch, Pedro (card game), pedro and Cinch (card game), cinch, games that even competed with poker and euchre. Nowadays the original game is especially popular in Trinidad and Tobago, but regional variants have also survived in England. The game's "great mark of distinction" is that it gave the name 'jack' to the card previously known as the knave.. The game has a number of unusual features. In trick play, players are allow ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Trick-taking Game
A trick-taking game is a card- or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Joker (playing Card)
The Joker is a playing card found in most modern French-suited playing cards, French-suited card decks, as an addition to the standard four Playing card suit, suits (Clubs, Diamonds, Hearts, and Spades). Since the second half of the 20th century, they have also been found in Spanish-suited playing cards, Spanish- and Italian playing cards, Italian-suited decks, excluding stripped decks. The Joker originated in the United States during the American Civil War, Civil War, and was created as a Trump (card games), trump card for the game of Euchre. It has since been adopted into many other card games, where it often acts as a Wild card (cards), wild card, but may have other functions such as the top trump, a skip card (forcing another player to miss a turn), the lowest-ranking card, the highest-value card, or a card of a different value from the rest of the pack (see e.g. Zwicker (card game), Zwicker which has six Jokers with this function). By contrast, a wild card is any card that m ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |