Affine Group
In mathematics, the affine group or general affine group of any affine space is the group of all invertible affine transformations from the space into itself. In the case of a Euclidean space (where the associated field of scalars is the real numbers), the affine group consists of those functions from the space to itself such that the image of every line is a line. Over any field, the affine group may be viewed as a matrix group in a natural way. If the associated field of scalars is the real or complex field, then the affine group is a Lie group. Relation to general linear group Construction from general linear group Concretely, given a vector space , it has an underlying affine space obtained by "forgetting" the origin, with acting by translations, and the affine group of can be described concretely as the semidirect product of by , the general linear group of : :\operatorname(V) = V \rtimes \operatorname(V) The action of on is the natural one (linear transformations ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mathematics
Mathematics is a field of study that discovers and organizes methods, Mathematical theory, theories and theorems that are developed and Mathematical proof, proved for the needs of empirical sciences and mathematics itself. There are many areas of mathematics, which include number theory (the study of numbers), algebra (the study of formulas and related structures), geometry (the study of shapes and spaces that contain them), Mathematical analysis, analysis (the study of continuous changes), and set theory (presently used as a foundation for all mathematics). Mathematics involves the description and manipulation of mathematical object, abstract objects that consist of either abstraction (mathematics), abstractions from nature orin modern mathematicspurely abstract entities that are stipulated to have certain properties, called axioms. Mathematics uses pure reason to proof (mathematics), prove properties of objects, a ''proof'' consisting of a succession of applications of in ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Identity Matrix
In linear algebra, the identity matrix of size n is the n\times n square matrix with ones on the main diagonal and zeros elsewhere. It has unique properties, for example when the identity matrix represents a geometric transformation, the object remains unchanged by the transformation. In other contexts, it is analogous to multiplying by the number 1. Terminology and notation The identity matrix is often denoted by I_n, or simply by I if the size is immaterial or can be trivially determined by the context. I_1 = \begin 1 \end ,\ I_2 = \begin 1 & 0 \\ 0 & 1 \end ,\ I_3 = \begin 1 & 0 & 0 \\ 0 & 1 & 0 \\ 0 & 0 & 1 \end ,\ \dots ,\ I_n = \begin 1 & 0 & 0 & \cdots & 0 \\ 0 & 1 & 0 & \cdots & 0 \\ 0 & 0 & 1 & \cdots & 0 \\ \vdots & \vdots & \vdots & \ddots & \vdots \\ 0 & 0 & 0 & \cdots & 1 \end. The term unit matrix has also been widely used, but the term ''identity matrix'' is now standard. The term ''unit matrix'' is ambiguous, because it is also used for a matrix of on ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jordan Normal Form
\begin \lambda_1 1\hphantom\hphantom\\ \hphantom\lambda_1 1\hphantom\\ \hphantom\lambda_1\hphantom\\ \hphantom\lambda_2 1\hphantom\hphantom\\ \hphantom\hphantom\lambda_2\hphantom\\ \hphantom\lambda_3\hphantom\\ \hphantom\ddots\hphantom\\ \hphantom\lambda_n 1\hphantom\\ \hphantom\hphantom\lambda_n \end Example of a matrix in Jordan normal form. All matrix entries not shown are zero. The outlined squares are known as "Jordan blocks". Each Jordan block contains one number ''λi'' on its main diagonal, and 1s directly above the main diagonal. The ''λi''s are the eigenvalues of the matrix; they need not be distinct. In linear algebra, a Jordan normal form, also known as a Jordan canonical form, is an upper triangular matrix of a particular form called a Jordan matrix representing a linear operator on a finite-dimensional vector space with respect to some basis. Such a matrix has each non-zero off-diagonal entry equal to 1, immediately above the main diagonal (on the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eigenvalue
In linear algebra, an eigenvector ( ) or characteristic vector is a vector that has its direction unchanged (or reversed) by a given linear transformation. More precisely, an eigenvector \mathbf v of a linear transformation T is scaled by a constant factor \lambda when the linear transformation is applied to it: T\mathbf v=\lambda \mathbf v. The corresponding eigenvalue, characteristic value, or characteristic root is the multiplying factor \lambda (possibly a negative or complex number). Geometrically, vectors are multi-dimensional quantities with magnitude and direction, often pictured as arrows. A linear transformation rotates, stretches, or shears the vectors upon which it acts. A linear transformation's eigenvectors are those vectors that are only stretched or shrunk, with neither rotation nor shear. The corresponding eigenvalue is the factor by which an eigenvector is stretched or shrunk. If the eigenvalue is negative, the eigenvector's direction is reversed. Th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Fixed Point (mathematics)
In mathematics, a fixed point (sometimes shortened to fixpoint), also known as an invariant point, is a value that does not change under a given transformation (mathematics), transformation. Specifically, for function (mathematics), functions, a fixed point is an element that is mapped to itself by the function. Any set of fixed points of a transformation is also an invariant set. Fixed point of a function Formally, is a fixed point of a function if belongs to both the domain of a function, domain and the codomain of , and . In particular, cannot have any fixed point if its domain is disjoint from its codomain. If is defined on the real numbers, it corresponds, in graphical terms, to a curve in the Euclidean plane, and each fixed-point corresponds to an intersection of the curve with the line , cf. picture. For example, if is defined on the real numbers by f(x) = x^2 - 3 x + 4, then 2 is a fixed point of , because . Not all functions have fixed points: for example, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Similarity (geometry)
In Euclidean geometry, two objects are similar if they have the same shape, or if one has the same shape as the mirror image of the other. More precisely, one can be obtained from the other by uniformly scaling (geometry), scaling (enlarging or reducing), possibly with additional translation (geometry), translation, rotation (mathematics), rotation and reflection (mathematics), reflection. This means that either object can be rescaled, repositioned, and reflected, so as to coincide precisely with the other object. If two objects are similar, each is congruence (geometry), congruent to the result of a particular uniform scaling of the other. For example, all circles are similar to each other, all squares are similar to each other, and all equilateral triangles are similar to each other. On the other hand, ellipses are not all similar to each other, rectangles are not all similar to each other, and isosceles triangles are not all similar to each other. This is because two ellipse ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shear Mapping
In plane geometry, a shear mapping is an affine transformation that displaces each point in a fixed direction by an amount proportional to its signed distance function, signed distance from a given straight line, line parallel (geometry), parallel to that direction. This type of mapping is also called shear transformation, transvection, or just shearing. The transformations can be applied with a shear matrix or transvection, an elementary matrix that represents the Elementary row operations#Row-addition transformations, addition of a multiple of one row or column to another. Such a matrix (mathematics), matrix may be derived by taking the identity matrix and replacing one of the zero elements with a non-zero value. An example is the linear map that takes any point with Cartesian coordinates, coordinates (x,y) to the point (x + 2y,y). In this case, the displacement is horizontal by a factor of 2 where the fixed line is the -axis, and the signed distance is the -coordinate. Not ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Coordinate Axes
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine and standardize the position of the points or other geometric elements on a manifold such as Euclidean space. The coordinates are not interchangeable; they are commonly distinguished by their position in an ordered tuple, or by a label, such as in "the ''x''-coordinate". The coordinates are taken to be real numbers in elementary mathematics, but may be complex numbers or elements of a more abstract system such as a commutative ring. The use of a coordinate system allows problems in geometry to be translated into problems about numbers and ''vice versa''; this is the basis of analytic geometry. Common coordinate systems Number line The simplest example of a coordinate system is the identification of points on a line with real numbers using the ''number line''. In this system, an arbitrary point ''O'' (the ''origin'') is chosen on a given line. The coordinate of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Perpendicular
In geometry, two geometric objects are perpendicular if they intersect at right angles, i.e. at an angle of 90 degrees or π/2 radians. The condition of perpendicularity may be represented graphically using the '' perpendicular symbol'', ⟂. Perpendicular intersections can happen between two lines (or two line segments), between a line and a plane, and between two planes. ''Perpendicular'' is also used as a noun: a perpendicular is a line which is perpendicular to a given line or plane. Perpendicularity is one particular instance of the more general mathematical concept of '' orthogonality''; perpendicularity is the orthogonality of classical geometric objects. Thus, in advanced mathematics, the word "perpendicular" is sometimes used to describe much more complicated geometric orthogonality conditions, such as that between a surface and its '' normal vector''. A line is said to be perpendicular to another line if the two lines intersect at a right angle. Explicitly, a fi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Euclidean Plane
In mathematics, a Euclidean plane is a Euclidean space of Two-dimensional space, dimension two, denoted \textbf^2 or \mathbb^2. It is a geometric space in which two real numbers are required to determine the position (geometry), position of each point (mathematics), point. It is an affine space, which includes in particular the concept of parallel lines. It has also measurement, metrical properties induced by a Euclidean distance, distance, which allows to define circles, and angle, angle measurement. A Euclidean plane with a chosen Cartesian coordinate system is called a ''Cartesian plane''. The set \mathbb^2 of the ordered pairs of real numbers (the real coordinate plane), equipped with the dot product, is often called ''the'' Euclidean plane or ''standard Euclidean plane'', since every Euclidean plane is isomorphic to it. History Books I through IV and VI of Euclid's Elements dealt with two-dimensional geometry, developing such notions as similarity of shapes, the Pythagor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scaling (geometry)
In affine geometry, uniform scaling (or isotropic scaling) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a '' scale factor'' that is the same in all directions ( isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so that congruent shapes are also classed as similar. Uniform scaling happens, for example, when enlarging or reducing a photograph, or when creating a scale model of a building, car, airplane, etc. More general is scaling with a separate scale factor for each axis direction. Non-uniform scaling (anisotropic scaling) is obtained when at least one of the scaling factors is different from the others; a special case is directional scaling or stretching (in one direction). Non-uniform scaling changes the shape of the object; e.g. a square may change into a rectangle, or into a parallelogram if the sides of the square are not parallel to th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Translation (geometry)
In Euclidean geometry, a translation is a geometric transformation that moves every point of a figure, shape or space by the same Distance geometry, distance in a given direction (geometry), direction. A translation can also be interpreted as the addition of a constant vector space, vector to every point, or as shifting the Origin (mathematics), origin of the coordinate system. In a Euclidean space, any translation is an isometry. As a function If \mathbf is a fixed vector, known as the ''translation vector'', and \mathbf is the initial position of some object, then the translation function T_ will work as T_(\mathbf)=\mathbf+\mathbf. If T is a translation, then the image (mathematics), image of a subset A under the function (mathematics), function T is the translate of A by T . The translate of A by T_ is often written as A+\mathbf . Application in classical physics In classical physics, translational motion is movement that changes the Position (geometry), positio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |