Gran Turismo 4
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''Gran Turismo 4'' is a 2004 racing video game for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
, the fourth installment in the main ''Gran Turismo'' series and the sixth for the overall series. It was developed by Polyphony Digital and published by Sony Computer Entertainment and was released on December 28, 2004, in Japan and Hong Kong, February 22, 2005, in North America, and March 9, 2005, in Europe, and has since been re-issued under Sony's 'Greatest Hits' line. Originally planned for a 2003 release, ''Gran Turismo 4'' was delayed for over a year and a half by Polyphony Digital, and had its online mode removed. The game features over 721 cars from 80 manufacturers, from as early as the 1886 Daimler Motor Carriage, and as far into the future as concepts for 2022. The game also features 51 tracks, many of which are new or modified versions of old ''Gran Turismo'' tracks, with some notable real-world additions. ''Gran Turismo 4'' was well-received critically and a commercial success, becoming one of the highest-selling games of 2005, and the third best-selling game on the PlayStation 2. The Chinese, Japanese, and South Korean releases of the game were bundled with a 212-page driving guide and lessons on the physics of racing. A limited-edition, ''Gran Turismo 4 Online test version'', was released in Japan in summer 2006. A PSP enhanced port entitled ''Gran Turismo Mobile'' was originally planned for development, but was later renamed to '' Gran Turismo'', which was released October 1, 2009. The follow-up game, '' Gran Turismo 5'', was released in 2010 for the
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.


Gameplay

Players accumulate points by winning races in the normal first-person driving mode, called ''A-Spec'' mode. Each race event can yield up to a maximum of 200 A-Spec points. Generally, a win using a car with less of an advantage over the AI opponents is worth more points. Points can only be won once, so to win further points from a previously won event, it must be re-won using a car with less of an advantage over the AI. There are also the 34 '' Missions'' which can yield 250 points each. Despite this, A-Spec points are experience points, not money. The new ''B-Spec'' mode puts players in the place of a racing crew chief: telling the driver how aggressively to drive, when to pass, and mandating pit stops (by monitoring tire wear and fuel level). The speed of the time in the race can be increased up to 3×, allowing for Endurance races to be completed in less time than would take in A-Spec mode. The 3× feature, however, must be turned on after every pit stop because it resets to normal time. The game manual says that the player may speed up B-Spec mode by up to 5×, but this is believed to be a typo. B-Spec points are given out for each race completed in B-Spec mode. This increases the skill level of the AI driver in the categories of vehicle skill, course skill, and battle skill. Players can thereby use B-Spec mode in harder races as the game progresses, but this mode cannot be used on wet, dirt, and snow courses. Another new addition to the game is the ''Driving Missions'', which are similar in experience to the license tests, but award successful completion with 250 A-Spec points and 1000 or more
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. Each mission takes place with a given car on a given track or section of track, and a given set of opponents. There are 4 sets of missions: ''The Pass'', in which the driver must overtake an opponent within a certain distance; ''3 Lap Battle'', in which the driver must pass 5 opponents over the course of 3 laps; ''Slipstream Battle'', in which the driver must overtake identical opponents by way of drafting; and ''1 Lap Magic'', in which the driver starts with a significant time penalty against much slower opponents and must overtake them all in the space of a single lap. Completing each set of missions earns the player a prize car. There are a total of 5 prize cars available to be won, they are the
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, Jay Leno Tank Car, Pagani Zonda Race Car,
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, and the Nissan R89C. A new ''Photo Mode'' is included in the game, which allows the player to control a virtual camera, taking pictures of their cars on the track or at specific locations, including the
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. This game is able to produce a selection of screenshots with variable compression rate (Normal/Fine/SuperFine) and size (up to 1280x960 72dpi), and the user can choose to save or print to a supported USB device. Compared with '' Gran Turismo 3: A-Spec'', graphics are greatly improved with more detail on cars and tracks (despite running on the same PlayStation 2 hardware). The physics are also greatly improved, with the major upgrade that cars now experience body movement, such as pitching (forwards and backward rolling) under braking. Barriers have considerably more friction to slow down the cars in GT4 (in an attempt to stop the use of "wall riding"), but there is minimal friction between cars, so the advantage obtained by running into the side of another car (instead of braking) is still present. Each of the Driving Missions and Special Conditions events give a 5-second penalty for hitting the walls or opponents' cars in this way, where the car's speed is restricted to 50 km/h (31 mph) until the timer disappears when it reaches zero. The game features a futuristic concept car called the Nike One 2022, designed in collaboration with Nike.


Alternate versions


Prologue

is a racing video game of the ''Gran Turismo'' series for
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
which is published by Polyphony Digital. It was released on December 4, 2003, in Japan and
Southeast Asia Southeast Asia, also spelled South East Asia and South-East Asia, and also known as Southeastern Asia, South-eastern Asia or SEA, is the geographical south-eastern region of Asia, consisting of the regions that are situated south of mainland ...
and May 26, 2004, in Europe. For undisclosed reasons, the game was not released in the North American market; however, a demo disc featuring
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and Toyota MTRC concept car was available in the United States, either on requesting a Toyota Prius brochure online or by attending the Toyota stand at the 2004 New York International Auto Show, that features ''Gran Turismo 4 Prologue'' branding on the title screen. This short version title preceded the release of the full-length version ''Gran Turismo 4'' in 2004 and was followed by '' Gran Turismo 5: Prologue'' in 2007. In Japan, a limited "Signature Edition" featuring the signature of the series producer Kazunori Yamauchi on the front cover package preceded the release of the regular edition. The regular edition was also bundled with a white ceramic PlayStation 2 console in a Christmas limited SKU called "PlayStation Racing Pack" released in Japan on October 13, 2002. In Europe, the game was bundled with a promotional "Making of DVD Video". While intended to be limited content, the DVD-Video was also included in the Platinum re-release. The DVD was later included in the limited ''Gran Turismo 4'' "Special DVD Set" released in Japan on June 28, 2004. The regular edition was discontinued and the game was re-issued under Sony's 'Greatest Hits' line in Japan ("PlayStation 2 the Best") on August 5, 2004 and Europe ("Platinum"). As ''Gran Turismo 4'' was intended to be released in time for the worldwide 2002/2003 Christmas release but was delayed, in consolation, Polyphony brought out ''Gran Turismo 4: Prologue'' as a sneak preview (including a documentary bonus disc in Europe) to the full experience of ''Gran Turismo 4''. Though it was necessary to limit the number of cars and courses included, this product still included some of the main features of the ''Gran Turismo'' franchise such as races, time attacks and license tests. The sneak preview also expressed the latest technology Polyphony Digital had accumulated over the past two years. Featuring 50 of ''GT4''s then planned 500 cars as well as five courses, this expanded demo was designed as a stop-gap until the complete version was released. The game includes a Driving School (License Tests) as well as early versions of some circuits, like the
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track which was modified in the full version. A new ''Gran Turismo'' official steering wheel, the
Driving Force Pro The Gran Turismo official steering wheels (such as the GT FORCE or Driving Force, see the trademark symbols difference) are a series of racing wheels designed by Logitech (a.k.a. Logicool in Japan) in collaboration with Polyphony Digital. These ...
known as GT Force Pro in Japan and supporting force feedback, was released by
Logitech Logitech International S.A. ( ; often shortened to Logi) is a Swiss multinational manufacturer of computer peripherals and software, with headquarters in Lausanne, Switzerland, and Newark, California. The company has offices throughout Europe ...
( Logicool in Japan) to coincide with the ''Gran Turismo 4 Prologue'' launch date. The European version came with several extra cars, most of them cars unveiled at the 2004
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, such as the BMW Concept M5 and the aforementioned Toyota MTRC. ''Gran Turismo 4 Prologue'' has sold 1.4 million copies since its release.


Online version

is a free 2006
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on ...
game by Polyphony Digital. This is a limited edition of the 2004/2005 racing game ''Gran Turismo 4'' featuring extra online services that were removed from the standard game due to some issues and a lack of time as the game had been delayed several times. Selecting the extra "Online" mode leads to the "Online Home" that features additional game modes, "Quick Race", "Tuned Car Race", "Private Race" (that requires a password) and "Time Attack". "News" inform about the availability for the online courses or special events, with limited date and time. Public online services ended on September 1, 2006. This public beta for ''Gran Turismo 4 Online'' (''GT4OL'') was freely shipped to 4,700 selected gran-turismo.com members from Japan and 300 from
South Korea South Korea, officially the Republic of Korea (ROK), is a country in East Asia, constituting the southern part of the Korea, Korean Peninsula and sharing a Korean Demilitarized Zone, land border with North Korea. Its western border is formed ...
to collaborate as "test players". Online services lasted three months from June 1 to September 1, 2006 and included 6-player "Competition" (対戦, ''taisen''), Time Trial,
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(mail message and microphone communication), and an Internet ranking chart was available in the game's website. Nowadays it is possible to play it online again with alternate private servers. This test was not intended to precede a ''Gran Turismo 4 Online'' full-scale release but instead to be used as a way to develop and test online features and structures for the upcoming '' Gran Turismo 5'' on the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
system. Besides the 5,000 test players, seven special guests were invited to test ''Gran Turismo 4 Online''. First, a special event named "Top Racer Battle" (トップレーサーBATTLE) was staged in the Polyphony Digital headquarters on August 17. Six drivers from the JGTC Japanese championship entered the game's online multiplayer "Competition" mode. Motoyama won the test round, a 5-lap Fuji Speedway 2005 race with the drivers' respective JGTC GT500 cars. The actual Top Racer Battle though, a 10-lap
Tsukuba Circuit is a motorsport race track located in Shimotsuma, a neighboring city of Tsukuba, Ibaraki Prefecture, Japan, about north of central Tokyo. It is long, with 32 pit garages and a long back straight. There is a small chicane used only for ...
one-make race onboard a Mazda Roadster 1600 NR-A '04, was won by Ryo Michigami. Later from August 25 to September 5, 2006, Kazunori Yamauchi the ''Gran Turismo'' series producer (re)invited two Japanese and two European professional racing drivers sponsored by
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to enter GT4OL's Time Attack mode Internet ranking chart and, either to challenge him or another guest in a versus race, either to compete with five test drivers in an 8~10 rounds multiplayer online competition called "trophy". The first guest was Super GT GT500 Nissan Motul Pitwork Z driver Satoshi Motoyama (Top Racer Battle challenger), he entered the dedicated "Motoyama Trophy", a 2-lap 10 races online multiplayer competition, and won three rounds. The second guest specially came from France, Sébastien Loeb, LeMans 2005 PlayStation Pescarolo C60 Judd LMP Race Car '04 driver and WRC champion, he set a new Time Attack Internet record on the
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' Circuit de la Sarthe I ("Loeb Special Attack") and defeated Kazunori Yamauchi in their Pescarolo Online Time Attack duel on the same circuit (Internet rank 10th vs 11th). The last guests were both Top Racer Battle challengers, one is
Ryo Michigami is a Japanese racing driver. Currently he is driving a Honda NSX GT3 Evo for Modulo Drago Corse in Super GT. He won the All Japan Grand Touring Car Championship in 2000. He competed in the GT500 category of the Super GT series in 1995 and the ...
, Super GT GT500 Honda Takata Dome NSX driver, the other is Michael Krumm, GT500 Nissan Motul Pitwork Z driver. They competed with each other in a versus battle then entered a special trophy similar to Motoyama's. A separate online testing campaign, ''Gran Turismo 4 Online Public Beta'', was also held in North America in 2006 for the now-defunct PlayStation Gamer Advisory Panel members, with the same intention and features as the Japanese online test.


''Gran Turismo'' (PSP)

''Gran Turismo'' is a
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 200 ...
game developed by Polyphony Digital. The game was announced at the E3
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
press conference on May 11, 2004, the same conference where Sony announced the PlayStation Portable. It was delayed repeatedly and its completion was pushed back. At E3 2009, Gran Turismo PSP was finally confirmed for an October 1, 2009 date, and was a launch title for the
PSP Go The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
. The game was originally intended to be an exact port of ''Gran Turismo 4'', although it also included selected content from later games, such as Circuit Ricardo Tormo from '' Tourist Trophy'' and new cars such as Chevrolet Corvette (C6), Enzo Ferrari and Nissan GT-R SpecV.


Reception

''Gran Turismo 4'' received "generally favorable" reviews, according to
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.
Jeremy Clarkson Jeremy Charles Robert Clarkson (born 11 April 1960) is an English broadcaster, journalist, game show host and writer who specialises in motoring. He is best known for the motoring programmes '' Top Gear'' and '' The Grand Tour'' alongside R ...
, host of the '' Top Gear'' television program, performed a head-to-head test of real-life versus ''GT4'' on an episode of the program. He ran
Laguna Seca Raceway Laguna Seca Raceway (branded as WeatherTech Raceway Laguna Seca, and previously Mazda Raceway Laguna Seca) is a paved road racing track in central California used for both auto racing and motorcycle racing, built in 1957 near both Salinas and ...
in real life and used an
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for a lap time of 1:57. But in the game, he used a Honda NSX-R (which is lighter) with a lap time of 1:41:148. Clarkson also had to be shown by a race driving instructor where the line was between the game and reality. He pointed out that adjusting one's braking mid-turn in a real car could cause loss of control, and also mentioned that in the game, he is compelled to take bigger risks than he would in real life, and that in the game, the car did not suffer from brake fade. Despite the apparent discrepancies, in a column for ''
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'', Clarkson gave the game a score of three stars out of five and had this to say about it: Karl Brauer of edmunds.com performed a similar test, also at Mazda Raceway Laguna Seca, in which he and two others — professional race driver
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, and IGN gaming editor Justin Kaehler — set times in ''GT4'' and real life in a variety of cars. Brauer's best time in a Ford GT in the game was 1:38, and his best time on the real track was 1:52. In the four vehicles the trio tested, none was able to duplicate his game times on the real track. Brauer suggested the main differences between the game and reality: Many reviewers criticized the game for its continued lack of rendered damage. Instead of actual damage, the cars (depending on the speed and angle in which the collision occurred) simply bounce or spin off of the car, wall, or obstacle. Reviewers complained of the continued ability to take unrealistic short cuts, such as the ones on
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90's, Driving Park Beginner Course and
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I, where the driver can cut right across the chicane, allowing a player to win by cheating. One reviewer also complained that the game's vehicles do not have enough grip. The game has also been criticized for lack of online play which had been promised during early development, but was announced as being removed at the time of release. Many reviewers expressed disappointment in the game's AI system, noting that "virtual racers will follow their (driving) line with little concern for where the human driver is at any one time". This is more evident during rally races and missions in which a 5-second speed penalty is given for hitting the other cars or the barriers, regardless of who initiated the contact. Some critics found B-Spec mode to offer little to the overall experience. Non-video-game publications made some positive reception too. Sean Cunningham of '' Maxim'' gave the game a perfect ten and asked, "Is ''GT4'' more fetish than game? Probably. But if this is a fetish, then put a leather hood on us and whip us till we bleed!" Jason Hill of ''
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'' gave it all five stars and stated that the game's biggest strength "is the realistic handling. You feel every nuance of the car's movements, weight shifts, and suspension, particularly with a Driving Force Pro steering wheel. This is a peerless driving simulation that will test even professional drivers". Charles Herold of ''
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'' gave it a positive review and stated that while the game "aims for realism, it occasionally falls short. Competitors drive like mindless automatons, seemingly unaware of your existence. Cars can take endless amounts of damage, allowing you to control your turns by bouncing off other cars like a pinball. If a track doesn't have walls, like one set in the Grand Canyon, then an invisible barrier prevents you from going off track". However, Jim Schaefer of ''
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'' gave it three stars out of four and stated that "GT Mode does a great job of organizing your choices on a large home map. You can leave your garage to race, or jump over to ogle new and used rides at domestic and foreign dealerships, take on special challenges and buy parts upgrades".


Awards

* E3 2003 Game Critics Awards: Best Racing Game * IGN: 5th best PS2 game of all time


Sales

By February 2005, ''Gran Turismo 4'' had sold more than units in Japan. By March 2005, ''Gran Turismo 4'' had sold over units worldwide. ''Gran Turismo 4'' received a "Double Platinum" sales award from the Entertainment and Leisure Software Publishers Association (ELSPA), indicating sales of at least 600,000 copies in the United Kingdom. It sold more than 611,000 units in the United Kingdom by December 2005. By March 2016, ''Gran Turismo 4'' had shipped 1.27 million copies in Japan, 3.47 million in North America, 6.83 million in Europe, and 180,000 in Asia for a total of 11.76 million copies. An earlier version of the page include
separate sales figures for Korea and Southeast Asia
however, the current version of the page combines sales from the two regions into one figure (Asia).
It is the third highest-selling game in the ''Gran Turismo'' franchise, ahead of '' Gran Turismo'', but behind '' Gran Turismo 5'' and '' Gran Turismo 3: A-Spec''.


References


External links

* {{Authority control 2004 video games Gran Turismo (series) Racing simulators PlayStation 2 games PlayStation 3 games Video game sequels Split-screen multiplayer games Rally racing video games Video games developed in Japan Video games scored by Daiki Kasho Video games scored by Masahiro Andoh Video games set in Arizona Video games set in California Video games set in France Video games set in Paris Video games set in Germany Video games set in Hong Kong Video games set in Japan Video games set in Monaco Video games set in New York City Video games set in Seattle Video games set in Tokyo Video games set in Seoul Video games set in Switzerland Video games with AI-versus-AI modes PlayStation 2-only games