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Modular programming is a software design technique that emphasizes separating the functionality of a
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into independent, interchangeable modules, such that each contains everything necessary to execute only one aspect of the desired functionality. A module interface expresses the elements that are provided and required by the module. The elements defined in the interface are detectable by other modules. The implementation contains the working code that corresponds to the elements declared in the interface. Modular programming is closely related to structured programming and object-oriented programming, all having the same goal of facilitating construction of large software programs and systems by
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into smaller pieces, and all originating around the 1960s. While the historical usage of these terms has been inconsistent, "modular programming" now refers to the high-level decomposition of the code of an entire program into pieces: structured programming to the low-level code use of structured control flow, and object-oriented programming to the ''data'' use of
objects Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ai ...
, a kind of data structure. In object-oriented programming, the use of interfaces as an architectural pattern to construct modules is known as interface-based programming.


History

Modular programming, in the form of subsystems (particularly for I/O) and software libraries, dates to early software systems, where it was used for code reuse. Modular programming per se, with a goal of modularity, developed in the late 1960s and 1970s, as a larger-scale analog of the concept of structured programming (1960s). The term "modular programming" dates at least to the National Symposium on Modular Programming, organized at the Information and Systems Institute in July 1968 by Larry Constantine; other key concepts were information hiding (1972) and separation of concerns (SoC, 1974). Modules were not included in the original specification for ALGOL 68 (1968), but were included as extensions in early implementations, ALGOL 68-R (1970) and ALGOL 68C (1970), and later formalized. One of the first languages designed from the start for modular programming was the short-lived Modula (1975), by Niklaus Wirth. Another early modular language was Mesa (1970s), by Xerox PARC, and Wirth drew on Mesa as well as the original Modula in its successor, Modula-2 (1978), which influenced later languages, particularly through its successor, Modula-3 (1980s). Modula's use of dot- qualified names, like M.a to refer to object a from module M, coincides with notation to access a field of a record (and similarly for attributes or methods of objects), and is now widespread, seen in C#, Dart, Go, Java, OCaml, and Python, among others. Modular programming became widespread from the 1980s: the original
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language (1970) did not include modules, but later versions, notably UCSD Pascal (1978) and Turbo Pascal (1983) included them in the form of "units", as did the Pascal-influenced
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(1980). The Extended Pascal ISO 10206:1990 standard kept closer to Modula2 in its modular support. Standard ML (1984) has one of the most complete module systems, including functors (parameterized modules) to map between modules. In the 1980s and 1990s, modular programming was overshadowed by and often conflated with object-oriented programming, particularly due to the popularity of C++ and Java. For example, the C family of languages had support for objects and classes in C++ (originally C with Classes, 1980) and Objective-C (1983), only supporting modules 30 years or more later. Java (1995) supports modules in the form of packages, though the primary unit of code organization is a class. However, Python (1991) prominently used both modules and objects from the start, using modules as the primary unit of code organization and "packages" as a larger-scale unit; and Perl 5 (1994) includes support for both modules and objects, with a vast array of modules being available from
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(1993). OCaml (1996) followed ML by supporting modules and functors. Modular programming is now widespread, and found in virtually all major languages developed since the 1990s. The relative importance of modules varies between languages, and in class-based object-oriented languages there is still overlap and confusion with classes as a unit of organization and encapsulation, but these are both well-established as distinct concepts.


Terminology

The term assembly (as in
.NET languages CLI languages are computer programming languages that are used to produce libraries and programs that conform to the Common Language Infrastructure (CLI) specifications. With some notable exceptions, most CLI languages compile entirely to the Com ...
like C#, F# or Visual Basic .NET) or package (as in
Dart Dart or DART may refer to: * Dart, the equipment in the game of darts Arts, entertainment and media * Dart (comics), an Image Comics superhero * Dart, a character from ''G.I. Joe'' * Dart, a ''Thomas & Friends'' railway engine character * Da ...
, Go or
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) is sometimes used instead of module. In other implementations, these are distinct concepts; in Python a package is a collection of modules, while in Java 9 the introduction of the new module concept (a collection of packages with enhanced access control) was implemented. Furthermore, the term "package" has other uses in software (for example .NET NuGet packages). A
component Circuit Component may refer to: •Are devices that perform functions when they are connected in a circuit.   In engineering, science, and technology Generic systems * System components, an entity with discrete structure, such as an assem ...
is a similar concept, but typically refers to a higher level; a component is a piece of a whole
system A system is a group of interacting or interrelated elements that act according to a set of rules to form a unified whole. A system, surrounded and influenced by its environment, is described by its boundaries, structure and purpose and express ...
, while a module is a piece of an individual program. The scale of the term "module" varies significantly between languages; in Python it is very small-scale and each file is a module, while in Java 9 it is planned to be large-scale, where a module is a collection of packages, which are in turn collections of files. Other terms for modules include unit, used in
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Frenc ...
dialects.


Language support

Languages that formally support the module concept include
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, Algol, BlitzMax, C++, C#, Clojure, COBOL, Common_Lisp, D,
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, eC, Erlang, Elixir, Elm, F, F#, Fortran, Go, Haskell,
IBM/360 The IBM System/360 (S/360) is a family of mainframe computer systems that was announced by IBM on April 7, 1964, and delivered between 1965 and 1978. It was the first family of computers designed to cover both commercial and scientific applic ...
Assembler,
Control Language The Control Language (CL) is a scripting language originally created by IBM for the System/38 Control Program Facility and later used in OS/400 (now known as IBM i). It bears a resemblance to the IBM Job Control Language and consists of a set of ...
(CL), IBM RPG,
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's mo ...
, Julia,
MATLAB MATLAB (an abbreviation of "MATrix LABoratory") is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementat ...
, ML, Modula, Modula-2, Modula-3, Morpho, NEWP, Oberon,
Oberon-2 Oberon-2 is an extension of the original Oberon programming language that adds limited reflection and object-oriented programming facilities, open arrays as pointer base types, read-only field export, and reintroduces the FOR loop from Modula-2. ...
, Objective-C, OCaml, several derivatives of
Pascal Pascal, Pascal's or PASCAL may refer to: People and fictional characters * Pascal (given name), including a list of people with the name * Pascal (surname), including a list of people and fictional characters with the name ** Blaise Pascal, Frenc ...
( Component Pascal, Object Pascal, Turbo Pascal, UCSD Pascal),
Perl Perl is a family of two high-level, general-purpose, interpreted, dynamic programming languages. "Perl" refers to Perl 5, but from 2000 to 2019 it also referred to its redesigned "sister language", Perl 6, before the latter's name was offic ...
, PHP, PL/I, PureBasic, Python, R,
Ruby A ruby is a pinkish red to blood-red colored gemstone, a variety of the mineral corundum ( aluminium oxide). Ruby is one of the most popular traditional jewelry gems and is very durable. Other varieties of gem-quality corundum are called ...
, Rust,
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
, Visual Basic .NET and WebDNA. Conspicuous examples of languages that lack support for modules are C and have been C++ and Pascal in their original form, C and C++ do, however, allow separate compilation and declarative interfaces to be specified using header files. Modules were added to Objective-C in iOS 7 (2013); to C++ with C++20, and Pascal was superseded by Modula and Oberon, which included modules from the start, and various derivatives that included modules.
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
has had native modules since
ECMAScript ECMAScript (; ES) is a JavaScript standard intended to ensure the interoperability of web pages across different browsers. It is standardized by Ecma International in the documenECMA-262 ECMAScript is commonly used for client-side scripti ...
2015. Modular programming can be performed even where the programming language lacks explicit syntactic features to support named modules, like, for example, in C. This is done by using existing language features, together with, for example, coding conventions, programming idioms and the physical code structure. IBM i also uses modules when programming in the Integrated Language Environment (ILE).


Key aspects

With modular programming, concerns are separated such that modules perform logically discrete functions, interacting through well-defined interfaces. Often modules form a directed acyclic graph (DAG); in this case a cyclic dependency between modules is seen as indicating that these should be a single module. In the case where modules do form a DAG they can be arranged as a hierarchy, where the lowest-level modules are independent, depending on no other modules, and higher-level modules depend on lower-level ones. A particular program or library is a top-level module of its own hierarchy, but can in turn be seen as a lower-level module of a higher-level program, library, or system. When creating a modular system, instead of creating a monolithic application (where the smallest component is the whole), several smaller modules are written separately so when they are composed together, they construct the executable application program. Typically these are also
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separately, via separate compilation, and then linked by a linker. A
just-in-time compiler In computing, just-in-time (JIT) compilation (also dynamic translation or run-time compilations) is a way of executing computer code that involves compilation during execution of a program (at run time) rather than before execution. This may c ...
may perform some of this construction "on-the-fly" at run time. These independent functions are commonly classified as either program control functions or specific task functions. Program control functions are designed to work for one program. Specific task functions are closely prepared to be applicable for various programs. This makes modular designed systems, if built correctly, far more reusable than a traditional monolithic design, since all (or many) of these modules may then be reused (without change) in other projects. This also facilitates the "breaking down" of projects into several smaller projects. Theoretically, a modularized software project will be more easily assembled by large teams, since no team members are creating the whole system, or even need to know about the system as a whole. They can focus just on the assigned smaller task.


See also

*
Architecture description language Architecture description languages (ADLs) are used in several disciplines: system engineering, software engineering, and enterprise modelling and engineering. The system engineering community uses an architecture description language as a langu ...
*
Cohesion (computer science) In computer programming, cohesion refers to the ''degree to which the elements inside a module belong together''. In one sense, it is a measure of the strength of relationship between the methods and data of a class and some unifying purpose o ...
* Component-based software engineering *
Conway's law Conway's law is an adage that states organizations design systems that mirror their own communication structure. It is named after the computer programmer Melvin Conway, who introduced the idea in 1967. His original wording was: The law is based ...
* Coupling (computer science) *
David Parnas David Lorge Parnas (born February 10, 1941) is a Canadian early pioneer of software engineering, who developed the concept of information hiding in modular programming, which is an important element of object-oriented programming today. He is a ...
* Information hiding (encapsulation) *
Library (computing) In computer science, a library is a collection of non-volatile resources used by computer programs, often for software development. These may include configuration data, documentation, help data, message templates, pre-written code and sub ...
*
List of system quality attributes Within systems engineering, quality attributes are realized non-functional requirements used to evaluate the performance of a system. These are sometimes named architecture characteristics, or "ilities" after the suffix many of the words share. ...
* Modular design *
Plug-in (computing) In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a pre ...
* Snippet (programming) *
Structured Analysis In software engineering, structured analysis (SA) and structured design (SD) are methods for analyzing business requirements and developing specifications for converting practices into computer programs, hardware configurations, and related man ...
* Structured programming


Notes


References


External links


How To Decompose a System into Modules

SMC Platform
{{DEFAULTSORT:Modular Programming Programming paradigms Programming