Decomposition (computer Science)
Decomposition in computer science, also known as factoring, is breaking a complex problem or system into parts that are easier to conceive, understand, program, and maintain. Overview Different types of decomposition are defined in computer sciences: * In structured programming, ''algorithmic decomposition'' breaks a process down into well-defined steps. * Structured analysis breaks down a software system from the system context level to system functions and data entities as described by Tom DeMarco. * ''Object-oriented decomposition'' breaks a large system down into progressively smaller classes or objects that are responsible for part of the problem domain. * According to Booch, algorithmic decomposition is a necessary part of object-oriented analysis and design, but object-oriented systems start with and emphasize decomposition into objects. Grady Booch (1994). ''Object-oriented Analysis and Design'' (2nd ed.). Redwood Cita, CA: Benjamin/Cummings. pp.16-20. More general ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Model Of Computation
In computer science, and more specifically in computability theory and computational complexity theory, a model of computation is a model which describes how an output of a mathematical function is computed given an input. A model describes how units of computations, memories, and communications are organized. The computational complexity of an algorithm can be measured given a model of computation. Using a model allows studying the performance of algorithms independently of the variations that are specific to particular implementations and specific technology. Categories Models of computation can be classified into three categories: sequential models, functional models, and concurrent models. Sequential models Sequential models include: * Finite-state machines * Post machines ( Post–Turing machines and tag machines). * Pushdown automata * Register machines ** Random-access machines * Turing machines * Decision tree model * External memory model Functional models Functio ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Subroutine
In computer programming, a function (also procedure, method, subroutine, routine, or subprogram) is a callable unit of software logic that has a well-defined interface and behavior and can be invoked multiple times. Callable units provide a powerful programming tool. The primary purpose is to allow for the decomposition of a large and/or complicated problem into chunks that have relatively low cognitive load and to assign the chunks meaningful names (unless they are anonymous). Judicious application can reduce the cost of developing and maintaining software, while increasing its quality and reliability. Callable units are present at multiple levels of abstraction in the programming environment. For example, a programmer may write a function in source code that is compiled to machine code that implements similar semantics. There is a callable unit in the source code and an associated one in the machine code, but they are different kinds of callable units with different impl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Readability
Readability is the ease with which a reader can understand a written text. The concept exists in both natural language and programming languages though in different forms. In natural language, the readability of text depends on its content (the complexity of its vocabulary and syntax) and its presentation (such as typographic aspects that affect legibility, like font size, line height, character spacing, and line length). In programming, things such as programmer comments, choice of loop structure, and choice of names can determine the ease with which humans can read computer program code. Higher readability in a text eases reading effort and speed for the general population of readers. For those who do not have high reading comprehension, readability is necessary for understanding and applying a given text. Techniques to simplify readability are essential to communicate a set of information to the intended audience. Definition The term "readability" is inheren ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Personal Information Management
Personal information management (PIM) is the study and implementation of the activities that people perform in order to acquire or create, store, organize, maintain, retrieve, and use informational items such as documents (paper-based and digital), web pages, and email messages for everyday use to complete tasks (work-related or not) and fulfill a person's various roles (as parent, employee, friend, member of community, etc.); it is information management with intrapersonal scope. Personal knowledge management is by some definitions a subdomain. One ideal of PIM is that people should always have the right information in the right place, in the right form, and of sufficient completeness and quality to meet their current need. Technologies and tools can help so that people spend less time with time-consuming and error-prone clerical activities of PIM (such as looking for and organising information). But tools and technologies can also overwhelm people with too much information lead ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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How To Solve It
''How to Solve It'' (1945) is a small volume by mathematician George Pólya, describing methods of problem solving. This book has remained in print continually since 1945. Four principles ''How to Solve It'' suggests the following steps when solving a mathematical problem: # First, you have to ''understand the problem''. # After understanding, ''make a plan''. pp. 8–12 # ''Carry out the plan''. # ''Look back'' on your work. How could it be better? If this technique fails, Pólya advises: "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?" First principle: Understand the problem "Understand the problem" is often neglected as being obvious and is not even mentioned in many mathematics classes. Yet students are often stymied in their efforts to solve it, simply because they don't understand it fully, or even in part. In order to remedy this oversight, Pólya taught teachers how to p ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Event Partitioning
Event may refer to: Gatherings of people * Ceremony, an event of ritual significance, performed on a special occasion * Convention (meeting), a gathering of individuals engaged in some common interest * Event management, the organization of events * Festival, an event that celebrates some unique aspect of a community * Happening, a type of artistic performance * Media event, an event created for publicity * Party, a social, recreational or corporate events held * Sporting event, at which athletic competition takes place * Virtual event, a gathering of individuals within a virtual environment Science, technology, and mathematics * Event (computing), a software message indicating that something has happened, such as a keystroke or mouse click * Event (philosophy), an object in time, or an instantiation of a property in an object * Event (probability theory), a set of outcomes to which a probability is assigned * Event (relativity), a point in space at an instant in time, i.e. a l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Duplicate Code
In computer programming, duplicate code is a sequence of source code that occurs more than once, either within a program or across different programs owned or maintained by the same entity. Duplicate code is generally considered Code smell, undesirable for a number of reasons. A minimum requirement is usually applied to the quantity of code that must appear in a sequence for it to be considered duplicate rather than coincidentally similar. Sequences of duplicate code are sometimes known as code clones or just clones, the automated process of finding duplications in source code is called clone detection. Two code sequences may be duplicates of each other without being character-for-character identical, for example by being character-for-character identical only when white space characters and comments are ignored, or by being token (parser), token-for-token identical, or token-for-token identical with occasional variation. Even code sequences that are only functionally identical may b ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Dynamization
In computer science, dynamization is the process of transforming a static data structure into a dynamic one. Although static data structures may provide very good functionality and fast queries, their utility is limited because of their inability to grow/shrink quickly, thus making them inapplicable for the solution of dynamic problems, where the input data changes. Dynamization techniques provide uniform ways of creating dynamic data structures. Decomposable search problems We define problem P of searching for the predicate M match in the set S as P(M,S). Problem P is ''decomposable'' if the set S can be decomposed into subsets S_i and there exists an operation + of result unification such that P(M,S) = P(M,S_0) + P(M,S_1) + \dots + P(M,S_n). Decomposition Decomposition is a term used in computer science to break static data structures into smaller units of unequal size. The basic principle is the idea that any decimal number can be translated into a representation in any othe ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Component-based Software Engineering
Component-based software engineering (CBSE), also called component-based development (CBD), is a style of software engineering that aims to construct a software system from software component, components that are loosely-Coupling (computer programming), coupled and Reusability, reusable. This emphasizes the separation of concerns among components. To find the right level of component granularity, software architects have to continuously iterate their component designs with developers. Architects need to take into account user requirements, responsibilities and architectural characteristics. Considerations For large-scale systems developed by large teams, a disciplined culture and process is required to achieve the benefits of CBSE. Third-party software component, Third-party components are often utilized in large systems. The system can be designed visually with the Unified Modeling Language (UML). Each software component, component is shown as a rectangle, and an interface is ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Code Refactoring
In computer programming and software design, code refactoring is the process of restructuring existing source code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its '' non-functional'' attributes), while preserving its functionality. Potential advantages of refactoring may include improved code readability and reduced complexity; these can improve the source code's maintainability and create a simpler, cleaner, or more expressive internal architecture or object model to improve extensibility. Another potential goal for refactoring is improved performance; software engineers face an ongoing challenge to write programs that perform faster or use less memory. Typically, refactoring applies a series of standardized basic ''micro-refactorings'', each of which is (usually) a tiny change in a computer program's source code that either preserves the behavior of ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |