Yume Nikki
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is a 2004
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
created by
pseudonym A pseudonym (; ) or alias () is a fictitious name that a person or group assumes for a particular purpose, which differs from their original or true name (orthonym). This also differs from a new name that entirely or legally replaces an individua ...
ous Japanese developer Kikiyama. The player controls a girl named Madotsuki and explores her dreams, collecting 24 effects that change her appearance and equipment. Random events also occur throughout the game in the form of
cutscenes A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
and unique gameplay sequences. The game was developed using
RPG Maker 2003 RPG Maker 2003 (RPGツクール 2003) is the third in the series of programs for the development of role-playing games, developed by Kadokawa Games. It features a database of pre-made backgrounds, music, animations, weapons and characters. On A ...
without a traditional plot or battle system. Gameplay instead focuses on exploration of the dream world. ''Yume Nikki'' was distributed as
freeware Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the f ...
on Kikiyama's personal website beginning in June 2004, with updates continuing until 2007. Despite its limited distribution format, it gained a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
on the Japanese textboard
2channel , also known as 2ch, Channel 2, and sometimes retrospectively as 2ch.net, was an anonymous Japanese textboard founded in 1999 by Hiroyuki Nishimura. Described in 2007 as "Japan's most popular online community", the site had a level of influe ...
and later outside of Japan by its fan-made English translation. The game has received praise for its
surreal Surreal may refer to: *Anything related to or characteristic of Surrealism, a movement in philosophy and art * "Surreal" (song), a 2000 song by Ayumi Hamasaki * ''Surreal'' (album), an album by Man Raze *Surreal humour, a common aspect of humor ...
visual style and emphasis on open-ended exploration; its
nonlinear gameplay A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each player may take on (or even encounter) only some of the challenges possible, and the same challenges may be played ...
and lack of combat led some critics to describe it as a precursor to
walking simulators Walking (also known as ambulation) is one of the main gaits of terrestrial locomotion among legged animals. Walking is typically slower than running and other gaits. Walking is defined by an ' inverted pendulum' gait in which the body vaults o ...
. Its visual style and horror elements inspired numerous
fangame A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but ...
s and influenced later
indie games An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
. In 2018, ''Yume Nikki'' was published on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
by
Playism Playism (stylized as PLAYISM) is an independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games, launched in May 2011. History Playism was launched in May 2011 as a digital ...
, and a 3D
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
called '' Yume Nikki: Dream Diary'' was released.


Gameplay

''Yume Nikki'' is an exploration-based
adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
with no dialogue, combat, or plot; there is also no way to reach a game over. The player controls a girl named Madotsuki who lives alone. The game begins inside her apartment, which the player is initially unable to leave. The player can save their progress by sitting at Madotsuki's desk and writing in her
dream diary A dream diary (or dream journal) is a diary in which dream experiences are recorded. A dream diary might include a record of nightly dreams, personal reflections and waking dream experiences. It is often used in the study of dreams and psychology. ...
. Sleeping in her bed causes Madotsuki to start dreaming. Her dream begins in a room closely resembling her apartment. On leaving the room, Madotsuki enters an area commonly referred to as the Nexus, which contains a series of new doors. Each door leads to a different area in the dream world, with areas having distinct environments and designs. The player's objective is to explore these areas and collect 24 different Effects, which change Madotsuki's appearance or equipment when used. Effects can be collected by interacting with certain objects and
non-player characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
(NPCs). Other objects can send Madotsuki to different areas. Throughout the game, random events occur, which can be
cutscenes A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
or have interactive elements. The game's ending, unlocked after the player collects all 24 Effects, shows Madotsuki jumping off of the balcony of her apartment.


Development and release

''Yume Nikki'' was independently developed and published by Kikiyama, a
pseudonym A pseudonym (; ) or alias () is a fictitious name that a person or group assumes for a particular purpose, which differs from their original or true name (orthonym). This also differs from a new name that entirely or legally replaces an individua ...
ous Japanese developer about whom very little is known. They created the game using the
RPG Maker 2003 RPG Maker 2003 (RPGツクール 2003) is the third in the series of programs for the development of role-playing games, developed by Kadokawa Games. It features a database of pre-made backgrounds, music, animations, weapons and characters. On A ...
engine. Kikiyama first shared a build of the game on June 26, 2004, on the Japanese
textboard A textboard is a simple kind of Internet forum; most textboards require neither registration nor entry of a screen name. Textboards, like imageboards, were invented in Japan, but they remain relatively unknown outside it, in contrast to imageboar ...
2channel , also known as 2ch, Channel 2, and sometimes retrospectively as 2ch.net, was an anonymous Japanese textboard founded in 1999 by Hiroyuki Nishimura. Described in 2007 as "Japan's most popular online community", the site had a level of influe ...
. They continued to update the game until 2007, stopping at version 0.10. After its initial release, it received a fan-made English translation. From 2011 to 2018, Kikiyama's status was unknown as they were unresponsive to all contact. A popular theory proposed that they could have died, possibly in the 2011 Tōhoku earthquake. On January 10, 2018, ''Yume Nikki'' was released on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
by publisher
Playism Playism (stylized as PLAYISM) is an independent video game publisher operated by Active Gaming Media. Playism started as a digital distribution platform for PC games, launched in May 2011. History Playism was launched in May 2011 as a digital ...
, and
Kadokawa Games Kadokawa may refer to: * Kadokawa Corporation, the holding company of the Kadokawa Group **Kadokawa Content Gate and Kadokawa Mobile, both former names for BookWalker **Kadokawa Future Publishing, a subsidiary of Kadokawa Corporation and the publ ...
, the developer of the RPG Maker software, confirmed that Kikiyama was still alive and involved with the project.


Reception

''Yume Nikki'' received positive critical reception for its unique,
surreal Surreal may refer to: *Anything related to or characteristic of Surrealism, a movement in philosophy and art * "Surreal" (song), a 2000 song by Ayumi Hamasaki * ''Surreal'' (album), an album by Man Raze *Surreal humour, a common aspect of humor ...
visual style. Its visual style has been compared to the 16-bit graphics of ''
EarthBound ''EarthBound'', released in Japan as is a role-playing video game developed by Creatures (company), Ape Inc. and HAL Laboratory and published by Nintendo for the Super Nintendo Entertainment System. The second entry in the Mother (video game s ...
''. Ryan McSwain, writing for ''
Hardcore Gaming 101 ''Hardcore Gaming 101'' is an online video game magazine founded by Kurt Kalata. Kalata established the site after graduating college, when he noticed the overabundance of game strategy guides, and felt that someone should create more books abou ...
'', remarked that the game created surprisingly good visuals by using layering effects and "eye-catching animations". He also praised the game's music and sound design. Giada Zavarise of ''
Rock Paper Shotgun ''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
'' said that the game's pixel-art style influenced a movement of indie horror games like ''
Ao Oni is a survival horror adventure video game developed under the name of "noprops". It was first released on November 2008 as a Japan-only freeware and adapted into an official English-language version in later versions. It was later acqui ...
'' and '' Ib''. She also attributed some of the game's popularity to the fact that its "dreamy" imagery invites speculation about its meaning. ''
Wired ''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Fra ...
's'' Julie Muncy also pointed to the game's surreal imagery and said that it appeals to those interested in
dream interpretation Dream interpretation is the process of assigning meaning to dreams. Although associated with some forms of psychotherapy, there is no reliable evidence that understanding or interpreting dreams has a positive impact on one's mental health. In m ...
. The gameplay and atmosphere were also well-received by critics, who identified the game's emphasis on exploration as a major appeal. Some critics called it an early example of a
walking simulator An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
. Muncy described it as being "rich in atmospheric dream worlds" and said its surreal world-building logic creates uneasiness in players. McSwain and Zavarise agreed that the game's world was enjoyable to explore and had distinct and interesting locations They both criticized the lack of any guides or maps, which made it too easy for the player to get stuck. McSwain also criticized the game's random events for being too difficult to encounter due to their rarity. Zavarise specifically said the early parts of the game, before the player is able to memorize paths and landmarks, were the most likely to drive new players away.


Legacy

Originally receiving a limited Japanese-only release, ''Yume Nikki'' later gained a larger
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
in the West, due in part to its fan-made English translation. Gita Jackson of ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' also attributed this following to the game's "unusual visual style and oppressive tone". Caty McCarthy of ''
USgamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'' compared its proliferation across the internet in the mid-2000s to that of ''
Cave Story ''Cave Story'', originally released as is a 2004 Metroidvania platform-adventure game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. ''Cave Story'' features 2D ...
''. Due to the game's open-ended nature and the accessibility offered by the RPG Maker software, ''Yume Nikki'' has inspired the creation of a number of
fangames A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but i ...
, some of which have attempted to explore theories about the original game; notable fangames include ' and ''.flow''. It has also influenced other
indie games An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
, including ''Ao Oni'', ''Ib'', '' Lisa: The First'', and ''
Undertale ''Undertale'' is a 2015 2D role-playing video game created by American indie developer Toby Fox. The player controls a child who has fallen into the Underground: a large, secluded region under the surface of the Earth, separated by a magical ...
.'' In January 2018, games journalist Lewis Denby started a
podcast A podcast is a program made available in digital format for download over the Internet. For example, an episodic series of digital audio or video files that a user can download to a personal device to listen to at a time of their choosing ...
named ''Dream Diary'' which explores the history and theories surrounding the game's origins and its rise in popularity.


Related media

''Yume Nikki'' has seen semi-official adaptations into a
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
and
light novel A light novel (, Hepburn: ''raito noberu'') is a style of young adult novel primarily targeting high school and middle school students. The term "light novel" is a ''wasei-eigo'', or a Japanese term formed from words in the English languag ...
. The manga was illustrated by
Hitoshi Tomizawa is a Japanese manga artist. He is best known for his sci-fi series ''Alien Nine.'' Career Tomizawa worked as an assistant to '' Baki the Grappler'' author Keisuke Itagaki, before publishing his first work as a professional manga artist with ...
, and was serialized in
Takeshobo is a major publisher in Japan. Takeshobo was founded in 1972 by Kyōichirō Noguchi, starting Japan's first Mahjong magazine . Other magazines, such as a magazine dedicated to mahjong-themed manga, as well as a magazine dedicated to yonkoma ma ...
's web magazine ''Manga Life Win+'' beginning in May 2013. The light novel is titled ' and was written by Akira and illustrated by Aco Arisaka. It was licensed for digital distribution in English by
J-Novel Club J-Novel Club is a publishing company specializing in the translation of Japanese light novels into English. It streams light novels and manga in regular installments before publishing finalized e-books. As of August 2021, J-Novel Club has license ...
. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
'' reported that the manga and light novel were criticized for providing explanations for things the game had left open to interpretation, and the ''Yume Nikki'' merchandise distributor stated that the adaptations were not created as canonical extensions of Kikiyama's original ideas.


''Yume Nikki: Dream Diary''

Along with the release of ''Yume Nikki'' on Steam, a two-week countdown appeared on the Kadokawa Games website. At the end of the countdown, a
reboot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
called '' Yume Nikki: Dream Diary'' was announced. The game, which is rendered in 3D, was developed by Kadokawa under the supervision of Kikiyama, and features some design concepts and characters left unused in the original game. Many of the characters and locations from the original returned in the reboot, and
puzzle A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at th ...
and platforming elements were added. It was released on Steam on February 23, 2018 and for the
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
on February 21, 2019. ''Dream Diary'' received "mixed or average reviews" according to
review aggregate A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
site
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Critics comparing the two games generally felt that ''Dream Diary'' was not as good as the original. Adam Smith of ''Rock Paper Shotgun'' said that it had lost the "mysterious horror and charm" of the original. Azario Lopez of ''DualShockers'' felt that the developers' passion for the original game was apparent in ''Dream Diary'' visuals and sound design, but felt that it could ultimately never live up to the standard of the original. Kevin Lynn of ''
Adventure Gamers ''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game des ...
'' felt that ''Dream Diary's'' visuals were a "solid translation" of the original's into 3D, but said ''Yume Nikki'' defining open-ended gameplay had been sacrificed in favor of adventure game tropes.


Notes


References


External links


Kikiyama's website
*
''Yume Nikki: Dream Diary'' official website
{{Authority control 2004 video games Adventure games Freeware games Indie video games Kadokawa Dwango franchises Manga Life Win manga 2000s horror video games RPG Maker games Seinen manga Single-player video games Surrealist video games Video games about nightmares Video games developed in Japan Video games featuring female protagonists Windows games Windows-only games Playism games