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Fangame
A fangame is a video game that is created by fans. They are usually based on one, or in some cases several, video game entries or franchises. Many fangames attempt to clone or remake the original game's design, gameplay, and characters, but it is equally common for fans to develop a unique game using another as a template. Though the quality of fangames has always varied, recent advances in computer technology and in available tools, e.g. through open source software, have made creating high-quality games easier. Fangames can be seen as user-generated content, as part of the retrogaming phenomena, and as expression of the remix culture. Fangame development Fangames are either developed as standalone games with their own engines, or as modifications to existing games that "piggyback" on the other's engines. Each approach has different advantages, as standalone games are generally accessible to larger audiences but may often be more difficult or time-consuming to develop. S ...
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Fan Labor
Fan labor, also called fan works, are the creative activities engaged in by fans, primarily those of various media properties or musical groups. These activities can include creation of written works (fiction, fan fiction and review literature), visual or computer-assisted art, films and videos, animations, games, music, or applied arts and costuming. Although fans invest significant time creating their products, and fan-created products are "often crafted with production values as high as any in the official culture," most fans provide their creative works as amateurs, for others to enjoy without requiring or requesting monetary compensation. Fans respect their gift economy culture and are often also fearful that charging other fans for products of their creativity will somehow fundamentally change the fan-fan relationship, as well as attract unwanted legal attention from copyright holders. The skills that fans hone through their fan works may be marketable, and some fans find e ...
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Video Game Remake
A video game remake is a video game closely adapted from an earlier title, usually for the purpose of modernizing a game with updated graphics for newer hardware and gameplay for contemporary audiences. Typically, a remake of such game software shares essentially the same title, fundamental gameplay concepts, and core story elements of the original game, although some aspects of the original game may have been changed for the remake. Remakes are often made by the original developer or copyright holder, and sometimes by the fan community A fandom is a subculture composed of fans characterized by a feeling of empathy and camaraderie with others who share a common interest. Fans typically are interested in even minor details of the objects of their fandom and spend a significant .... If created by the community, video game remakes are sometimes also called fangames and can be seen as part of the retro gaming phenomenon. Definition A remake offers a newer interpretation of an ol ...
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Retrogaming
Retrogaming, also known as classic gaming and old school gaming, is the current playing and collection of obsolete computer game, personal computers, video game console, consoles, and video games. Usually, retrogaming is based upon systems that are outmoded or discontinued, although ported retrogaming allows games to be played on modern hardware via Porting, ports or compilations. It is typically for nostalgia, preservation, or authenticity. A new game could be retro styled, such as an Role-playing video game, RPG with turn-based combat and pixel art in isometric video game graphics, isometric camera perspective. Retrogaming has existed since the early years of the video game industry, and was popularized with the Internet and Emulation (computing), emulation technology. It is argued that the main reasons players are drawn to retrogames are nostalgia for different eras, the idea that classic games are more innovative and original, and the simplicity of the games. Retrogaming an ...
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Total Annihilation
''Total Annihilation'' is a real-time strategy video game created by Cavedog Entertainment, a sub-division of Humongous Entertainment, and was released on September 26, 1997 by GT Interactive for Microsoft Windows and Mac OS. Two expansion packs were released, ''Total Annihilation: The Core Contingency, The Core Contingency'' on April 28, 1998 and ''Total Annihilation: Battle Tactics, Battle Tactics'' on June 30. After the closure of the Cavedog Entertainment in 1999, the intellectual property fell to Infogrames (now Atari). ''Total Annihilation'' is no longer officially supported, due to the closure of Cavedog. Former lead designer Chris Taylor went on with Gas Powered Games to create ''Supreme Commander (video game), Supreme Commander'' in 2007, considered the "spiritual successor" of ''Total Annihilation''. The creators of XTA, a mod for ''Total Annihilation'', independently developed the open-source software, open-source 3D graphics Spring (game engine), Spring game engine. T ...
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Free And Open Source
Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source code is openly shared so that people are encouraged to voluntarily improve the design of the software. This is in contrast to proprietary software, where the software is under restrictive copyright licensing and the source code is usually hidden from the users. FOSS maintains the software user's civil liberty rights (see the Four Essential Freedoms, below). Other benefits of using FOSS can include decreased software costs, increased security and stability (especially in regard to malware), protecting privacy, education, and giving users more control over their own hardware. Free and open-source operating systems such as Linux and descendants of BSD are widely utilized today, powering millions of servers, desktops, smartphones (e.g., ...
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OGRE Engine
An ogre ( feminine: ogress) is a legendary monster depicted as a large, hideous, man-like being that eats ordinary human beings, especially infants and children. Ogres frequently feature in mythology, folklore, and fiction throughout the world. They appear in many classic works of literature, and are most often associated in fairy tales and legend with a taste for infants. In mythology, ogres are often depicted as inhumanly large, tall, and having a disproportionately large head, abundant hair, unusually colored skin, a voracious appetite, and a strong body. Ogres are closely linked with giants and with human cannibals in mythology. In both folklore and fiction, giants are often given ogrish traits (such as the giants in "Jack and the Beanstalk" and " Jack the Giant Killer", the Giant Despair in ''The Pilgrim's Progress'', and the Jötunn of Norse mythology); while ogres may be given giant-like traits. Famous examples of ogres in folklore include the ogre in "Puss in Boot ...
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Crystal Space
Crystal Space is a framework for developing 3D applications written in C++ by Jorrit Tyberghein and others. The first public release was on August 26, 1997. It is typically used as a game engine but the framework is more general and can be used for any kind of 3D visualization. It is very portable and runs on Microsoft Windows, Linux, UNIX, and Mac OS X. It is also free and open-source software, licensed under the GNU LGPL-2.0-or-later, and was SourceForge.net's Project of the Month for February 2003. Engine design Crystal Space is programmed in object oriented C++. It is very modularly built with a number of more or less independent plugins. The client programs use the plugins, such as the OpenGL 3D renderer, by registering them via Crystal Space's Shared Class Facility (SCF). Features Crystal Space has modules for 2D and 3D graphics, sound, collision detection and physics through ODE and Bullet. *Graphics: ** OpenGL rendering **Supports hardware acceleration from ...
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Spring (game Engine)
The Spring Engine (also termed SpringRTS and formerly TA Spring), is a game engine for real-time strategy (RTS) video games. The game engine is free and open-source software, subject to the terms of the GNU General Public License v2.0 or later. History The development was initiated by Stefan Johansson, Tomaz Kunaver, and Jelmer Cnossen, members of the Swedish Yankspankers game clan under the name TA Spring. Since 2005 it is being developed by the community. The project aimed originally to bring the gameplay experience of Total Annihilation into three dimensions and to have the game run the mods and third-party units from Total Annihilation. The first release was on July 7, 2007, achieving its initial goals. Since then, the project evolved from a mere TA clone to a general RTS game engine including more flexible features like built-in high-level extensibility through a Lua scripting interface. Most of the games running on the engine (as of December 2010) are focused on ...
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Spring Engine
The Spring Engine (also termed SpringRTS and formerly TA Spring), is a game engine for real-time strategy (RTS) video games. The game engine is free and open-source software, subject to the terms of the GNU General Public License v2.0 or later. History The development was initiated by Stefan Johansson, Tomaz Kunaver, and Jelmer Cnossen, members of the Swedish Yankspankers game clan under the name TA Spring. Since 2005 it is being developed by the community. The project aimed originally to bring the gameplay experience of Total Annihilation into three dimensions and to have the game run the mods and third-party units from Total Annihilation. The first release was on July 7, 2007, achieving its initial goals. Since then, the project evolved from a mere TA clone to a general RTS game engine including more flexible features like built-in high-level extensibility through a Lua scripting interface. Most of the games running on the engine (as of December 2010) are focused on ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Linux Pratique
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for servers may ...
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Multimedia Fusion 2
Clickteam is a French software development company based in Boulogne-Billancourt, Hauts-de-Seine. Founded by Francis Poulain, François Lionet and Yves Lamoureux, Clickteam is best known for the creation of Clickteam Fusion, a script-free programming tool that allows users to create video games or other interactive software using a highly advanced event system. History Before co-founding Clickteam, François Lionet was the programmer of STOS BASIC, a programming language released in 1988 for the Atari ST, and AMOS BASIC, a more advanced programming language released in 1990 for the Commodore Amiga. Both of these have since been released in open-source form on the Clickteam corporate website. Yves Lamoureux was also a successful game developer prior to co-founding Clickteam, working with multiple companies on games. Clickteam's debut software was ''Klik & Play'', released in 1994 as commercial, proprietary software; this marked the team's first successful software ...
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