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This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, Inc. or Wizards of the Coast, not licensed or unlicensed third-party products such as video games or unlicensed ''Advanced Dungeons & Dragons'' 2nd Edition manuals. __TOC__


Monsters in the 2nd edition ''Advanced Dungeons & Dragons''

The second edition of the '' Advanced Dungeons & Dragons'' game featured both a higher number of books of monsters and more extensive monster descriptions than both earlier and later editions, with usually one page in length. Next to a description, monster entries in this edition contained standardized sections covering combat, their habit and society, and their role in the eco-system. While later editions gave the various creatures all the attributes which
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
s had, 2nd edition only listed intelligence as a characteristic important for creating challenging encounters in the game. The 2nd edition also used a unique format in the form of ''
Monstrous Compendium The ''Monstrous Compendium'' is a series of accessories for the '' Advanced Dungeons & Dragons'' fantasy role-playing game released from 1989 to 1998. The title was then used for a series of 5th Edition ''Dungeons & Dragons'' supplements released ...
s'' of loose sheets that could be collected in a folder, and allowed the combination of monster books together with individual monster pages from boxed sets. This format was abandoned again in 1993 in favor of bound books. In parallel with this change, the 2nd edition introduced colored images for each monster, which became standard in later editions of the game. Referencing Wizards of the Coast art director Dawn Murin,
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1996 by Mark Surfas. After the release of a multiplayer server browser for the game, QSpy, Surfas licensed the software under the GameS ...
author Allan Rausch found that until the 2nd edition the artwork depicting monsters was influenced by the popular culture of the late
1970s File:1970s decade montage.jpg, Clockwise from top left: U.S. President Richard Nixon doing the V for Victory sign after his resignation from office following the Watergate scandal in 1974; The United States was still involved in the Vietnam War i ...
. As a result, creatures that were fearsome by description were not taken seriously due to ill-suited visuals. Likewise, humanoid monsters too closely resembled humans to be compelling. In the view of Rausch as well as ''Backstab'' reviewer Michaël Croitoriu, the '' Planescape'' setting marked a turning point for these shortcomings, which also had a significant impact on the presentation of the 3rd edition. Monsters created for the 2nd edition were based on mythologies of various cultures, fantasy literature, and original inventions. Many monsters were updated from earlier editions, but the 2nd edition also introduced a great number of new creatures. Some types, such as devils and
demon A demon is a malevolent supernatural entity. Historically, belief in demons, or stories about demons, occurs in religion, occultism, literature, fiction, mythology, and folklore; as well as in media such as comics, video games, movies, ani ...
s, were initially removed by TSR in response to a moral panic promoted by Patricia Pulling's advocacy group Bothered About Dungeons and Dragons (BADD). These were later reintroduced, sometimes with different names, to avoid complaints.


TSR 2102 – MC1 – Monstrous Compendium Volume One (1989)


TSR 2103 – MC2 – Monstrous Compendium Volume Two (1989)


TSR 2104 – MC3 – Monstrous Compendium – Forgotten Realms Appendix (1989)


TSR 2105 – MC4 – Monstrous Compendium – Dragonlance Appendix (1990)


TSR 2107 – MC5 – Monstrous Compendium – Greyhawk Appendix (1990)


TSR 2116 – MC6 – Monstrous Compendium – Kara-Tur Appendix (1990)


TSR 2109 – MC7 – Monstrous Compendium – Spelljammer Appendix (1990)


TSR 2118 – MC8 – Monstrous Compendium – Outer Planes Appendix (1991)


TSR 2119 – MC9 – Monstrous Compendium – Spelljammer Appendix (1991)


TSR 2122 – MC10 – Monstrous Compendium – Ravenloft Appendix (1991)


TSR 2125 – MC11 – Monstrous Compendium – Forgotten Realms Appendix II (1991)


TSR 2405 – MC12 – Monstrous Compendium – Dark Sun Appendix: Terrors of the Desert (1992)


TSR 2129 – MC13 – Monstrous Compendium – Al-Qadim Appendix (1992)


TSR 2132 – MC14 – Monstrous Compendium – Fiend Folio Appendix (1992)


TSR 2139 – MC15 – Monstrous Compendium – Ravenloft Appendix II: Children of the Night (1993)


TSR 2140 – Monstrous Manual (1993)


TSR 2602 – Planescape Monstrous Compendium Appendix (1994)


TSR 2501 – Monstrous Compendium – Mystara Appendix (1994)


TSR 2153 – Monstrous Compendium – Ravenloft Appendix III: Creatures of Darkness (1994)


Monstrous Compendium Annuals


TSR 2433 – Dark Sun Monstrous Compendium Appendix II: Terrors Beyond Tyr (1995)


TSR 2613 – Planescape Monstrous Compendium Appendix II (1995)


TSR 2162 - Ravenloft Monstrous Compendium Appendices I & II (1996)


TSR 2524 – Savage Coast Monstrous Compendium Appendix (1996)


TSR 2635 – Planescape Monstrous Compendium Appendix III (1998)


TSR 3140 – Birthright – Blood Spawn: Creatures of Light and Shadow (2000)


Other sources

This section lists fictional creatures for AD&D 2nd Edition from various sources not explicitly dedicated to presenting monsters. Primarily, these are the separate sourcebooks and expansions for the Forgotten Realms, Al-Qadim and other campaign settings produced by TSR.


Spelljammer


Forgotten Realms


TSR1060 – Ruins of Undermountain (1991)

The Forgotten Realms '' Ruins of Undermountain'' boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.


TSR1066 – Maztica Campaign Set (1991)

The ''
Maztica Campaign Set ''Maztica Campaign Set'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game. The campaign set was co-authored by Douglas Niles and Tim Beach and published by TSR, Inc. in 1991. Contents The cam ...
'' boxed set contained 4 new creatures in the standard ''Monstrous Compendium'' format, on pages 59–62 of the ''Maztica Alive'' booklet.


TSR9326 – The Drow of the Underdark (1991)

This 128-page softbound book provided additional details on the history, culture and society of the dark elves, and included 9 additional creature descriptions in ''Monstrous Compendium'' format on pages 113–127.


TSR9333 – Fires of Zatal (1991)

The Forgotten Realms adventure ''Fires of Zatal'' for the
Maztica Abeir-Toril is the fictional planet that makes up the ''Forgotten Realms'' ''Dungeons & Dragons'' campaign setting, as well as the Al-Qadim and Maztica campaign settings and the 1st edition version of the Oriental Adventures campaign setting. Th ...
setting by Jeff Grubb and Tim Beach contained three new fictional creatures.


TSR1083 – Menzoberranzan (1992)

The Forgotten Realms '' Menzoberranzan'' boxed set included 7 pages of creature descriptions in ''Monstrous Compendium'' format, bound into the first book of the set (The City) on pages 88–94.


TSR1084 – Ruins of Myth Drannor (1993)

The Forgotten Realms '' The Ruins of Myth Drannor'' boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.


TSR1085 – Forgotten Realms Campaign Setting (1993)

The Forgotten Realms Campaign Setting (2nd edition) boxed set included 8 unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.


TSR1109 – City of Splendors (1994)

The Forgotten Realms ''
City of Splendors ''City of Splendors: Waterdeep'' is a supplement to the Editions of Dungeons & Dragons#Dungeons & Dragons v3.5, 3.5 edition of the ''Dungeons & Dragons'' role-playing game. Contents ''City of Splendors: Waterdeep'' is an accessory for the Forgott ...
'' boxed set included unnumbered 5-hole punched loose-leaf pages of creature descriptions in ''Monstrous Compendium'' format.


TSR9563 – Powers and Pantheons (1997)

The Forgotten Realms campaign expansion ''Powers & Pantheons'' by Eric L. Boyd contained next to the description of many deities also new creatures.


Dragonlance


TSR9294 – Dragon's Rest (1990)

The Dragonlance adventure ''Dragon's Rest'' by Rick Swan contained three new fictional creatures.


TSR9334 – Wild Elves (1991)

The Dragonlance adventure ''Wild Elves'' by Scott Bennie contained six new fictional creatures.


TSR9344 – Taladas: The Minotaurs (1991)

The Dragonlance game accessory ''Taladas: The Minotaurs'' by Colin McComb contained several new creatures.


TSR9382 – Flint's Axe (1992)

The Dragonlance adventure ''Flint's Axe'' by Tim Beach contained a new creature.


Al-Qadim


TSR1077 – Land of Fate (1992)

The Al-Qadim ''Land of Fate'' boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.


TSR9366 – Golden Voyages (1992)

The Al-Qadim ''
Golden Voyages ''Golden Voyages'' is an accessory for the 2nd edition of the '' Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1992. Contents In ''Golden Voyages'', the player characters are cast adrift on the Crowded Sea, then sent on si ...
'' boxed set, by David "Zeb" Cook, contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format, each with a full-page image of the creature described on the back.


TSR1091 – City of Delights (1993)

The Al-Qadim ''City of Delights'' boxed set contained 8 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format.


TSR9431 – Assassin Mountain (1993)

The Al-Qadim ''Assassin Mountain'' boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format. All of the fictional creatures described in this accessory are included in the Monstrous Compendium Annual Volume One, above, and are not reproduced here.


TSR9433 – Secrets of the Lamp (1993)

The Al-Qadim ''Secrets of the Lamp'' boxed set contained 4 unnumbered 5-hole punched loose-leaf pages in ''Monstrous Compendium'' format. All of the fictional creatures described in this set are included in either the Monstrous Compendium Annual Volume One or the Planescape Monstrous Compendium Appendix, above, and are not reproduced here.


TSR9440 – Ruined Kingdoms (1994)

The Al-Qadim ''Ruined Kingdoms'' boxed set, by Steven Kurtz, contained an 8-page booklet with
non-player character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
s and monsters.


TSR9449 – Corsairs of the Great Sea (1994)

The Al-Qadim ''Corsairs of the Great Sea'' boxed set, by Nicky Rea, contained an 8-page booklet with monsters. All of the fictional creatures described in this set are included in the Monstrous Compendium Annual Volume Two, above, and are not reproduced here.


Planescape


TSR2600 – Planescape Campaign Setting (1994)

The
Planescape Campaign Setting The ''Planescape Campaign Setting'' is a boxed set for the '' Dungeons & Dragons'' fantasy role-playing game. The set was designed by David "Zeb" Cook and published in 1994. It introduced the Planescape setting and was highly praised by ''White ...
boxed set contained a 32-page ''Monstrous Supplement'' booklet.


TSR2603 – Planes of Chaos (1994)

The Planescape ''Planes of Chaos'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.


TSR2607 – Planes of Law (1995)

The Planescape ''Planes of Law'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.


TSR2615 – Planes of Conflict (1995)

The Planescape ''Planes of Conflict'' boxed set contained a 32-page ''Monstrous Supplement'' booklet.


Dark Sun


TSR2400 – Dark Sun Campaign Setting (1991)

The original Dark Sun Boxed Set for the Dark Sun campaign setting contains several pages of monster description in ''The Wanderer's Journal'' book, as well as in the ''A Little Knowledge'' adventure booklet.


TSR2432 – City by the Silt Sea (1994)

The ''City by the Silt Sea'' campaign expansion box for the Dark Sun campaign setting by Shane Lacy Hensley contains a 32-page ''Monstrous Supplement''.


TSR2437 – Thri-Kreen of Athas (1995)

The Dark Sun campaign setting accessory ''Thri-Kreen of Athas'' by Tim Beach and Dori Hein contained three monster descriptions.


TSR2438 – Dark Sun Campaign Setting (1995)

The expanded and revised Campaign setting boxed set for Dark Sun contained several pages of monster description in ''The Wanderer's Chronicle'' booklet.


TSR2444 – The Wanderer's Chronicle: Mind Lords of the Last Sea (1996)

'' The Wanderer's Chronicle: Mind Lords of the Last Sea'' by Matt Forbeck contained ten pages of descriptions of NPCs and monsters.


Birthright


TSR3100 – Birthright Campaign Setting (1995)

Within the ''
Birthright Campaign Setting ''Birthright Campaign Setting'' is an accessory for the 2nd edition of the ''Advanced Dungeons & Dragons'' fantasy role-playing game, published in 1995. This product introduced the Birthright campaign setting. Contents The ''Birthright Campaign S ...
'' box were a set of cardsheets, separate from the books. Beyond rules summaries and handy charts, several unique monsters were presented.


Greyhawk


TSR11374 – The Scarlet Brotherhood (1999)

The Greyhawk campaign setting accessory ''
The Scarlet Brotherhood ''The Scarlet Brotherhood'' is a regional sourcebook for the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''The Scarlet Brotherhood'' detailed the Scarlet Brotherhood lands, the Tilvanot Peninsula ...
'', by Sean Reynolds, contained the descriptions of seven monsters.


Core ''AD&D'' sources


TSR9506 – Chronomancer (1995)

The ''
Chronomancer Chronomancy is divination of the best time to do something, the determination of lucky and unlucky days, especially popular in ancient China. The term "chronomancy", stemming from the Greek word ''chronos'' (meaning ''time''), and the word ''mante ...
'' game accessory, by Loren Coleman, contained 7 pages of monsters living on Temporal Prime, a fictitious dimension that allows time travel. All of the fictional creatures described in this accessory were included in the Monstrous Compendium Annual Volume Three, above, and are not reproduced here.


TSR9539 – The Sea Devils (1997)

''The Sea Devils'' game accessory by
Skip Williams Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of ''Dungeons & Dragons'' 3rd Edition and the longtime au ...
, detailing the sahuagin in the Monstrous Arcana series, contained two pages detailing new aquatic monsters.


TSR9569 – The Illithiad (1998)

''The Illithiad'' game accessory by
Bruce R. Cordell Bruce Robert Cordell (born 1968) is an American author of roleplaying games and fantasy novels. He has worked on ''Dungeons & Dragons'' games for Wizards of the Coast. He won the Origins Award for ''Return to the Tomb of Horrors'' and has also wo ...
, in the Monstrous Arcana series, contained 7 pages of monsters linked to the illithids.


''Dragon Magazine''

'' Dragon Magazine'' introduced many new monsters to the ''Advanced Dungeons & Dragons'' game.


References

{{DEFAULTSORT:Advanced Dungeons and Dragons 2nd Edition Monsters Dungeons and Dragons