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Menzoberranzan
Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the ''Forgotten Realms'', a ''Dungeons & Dragons'' campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the Moonwood and the Frost Hills (north of the Evermoors and under the River SurbinEd Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). ''Forgotten Realms Campaign Setting 3rd edition''. (Wizards of the Coast), ''p. 13, 125, 171, 212-213''. .). It is famed as the birthplace of Drizzt Do'Urden, the protagonist of several series of best-selling novels by noted fantasy author R. A. Salvatore. Menzoberranzan has been developed into a video game (of the same name) and a tabletop RPG setting. Menzoberranzan has been described as "a perfect unjust state" and compared to Glaucon's vision of a state that is held together only by the fear of retribution. Creative origins In 1988, the character Drizzt Do'Urden was created ...
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Drow
The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of Elf (Dungeons & Dragons), elves connected to the Subterranea (geography), subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and connected to the evil goddess Lolth. However, later editions of ''Dungeons & Dragons'' have moved away from this portrayal and preassigned Alignment (Dungeons & Dragons), alignment. More recent publications have explored drow societies unconnected to Lolth. Creative origins The word "drow" is from the Orcadian dialect, Orcadian and Shetland dialect, Shetland dialects of Scots language, Scots, an alternative form of "Trow (folklore), trow", which is a cognate with "troll". The ''Oxford English Dictionary'' gives no entry for "drow", but two of the citations under "trow" name it as an alternative form of the word. Trow/drow was used to refer to a wide variety of evil sprites. Everything a ...
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Drizzt Do'Urden
Drizzt Do'Urden () is a fictional character appearing in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the ''Icewind Dale Trilogy''. Salvatore created him on a whim when his publisher needed him to replace one of the characters in an early version of the first book, ''The Crystal Shard''. Drizzt has since become a popular heroic character of the Forgotten Realms setting, and has been featured as the main character of a long series of books, starting chronologically with ''The Dark Elf Trilogy''. As an atypical drow (dark elf), Drizzt has forsaken both the evil ways of his people and their home in the Underdark, in the drow city of Menzoberranzan. Drizzt's story is told in Salvatore's fantasy novels in ''The Icewind Dale Trilogy'', ''The Dark Elf Trilogy'', the '' Legacy of the Drow'' series, the ''Paths of Darkness'' series, ''The Hunter's Blades Trilogy'', ...
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The Dark Elf Trilogy
''The Dark Elf Trilogy'' is a prequel to the ''Icewind Dale Trilogy'' by R. A. Salvatore. Drizzt Do'Urden, a drow, or dark elf, was originally written as a supporting character in the ''Icewind Dale Trilogy'' to Wulfgar the barbarian. However, the author soon realized how popular the character was, and Drizzt became the main character. The final book ''Sojourn'' made the New York Times Best Seller list. Works included The trilogy consists of: #''Homeland'' (1990) — ''Homeland'' follows the story of Drizzt from around the time and circumstances of his birth and his upbringing amongst the drow (dark elves). The book takes the reader into Menzoberranzan, the drow home city. From here, the reader follows Drizzt on his quest to follow his principles in a land where such feelings are threatened by all his family including his mother Matron Malice. #''Exile'' (1990) — ''Exile'' tells the story of Drizzt outside of the drow cities in the open wilderness of the Underdark. For the ten y ...
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Starless Night
''Starless Night'' is a 1993 fantasy novel by American writer R. A. Salvatore. It is the second book in his Legacy of the Drow series. Plot summary In ''Starless Night'', Drizzt decides to return to Menzoberranzan in an attempt to keep the evil drow from launching another attack on Mithral Hall. He gives Guenhwyvar to Regis and tells him not to tell anyone where he went. When Cattie-brie later questions Regis about Drizzt's disappearance, and she makes Regis tell the truth. Regis then gives her Guenhwyvar and she decides to follow Drizzt . She first stops at the city of Silverymoon to meet with Lady Alustriel and to procure supplies. Alustriel, who has feelings for Drizzt, gives Catti-brie horses with magic horseshoes and makes a dwarven attendant, Fret, accompany her to the entrance of the Underdark. Meanwhile, Drizzt meets several elves in the woods near the Underdark, and recalls the surface raiding party that he was a part of as a young drow when he saved a young girl by prete ...
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Time Of Troubles (Forgotten Realms)
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Mithral Hall
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the Forgo ...
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Homeland (Forgotten Realms Novel)
''Homeland'' is a fantasy novel by American writer R. A. Salvatore, the first book in The Dark Elf Trilogy, a prequel to The Icewind Dale Trilogy. It follows the story of Drizzt Do'Urden from the time and circumstances of his birth and his upbringing amongst the drow (dark elves). The book takes the reader into Menzoberranzan, the city of drow that is Drizzt's homeland. From here, the reader follows Drizzt on his quest to follow his principles in the cruel and competitive society of his underground homeland where such feelings are threatened. Plot summary Drizzt was born to the tenth noble House of Menzoberranzan, Daermon Na'shezbaernon (more commonly known as House Do'Urden). He was the son of Malice, the Do'Urden Matron Mother and her consort, Do'Urden weaponmaster (and sometime Patron) Zaknafein. As the third son, drow culture demanded that Drizzt be sacrificed to their goddess Lolth. However, the death of his older brother, and the first son, Nalfein, (incidentally, at ...
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ...
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Underdark
The Underdark is a fictional setting which has appeared in ''Dungeons & Dragons'' role-playing campaigns and ''Dungeons & Dragons''-based fiction books, including the Legend of Drizzt series by R. A. Salvatore. It is described as a vast subterranean network of interconnected caverns and tunnels, stretching beneath entire continents and forming an underworld for surface settings. ''Polygon'' called it "one of ''D&D''s most well-known realms". Use in campaign settings The Underdark featured prominently in the campaign settings ''World of Greyhawk'' and the ''Forgotten Realms''. The concept of a dungeon that spanned a planet was first introduced by Gary Gygax in his D-series of game modules and at the end of the G-series. The Underdark was described in detail in the 1986 manual ''Dungeoneer's Survival Guide'', by Doug Niles. It was also part of the ''Eberron'' campaign setting, in which it was called Khyber and was home to evil beings driven deep into the caverns at the end of the ag ...
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The Legacy (Forgotten Realms Novel)
''The Legacy'' is a 1992 fantasy novel by American writer R. A. Salvatore. It is the first book in his series '' Legacy of the Drow''. Plot summary ''The Legacy'' continues the plot-line of The Icewind Dale Trilogy, with Wulfgar Wulfgar, Wolfgar and Wolfger are variants of an Old High German masculine given name meaning "wolf-spear".Beate Varnhorn, ''Das grosse Lexikon der Vornamen'' (Bertelsmann, 2008), p. 309. They may refer to: Historical * Wolfgar (bishop of Würzbur ... and Catti-brie preparing for their marriage and Drizzt returning from the first of many visits to Lady Alustriel of Silverymoon. Drizzt returns to a disturbed Catti-brie and eccentric Regis, who has returned to Mithral Hall after a stint as master of Pasha Pook's thieves' guild. While Bruenor plans the wedding, Wulfgar's tribe settles the appropriately named Settlestone and begins to prosper. Wulfgar, on the other hand, is straining his relationship with Catti-brie, who feels his possessiveness is exce ...
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Exile (Forgotten Realms Novel)
''Exile'' is a fantasy novel by American writer R. A. Salvatore, the second book in The Dark Elf Trilogy. It was published in 1990. Plot introduction ''Exile'' follows Drizzt Do'Urden to the wilds of the Underdark. For the ten years following his abandoning his house, he is left with no one but his faithful Guenhwyvar, a magical Panther he had acquired in ''Homeland''. He is also met with great dangers that he meets with the business ends of his scimitars. Struggling with conflicting emotions, which involve his failure in Menzoberranzan and a deep grief for his father Zaknafien, he makes his way to the surface to face newer dangers. Plot summary Drizzt spent some years in the Underdark, during which he was enslaved by mind flayers and then had to fight Zaknafein again, who had been made undead by Malice, thanks to Lolth's "greatest gift" Zin-Carla, to find Drizzt. In the end, Zaknafein regained enough control to sacrifice himself, flinging his body into a pool of acid In comput ...
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The Crystal Shard
''The Crystal Shard'' is a 1988 fantasy novel by American writer R. A. Salvatore. The first book in The Icewind Dale Trilogy, it was his first published novel. Plot summary Even in the remote far northern region of Icewind Dale, the renegade dark elf ranger Drizzt Do'Urden is not fully accepted, except by the dwarves whom he had eventually befriended. He roams the tundra, hunting down yeti and giants that threaten the Ten Towns of Icewind Dale. When the Dale's native barbarians band together to slaughter the people of Ten-Towns, whom they view as invaders, Drizzt, with his drow stealth and ranger's knowledge of the terrain, discerns their plan and relays the information to his friends, the halfling Regis and the dwarf Bruenor. Regis, on the council of Ten-Towns, uses persuasion and a magical hypnotic ruby pendant to convince the stubborn leaders of the towns to work together to thwart the barbarian attack. Because of the warning and their unified efforts, Ten-Towns and the dw ...
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