Starless Night
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''Starless Night'' is a 1993
fantasy Fantasy is a genre of speculative fiction involving Magic (supernatural), magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy ...
novel by American writer
R. A. Salvatore Robert Anthony Salvatore (born January 20, 1959) is an American author best known for ''The Legend of Drizzt'', a series of fantasy novels set in the Forgotten Realms and starring the popular character Drizzt Do'Urden. He has also written ''The ...
. It is the second book in his
Legacy of the Drow The ''Legacy of the Drow'' is a New York Times best-selling fantasy series by R. A. Salvatore. It is the third series following the adventures of the Forgotten Realms character Drizzt Do'Urden. This series is followed up by the ''Paths of Darknes ...
series.


Plot summary

In ''Starless Night'',
Drizzt Drizzt Do'Urden () is a fictional character appearing in the Forgotten Realms campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. Drizzt was created by author R. A. Salvatore as a supporting character in the '' Icewind D ...
decides to return to
Menzoberranzan Menzoberranzan, the "City of Spiders", is a fictional city-state in the world of the ''Forgotten Realms'', a ''Dungeons & Dragons'' campaign setting. The city is located in the Upper Northdark, about two miles below the Surbrin Vale, between the M ...
in an attempt to keep the evil
drow The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of Elf (Dungeons & Dragons), elves connected to the Subterranea (geography), subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have ...
from launching another attack on Mithral Hall. He gives Guenhwyvar to Regis and tells him not to tell anyone where he went. When Cattie-brie later questions Regis about Drizzt's disappearance, and she makes Regis tell the truth. Regis then gives her Guenhwyvar and she decides to follow Drizzt . She first stops at the city of Silverymoon to meet with Lady Alustriel and to procure supplies. Alustriel, who has feelings for Drizzt, gives Catti-brie horses with magic horseshoes and makes a dwarven attendant, Fret, accompany her to the entrance of the Underdark. Meanwhile, Drizzt meets several elves in the woods near the Underdark, and recalls the surface raiding party that he was a part of as a young drow when he saved a young girl by pretending to kill her. She meets Drizzt, and the elves send a guide, Tarathiel, to help him through the woods. The pair encounters a unicorn in the grove of Montolio and Drizzt is able to pet it. He takes it as a sign that Mielikki, the goddess of rangers, approves of his sacrifice. He makes his way into the Underdark several days later. Catti-brie also arrives at the entrance to the Underdark within two days of Drizzt, and Fret goes back to Silverymoon. Drizzt goes first to Blingdenstone, the Underdark city of the deep gnomes, and stays for several days. Catti-brie also encounters a group of deep gnomes a day later and they show her a shortcut to Menzoberranzan. Then in Menzoberranzan, Drizzt is able to disguise himself for a little while as a slave driver on the Isle of Rothé, but is later found out. Catti-brie is near Drizzt at this point, and she witnesses his capture before being taken by Jarlaxle and held prisoner by the mercenary group Bregan D'arthe. Drizzt is taken to Matron Baenre's dungeon and tortured by one of Baenre's daughters, Vendes, the chief torturer. Entreri, somehow surviving the fall in the previous book, is now essentially the prisoner of Jarlaxle. He makes a deal with Cattie-brie in a bid to return to the surface and escape the evil drow city. He and Catti-brie steal a number of magical items from Bregan D'arthe and the sorcerer Gromph in order to free Drizzt from House Baenre during a ceremony involving all of the matrons of the eight ruling Houses of Menzoberranzan. Drizzt then kills Vendes, and in the daring escape out of the compound fights Dantrag Baenre, who was always considered the second-best to Zaknafein (and after Zaknafein's death, Drizzt). Drizzt is victorious, obtaining Dantrag's magical bracers, while Catti-brie chooses Dantrag's evil sentient sword Khazid'hea, who wanted to be wielded by Drizzt but could not (as Drizzt favors the scimitar). Catti-brie then explodes a section of the tunnel above the House Baenre compound, destroying most of the chapel dome and interrupting the ceremony of the Matron Mothers. Entreri escapes to the surface, and Catti-brie and Drizzt return to Mithral Hall, on the way stopping by the resting place of Wulfgar.


Reception

''Starless Night'' debuted on ''The New York Times'' bestseller list at number 12. "''Starless Night'' is good sword-and-sorcery fare and keeps a lively pace throughout."—Adam Paul Hunt of the ''
Library Journal ''Library Journal'' is an American trade publication for librarians. It was founded in 1876 by Melvil Dewey. It reports news about the library world, emphasizing public libraries, and offers feature articles about aspects of professional prac ...
''.


References

{{Salvatore 1993 American novels Forgotten Realms novels Novels by R. A. Salvatore