The Principalities Of Glantri
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''The Principalities of Glantri'' (product code GAZ3) is an accessory for the '' Basic Set'' edition of the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
'' fantasy
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
. It is part of the ''
Gazetteer A gazetteer is a geographical index or directory used in conjunction with a map or atlas.Aurousseau, 61. It typically contains information concerning the geographical makeup, social statistics and physical features of a country, region, or co ...
'' series of supplements for the
Mystara Mystara is a campaign setting for the ''Dungeons & Dragons'' fantasy role playing game. It was the default setting for the "Basic" version of the game throughout the 1980s and 1990s. Most adventures published for the "Basic" edition of ''D&D'' ...
campaign setting A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and ca ...
.


Contents

''The Principalities of Glantri'' details
Glantri The Principalities of Glantri is a fictional nation located within the Mystara campaign setting, in the ''Dungeons & Dragons'' fantasy role-playing game. Located in the northwestern corner of the Known World, Glantri is a Magocracy ruled by powe ...
, a land of magicians. The book includes sections on living in the city and what it is like at night. The ''Gazetteer'' describes the nation's cultural and geographic background, adventures for Glantri, and its special features, including the fantasy city of Glantri City and variant magic systems. The nation's economy is explicitly developed in accordance with the dominion rules from the ''
D&D Companion Set The ''Dungeons & Dragons Companion Set'' is an expansion boxed set for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. It was first published in 1984 as an expansion to the ''Dungeons & Dragons Basic Set''. Publication history Th ...
'', and the nation's armed forces are also described in War Machine terms (the ''D&D Companion Set's'' mass-combat system). The origins, objectives, and main personalities of each aristocratic house and clan struggling for control of Glantri's Council of Princes are described, along with the number of votes it controls in the council. The book presents the city's assortment of guilds and brotherhoods, such as Beggar's Court, the Elven Liberation Front, the Free Fundamentalist Farmers, the Monster Handler's Syndicate, and the Thousand Fists of Khan, each with conflicting interests and political machinations. The ''Gazetteer'' offers an elaborate view of the magic-user's career, focusing on enrollment in the Glantrian School of Magic, which permits a magic-user character to learn new skills, like quick spell-casting and the ability to combine spells. The ''Gazetteer'' also provides
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
(PC) spell-casting specialties: The Seven Secret Orders of the Great School of Magic are the Alchemists, Dracologists, Elementalists, Illusionists, Necromancers, Cryptomancers (runemasters), and Witches. Also provided are twenty suggested scenario ideas tied to distinctive features of the Glantrian campaign, including a four-page "graduation test"—a complete dungeon adventure designed to test magic-users hoping to graduate from the Great School of Magic. The 22" x 34" map is printed in color on both sides; one side is a political/terrain hex map of Glantri, with insets of two villages and an army camp, while the reverse is a map of Glantri City and its waterways. The map keys and building labels are not on the maps, so they can be shared with the players.


Publication history

GAZ3 ''The Principalities of Glantri'' was written by
Bruce Heard Bruce Heard (born March 9, 1957, in Nice, France) is a game designer, and an author of several products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR. Early life Heard was born in Nice, France, on March 9, 1957, to his Frenc ...
, with a cover by
Clyde Caldwell Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artis ...
and interior illustrations by
Stephen Fabian Stephen Emil Fabian Sr. is an American artist. Career Fabian specializes in science fiction and fantasy illustration and cover art for books and magazines. Fabian also produced artwork for TSR's ''Dungeons & Dragons'' game from 1986 to 1995, p ...
, and was published by TSR in 1987 as a ninety-six page booklet with a large color map and an outer folder. Karen Martin and
Aaron Allston Aaron Dale Allston (December 8, 1960 – February 27, 2014) was an American game designer and author of many science fiction books, notably ''Star Wars'' novels. His works as a game designer include game supplements for role-playing games, severa ...
edited the book, and the graphic design and cartography was done by Dave Sutherland, Dennis Kauth, and Ron Kauth. While working for TSR, Heard arranged a freelance arrangement with them to write the ''Gazetteer'', requesting to do a ninety-six page project because he felt that sixty-four pages would not be enough to detail the setting.Q&A at BloSpot
/ref> ''The Principalities of Glantri'' was the third in a series of Gazetteer books, each of which treats one nation or empire of the ''D&D'' game's Known World; it was preceded by GAZ1 ''
The Grand Duchy of Karameikos ''The Grand Duchy of Karameikos'' (product code GAZ1) is an accessory for the '' Basic Set'' edition for the ''Dungeons & Dragons'' fantasy role-playing game. The book was written by Aaron Allston, and was published in 1987. Cover art is by Clyde ...
'' and GAZ2 '' The Emirates of Ylaruam''.


Reception

Ken Rolston Ken Rolston is an American computer game and role-playing game (pen and paper), role-playing game designer best known for his work with West End Games and on the computer game series ''The Elder Scrolls''. In February 2007, he elected to join th ...
reviewed ''The Principalities of Glantri'' for ''
Dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
'' magazine #129 (January 1988). Rolston called
Glantri The Principalities of Glantri is a fictional nation located within the Mystara campaign setting, in the ''Dungeons & Dragons'' fantasy role-playing game. Located in the northwestern corner of the Known World, Glantri is a Magocracy ruled by powe ...
"Quite an unusual D&D game setting", as it is a nation run by an aristocracy of magic-users, numbered among them disguised lycanthropes,
vampires A vampire is a mythical creature that subsists by feeding on the vital essence (generally in the form of blood) of the living. In European folklore, vampires are undead creatures that often visited loved ones and caused mischief or deaths ...
, necromancers, liches, and Immortals; and "a nation where religion is prohibited, and where being a cleric is a capital offense". Rolston commented that "Glantri City is the best-developed ''AD&D'' or ''D&D'' game city" he had seen, with the exception of
Lankhmar Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two antiheroes. ...
as presented in TSR's '' Lankhmar: City of Adventure'', noting that his favorite part is the similarity to
Venice Venice ( ; it, Venezia ; vec, Venesia or ) is a city in northeastern Italy and the capital of the Veneto Regions of Italy, region. It is built on a group of 118 small islands that are separated by canals and linked by over 400  ...
: "Glantri City has canals rather than streets, and travel is by bridge, gondola, or private boat". He also felt that the setting was visually "one of the nicest things from TSR in a long time", with its color map and the interior illustrations by
Stephen Fabian Stephen Emil Fabian Sr. is an American artist. Career Fabian specializes in science fiction and fantasy illustration and cover art for books and magazines. Fabian also produced artwork for TSR's ''Dungeons & Dragons'' game from 1986 to 1995, p ...
, which Rolston called "strikingly ornamented and full of character". He concluded that "''The Principalities of Glantri'' is well-written, nicely presented, and full of nifty and original suggestions for running a campaign in a land ruled by magic-users. There are plenty of ideas, tones, and themes to choose from, with a refreshingly flexible and spontaneous attitude toward introducing new rules and offbeat ideas." Rolston felt that the source of its greatest strengths was the focus on magic-users, although he ceded that dungeon masters (DMs) may hesitate to run a campaign in a setting where
clerics Clergy are formal leaders within established religions. Their roles and functions vary in different religious traditions, but usually involve presiding over specific rituals and teaching their religion's doctrines and practices. Some of the ter ...
are illegal but can be played covertly. He also felt that most of the ideas, characters, and settings could be used for the ''AD&D'' game, and that "no AD&D game supplement offers such a rich development of the role of the magic-user".


References

{{DEFAULTSORT:Principalities of Glantri Dungeons & Dragons Gazetteers Mystara Role-playing game supplements introduced in 1987