The King Of Fighters Best Collection
   HOME

TheInfoList



OR:

''The King of Fighters'' (''KOF'') is a series of
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
s by SNK that began with the release of '' The King of Fighters '94'' in 1994. The series was developed originally for SNK's Neo Geo MVS arcade hardware. This served as the main platform for the series until 2004 when SNK retired it in favor of the
Atomiswave The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for ...
arcade board. Two ''King of Fighters'' games were produced for the Atomiswave platform ('' The King of Fighters Neowave'' and '' The King of Fighters XI'') before SNK decided to discontinue using it for the series. The series' most recent arcade hardware is the Taito Type X2, first used with the release of '' The King of Fighters XII''. Ports of the
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
s and the original ''The King of Fighters'' games have been released for several video game consoles. The latest entry in the series, '' The King of Fighters XV'', was released in February 2022. The games' story focuses on the title tournament where fighters from multiple SNK games take part. SNK also created original characters to serve as protagonists from each of their story arcs while still interacting with fighters from '' Art of Fighting'' and '' Fatal Fury'', among others. Multiple spin-off games, such as the ''R'' duology for the Neo Geo Pocket and ''Maximum Impact'' for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
, for example, have also been released. There have been multiple cross-over games where the SNK cast interacted with characters created by
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
, while some characters have been present as guest characters in other games, such as Geese Howard in '' Tekken 7'', Kyo Kusanagi in '' Fighting Days'', and Terry Bogard in '' Fighting EX Layer'' and '' Super Smash Bros. Ultimate''. ''The King of Fighters'' was originally conceptualized as a side-scrolling beat 'em up until SNK changed it to a fighting game that took its subtitle from the first ''Fatal Fury game'': '' Fatal Fury: King of Fighters''. Though originally released yearly from its first inception, the company decided to take more time to develop their games after 2004. Critical reception of the video games have been generally positive with their use of teams and balanced gameplay often cited.


Games


Main series

SNK released the first game in the series, '' The King of Fighters '94'', on August 25, 1994. It featured characters from SNK's previous fighting game series '' Fatal Fury'' and '' Art of Fighting'', as well as original characters (including characters from other franchises such as '' Ikari Warriors'' and '' Psycho Soldier'', adapted for a versus fighting game). The game's success led SNK to release yearly installments for the series numbering the games for the year they were released. '' The King of Fighters '95'', as well as adding new characters, began the series' first story arc titled "The Orochi Saga". It was also the first game in the series that allowed players to create their own three-member teams with any character in the game. '' The King of Fighters '96'' established the second part of "The Orochi Saga". Depending on the playable characters on a team, an exclusive ending would be played. "The Orochi Saga" story arc concluded in '' The King of Fighters '97''. Unlike the series' previous games, '' The King of Fighters '98'' did not feature a story. Instead, it was promoted as a "Dream Match" game that allowed players to choose most of the characters available from the previous titles, including ones that were supposedly dead. SNK refitted the Dreamcast version and renamed it ''The King of Fighters: Dream Match 1999'' with an extended cel animated introduction and 3D backgrounds. '' The King of Fighters '99'' introduced "The NESTS Chronicles" story arc. In a new tactic, a specific person from a team would be an assistant called a "Striker". This person would be able to aid the team for a few seconds in combat. The Dreamcast version was titled ''The King of Fighters: Evolution'', with several improvements in the game such as new Strikers and better animation. '' The King of Fighters 2000'' is the second part of "The NESTS Saga" as well as the last ''KOF'' game produced by SNK before its bankruptcy. It adds a few new playable characters and a couple of Strikers—most from earlier KOF titles and other SNK franchises such as '' Metal Slug'', '' Robo Army'', ''
Burning Fight is a beat 'em up arcade game released by SNK in 1991 for the Neo Geo MVS system. Introduced to capture a share in the then-popular beat 'em ups market, it was meant to compete with Technōs' ''Double Dragon'', the leader of the genre at the time ...
'', '' Buriki One'', '' The Last Blade'', '' Savage Reign'' and '' Kizuna Encounter''. '' The King of Fighters 2001'' ends the second story arc. The Korean company Eolith helped develop the game after SNK was declared bankrupt. '' The King of Fighters 2002'' was created to reunite old characters from previous ''KOF'' games and featured no story, similar to ''KOF '98''. It was also developed by Eolith. A new ''KOF'' story arc titled the "Tales of Ash" began in '' The King of Fighters 2003'', the last ''KOF'' game to be released for the Neo Geo system. It allowed players to change characters while playing, but the number of team members was reduced to three. SNK returned to develop the franchise with this entry. By 2004, SNK abandoned the series' yearly releases and numbered future games in a more conventional manner. The first main series' game released as such was '' The King of Fighters XI'' in 2005. In 2009, '' The King of Fighters XII'' was released. It used high-resolution, hand-drawn 2D sprites on detailed 2D backgrounds. It is a storyless gathering of fighters, similar to ''KOF '98'' and ''2002''. The story arc ends with '' The King of Fighters XIII'', released during the summer of 2010, which features the entire roster from ''The King of Fighters XII'' as well as additional characters. '' The King of Fighters XIV'', featuring 3D graphics and a large roster of characters while also establishing a new story arc was released for the
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
on August 23, 2016. In December 2018, SNK revealed it was working on '' The King of Fighters XV'', and was released on February 17, 2022.


Other games

''The King of Fighters '94'' was
remade Bas-Lag is the fictional world in which several of English author China Miéville's novels are set. Bas-Lag is a world where both magic (referred to as "thaumaturgy") and steampunk technology exist, and is home to many intelligent races. It is inf ...
and released in 2004 for the
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
as '' The King of Fighters '94 Re-Bout'' in Japan. This version has several new features like hi-res graphics, online play, team edit, a playable Rugal Bernstein, and the addition of
Saisyu Kusanagi ''The King of Fighters'' fighting game series, produced by SNK, includes a wide cast of characters, some of which are taken from other SNK games. The story takes place in a fictional universe in which an annual series of 3-on-3 or 4-on-4 fightin ...
. A remake of ''KOF '98'' titled '' The King of Fighters '98 Ultimate Match'' was released in Japanese arcades in 2008 and later on some video game consoles expanding the character roster and improving the graphics. A remake of ''KOF 2002'', titled '' The King of Fighters 2002 Unlimited Match'' was released for the PlayStation 2 in 2009 in Japan. SNK also produced a game titled ''The King of Fighters: Battle de Paradise'' which could be connected to the Japanese Dreamcast port of ''KOF '99''. Yumekobo also developed the visual novel game with strategy elements for fights known as . The game follows Kyo's daily life as he prepares to fight in the tournament in ''KOF '97'' while interacting with other rivals. For the Neo Geo Pocket, an adaptation of ''KOF '97'' titled ''
King of Fighters R-1 ''King of Fighters R-1'' is a fighting game developed and released by SNK in 1998 for the Neo-Geo Pocket handheld system. It is based on ''The King of Fighters '97'', sharing the same storyline. A sequel, '' King of Fighters R-2'', was release ...
'' was released on October 28, 1998. A sequel for the Neo Geo Pocket Color, ''
King of Fighters R-2 ''King of Fighters R-2'' is a fighting game released by SNK in 1999 for the Neo-Geo Pocket Color handheld system, part of ''The King of Fighters'' series. It is the sequel to '' King of Fighters R-1'' for the Neo-Geo Pocket, the previous generat ...
'' an adaptation of ''KOF '98'', was released on March 19, 1999. In 2004, SNK produced the first 3D installment of the series, '' The King of Fighters: Maximum Impact''. The game and its sequel '' KOF: Maximum Impact 2'', and its upgraded version ''Maximum Impact: Regulation A'', revises much of the backstory for the characters and settings from previous games. A third update called ''Regulation A2'' was planned but cancelled. The producer of the ''Maximum Impact'' series, Falcoon, stated that the ''Maximum Impact'' games are in a different continuity from the original series of games. Another spin-off video game, '' The King of Fighters Neowave'', was released for the Xbox, PlayStation 2 and Arcade during 2005 and 2006. ''Neowave'' is essentially a remix of ''KOF 2002'', with a new presentation and a few roster changes. Like ''KOF2002'', ''Neowave'' has no storyline and is considered a "dream match". Tomokazu Nakano created the character artwork. Two video games were released for the Game Boy Advance titled ''The King of Fighters EX: Neo-Blood'' and ''The King of Fighters EX2: Howling Blood'' featuring characters and backgrounds from ''KOF '99'' and ''2000'', respectively. A
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
was also created exclusively for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
under the title ''The King of Fighters: Kyo'', adapting a manga with the same name. An N-Gage version of the second Game Boy Advance game was released in 2005 titled ''The King of Fighters Extreme'', which added Bluetooth multiplayer capability. By late 2000s, at least three pachislot games were developed for the series. The first, ''The King of Fighters'', is based on the Orochi storyline; the second, ''The King of Fighters 2'', is based on the fight of K' against the NESTS cartel; and the third, ''Maximum Impact'' focuses on the series' 3D titles. None of these was released outside Japan. At least six games for Japanese mobile phones have also been developed. While a few of them are fighting games, others are mini-games like volleyball and quizzes. Several characters from the series also appear in crossover video games. '' NeoGeo Battle Coliseum'' is a 2-on-2 tag team fighting game for the
Atomiswave The Atomiswave is a custom arcade system board and cabinet from Sammy Corporation. It is based on Sega's Dreamcast console, sharing similarities with the NAOMI, as far as it uses interchangeable game cartridges, as well as a removable module for ...
arcade board, and '' SNK Gals' Fighters'' is a fighting game for the Neo Geo Pocket Color. Along with the ''KOF'', characters from other SNK series also star in both of these games. A rhythm game titled ''
The Rhythm of Fighters ''The Rhythm of Fighters'' is a free-to-play music-based video game produced and developed by SNK Playmore for iOS and Android. It was released on June 24, 2014 and removed from app stores on July 15, 2015. In the game, the player controls a fighte ...
'' was released for mobile phone games during 2015. Capcom also produced a series of similar crossover fighting games with SNK. The SNK-produced fighting games of this crossover include the Dimps-developed portable fighting game '' SNK vs. Capcom: The Match of the Millennium'' for the Neo Geo Pocket Color in 1999 and '' SNK vs. Capcom: SVC Chaos'' for the Neo Geo in 2003. The games produced by Capcom are '' Capcom vs. SNK'' in 2000. This was followed by a minor upgrade, ''Capcom vs. SNK Pro'', and a sequel titled ''
Capcom vs. SNK 2 ''Capcom vs. SNK 2: Mark of the Millennium 2001'', known in Japan as , is the sequel to the fighting game ''Capcom vs. SNK''. It was originally released on NAOMI hardware in arcades. As in the original, players select a team of fighters from vario ...
'', both released in 2001. The three games were produced for NAOMI hardware and later ported to various consoles. SNK also produced ''SNK vs. Capcom: SVC Chaos'', and the video game card game titled ''SNK vs. Capcom: Card Fighters DS''. Multiple mobile phone games have also been produced including '' The King of Fighters All Star'', ''Kimi wa Hero'', ''Clash of Kings'', ''KOF X Arena Masters'', ''KOF: WORLD'', ''The King of Fighters Orochi Go'', ''The King of Cyphers'', and a crossover with ''Fatal Fury''. An
otome game An , is a story-based video game that is targeted towards women. Generally one of the goals, besides the main idea/goal, is to develop a romantic relationship between the female player/main character and one of the second-lead male characters. His ...
''King of Fighters for Girls'' is also in development. The characters have also been guests in other mobile games such as Kyo in ''Fighting Days''.


Compilations

In addition to the remakes of games such as ''KOF '94 Re-bout'', ''KOF '98 Ultimate Match'', and ''KOF 2002 Unlimited Match'', SNK has released compilations of their ''KOF'' games. Two ''KOF'' compilations were released in Japan for the PlayStation 2 as part of the Neo Geo Online Collection. The first compilation, features ''KOF '95'', ''KOF '96'', and ''KOF '97'', the three games comprising the Orochi story arc. The compilation features a Color Edit mode that allows the player to create a custom color palette for every character in each game, the choice to play each game with original and arranged soundtracks, and an online versus mode which supports the Multi-Matching BB (MMBB) service. The second compilation, , features the original Neo Geo versions of ''KOF '99'', ''KOF 2000'', and ''KOF 2001'', as well as the corresponding Dreamcast versions of each game. It has the same features as the previous compilation but with online support available only for the Dreamcast games in the compilation. A separately produced compilation titled ''The King of Fighters Collection: The Orochi Saga'' was released for the PlayStation 2,
PlayStation Portable The PlayStation Portable (PSP) is a handheld game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on December 12, 2004, in North America on March 24, 2005, and in PAL regions on September 1, 2005, ...
and
Wii The Wii ( ) is a home video game console developed and marketed by Nintendo. It was released on November 19, 2006, in North America and in December 2006 for most other Regional lockout, regions of the world. It is Nintendo's fifth major ho ...
outside of Japan. This compilation has the same lineup of games as the Japanese ''Orochi Hen'', along with ''KOF '94'' and ''KOF '98''. The extra features are different. There is an added Challenge Mode where the player must win certain matches against the CPU in ''KOF '98'' under specific conditions, a media gallery featuring listenable tracks from each game, and a collection of official illustrations. There were also two double-pack compilations, the first being ''The King of Fighters 2000/2001'' (''The King of Fighters: The Saga Continues'' in PAL regions) and ''The King of Fighters 2002/2003,'' both on PlayStation 2 and Xbox.


Gameplay elements

The basic gameplay system of ''KOF'' is similar to SNK's previous games like the ''Fatal Fury'' series, ''Art of Fighting'' and ''Samurai Shodown''. The game uses a four attack button configuration like '' Fatal Fury 2'' and '' Fatal Fury Special'', that consists of light punch, light kick, strong punch and strong kick. Like ''Fatal Fury 2'', specialized techniques are performed by pressing buttons in combination, allowing the player to dodge an opponent's attack or to launch a character's powerful knockdown attack. As with most other fighting games, each character has a set of basic, unique, and special moves the player can perform using a specific series of joystick and button inputs. Each new installment provides new ways to create stronger attacks such as ''The King of Fighters '97''. Instead of charging the Power Gauge it is now filled when the player strikes the opponent or by performing Special Moves. The player can stock up to three Power Gauges. The player can use one stock of the Power Gauge to perform a Super Special Move or enter a "MAX" mode, in which the player's defensive and offensive strength are increased. Performing a Super Special Move while in MAX mode allows the player to perform a more powerful Super Special Move. The franchise is known for innovating the fighting genre by replacing a traditional round-based format used in preceding fighting games with a format consisting of 3-on-3 team-based matches dubbed the Team Battle System. Instead of choosing a single character, the player selects from one of eight available teams, each consisting of three members. Before each match, the players choose the order in which their team members enter the battle. When the match begins, the members chosen to go first on their respective teams will fight. When one character is defeated, the next member of the same team will take his or her place, while the character on the other team will have a small portion of their life restored (if energy was lost during the previous round). If a character is losing a match against the opponent, then the player can call one of the remaining teammates standing on the sidelines to jump in and perform a support attack. The match ends when all three members of either team lose. Three games—''The King of Fighters '99'', ''2000'', and ''2001''—added the idea of each team being given an extra character that can assist the player to produce more attacks or combos against the enemy. While ''2002'' brought back the classic 3-o- 3 teams, ''2003'' and ''XI'' made the change so that each team switches fighters in the middle of combat with one of them being a "Leader" character who can perform stronger techniques. Later games, however, returned to the classic way of fighting while still delivering different ways and rules of fighting.


Plot and characters

The titular King of Fighters tournament originated from SNK's previous fighting game franchises, ''Fatal Fury'' and ''Art of Fighting'' (canonically and chronologically beginning during the events of ''Art of Fighting 2''). The first game in the series, ''KOF '94'', centers on a
black market A black market, underground economy, or shadow economy is a clandestine market or series of transactions that has some aspect of illegality or is characterized by noncompliance with an institutional set of rules. If the rule defines the se ...
arms dealer named Rugal Bernstein, who hosts a well-known fighting tournament to lure worthy adversaries into his trap so that he can kill them and turn them into stone statues, adding them to his collection of defeated martial artists. In addition to previously established fighting game stars Terry Bogard and Ryo Sakazaki, the game introduces a new hero: a young Japanese martial artist named Kyo Kusanagi, who serves as the lead character in the early ''KOF'' games. In making Kyo, SNK wanted his personality to contrast with those of earlier leads and stand out within the crossover. In ''KOF '95'', Rugal, having survived the previous tournament, hosts a new one with the intention of seeking revenge against his adversaries. ''KOF '95'' introduced Kyo's rival Iori Yagami to the series. It was the first game to mention the presence of the Orochi clan, which would serve as the central plot element in the series' following two games. The tournaments in ''KOF '96'' and ''KOF '97'' are hosted by a woman named Chizuru Kagura, who seeks to recruit allies (particularly Kyo and Iori, who are descended from the Three Divine Vessels along with Kagura herself) to fight against the Orochi clan. The Orochi storyline concludes in ''KOF '97''. The next game in the series, ''KOF '98'', is a "Special Edition" with no plot development. ''KOF '99'' introduces a new story arc involving a mysterious corporation known as NESTS, which seeks to create an army of genetically altered fighters. The game introduces a new lead character named K', a fugitive from NESTS who was genetically enhanced with Kyo's DNA. The next two games in the series, ''KOF 2000'' and ''KOF 2001'', continue the NESTS story line, with each game unraveling the mystery of the organization further. ''KOF 2002'', like ''KOF '98'' before it, is a "Special Edition" of the series with no particular plot. Like Kyo, K' was created as a different hero. Rather than the cocky Kyo, K' is a dark hero who reluctantly fights against the NESTS syndicate. ''KOF 2003'' begins a new story line focusing on another new lead character named Ash Crimson, a young man who seeks to possess the powers of the Three Divine Vessels for his own unknown agenda. Similar to K', Ash is given a different characterization acting as a villain during his story arc. The tournaments in ''KOF 2003'' and ''KOF XI'' were hosted by "Those From the Past", an organization of inhuman warriors who try to break the Orochi seal to take its powers so they can give them to their shrouded master. While ''KOF XII'' does not have a story, ''KOF XIII'' follows another tournament hosted by them where Ash eventually confronts their superior despite him being Ash's ancestor. ''KOF XIV'' establishes a new storyline involving a new lead character named Shun'ei. Described as a "kind-hearted" person, SNK states that while Shun'ei is not a new main character, he is still important for the saga.


Development

The prototype version of the game was a ''
River City Ransom ''River City Ransom'', later released as ''Street Gangs'' in the PAL regions, is an open world action role-playing beat 'em up video game originally for the Nintendo Entertainment System. It was developed by Technōs Japan and originally relea ...
''-style TEAM-BATTLE side-scrolling beat 'em up. However, the idea was eventually abandoned. They eventually decided to turn their idea into a fighting game. This game was a team battle concept and there were not enough characters, so characters from ''Fatal Fury'', ''Art of Fighting'', ''Ikari Warriors'' and ''Psycho Soldier'' were also added to the roster. The concept of a three-person team was one of the ideas kept from the side-scrolling version. The title ''The King of Fighters'' was re-used from the subtitle of the first ''Fatal Fury'' game, '' Fatal Fury: King of Fighters''. ''The King of Fighters'' series' director Toyohisa Tanabe asserted that the ''Art of Fighting'' and ''Fatal Fury'' fighters were added specifically for adults. The newer ''KOF'' characters were intended to appeal to younger and recent audiences. Characters like Benimaru Nikaido and Chang Koehan were added to provide an off-beat variety to the cast, which he had previously said was too serious. While the first two games used the Neo Geo MVS arcade, ''The King of Fighters '96'' includes 68 KB of video RAM and 64 KB of RAM. This made ''The King of Fighters '96'' the first game to break the technical limits of the MVS system. SNK staff members noted that due to the great popularity of some of the series' characters, it is difficult to design new ones that might have the same appeal. This also happens during location tests of new games. The artist known as Shinkiro was responsible for the first artwork involving the cast. As a result, newcomer artist Hiroaki felt for his debut that he needed to draw appealing characters, despite his inexperience. For the first time, former producer
Takashi Nishiyama is a masculine Japanese given name. Possible writings The name Takashi can have multiple different meanings depending on which kanji is used to write it. Some possible writings of the name include: *江詩 - "estuary , inlet, poem" *隆 - "pros ...
was not on the team for ''The King of Fighters 2000'' which caused the team some concern. Despite early unease over the game's state, SNK was pleased with the outcome and described it as an appealing arcade game. Following its release, SNK thanked the fans for their support. Mexican company
Evoga Evoga Entertainment (Evoga is the acronym of "EVOlution GAmes") was a Mexican video game company. History Evoga Entertainment began operations in 2000. It was the first Latin American company to focus solely on making video games. The company h ...
had a major influence on the games due to the franchise's popularity within Latin America. In 2000, SNK went bankrupt. Eolith negotiated a license agreement in the same year to keep producing the ''KOF'' series because of the franchise's popularity in Korea and worldwide. BrezzaSoft assisted Eolith with the game's production. Fearing disappointing returning fans, Eolith decided to maintain most of the common parts from ''The King of Fighters'' while adding new elements to it. One of the biggest changes is the optional use of Strikers where players can use between one and three characters to assist the playable one. The team aimed to refine the original gameplay system of earlier ''KOF'' games. While conducting a popularity poll of the characters, Eolith still aimed to include the least popular teams in the game. The great popularity of Kyo Kusanagi and Iori Yagami led to their immediate inclusion in the game. References to works from Evoga can be seen in the game's scenarios. While working on it, the team played ''The King of Fighters '98'' for the developers to see if they could include a character within the game. A member from Evoga won, resulting in the team asking to add Angel to the game. Starting in 2003, the games were again developed by SNK, now called SNK Playmore. SNK Playmore discontinued the AES system in 2003, preferring to publish video games in cooperation with Sammy, using its Atomiswave arcade board, which provided a more secure, modern platform for new arcade releases. This allowed the new ''KOF'' games to feature better audio and graphics than earlier games. Following the release of the first game in ''The King of Fighters'' series, a new game was released each year. The last of these yearly releases was ''The King of Fighters 2003''. In December 2004, Falcoon, the series' main illustrator, mentioned that the next game the SNK Playmore staff were trying to release was different from ''The King of Fighters: Maximum Impact'' or what could have been a ''The King of Fighters 2004''. The game's development began when SNK staff finished making ''Neo Geo Battle Coliseum''. ''KOF 2003'' would be followed by ''XI'', ''XII'' and ''XIII'' which had major changes to appeal to the audience. The decision to create ''The King of Fighters XIV'' was made when SNK Playmore's CEO Eikichi Kawasaki decided the company should return to producing appealing fighting games rather than Pachinko-Slot Machines and Mobile Apps. While it took some time, full production of the game began when more staff from Esaka joined the team in April 2014. Yasuyuki Oda was the game's director. This was his first contribution to the franchise, leading a younger staff. During his first employment at SNK, games like '' Virtua Fighter'' motivated him to make a 3D game after he had left SNK. When Oda returned to SNK, there was never any debate about transitioning the series transition from 2D to 3D, though adapting some of the characters proved more difficult than others. Many of SNK's staff consider ''KOF '98'' and ''KOF 2002'' the best games in the franchise. They gave them ideas to create new entries in the series that would surpass the quality of these two games. During a contest, SNK used the DLC character Najd based on the Saudi Arabian artist Mashael. SNK Chairman Zhihui Ge expressed a desire to attract more Middle Eastern fans to play the game. He also hired new creators during the post-release of ''XIV''.


Related media


Printed adaptations

During 1995 Tatsuya Shingyoji wrote a
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
adaptation of ''The King of Fighters '94''. It was serialized in ''
Monthly Shōnen Ace is a monthly shōnen manga magazine in Japan published by Kadokawa Shoten, started in 1994. Unlike the big shōnen weeklies with circulation figures in the millions, ''Ace'' is aimed at a less mainstream audience, and has a particular emphasis on ...
'' published by
Kadokawa Shoten , formerly , is a Japanese publisher and division of Kadokawa Future Publishing based in Tokyo, Japan. It became an internal division of Kadokawa Corporation on October 1, 2013. Kadokawa publishes manga, light novels, manga anthology magazines su ...
and collected into four '' tankōbon'' volumes. They were released from February 10, 1995, to December 1996. There is also a spin-off manga story based on the adventures of the characters from ''The King of Fighters '96'' centered around Kyo and Iori's rivalry entitled ''The King of Fighters: Kyo.'' It was written by Masato Natsumoto and published by
Kodansha is a Japanese privately-held publishing company headquartered in Bunkyō, Tokyo. Kodansha is the largest Japanese publishing company, and it produces the manga magazines ''Nakayoshi'', ''Afternoon'', ''Evening'', ''Weekly Shōnen Magazine'' an ...
in two ''tankōbon'' volumes in 1997. Ryo Takamisaki also developed another adaptation from ''KOF '96'' which Shinseisha published in three ''tankōbon'' compilations from June 1996 to February 1998. Akihiko Ureshino also wrote multiple novelizations based on the games with different artists contributing to each installment. A '' manhua'' adaptation of ''KOF'' titled ''The King of Fighters: Zillion'' was created by Andy Seto. Hong Kong artists Wing Yang and King Tung produced further ''manhua'' for the games, beginning with ''The King of Fighters 2001'' through ''2003'' along with the ''Maximum Impact'' series. Both authors also made a sequel, ''The King of Fighters 03: Xenon Zero'' (拳皇 XENON ZERO), to conclude the 2003 tournament. ComicsOne licensed the series with its first volume tying in with the release of a new video game and kept publishing it after their transition to DrMaster. They were published in five issues of 128 pages from May 25, 2005, to June 26, 2008. Another ''manhua'' series is ''King of Fighters RX Project '00'' (拳皇RX) in three volumes that was officially sponsored by SNK-Playmore Hong Kong. The NESTS saga version was illustrated by Ricky, and covers the fight against NESTS primarily focused on the 2000 tournament. '' The King of Fighters: A New Beginning'' is a '' shōnen manga'' authored by Kyōtarō Azuma. It is based on the events of ''The King of Fighters XIV''. The series was serialized in
Kodansha is a Japanese privately-held publishing company headquartered in Bunkyō, Tokyo. Kodansha is the largest Japanese publishing company, and it produces the manga magazines ''Nakayoshi'', ''Afternoon'', ''Evening'', ''Weekly Shōnen Magazine'' an ...
's ''Magazine Pocket'' since January 2018, ending in August 2020. Seven Seas Entertainment licensed the manga for a North American release with the first volume released in March 2020. light novel series ''Iori Yagami's Isekai Mu'sou'' by Nobuhiko Tenkawa which debuted in July 2019. The art was done by Eisuke Ogura. Centered after the events of ''KOF '97'', Iori finds himself into another world.


Film and animation

A short series based on ''KOF'' titled '' The King of Fighters: Another Day'' was released in 2005. Production I.G produced the title as an original net animation with a total of four episodes, each about 10 minutes in length. It has since been released as a bonus DVD, packaged with ''KOF: Maximum Impact 2''. An English-language live-action film '' The King of Fighters'' was released direct-to-DVD in the United States in 2010. New anime and live-action drama productions were announced in 2016. The CG anime series '' The King of Fighters: Destiny'' was released on
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
and YouTube beginning in 2017. The first season retells the story of the first games with Kyo Kusanagi leading the Japan Team to participate in the title tournament, eventually encountering the host, Rugal, who is using the power of the mythical creature Orochi. The series has received over 800 million views.


CDs

SNK has released a series of CD soundtracks titled ''SNK Character Sounds Collection'' or ''SNK Sound Character Collection'' (SNKサウンドキャラクターズコレクション). As of 2008, there are 11 volumes; each one focuses on a single character. The CDs have different versions of the characters' themes, as well as quotes. Most of the albums' covers are illustrated by Masato Natsumoto. The Band of Fighters, shortened as BOF, is a character image band that includes Kyo Kusanagi, Iori Yagami, Terry Bogard, Nakoruru and
Athena Asamiya is a fictional character originally from the former SNK's 1987 video game ''Psycho Soldier''. An esper, Athena is a descendant of Princess Athena from the earlier ''Athena'' game. She later appears in ''The King of Fighters'' series of fighting ...
. Dengeki Bunko and Pony Canyon have released several radio drama CDs based on the series. Some of them are direct adaptations of the video games ''KOF '94'' to ''KOF '00''. Another CD is ''Iori Yagami Original Drama the Setting Sun and Moon ~ Prologue'' (八神庵オリジナルドラマ 夕陽と月〜プロローグ〜), which is centered on Iori Yagami. The drama originally aired on the Game Dra Night and Neo Chupi and was then released by Pony Canyon CD on July 7, 1999. The guidebook ''The King of Fighters Perfect Reader'' includes the bonus CD drama ''KOF: Mid Summer Struggle''. There are two stories on it—one is serious the other is a parody focused on ''KOF '03''. The scenarios were developed by Akihiko Ureshino and BoHyou. SNK also gave away a four-CD soundtrack featuring songs from past ''KOF'' games with the pre-order of ''KOF XIII'' on any
GameStop GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,5 ...
in the United States.


Other merchandise

In December 2006,
Sabertooth Games BL Publishing was a division of Games Workshop, and was split into three sections: * The Black Library publishes novels, art books, background books and graphic novels set in the Warhammer Fantasy (setting), Warhammer Fantasy world and the Warham ...
released a ''King of Fighters 2006'' set along with ''
Samurai Shodown V ''Samurai Shodown V'' is the eighth game in SNK's Samurai Shodown/Samurai Spirits series of fighting games. It was one of the last games to be released on the Neo Geo. This title takes place before the first ''Samurai Shodown''. Gameplay Fo ...
'' for its '' Universal Fighting System'' (''UFS'') collectible card game; character starter packs were released for Terry Bogard and Mai Shiranui. Other merchandise includes a number of figures and statues, mostly of Mai. Additionally, scale figures based on Kyo's and Iori's original forms and their ''XIV'' looks have been released, including a Nendoroid figure based on Kyo.


Reception

The original ''The King of Fighters'' games were well received for their use of team battles and the number of characters. Some games were often listed as the best fighting games from their release. The four reviewers of ''Electronic Gaming Monthly'' declared the Neo Geo AES version a solid improvement over the previous ''King of Fighters'', particularly applauding the addition of the team edit feature which remained in all of the following games. Critics noted they often served as rivals to
Capcom is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil' ...
's '' Street Fighter'' series based on some character designs and moves. While ''KOF '96'' was felt to be unbalanced due its usage of projectile moves, its updated graphics impressed reviewers. SNK's constant use of 2D sprites across multiple games has been criticized by reviewers who found them dated despite attempts to improve the graphics with the release of ''XI''. As a result, the graphic overhaul in the two following games was met with high praise. While the fighting system has been well-received, critics have had mixed feelings regarding the Striker system introduced in ''KOF '99''. In '' GameSpot''s "The History of SNK" article, ''KOF '99: Evolution'' was described as one of the best fighting games on the Dreamcast, along with '' Garou: Mark of the Wolves''. However, because it was released during the PlayStation 2's launch and Dreamcast's ending, the game did not sell well. The boss character Rugal Bernstein, among others, has been described as one of the most challenging characters to defeat in fighting games; this feeling also led to some criticism. The developers of ''KOF'' noted that Kyo and Iori were also highly popular in Korea which led to their immediate inclusion in ''The King of Fighters 2001'', the first game not developed by the original company. In the book ''Gaming Cultures and Place in Asia-Pacific'', Kyo was regarded as one of the most popular video game characters in Hong Kong from the mid-1990s onward alongside Iori and Mai, among others, to the point of overshadowing the ''Street Fighter'' characters who were also largely well-known. The Mexican company
Evoga Evoga Entertainment (Evoga is the acronym of "EVOlution GAmes") was a Mexican video game company. History Evoga Entertainment began operations in 2000. It was the first Latin American company to focus solely on making video games. The company h ...
had a major influence on the game due to the franchise's popularity in Latin America and often playtested the games. With ''KOF XIV'', SNK noted the series' popularity was still dominant in South America and China, leading to the creation of teams composed of characters from those areas. The popularity of the franchise in those markets has been attributed mainly to economic factors - machines featuring ''King of Fighters'' series were often cheaper and more easily accessible than those featuring competing titles from other companies. ''The Daily Star'' noted the games' popularity comes not only from the gameplay but also the characters who tend to develop across the series—for example the rivalry between Kyo and Iori. The franchise's story arcs were also found to be appealing as they stand out from other fighting game franchises. Kakuchopurei.com felt the series offered a balanced cast which would help any newcomer while also agreeing with ''The Daily Star'' on how SNK handled the story lines. There has also been censorship of some of the ports of the North American games, most notably Whip's gun and blood. Singer
Del the Funky Homosapien Teren Delvon Jones (born August 12, 1972), better known by his stage name Del the Funky Homosapien (sometimes stylized as Del tha Funkee Homosapien) or Sir DZL, is an American rapper. Music career 1988–1997: Early life and beginnings Born in O ...
has recorded a song titled "The King of Fighters" whose lyrics involve the characters and special moves. Ash Crimson's character received a poor response in Western regions. In an interview with Ignition Entertainment's director of business development Shane Bettehausen, Alex Lucard of '' Diehard GameFan'' said that North American SNK fans detested Ash and complained about his inclusion in ''The King of Fighters XII'' without a storyline while popular series' characters were overlooked. ''After Ignition'' polled fans to choose an artbox for console versions of ''The King of Fighters XII''. The company announced Ash's unpopularity reduced the number of potential covers to two featuring Kyo and Iori. Ben Herman, president of SNK Playmore USA, commented that although he received complaints about the English voices for the game, ''Maximum Impact'' sold over 100,000 units as of May 2006, becoming a commercial success. Despite initial issues with the online mode and other features of the game ''The King of Fighters XIV'' Yasuyuki Oda said the fan response was positive especially after these issues were fixed.


References


External links

* {{DEFAULTSORT:King of Fighters, The Crossover video games 2D fighting games Fighting video games by series Martial arts video games Muay Thai video games SNK franchises Video game franchises introduced in 1994 Video games about ninja Video games adapted into comics Video games adapted into films Video games featuring female protagonists Video games set in Hong Kong Video games set in Japan